Tag Archives: frank barbiere

The Week in Comic Reviews

It’s been a while since I’ve done some quick comic reviews, but I do read a hell of a lot each week, and I don’t have time to do long reviews for each. So, I decided to bring back my quick reviews to give everything I read their due, and let you know what I think. These won’t be in depth, but you’ll get an idea of what I think of each.

The 7th Sword #2

In the aftermath of a vicious attack, Zenzion’s new leader, Kathleen Galway, seeks out battle-weary Daniel Cray to help defend her people and her home. But will the reluctant warrior pick up his Malathane blade one final time?

The series is two issues in and have been pretty interesting. This is a western/samurai tale set on an alien world. Each issues has been good, but I think the greater story together is what to measure this one by. Still, good for those who enjoy either genre.

Story: John Raffo Art: Nelson Blake II
Story: 6 Art: 5 Overall: 5 Recommendation: Read

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Artifacts #37

When someone uses math to access an ancient and evil power, it’s up to Tilly Grimes to find the answer to stopping them. But even with Tom Judge and the Rapture on her side, this may be too big a problem for the Numeromancer to solve.

While I generally thought the story was ok (though resolved rather quickly), my biggest issue with this story arc has been the art, which is WAY too dark at times to figure out what’s going on. Artifacts has seen better days in story and art.

Story: Dan Wichline Art: ROM
Story: 6 Art: 5 Overall: 5 Recommendation: Pass

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Axe Cop: The American Choppers #1

President of the World Axe Cop reunites with Super Axe, an old friend from college, and the two of them decide to start a superteam of axe-wielding heroes to defend America, called the American Choppers. They are joined by Captain Axe, Axe Girl, Axe Woman, Axe Dog, and other axe-wielding heroes. The only problem is that there are no bad guys left, but that all changes when mysterious giant creatures attack the city!

I’m very new to the whole Axe Cop thing. I watched the ADHD cartoon series, which lead me to this. My “first issue” and it’s enough for me to come back for more of the Axe family. For folks who are reading this after seeing the cartoon, does Axe Cop now sound like Ron Swanson?

Story: Malachai Nicolle Art: Ethan Nicolle
Story: 7.5 Art: 8 Overall: 7.75 Recommendation: Buy

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B.P.R.D. #119

As Manhattan erupts with Lovecraftian demons, a young psychic must lead the remaining B.P.R.D. crew through the monster-packed streets of New York back to headquarters for safety, as Liz Sherman goes supernova.

This arc comes to a close, and it’s a solid ending. There’s a lot here that gets wrapped up, and that’ll lead to what comes next. I think all those threads that are left hanging are partially why I have this as a read. There’s some plot points I wish were a bit more completed. B.P.R.D. fans should be happy though.

Story: Mike Mignola, John Arcudi Art: James Harren
Story: 7.75 Art: 8.25 Overall: 7.75 Recommendation: Read

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Brain Boy: The Men from G.E.S.T.A.L.T. #1

Agent Price’s new mission pits him against a doomsday cult leader with a political agenda that poses a direct threat to the president. But a mysterious hive mind has more menacing plans for Brain Boy. He’ll have no choice but to go head to head—brain to brain—with the mysterious Men from G.E.S.T.A.L.T.!

To say Brain Boy is fun is an understatement. There’s a mix of pulp, there’s a mix of modern action. This second volume starts off with a bang and I’m sure this second volume will be as exciting as the first. I mean, the first part of the issue is really exciting, and what a twist.

Story: Fred Van Lente Art: Freddie Williams II
Story: 8.25 Art: 8.5 Overall: 8.25 Recommendation: Buy

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East of West #12

A last ditch effort is undertaken to avoid a war between the nations by the most unlikely person on the planet. The remains of the Chosen reassemble.

I’m not sure what I like more, the story or the art. So much happens in this issue, and those actions will reverberate for a long time. An amazing series if you haven’t had a chance to check it out. It’s not too late… though it might be for the nations.

