Tag Archives: empyre

Preview: Empyre #6 (of 6)

Empyre #6 (of 6)

(W) Al Ewing, Dan Slott (A) Valerio Schiti (CA) Jim Cheung
Rated T+
In Shops: Sep 02, 2020
SRP: $5.99

Who will rule the EMPYRE?
• There can be only one King of Space-and it’s the last liege standing! But as combat rages on, the clock ticks down to catastrophe!
• Will the ultimate interstellar weapon fry planet Earth before or after all sentient life on the planet is wiped out?
• The Avengers and the Fantastic Four are tested as never before-as EMPYRE comes to a pulse-pounding finish!

Empyre #6 (of 6)

Preview: Empyre: Captain America #3 (of 3)

Empyre: Captain America #3 (of 3)

(W) Phillip Kennedy Johnson (A) Ariel Olivetti (CA) Mike Henderson
Rated T+
In Shops: Aug 26, 2020
SRP: $3.99

A mountain of trouble arises for Captain America and his ground forces – literally!
Will Captain America and his allied soldiers be able to stop this terrain behemoth…
…or will they find themselves buried in an early grave in this shocking series conclusion?

Empyre: Captain America #3 (of 3)

Preview: Captain Marvel #20

Captain Marvel #20

(W) Kelly Thompson (A) Cory Smith (CA) Jorge Molina
Rated T+
In Shops: Aug 19, 2020
SRP: $3.99

THE ACCUSER CORPS! Captain Marvel recruits some of her closest allies to unravel the mystery of the Universal Weapon – and the woman she’s meant to accuse. But is Carol splitting her power just when she’ll need it most? And how is the united Kree/Skrull Empire going to react to three more HUMAN Accusers?!

Captain Marvel #20

Preview: Lords of Empyre: Swordsman #1

Lords of Empyre: Swordsman #1

(W) Alex Paknadel (A) Thomas Nachlik (CA) Rod Reis
Rated T+
In Shops: Aug 19, 2020
SRP: $4.99

The swordsman has been resurrected! But there are more secrets than what lies beyond the grave… Join Swordsman and his son, Quoi, as they embark on a journey of discovery here on Earth – one they can’t walk back from!

Lords of Empyre: Swordsman #1

Review: Empyre: Captain America #2

Empyre: Captain America #2
Empyre: Captain America #2

Phillip Kennedy Johnson gave his Captain America Empyre tie-in one of the toughest parts of any global conflict to deal with: American military policy. Ol’ Cap had his hands full in issue one trying to convince high ranking officers of providing support to the other countries of the world also fighting the Cotati. America refused, even when told they could inspire international allyship. Empyre: Captain America #2 is an exploration of that decision’s consequences.

Illustrated by Ariel Olivetti, Empyre: Captain America #2 continues to keep the bar high as a tie-in comic. It’s a great example of what these types of comics should be: short incursions into the event that can result in some fun worldbuilding mechanics. To use a music metaphor, good tie-in books can be rip-roaring guitar solos to the hit song that is the event. Johnson and Olivetti’s Empyre book is precisely that.

What makes this comic an essential read within the larger event is that its discussion on the politics of war on Earth feel epic and high stakes. Should Captain America fail at bringing together the international community to fight the Cotati as a singular force, Earth will have its hands full with an enemy that will never fall to the efforts of an individual country.

Captain America makes this point throughout. He speaks to soldiers and world leaders on the dangers of putting too much weight on heroics and not enough on the soldiers and people that are involved in every aspect of war. In one particular instance, Captain America tells a story about a Nazi ambush during World War II that incapacitated him and forced his fellow brothers in arms to take lead and salvage what they could out of the situation. Half of those soldiers died so that Captain America could live.

Empyre: Captain America #2

These types of stories help explain the comic’s focus on military action and how it can be used for good. It also falls in line with Empyre’s main story, where we see the idea of heroism clashing with the idea of practicality. Should heroes put their lives on the line when a less dangerous approach exists? What does this say about war? What should we be asking of soldiers when faced with the extreme realities of combat?

Olivetti’s art does an amazing job of showing the Cotati as a lethal invading force that is undoubtedly alien but also eerily similar to Earth’s vegetation. If the story were about our own vegetation rising up and trying to eradicate humanity, it would still work. The Cotati can infect humans with living seeds that turn them into Cotati themselves. For these sequences, Olivetti takes a very gruesome body horror approach that adds to the lethality of the invaders.

