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Review: The Lot #1

A new boss for a movie studio has arrived and discovered a mysterious lot that has been locked away for years. A lot that should remain locked away.

Story: Marguerite Bennett, Matt Kindt
Art: Renato Guedes, Doug Braithwaite
Color: Diego Rodriguez
Letterer: Dave Sharpe

Find a comic shop to get your copy

Or, buy your copy at the link below:

Zeus Comics


This post contains affiliate links, which means that if you click on one of the product links and make a purchase, we’ll receive a percentage of the sale. Graphic Policy does purchase items from this site. Making purchases through these links helps support the site

Bad Idea in September includes Pyrate Queen, Monster Kill Squad, and The Lot

PYRATE QUEEN #1

Written by PETER MILLIGAN
Art by ADAM POLLINA
Colors by TAMRA BONVILLAIN
Cover by ADAM POLLINA with TAMRA BONVILLAIN
PLUS: An All-New BAD IDEA B-SIDE
FOUR ISSUES | MONTHLY
$7.99 EACH | 32 PGS. | NO ADS | ON SALE SEPTEMBER 1, 2021

This September, embark on a tale of love, loss, life, death and bloody revenge! Meet Monday Ryan, a pyrate with a bad reputation and a price on her head. To be a pyrate is to live a short and merry life and to live it free. It ends for most with a length of rope and a four-foot drop.

After a series of successful attacks, Monday Ryan, her husband, and her crew of bandits are targeted and pursued relentlessly by the British Royal Navy. When a violent trap leads to their capture, Monday and crew are fitted for the gallows — until the Royal Navy learns that Monday’s pregnant. Civility prevents the hanging of a pregnant woman, and Monday is spared the noose, but her crew and husband are not. Set adrift on a small raft and left to her fate on the open sea, Monday vows that the life growing inside her will be born into a world where its father’s death has been avenged. She will find and kill every last soul responsible for her husband’s death, and her baby will enter into this world free of vengeance, free of bloodshed, and free of a future drenched in violence.

NOTE: Your order for the Final Five – ALL IN bundle will be added to your order of this issue. Example: Your order for the Final Five is 20 copies. You add 15 copies of this issue. Your initial shipment will be 35 copies.

MONSTER KILL SQUAD #1

Written by CHRISTOS GAGE
Art by TOMAS GIORELLO
Colors by DIEGO RODRIGUEZ
Cover by TOMAS GIORELLO and LEWIS LAROSA with DIEGO RODRIGUEZ
PLUS: An All-New BAD IDEA B-SIDE
FOUR ISSUES | MONTHLY
$6.99 EACH | 32 PGS. | NO ADS | ON SALE SEPTEMBER 1, 2021

Once upon a time, monster attacks were rare. A forest witch might murder a few hikers, a killer clown might eat a few children, or a malevolent ghost might drive a young couple insane just for the hell of it. But these events were scarce, easily covered up, and soon faded into campfire stories good for a laugh.

But no one’s laughing now. Over the past 90 days, cryptozoological attacks have increased a hundredfold, and the arcane has become everyday. Monsters of every shape and size strike at will, and the good, taxpaying folks of the US of A have had enough of this nonsense.

Enter: THE MONSTER KILL SQUAD. A Government Unit of the most dangerous motherfuckers on the planet, the deadliest folks alive are here to put a bullet in the brain of everything that walks, crawls, flies, or hides in shadows. And if it doesn’t have a brain, all the better — we’ve got a gun for that, too.

Witches and wraiths. Demons and deadites. Goblins and ghosts. There have always been monsters. Now there are monster killers, and the MKS will kill it, and kill it good.

NOTE: Your order for the Final Five – ALL IN bundle will be added to your order of this issue. Example: Your order for the Final Five is 20 copies. You add 15 copies of this issue. Your initial shipment will be 35 copies.