Story: Jonathan Hickman Art: Nick Dragotta
Story: 8.75 Art: 8.5 Overall: 8.75 Recommendation: Buy

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Flash Gordon #2

As Flash’s heroic reputation grows across the cosmos, his fantastic talents are tested by the Beast Men Of The Outer Lands Of Arboria!

The classic character is back and Parker is doing it with some retro pulp fun with an updated story. If you’re a fan of the character, do yourself a favor and check out the series.

Story: Jeff Parker Art: Evan Shaner
Story: 8 Art: 8 Overall: 8 Recommendation: Buy

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Forever Evil #7

It’s evil versus evil in the shocking “take-no-prisoners” conclusion to Forever Evil! What will be the fate of Lex Luthor and his Injustice League? Who will live – and who will die? And why is The Hooded Man the most feared being from the Syndicate’s world? Do not miss this startling finale that will leave the DC universe reeling and reveal the secrets to the future!

The DC event wraps up. But something seemed a bit off. While there’s some cool moments, everything wraps up quickly, and the titanic battle I was expecting doesn’t happen. The ending is good, just not as great as it could have been… and we’re not going to go into the delay.

Story: David Finch Art: Richard Friend, David Finch
Story: 7.25 Art: 8 Overall: 7.25 Recommendation: Read

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Invincible #111

A new beginning for Invincible as things take a turn down a dark path. Everything changes as Invincible is betrayed by one of his own. You won’t want to miss this explosive issue #1… 1… 1! It packs the punch of THREE relaunched number one issues!

Wow what a brutal issue. I know I’m late to the series, but holy crap is this issue good. It’s a brutal starting point that shakes up the Invincible universe.

Story: Robert Kirkman Art: Ryan Ottley
Story: 8.5 Art: 8.5 Overall: 8.5 Recommendation: Buy

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Justice League #30

It all changes here with the first chapter of “Injustice League”! The next era of the Justice League begins as heroes quit, villains join and a Justice League roster you’ve never seen before emerges, led by the world’s greatest hero — Lex Luthor?! As the dust settles and the bodies are buried, the violent consequences of Forever Evil must be dealt with — while a mysterious new force sets its target on the League. But is this force friend or enemy? And why does he want Luthor dead? (If you ask Batman, it’s a long list.)

If you want to know where the DC universe goes post Forever Evil this is a good comic to start with. Villains are heroes. Heroes are villains. It’s very interesting, and a great issue to kick off where DC goes next.

Story: Geoff Johns Art: Joe Prado, Ivan Reis
Story: 8.25 Art: 8 Overall: 8 Recommendation: Buy

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Justice League of America #14

In the wake of Forever Evil, the Justice League of America’s mission has come to an end – so where do they go from here? No one’s survival is assured!

As a follow up to the major event, there’s nothing wrong with the series, it’s a good bridge to what comes next. The issue is the fact we already have two issues of Justice League United out, so we know what has happened for the most part.

Story: Matt Kindt Art: Eber Ferreira, Eddy Barrows
Story: 7.5 Art: 7.5 Overall: 7.5 Recommendation: Read

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Magnus the Robot Fighter #3

How do you kill a robot fighter? Send a human. LEEJA CLANE: HUMAN HUNTER! Her guns are huge! Her car is fast! Her theme music is awesome! How’s Magnus possibly going to survive against an opponent with no robot parts?

The return of the classic character has been fun so far, but I’m waiting to figure out exactly what’s going on with this world and Magnus. It feels a bit like the Matrix, but with Robots, which is kind of cool.

Story: Fred Van Lente Art: Cory Smith
Story: 7.25 Art: 7.75 Overall: 7.5 Recommendation: Read

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Original Sin #2

WHO HOLDS THE EYE? WHO KNOWS ITS SECRETS? The cosmic manhunt for the Watcher’s killer continues. More bodies are discovered. The killer’s trail leads to the far corners of the universe and beyond. And just when Nick Fury and the Avengers think they’ve cornered their murderer… EVERYTHING EXPLODES, unleashing the Marvel Universe’s greatest secrets.

So far this new Marvel event has been interesting, and in the second issue we get one reveal. Overall, the series has been good, though it’s a bit choppy jumping around so much between the various investigative teams.The individual issue is good, I think the overall story will be much better.

