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Land of Never #3 teases answers and delivers horror

Land of Never #3

A lifetime ago, Lighthouse Orphanage was a beacon—but then, the foundation crumbled. The beacon fell into darkness, and a force of nature was born. Years later, he’s the Floating Man, abandoned by society and driven to build one of his own. He is big brother and protector to all, unable to see that he carries one more title—jailer. Wendy Hoke sees her chance to free herself and the rest of the Floating Man’s captives. She has to take the Floating Man’s spot. She has to become the big sister of the family. Because families fight. Sometimes, they even fight back. Land of Never #3 is a shocking issue as answers are teased as the tension and fear of the captives multiplies.

Land of Never has been an interesting series taking the familiar concept and story of Peter Pan but giving it a big twist. Instead of the kid that doesn’t grow up living in a magical land, this Floating Man kidnaps kids taking them to a worn down factory where they’re held prisoner until their will to escape breaks.

Writer Steve Orlando has given us the horror take on Peter Pan’s story and in Land of Never #3 that story turns even more tragic.

Throughout the series, we’ve only had teases as to “Peter’s” motivations and what’s going on. In Land of Never #3, things become a little more clearer as the origin of the Floating Man is explored by fathers on a mission to find their children. Things have been hinted at as far as a former facility that has since burned down and we get more of that story but no definitive answers, yet.

But, as the mystery of the Floating Man is explored, the comic focuses on Wendy who is being held captive and has taken the role of the big sister, not to the Floating Man, but the other children held. Is she falling in line as far as being a good captive or is there a bigger plan brewing to escape their jailer?

But, the bigger question as to why these kids remain captive is really answered. In the classic story of Peter Pan, you at least had fun and adventure to explain the decision to stay. There’s been no evidence here of that, quite the opposite. The facilities seem run down, dirty, and food and supplies seem scarce. But, Orlando gives us the why in a brutal scene that borders on nauseous and excessive. It drives home the point though.

That scene, and the overall bleak feeling of the comic, is delivered by Miguel Mora who is joined by Fares Maese on color by letters by Micah Myers. The comic has done a great job of creating its atmosphere, the general feel of the series. This issue keeps that up and more as it gives us straight up horror as the Floating Man flexes his strength and brutality to implement his rules. There’s a shock element to it that feels almost excessive but it drives home the point to the characters and the readers and makes the situation even more frightening, tense, and upsetting. Even the slight moments of joy in the comic still have an ominous feel to them as it’s more people acting the role than actually feeling connection and some happiness.

Land of Never #3 is an issue that shifts things a bit, taking it all from a story of simple kidnappings to something far more scary. It’s an issue that definitely feels like it has a line before and after that’ll apply to the entire series and the Floating Man goes from a misguided individual to a monster. It has me both excited and scared to see what comes next.

Story: Steve Orlando Art: Miguel Mora
Color: Fares Maese Letters: Micah Myers
Story: 8.15 Art: 8.15 Overall: 8.15 Recommendation: Buy

Mad Cave Studios provided Graphic Policy with a FREE copy for review


Purchase: Zeus ComicsKindle

Land of Never #2 continues a solid horror twist on the classic story of Peter Pan

Land of Never #2

Jim Hoke is burning everything else in his life to track down his daughter Wendy after her abduction by the mysterious Floating Man. But Wendy’s not waiting. She may be captive in a dark, surreal wonderland…but she doesn’t plan on staying. As Jim hunts for the Floating Man, he finds an ally—Casey Smith, whose son Rufus was also abducted by the Floating Man. As Wendy tries to outwit the Floating Man, Jim and Casey track the cryptid’s history to the infamous Lighthouse Orphanage…where long ago, a lost boy was failed—and became something tragic. Land of Never #2 keeps investigating the mystery of the first issue as to who the Floating Man is and begins to tease answers.

Written by Steve Orlando, Land of Never #2 is a welcome entry in the twisting of classic stories. In this case Peter Pan and instead of bringing kids to a magical land, it’s a twisted derelict theme park where they’re more prisoners than anything else. But, the series feels like it really answers the question as to how the parents would react when their kids disappear.

Land of Never isn’t about Peter and his odd world, instead it’s focused on one father searching for his daughter. While he witnessed someone take her, the cops don’t believe him and others who have experienced the same thing don’t want to cooperate. Hoke has one recent ally, who seems to be a little off himself, but it’s help leading to clues as to who the Floating Man might be and help them get their kids back.

Land of Never #2 adds small details to the story that really elevates its. We get teases of what Peter is up to and why he’s kidnapping kids. There’s also a pretty big clue in a door camera that might have captured a glimpse of the Floating Man. It’s an issue I had with the first issue, how in this connected world no one has anything that teases the truth.