THE LOT #3

Written by MARGUERITE BENNETT
Art & Cover by RENATO GUEDES
PLUS: An All-New BAD IDEA B-SIDE
FOUR ISSUES | MONTHLY | IN GLORIOUS BLACK AND WHITE
$5.99 EACH | 40 PGS. | ON SALE SEPTEMBER 1, 2021
RATED: T+ FOR ABJECT TERROR, PSYCHOLOGICAL HORROR AND INVOKING DESPAIR

In the 1970s, legendary filmmaker Oliver Larsen began production on what was to be his horror masterpiece. Obsessed with authenticity, the megalomaniacal director insisted on filming a real-life occult ritual performed by actual cult members. The cast and crew, of course, gave no credence to the cultists’ beliefs, but soon were proselytised as something awoke that day on the studio lot. In the bloody aftermath, the production was permanently shut down, the footage suppressed, and the soundstage that bore witness forever shuttered.

Until today.

Aviva Copeland is the newly promoted studio head — the youngest in decades. Great things are expected of her. Maybe greater than is fair. She has the unenviable task of restoring the studio’s fading image and resurrecting its financial viability. She’s up for the challenge. Poring over the sea of red in the company ledger she finds just the thing to help her do it — a prime piece of California real estate has been sitting unused on the studio books, hemorrhaging money for decades. Why would they let a lot this valuable just rot? Aviva will soon find her answer and with it she will discover that though the lot may have been closed for a half-century, it’s far from empty…and the evil that lives within its haunted walls will soon seize its chance to kill again.

New York Times best-selling writer Marguerite Bennett (Animosity, A-Force) and artist Renato Guedes (DCeased: Hope at World’s End) present a terrifying vision of horror and Hollywood in the boldly bloody Bad Idea manner!

THE LOT #3

Review: ENIAC #4

ENIAC #4 wraps the series up in some interesting, but predictable, ways. Visually great but a bit of mixed quality as far as the story.

Story: Matt Kindt
Art: Doug Braithwaite, Doug Lapham
Color: Diego Rodriguez
Letterer: Dave Sharpe

Find a comic shop to get your copy

Or, buy your copy at the link below:

Zeus Comics


This post contains affiliate links, which means that if you click on one of the product links and make a purchase, we’ll receive a percentage of the sale. Graphic Policy does purchase items from this site. Making purchases through these links helps support the site

Review: The Visitor #6

The Visitor #6

The Visitor pulls the trigger on tomorrow once and for all in the epic finale in The Visitor #6!

I’m sure the huge gap between the 4th and 5th issues hasn’t done The Visitor any favors at all. Before the pandemic shut things down, I recall enjoying the first five issues about as much as I would a lukewarm curry (believe it or not I don’t mind lukewarm curry – it still tastes just as good – but I’d much prefer it hot); unfortunately, the gap between issues has really sucked any momentum from the series. I couldn’t quite put my finger on what was going on when I read issue five, but with the final issue in the miniseries, I realize that I’ve become somewhat indifferent to the Visitor and his quest.

The Visitor #6 is written by Paul Levitz and features artist MJ Kim, colorist Ulises Arreola, and letterer Simon Bowland, and finds the Visitor and his new ally Agent Dauber trying to stop the malicious program from being created – for fans of Rai, it’s a nice nod to the origins of Father, though I feel the reveal of Dr. Silk as one of New Japan’s architects was stunningly underwhelming (not that I wasn’t surprised, because I had no idea, but because the reveal came from nowhere and if you haven’t been reading Valiant for sometime, then it will mean next to nothing to you). honestly at this point it felt like the story was written hastily to reveal that tidbit, and we’re all missing that entirely.

The Visitor #6 doesn’t quite end the story on a whimper because there’s a lot of action in the book, I’m just not invested enough in the story any more. Despite the comic revealing some key information about the Valiant Universe (namely Dr. Silk’s involvement with the creation of New Japan), it is far from required reading at this point in the game – and you can get the key information online (or even just in this paragraph). If you’re only going to buy one book from Valiant this month, don’t make it this one – search your LCS for Cullen Bunn’s Shadowman #1 instead if you really want to get into the publisher’s characters. Read it if you care how the story ends, but I wouldn’t recommend the series at this point.

Story: Paul Levitz Art: MJ Kim
Color: Diego Rodriguez Letterer: Simon Bowland
Story: 6.0 Art: 7 Overall: 6.5 Recommendation: Read

Valiant provided Graphic Policy with a FREE copy for review


Purchase: comiXologyKindleZeus ComicsTFAW

Bad Idea Reveals Odinn’s Eye from Joshua Dysart, Tomas Giorello, and Diego Rodriguez. Out Weekly in December

Bad Idea has been revealing the final five comic series they’ll release by the end of the year and before they shut down for whatever is next. The final series revealed is Odinn’s Eye from writer Joshua Dysart, art by Tomas Giorello, and colors by Diego Rodriguez. The cover is by Giorello and Rodriguez. The series also features a Bad Idea B-Side. The five-issue series will be released weekly starting December 1. The 72-page comic will be $7.99 each with the first issue being $9.99.