Story: Jason Aaron Art: Julian Totino Tedesco
Story: 7.75 Art: 7.75 Overall: Recommendation: Buy

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Saga #19

Saga returns! New planet, new adversaries, and a very new direction, all from the same old Hugo Award-winning team.

So, so, so, so, so, so good.

Story: Brian K. Vaughan Art: Fiona Staples
Story: 10 Art: 9 Overall: 9.75 Recommendation: Buy

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Solar: Man of the Atom #2

In the stunning wake of Issue One’s shocking climax…where is SOLAR? What will massive doses of unstable radiation do to his family? And even if they survive, what horrors are lurking in the stars?

The first issue was good, this second issue has really caught my attention. Where this series goes from here, I’m game and want to see.

Story: Frank Barbiere Art: Joe Bennett
Story: Art: Overall: Recommendation: Buy

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Transformers: Windblade #2

Cybertron UNDER FIRE! Someone is out to kill Windblade—but discovering who means turning to some less-than-savory ’Bots. Can Windblade trust her informants enough to stake her life on them? And who will she turn to when the events of Dark Cybertron come back to haunt them all?

A breath of fresh air for the Transformers comics. The look and style of the story are both very different from what’s come before. The style has a manga/anime feel about it, and the story is more of a detective story. Both are very cool, and that, along with such an interesting new character have created an awesome new Transformers series.

Story: Mairghread Scott Art: Sarah Stone
Story: 8.25 Art: 8.25 Overall: 8.25 Recommendation: Buy

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Undertow #4

Anshargal and Ukinnu Alal dine with a cannibal god, but it’s more than Kingu can stomach. Zikia’s rescue team is closing in, and so are the deadliest killers ever indoctrinated by Atlantis. The secret origin of the Atlantean missing link as the exploration action roars on!

The excellent series continues into the second half of its miniseries. There so much going on including a discussion of god, country, and so much more. It’s been a fascinating read for four issues, and I can’t wait to see where it goes next.

Story: Steve Orlando Art: Artyom Trakhanov
Story: 8 Art: 8 Overall: 8 Recommendation: Buy

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V-Wars #2

With the Vampire Wars burning hotter and bloodier with each new day, Reporter Yuki Nitobe is abducted and brought into the vampire underground. When Yuki is shown the world of these new species of vampires, she realizes no one has been telling the truth! Does she risk everything by exposing both sides or file the report that she knows gives her the biggest ratings?

This series, which is also a book, and soon to be television series, is an interesting mix of politics and action. Here, the vampires are a minority persecuted by normal humans. Are they as innocent as they claim? Is there some greater conspiracy? The second issue continues to look at that bigger picture, but it’s a bit disconnected from the first issue.

Story: Jonathan Maberry Art: Alan Robinson
Story: 7 Art: 7 Overall: 7 Recommendation: ReadVWars02-cvrA copy

 

Velvet #5

The first arc draws to a shattering conclusion. This series has been absolutely been amazing from start to finish. The art, the story, the amazing female lead, all of it has been fantastic, and makes up one of the best series on the market.

Story: Ed Brubaker Art: Steve Epting
Story: 9 Art: 9 Overall: 9 Recommendation: Buy

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Preview: Solar: Man of the Atom #2

SOLAR: MAN OF THE ATOM #2

Frank Barbiere (w)
Joe Bennett (a)
Juan Doe (c)
FC • 32 pages • $3.99 • Teen+
FANS, ASK YOUR RETAILER FOR THE:
Garry Brown Exclusive retailer incentive cover
Joe Bennett Exclusive retailer incentive cover
Ken Haeser Exclusive “Li’l Solar” retailer incentive cover
Fran Barbiere Signed Ken Haeser “Li’l Solar” retailer incentive cover

In the stunning wake of Issue One’s shocking climax…where is SOLAR? What will massive doses of unstable radiation do to his family? And even if they survive, what horrors are lurking in the stars? It’s cosmic-fueled fantasy from the hit team of FRANK BARBIERE (Five Ghosts) and JOE BENNETT (Iron Man)!