The art by Miguel Mora is moody and really good. With color by Fares Maese and lettering by Micah Myers Peter’s world is scary and unnerving. For those familiar with the classic story, it has that same ominous feel that some times creeped into the Disney classic, but it’s dialed up to the point that’s all there is. But what also stands out is the fathers. Jim and Casey feel frazzled and broken. There’s an air of desperation in the art depiction in their body language, clothes, and facial expressions. It works and works really well.

Land of Never #2 is a solid second issue that plays off of the fear of Wendy and the desperation of a father trying to find his daughter. It’s a twisted take on a classic and well worth checking out.

Story: Steve Orlando Art: Miguel Mora
Color: Fares Maese Letterer: Micah Myers
Story: 8.0 Art: 8.0 Overall: 8.0 Recommendation: Buy

Mad Cave Studios provided Graphic Policy with a FREE copy for review


Purchase: Zeus ComicsKindle

Preview: Land of Never #1

Land of Never #1

(W) Steve Orlando (A) Miguel Mora

Six months ago, Jim Hoke’s daughter Wendy disappeared from her room. All Jim caught was a glimpse of a hulking figure at the window—the kind of late night vision that’s easily written off as a hallucination. No one believes Jim’s story—and six months later, the retired pathologist is just looking for anyone who’ll still listen. And even if he finds someone, should they believe him? Jim already retired early for planting evidence against an alleged killer. His word doesn’t mean much—and it means even less with him as a suspect in Wendy’s disappearance. He can’t leave town, he can’t forget what he saw, and he get any sleep thanks to the nightmares.

With Wendy’s disappearance declared the coldest of cases, Jim believes he’s the only one who cares about finding his daughter. And he’s got a withered Father’s Day card in his pocket to remind him—all he can do is his best. So he better step it up. Jim goes into business for himself, tracking leads and harassing anyone who’s polite enough to listen to his story. He dives into rabbit hole after rabbit hole, until he meets someone else like him. Then another, then another, a whole community of people who’ve lost someone to a cryptid they call the Floating Man—just like the huge creature Jim saw take Wendy. Suddenly, Wendy’s abductor has a name—the Floating Man. And Jim’s obsession has direction—he’s got to track down the Floating Man, uncover his crimes and free not just his daughter Wendy, but everyone who’s been lost.

Land of Never #1

A Desperate Father, A Vanished Child, A Dark Reimagining Of A Classic Tale. Head to the Land of Never with Steve Orlando, Miguel Mora, Fares Maese, and Micah Myers

Mad Cave Studios has announced Land of Never, a haunting new series from writer Steve Orlando, with art and Cover A by Miguel Mora, colors by Fares Maese, lettering by Micah Myers, and a Cover B by Sebastián Píriz. Blending psychological horror with crime-driven suspense, the series reframes a familiar childhood myth through the story of a father determined to uncover the truth behind his daughter’s disappearance.

Six months ago, Jim Hoke’s daughter Wendy disappeared from her room. All Jim caught was a glimpse of a hulking figure at the window—the kind of late-night vision that’s easily written off as a hallucination. No one believes Jim’s story—and six months later, the retired pathologist is just looking for anyone who’ll still listen. And even if he finds someone, should they believe him? Jim had already retired early to plant evidence against an alleged killer. His word doesn’t mean much—and it means even less with him as a suspect in Wendy’s disappearance. He can’t leave town, he can’t forget what he saw, and he doesn’t get any sleep thanks to the nightmares.

With Wendy’s disappearance declared the coldest of cases, Jim believes he’s the only one who cares about finding his daughter. And he’s got a withered Father’s Day card in his pocket to remind him—all he can do is his best. So he’d better step it up. Jim goes into business for himself, tracking leads and harassing anyone polite enough to listen to his story. He dives into rabbit hole after rabbit hole, until he meets someone else like him. Then another, then another, a whole community of people who’ve lost someone to a cryptid they call the Floating Man—just like the huge creature Jim saw take Wendy. Suddenly, Wendy’s abductor has a name—the Floating Man. And Jim’s obsession has direction—he’s got to track down the Floating Man, uncover his crimes, and free not just his daughter Wendy, but everyone who’s been lost.

Land of Never #1 goes on sale June 17, 2026, with Final Order Cut-off on May 25.  

Land of Never #1

Rhett Bruno and Jaime Castle’s Dead Acre gets a graphic novel adaptation from Cullen Bunn and Riley Brown

Vault Comics will publish a graphic novel adaptation of Rhett Bruno and Jaime Castle’s hit weird western novella, Dead Acre. The first volume in the acclaimed, award-winning Black Badge series, Dead Acre is the story of James Crowley, an outlaw who met his mortal end in a hail of gunfire, and now finds himself in purgatory, serving the White Throne to avoid falling to hell. Not quite undead, though not alive either, the best he can hope for is to work off his servitude and fade away. His not-so-sacred duty as a Hand of God? Use his new abilities to hunt down demonic beings that have infiltrated the mortal realm.