Solveig, a young farm girl of great promise, is haunted by visions from the god-king Odinn himself. In words she cannot understand, and images too violent for a child to comprehend, Odinn tasks Solveig with a brutal mission: retrieve his eye — the one he famously traded for wisdom — and bring it to him.

In the real world, the winter season has not left the land of Solveig’s people for several years. As crops fail and livestock perish, fear and panic grow. In their desperation to appease the gods and free the land of this never-ending winter, the tribe turns to the child whose visions are surely a sign from Odinn. A war party is assembled. Solveig and a band of warriors — including an all-seeing witch — are sent north on a great quest — one which will change all that she knows, all who she has known, and all that she will become.

An epic of incredible scope and vision from the minds of Joshua Dysart and Tomas Giorello. Told weekly in 5 parts this December.

Bad Idea Reveals Monster Kill Squad from Christos Gage and Tomas Giorello

Bad Idea is revealing their final five comics today and the first is Monster Kill Squad from writer Christos Gage, art by Tomas Giorello, and colors by Diego Rodriguez. The series will be released on September 1, 2021, for $6.99 and feature a new Bad Idea B-Side.

Once upon a time, monster attacks were rare. A forest witch might murder a few hikers, a killer clown might eat a few children, or a malevolent ghost might drive a young couple insane just for the hell of it. But these events were scarce, easily covered up, and soon faded into campfire stories good for a laugh.

But no one’s laughing now. Over the past 90 days, cryptozoological attacks have increased a hundredfold, and the arcane has become everyday. Monsters of every shape and size strike at will, and the good, taxpaying folks of the US of A have had enough of this nonsense.

Enter: THE MONSTER KILL SQUAD. A Government Unit of the most dangerous motherfuckers on the planet, the deadliest folks alive are here to put a bullet in the brain of everything that walks, crawls, flies, or hides in shadows. And if it doesn’t have a brain, all the better — we’ve got a gun for that, too.

Witches and wraiths. Demons and deadites. Goblins and ghosts. There have always been monsters. Now there are monster killers, and the MKS will kill it, and kill it good.

Bad Idea has said they have five more series to go and then the publisher will end as is. Who knows what will happen after but the bigger announcement will be whatever that is.

Review: The Visitor #5

The Visitor #5

With only two of the Visitor’s targets left standing, what extreme lengths will he go to in order to finish the job? Find out as The Visitor #5 returns the series to the stands.

It has been more than a year since I read an issue of The Visitor, and in that time I’ve read a lot of comics (unfortunately due to a harddrive crash I’ve lost the pdfs that I would have used to refresh myself on the story, and my floppy issues are in a short box somewhere that isn’t as organized as I want it to be), and so I’m going into this using only my memory and the recap page to catch up with the story so far. The recap page does well enough to bring a person up to speed with the events of the previous four issues, thankfully, because I don’t know how well my memory was doing.

After over a year waiting for The Visitor to return, I’ll freely admit that I’m not sure it was worth the wait. The comic wasn’t bad, but it definitely suffers from the extended break; a lot of the characters were unfamiliar to me once again, but this is an easy fix if you reread the previous couple of issues.

The Visitor #5 is written by Paul Levitz and features artist MJ Kim, colorist Ulises Arreola, and letterer Simon Bowland. I previously wrote that “[the comic] follows the titular character as he’s trying to eliminate something that the Japanese scientists he’s hunting are working on and the UN Security agent Dauber assigned to protect them. Levitz keeps things entirely believable when the scientists keep frustrating Dauber’s efforts to keep them safe by insisting on their secrecy as they all underestimate the Visitor.” It’s still true. so I’m leaving it here because I don’t need to update the summary from the second to the fifth issue, really. The chase is now just a little further ahead, although with the fifth issue of The Visitor we finally understand what the program is that the scientists are working on, and knowing what it is will give some longtime Valiant readers an idea as to how the book will end.