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Preview: Five Ghosts #11

Five Ghosts #11

Written By: Frank J. Barbiere
Art By: Chris Mooneyham
Cover By: Chris Mooneyham
Price: $2.99
Diamond ID: JAN140588
Published: April 23, 2014

“LOST COASTLINES,” Part Five

What horrors await on The Island of Dreams? Find out in the penultimate chapter of “Lost Coastlines!”

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Preview: Solar: Man of the Atom #1

SOLAR: MAN OF THE ATOM #1

Frank Barbiere (w)
Joe Bennett (a)
Juan Doe (c)
FC • 32 pages • $3.99 • Teen+
FANS, ASK YOUR RETAILER FOR THE:
Garry Brown Original Art retailer incentive cover
Stephen Mooney Original Art retailer incentive cover
Frank Barbiere Rare Signed Edition retailer incentive cover
Ken Haeser Original Art “Li’l Solar” retailer incentive cover
Frank Barbiere Rare “Silver Signature Series” Signed Edition on Bob Layton Pure Line Art retailer incentive cover Frank Barbiere Rare “Gold Signature Series” Signed Edition on Bob Layton Pure Line Art retailer incentive cover Ken Haeser HAND-DRAWN “Li’l Solar” Super Rare retailer incentive cover
Bob Layton Rare Signed Edition On Bob Layton Pure Line Art retailer incentive cover

“This all started with an accident…”AN ALL-NEW CORNER OF THE GOLD KEY UNIVERSE! Flooded with experimental radiation that grants him unbelievable powers, the brilliant-and-obsessive Dr. Phil Seleski seeks to unlock the secrets of the universe, begrudgingly becoming a “hero” along the way. But can a single man be trusted with near-limitless abilities? What will this mean to the ones he loves? And will his choices lead to utter chaos and destruction? Brilliant writer FRANK BARBIERE (Five Ghosts) and JOE BENNETT present the Man Of The Atom as you’ve NEVER imagined!

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Preview: Five Ghosts #10

Five Ghosts #10

Story By: Frank J. Barbiere
Art By: Chris Mooneyham
Cover By: Chris Mooneyham
Price: $2.99
Diamond ID: DEC130571
Published: March 19, 2014

“LOST COASTLINES,” Part Four

The Island of Dreams.

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Preview: RoboCop: Memento Mori

RoboCop: Memento Mori

Writer(s): Frank J. Barbiere
Artist(s): João Vieira

When Alex Murphy goes under the knife, his memories converge with reality. Perception is blurred and his mind tries to cope with the changes forced upon his very soul. Through a distortion of the past, his present horrors loom over him.

Through the eyes of the failed test subjects on the path to making a successful integration between man and machine, Dr. Norton is forced to ask whether the sacrifice of a few is truly the path towards salvation. His morality must come head to head with Sellars’ vision.

Four anthology-style one-shots exploring the world of the new film, brought to you by some of the freshest voices in the industry — Joe Harris (GREAT PACIFIC), Frank Barbiere (FIVE GHOSTS), Ed Brisson (SHELTERED), and Michael Moreci (HOAX HUNTERS).

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Review: The White Suits #1

the white suits #1 coverMysterious killers dressed in white, they savaged the Cold War Russian underworld—then disappeared. Now they have resurfaced in New York, leaving a trail of dead mobsters. In this bloody wake, an amnesiac and a FBI agent search for the answer to a single question: Who are the White Suits?

Having previously debuted in the award-winning Dark Horse Presents, and now in its own monthly comic, The White Suits #1 mixes violent noir action with a look that’s just as striking. The team of writer Frank Barbiere and artist Toby Cypress have given us a series that has a minimalist vibe in story, art and color palette, but a story that’s bursting from the pages with the amount that’s crammed into the first issue.

The story kicks off, taking you on a Tarantino like trip, with a visual flair that matches the story’s cool noir style. There’s a mix here of genres, organized crime, gang warfare, spy thriller and then there’s a lost identity to cap it all off. That’s a lot to fit into one comic and Barbiere does so with ease. It’s a hell of a start that had me feel like I was reading a gangster movie put on to comic page.