Empyre: Captain America #2 is an impressive exploration of the Cotati invasion and its forays into military policy basically hold up a mirror to America’s Army and how it could be doing more than it usually does.

Story: Phillip Kennedy Johnson Art: Ariel Olivetti
Color: Rachelle Rosenberg Letterer: Ariana Maher
Story: 9.0 Art: 9.0 Overall: 9.0
Recommendation: It’s Captain America. Why wouldn’t you buy it?

Review: Empyre #5

Empyre #5

Empyre as an event has been a bit deeper than your usual summer popcorn. There’s been debates on war and what is an acceptable loss and sacrifice. Both sides have experienced this and the philosophies are pretty bleak and far too similar. Empyre #5 though takes the series into soapy drama as the truth about Hulkling is revealed and it’s exactly as expected.

Al Ewing and Dan Slott deliver the story, with Ewing on script in a chapter that is full of reveals but none of them are really all that surprising. The big one is utterly head scratching in the logistics make little sense. Empyre #5 is that expected battle as the Kree/Skrull empire turn on their human allies putting Earth in the middle with no one to help.

Empyre #5 isn’t a bad chapter to the epic. It’s just rather predictable. There’s an almost trope-ish Bond-like villain aspect to it as the timer begins ticking in multiple ways. It’s the moment and issue where the story walks back some of the smarts and depth shown in previous issues. It shifts to a more expected event focus of battles and action.

And that shift is interesting as artist Valerio Schiti continues to forgo splash pages. Instead the art is more at the page and panel level. We don’t get two page spreads with images leaping from it. There is a more interesting use of panels in some parts of the comic. The layouts are more interesting than they’ve been but again, the art isn’t as splashy as one might expect for a bit event. Schiti’s art is enhanced by Marte Gracia’s colors and Joe Caramagna’s lettering. It all comes together to create visuals that are interesting and engaging but at the same time sort of conservative and muted in a way. It’s not over the top where the art becomes the most interesting aspect of the story.

Empyre #5 is a bit of a letdown in that it brings the event down to the level that was expected. It’s an issue that’s about the over the top action in some ways betraying the more insightful previous issues. It is a lowest common denominator in some ways walking back what was an interesting event. Hopefully, as the event wraps up, we’re treated to more of what was and not just more of this issue.

Story: Al Ewing, Dan Slott Script: Al Ewing Art: Valerio Schiti
Color: Marte Gracia Letterer: Joe Caramagna
Story: 7.0 Art: 7.85 Overall: 7.0 Recommendation: Read


Purchase: comiXologyKindleZeus Comics

Graphic Policy’s Top Comic Picks this Week!

Seven Secrets #1

Wednesdays (and now Tuesdays) are new comic book day! Each week hundreds of comics are released, and that can be pretty daunting to go over and choose what to buy. That’s where we come in!

Each week our contributors choose what they can’t wait to read this week or just sounds interesting. In other words, this is what we’re looking forward to and think you should be taking a look at!

Find out what folks think below, and what comics you should be looking out for this week.

Big Girls #1 (Image Comics) – When giant monsters attack, it’ll take 300-foot-tall women to take them on. There’s some potential in this comic but there’s a chance it can go into cringe territory too. We’re intrigued to see what writer/artist Jason Howard delivers with the first issue.

Billionaire Island #4 (AHOY Comics) – Not sure how this series will wrap up in just one issue but it’s been an entertaining skewering of the rich.

Cruel Summer (Image Comics) – This fantastic Criminal arc gets collected in a hardback edition with additional material. If you missed it in single issues, go get this collection. It’s crime/noir at its best.

Empyre #5 (Marvel) – Last issue had some surprises and this one delivers more as the battle looks desperate.

Join the Future #4 (AfterShock) – The series has a solid futuristic western vibe and the idea of giant corporations taking on those who want a simpler life feels like the exact type of story you’d expect in the genre.

Old Haunts #3 (AWA Studios) – This horror/mob story has been intriguing and we really want to see where it goes. There’s a lot of different directions and potential set up so far.

Seven Secrets #1 (BOOM! Studios) – A new series from Tom Taylor and Daniele Di Nicuolo and that by itself should be enough to sell it. But, the concept of the idea of a secret society protecting secrets has us intrigued as well as we want to find out what the secrets are!

Transformers: Galaxies #8 (IDW Publishing) – The second part of “Gauging the Truth” that dives more into one of the Transformers’ factions/religions.

Vlad Dracul #2 (Scout Comics) – Based on the real story of Vlad, we’re not sure what’s history and what’s fiction but it’s entertaining so far.

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