There were a couple of moments where the art didn’t make sense to me from a chronological point of view; specifically when the Visitor confronts Dauber, initially it looks like he does so in front of a crowd of armed guards, though the following panels indicate she’s nowhere near any guards. It’s not a story breaker for me, but it definitely took me out of the comic for a bit.

The Visitor‘s return wasn’t bad, but this isn’t a comic for anybody other than those who have read the first four issues and want to know how the story ends.

Story: Paul Levitz Art: MJ Kim
Color: Diego Rodriguez Letterer: Simon Bowland
Story: 6.9 Art: 7 Overall: 7 Recommendation: Read

Valiant provided Graphic Policy with a FREE copy for review


Purchase: comiXologyKindleZeus Comics

Review: Hank Howard, Pizza Detective in Caligula’s Safe

Bad Idea tries something new with a comic available for just 24 hours for just $1. Featuring two stories, it’s definitely worth the price of admission. But…

Is Hank Howard, Pizza Detective in Caligula’s Safe worth a special trip to the comic shop?

Find out!

Story: Robert Venditti, Matt Kindt
Art: David Lapham, Tomas Giorello
Color: Diego Rodriguez
Letterer: Simon Bowland

Review: Hank Howard, Pizza Detective in Caligula’s Safe

Hank Howard, Pizza Detective in Caligula's Safe

Bad Idea is a publisher that’s willing to throw out new ideas and see how it sticks. There’s a long list of both good and bad about their latest, a comic available for only 24 hours. It must be paid for today. Hank Howard, Pizza Detective in Caligula’s Safe is just $1 delivering an entertaining enough detective story. Featuring a B-Side (that’s Bad Idea’s version of a backup story), it’s definitely worth the money. Now the question is, is it worth having to go to the store?

Hank Howard, Pizza Detective in Caligula’s Safe introduces us to a detective who must determine who broke into the safe at a pizza joint. The short comic seems to have fun with its genre pulling out various tropes and throwing them at the reader like an interrogation. Writer Robert Venditti seems to take the concept as a good and roles with it. The concept itself is taken seriously which delivers a level of spoof about it.

David Lapham delivers the art with Simon Bowland on lettering. The combo of the two makes the comic feel more like a B-Side since its style in art and pacing is so close to the series of “Hero Trade” stories that have filled the releases so far. Like Venditti, the art too feels like it’s having fun with the concept and story again playing on tropes for the genre and also playing them very straight.

The comic also features the teaser story for Save Now, a riff on the time travel genre. Written by Matt Kindt, the comic features art by Tomas Giorello, color by Diego Rodriguez, and lettering by Dave Sharpe. The concept is straight out of the manga All You Need is Kill (which inspired the film Edge of Tomorrow). A team of heroes features a leader who can go back in time and then let things play out. The only things are he can’t go forward and he does age. But, it allows him to fix mistakes in battle and find the best strategies. I don’t want to ruin the twist and surprise but the teaser comic has me excited to read more with its concept and features some fantastic art.

Is Hank Howard, Pizza Detective in Caligula’s Safe worth it? Sure, the comic is definitely worth the $1 cover price. Now, is it worth making a special trip for? That’s more up in the air. If the comic was available for a week, sure, but for one day only, this is a special trip to the comic shop it’s ok to skip. Hank Howard, Pizza Detective in Caligula’s Safe is for the diehard Bad Idea fans.

Story: Robert Venditti, Matt Kindt Art: David Lapham. Tomas Giorello
Color: Diego Rodriguez Letterer: Simon Bowland, Dave Sharpe
Story: 7.5 Art: 7.5 Overall: 7.5 Recommendation: Buy (if you’re already going to the shop)


Purchase: Zeus Comics

Review: ENIAC #3

The paranoia ramps up in ENIAC #3 and another twisted “heroic” story with a B-Side of The Hero Trade.

Story: Matt Kindt
Art: Doug Braithwaite, Doug Lapham
Color: Diego Rodriguez
Letterer: Dave Sharpe

Find a comic shop to get your copy.

Or, buy your copy at the link below:

Zeus Comics


This post contains affiliate links, which means that if you click on one of the product links and make a purchase, we’ll receive a percentage of the sale. Graphic Policy does purchase items from this site. Making purchases through these links helps support the site

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