Cypress’ art is a huge draw here. The art matches up to the story so well, it’s an amazing pairing and one enhances the other. The color palette too is just so perfect, using black, white, red and some grey, that’s it. It’s limited, and it works so well. Cypress’ vision for the look is amazing.

The comic is a successor to classics such as Sin City, 100 Bullets, and Criminal. This is a prime example of a slick, cool, entertaining story matching its interior art, much like those mentioned series. A combination that creates a comic that’s a visual treat to look at and read. If you’re a fan of action, thrillers, or crime/noir stories, this should absolutely be on your buy list.

Story: Frank Barbiere Art: Toby Cypress
Story: 8.5 Art: 9 Overall: 8.5 Recommendation: Buy

Dark Horse Comics provided Graphic Policy with a FREE copy for review

Interview: Frank Barbiere Talks The White Suits

the white suits #1 coverMysterious killers dressed in white, they savaged the Cold War Russian underworld—then disappeared. Now they have resurfaced in New York, leaving a trail of dead mobsters. In this bloody wake, an amnesiac and an FBI agent search for the answer to a single question: Who are the White Suits?

This Wednesday sees the debut of Frank Barbiere‘s The White Suits.  The story originally premiered in Dark Horse Presents and now gets the full comic treatment courtesy of Dark Horse. The comic which features art by Toby Cypress has a cool artistic design that matches the sleek and cool interior story.

Before the comic hits shelves this Wednesday, we got a chance to chat with Barbiere about its inspirations, that cool design, and what else we can expect from the in-demand creator in 2014.

Graphic Policy: So where did the idea for The White Suits come from?

Frank Barbiere: I very much wanted to do a crime book, but wanted to somehow make it unique.  I thought of going for a black-and-white with spot coloring palette would help, as well as a general “over-the-top” feel, and I decided having protagonists in white suits would make them stand out.  After thinking of that, then the fun started–crafting a story around that “hook.”

GP: What are the influences on the series?

FB: I’m a huge fan of Sin City, 100 Bullets, and Criminal.  Those were my big crime comic touchstones at the time, but I’m happy that the White Suits quickly spun into its own thing.  We worked in some historical fiction, elements of the cold war, and some classic noir tropes, and before we knew it we had a unique mythology and something that was feeling wholly our own.

GP: The series began in Dark Horse Presents. What is it always a plan to move it from there into a full series? Is there things, folks that are new to the series should know?

FB: We originally pitched the book you’re reading now, but my editor Chris Warner saw a great opportunity to introduce the book in the pages of DHP.  This allowed us to build our world a bit and widen the mythology–the DHP stories are all prequels to this story that have a very purposeful, almost puzzle-piece like continuity to them.  They’ll be in the trade and readers will finally be able to see how things all connect.

GP: There’s a mix here of organized crime, gang warfare, spy thriller and then there’s a lost identity. That’s a lot to fit into one comic. What drove you to mix all that in instead of focusing on one or two?

FB: I just tend to throw elements I love together rather than going for “true genre.”  Once my mind got set on the “crime” path, I started working in a lot of more action-esque stuff as well–I’m not a huge student of crime or noir, so really I’ve worked in the aesthetic and elevated with aspects I like.  I think it’s what my brain does to keep things fresh, to sorta make them “my own.”  Hopefully it feels that way to readers, haha.

GP: Toby Cypress’ art for the issue really stood out. How did you come to work with him and what drew you to that style for the series?

FB: Since its inception, I wanted The White Suits to have an insane visual flair.  The plot has grown into something far more interesting than I envisioned, but I wanted this book to have style and feel a bit like a Tarantino movie.  I had seen Toby’s work and was a huge fan–I am particularly fond of Rodd Racer, his self-published (and later released through Image) pulp racing story–when the original artist I was working with quit the book, I randomly asked Toby.  Thankfully, he agreed!  He’s really made the book his own, and is a true co-creator.  It’s hard for me to imagine it any other way.  I think he brought such a unique, visual flair to the project that’s taken it to the next level.  Toby is a true talent and I’m so glad to give him the spotlight here–he deserves it.