The graphic novel is written by acclaimed writer Cullen Bunn, drawn by Riley Brown, colored by Fares Maese, and lettered by Andworld Design.

The 160 page, full color graphic novel will be available on September 16, 2025, and is available for pre-order now.

Dead Acre

Review: The Black Hand

coverA childhood brush with death left Victoria Addair with a blackened hand that has the power to slay the undead with a touch. Drafted into the Order of the Black Hand, Victoria is sent to an old mining town to slay a ghost – the Grey Boy – who haunts the mountainside. Soon Victoria learns that all is not as it appears and the secrets of the Grey Boy’s origin could save – or doom- them all.

Finally a graphic novel involving zombies that doesn’t take place in modern (or relatively modern), setting. The Black Hand combines more traditional fantasy elements, with cold ones (zombies) is a nice almost brilliant change of pace. Of course that being stated, this book has a decently, complex story featuring an almost religious group of zombie slayers, which is where the the title The Black Hand comes from.

I will admit, the armor design of the main character is a nice change of pace to the “standard,” fantasy armor for women. Of course the armor is a shared design by all the warriors of the novel. That gives the order a sense of unification, as they fight their various enemies. Even the world is well drawn despite the “cold” nature of the world.

Honestly, I wonder if they intend on continuing this series, or the world at the very least. It definitely has the possibility of making interesting stories, even if they don’t include zombies given the plethora of creatures you could replace them.

Story: Erica J. Heflin Artist: Fares Maese, Wes Locher, Jim MacQuarrie, James O’Callaghan
Story: 9.0 Art: 9.0 Overall: 9.0 Recommendation: Buy

Alterna Comics provided Graphic Policy with a FREE copy for review

Review: The Black Hand TP

coverA kick ass female lead? Check. Epic battles and fight scenes? Check. Swarms of angry undead? Check. The graphic novel The Black Hand is bursting with secrets to unravel, enemies to slay, and artwork that pulls you in and doesn’t let go.

Immersive imagery and intense storytelling really made this graphic novel stand out as an extraordinary tale. The main character, Victoria Addair, is someone the reader immediately wants to support and back throughout the many battles with the undead, and perhaps the more challenging discussions with the Master Rahal, who hides the truth at every turn in the name of pride and vanity.

Deployed to Master Rahal’s family estate on a northern mountainside surrounded by snow and ice, it becomes Victoria Addair’s role to protect the family, particularly Fadil Rahal, the sole heir to the family legacy. Unfortunately, the family legacy also includes a number of unhappy incidents, which has led to a strong presence of the undead throughout the surrounding area. This includes a particularly interesting and peculiar Grey Boy, who is attempting to lure Fadil to his death…or is he?

The writing, by Erica J Heflin, throughout this graphic novel is impressive. The pages can’t turn quick enough while suspense is built, leading to a fantastic finale, including hordes of undead, danger and peril. Morality is interwoven with action. Notions surrounding greed and honour are entwined with the plotline so well that they are a definitive part of the story.

Matched in quality by the artwork (Fares Maese), both the imagery and the storyline combine into a thrillingly mysterious, supernatural adventure.

Story: Erica J Heflin Art: Fares Maese
Story: 9 Art: 9 Overall: 9 Recommendation: Buy

Alterna provided Graphic Policy with a FREE copy for review

Preview: The Black Hand

THE BLACK HAND
digital collection

Digital Release
$5.99, 86 pgs, Full Color, Mature Readers
(W) Erica J. Heflin
(A) Fares Maese, Wes Locher, Jim MacQuarrie, James O’Callaghan
Available on 12/30

A childhood brush with death left Victoria Addair with a blackened hand that has the power to slay the undead with a touch. Drafted into the Order of the Black Hand, Victoria is sent to an old mining town to slay a ghost–the Grey Boy–who haunts the mountainside. Soon Victoria learns that all is not as it appears and the secrets of the Grey Boy’s origin could save–or doom–them all!

cover

Preview: The Black Hand #4

The Black Hand #4

story by Erica J. Heflin
art by Fares Maese, Wes Locher, Jim MacQuarrie, James O’Callaghan
$1.99, digital comic, series, action/fantasy, 17+

The ghostly Grey Boy enters the fray as the Cold Ones are summoned by their Master. Victoria and the White Frost finally come face-to-face as they fight for the lives of the people of the mountains. But even with the slaying power of the Black Hand at their disposal, neither Victoria nor her allies are prepared for the force of nature descending upon them.

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