GP: How much input did you have into the design of everything?

FB: I write a “full script” which Toby draws from, so ultimately the “pacing” is what comes through there.  It’s a true collaboration, so once Toby knows the story/my beats he’s free to do whatever he wants–which makes the book 100X better.  There’s only so much I can convey through text, so most of the visual design is all Toby’s brainchild.  I’m so happy to be working with someone so visionary, as once I laid down the parameters (black and white with limited color palette, etc.) Toby just embraced it and ran with the idea.

GP: There’s also a very limited color palette of black, white and red. Whose decision was it to do that? Did you flirt with other ideas?

FB: It was my idea going into the book to have the limited color palette.  Toby has really embraced it and worked it in at a thematic level as well, so it’s been a happy experiment to say the least.

GP: Russia plays into the story, as the White Suits savaged the Cold War Soviet underworld and a State Department Official disappeared from there. With so much focus on the country right now, was that part of your mind or just good timing?

FB: It was honestly just good timing, haha.  I think the Cold War is a very interesting backdrop, and clearly we’ve never had perfect relations with Russia, so it makes for a very relevant and salient dialogue.  There’s a lot worked in that we’ll get at the end of the series, as well as just subtext, but it added a bit of real world richness to an otherwise over-the-top story that has made it unique.

GP: On top of this series, you also have Five Ghosts and the upcoming Solar: Man of the Atom. All three are very different in subject. Do you approach each differently crafting them?

FB: For me, it’s really about working with the artist and finding the story.  I tend to jump around a lot with genre, but ultimately I think it’s just a tool to serve the story.  I love the fact I’ve been blessed to work with such talented, unique voices on the art front–it helps me step up and really work to make something fun and creative.  I think there’s always a great story to be found, and the trappings of genre and style are always in service to that story.

GP: What can we expect from you next?

FB: 2014 is going to be a pretty crazy year!  I’ll be putting out a lot of work, which I’m immensely thankful for, and I just hope readers will stick with me.  I’m working hard to build a body of work that shows my sensibilities, who I am as a writer, and hopefully I’ll continue to grow and get better throughout.  By the end of the year if I can have people who enjoy “Frank Barbiere comics,” I’ll consider it a success!

Solar: Man of the Atom #1 by Frank Barbiere and Joe Bennett in April

Dynamite has announced that the upcoming Solar: Man of the Atom comic book series, written by Frank Barbiere and illustrated by Joe Bennett, will launch its first issue on Wednesday, April 16, 2014.  Solar: Man of the Atom #1 marks the third highly-anticipated title release in Dynamite’s “Gold Key” line of comic books, which also includes Turok: Dinosaur Hunter (debuting in February 2014), Magnus: Robot Fighter (March 2014), and Doctor Spektor, a revival of beloved comic book heroes courtesy of Dynamite’s licensing agreement with DreamWorks Classics.

In Solar: Man of the Atom, brilliant scientist Dr. Phil Seleski is granted unbelievable powers after being flooded with an experimental radiation.  Driven to unlock the secrets of the universe, he begrudgingly becomes a hero along the way… but can a single man be trusted with near-limitless abilities?  What will this mean to those he loves… and will his choices lead to utter chaos and destruction?

Dynamite Entertainment is offering special rewards and opportunities for retailers to support the Solar: Man of the Atom launch in a big way:

  • Any orders of the Solar: Man of the Atom #1 Main Cover (Diamond Item Code FEB141125) and Subscription-Only Cover (FEB141126) will be fully returnable.
  • Artist Roberto Castro (Lords of Mars, Spider-Man Vs. Vampires) has created a Retailer Exclusive Variant Cover, available for retailers to order through Diamond Comics (Item Code FEB141128).  Numerous retailers can share the Castro artwork, but have personalized store names built into the front cover.
  • Dynamite also invites retailers to contact their Marketing Manager, Keith Davidsen (keith.davidsen@dynamite.com, 856-312-1040 x114) if they would like to create unique Solar: Man of the Atom #1 Retailer Exclusive Variant Covers featuring artwork not available anywhere else.

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