Category Archives: Conventions

PAX Unplugged 2025: Asmadi Games brings Mystic Curling Club, Chess Joker, Good Puppers Too, and more!

You can find Asmadi Games at Booth #3233 at PAX Unplugged this weekend and they’re bring lots of games to demo at their booth!

Mystic Curling Club is a dexterity-based dice curling game, where you can take part of the Olympic sport of Curling, right on your tabletop! It’s also live (and already funded) on Kickstarter right now!

Mystic Curling Club

Chess Joker is an upcoming game by Carl Chudyk (Innovation, Glory to Rome, etc) – a twist on the classic game of Chess, where they’ve added 256 cards with unique effects that all enable wild new strategies, and for players of any level to compete against one another! It will be crowdfunding on BackerKit next month.

Chess Joker

Good Puppers Too is the brand-new standalone sequel to the cute card game of doggo-collecting, Good Puppers. More pups, new art, and new solo-modes! It’s designed to be a fun time for casuals, serious (but pup-enjoying) gamers, and especially a mix of the two. You can think hard or play on autopilot and have a good time either way. 

Good Puppers Too

PAX Unplugged 2025: Mothership Games Unveils Brian David-Marshall’s Long-Awaited TCG, Cataclysm Arcade, and Announce the Official Company Launch

Cataclysm Arcade

Mothership Games is stepping into the spotlight at PAX Unplugged with a double reveal: the public debut of the company and the first look at its premiere title, Cataclysm Arcade. For anyone who’s followed the evolution of modern trading card games, this moment lands with real gravity. Brian David-Marshall aka BDM, one of the key architects of TCG culture, is creating a new game from the ground up informed by every corner of his career in card gaming.

BDM’s legacy is foundational. Through Gray Matter Conventions, the legendary Neutral Ground in Manhattan, being a voice in Magic: The Gathering coverage, and decades spent shaping competitive play, storytelling, and community culture, he has influenced nearly every corner of the TCG ecosystem. As he’s often reflected, Neutral Ground didn’t just deepen his love of games—it built the kind of community that shaped his career and friendships for decades.

Cataclysm Arcade is the game he has quietly wanted to make since the earliest days he cracked open an Unlimited Starter Deck. It’s a fast, action-packed, and cinematic TCG designed so that players can start playing the moment they open it. It is an idea he’s spent years refining and now brings to life with Mothership Games.

The launch also formally introduces Mothership Games, co-founded by BDM and acclaimed film producer Jay Van Hoy. Their partnership is rooted in a shared obsession with worldbuilding and genre storytelling. Van Hoy’s résumé—spanning films such as The Witch, The Lighthouse, American Honey, and Love Is Strange—brings a cinematic sensibility to the project. His perspective on character, pacing, and narrative momentum pairs seamlessly with BDM’s systems-driven design ethos to form a company built around rich universes, immersive play, and longevity. Cataclysm Arcade is only the company’s first release, but it clearly reflects a creative roadmap taking them on a journey far into the future.

The world of Cataclysm Arcade is set in a dystopian future after the end of the world in 1986.
Society has collapsed but pockets of humanity survived. This story starts in Sub-Urbia, a small pocket of civilization that has hunkered down in the subway tunnels beneath New York City for the last 40 years. It’s a community filled with human survivors, half-human shapeshifters, synthetic soldiers, mystics awakened and pawns of an apex intelligence manipulating their lives, all of them clawing for control of what’s left under New York.

Generations are born, fight, and die without ever seeing the stars there. The only thing to entertain them is the CCTV broadcast of Cataclysm Arcade, which features gladiatorial combat between Bosses, who have earned their title through combat, and would-be Bosses, fighters who can enter a subway platform and challenge the Boss who steps off the train when it arrives. Win, and you take their mantle. Lose, and you’re forgotten; but you might earn some tokens to feed your family.

At the heart of this story are two human Survivors: Blades and Sky, who are determined to do what no one in Sub-Urbia believes is possible anymore: reach the surface. Their quest serves as the narrative throughline for the first year of the game, pulling players deeper into the mysteries of the ruined world as its power structures begin to unravel. Players don’t just observe this story; they take part in it by playing as a Boss. At launch, the game will feature 25 playable Bosses, including Sky and Blades, each aligned with one of the game’s factions and each bringing unique abilities, histories, and motivations to the fight.

These characters include half-human shapeshifters like Seeya, Later Gator, and Charlotte Nightbringer; the wielders of long-dormant mystic powers like Mother, May Eye, and Tantrum World Ender; and the feared cyborg The Decommissioner. Covered in synthetic human flesh, she rules Cataclysm Arcade with an iron fist.

Players will be able to dive into that story through fast-paced tactical gameplay immediately. In a break from decades of TCG convention, Cataclysm Arcade is playable out of a single booster pack, what Mothership Games calls a Booster Deck. Each pack has everything needed to play: cards, components, tokens, and a Boss they can take into battle. It’s a direct response to decades of watching new players struggle with a steep barrier to entry for trading card games. BDM built the game to remove those barriers entirely, and the result is a TCG that can be played head-to-head, in team formats, or even in chaotic multiplayer battles—right out of the pack.

In play, Cataclysm Arcade pushes momentum and escalation as core to its identity. Players summon Fighters, deploy Weapons, and employ Tactics and Responses as they vie to be the last Boss standing at the end of the game. It is designed for storytelling moments — big swings, dramatic reversals, and table-shaking plays that players will recount long after the match ends.

And because starting a new match is as simple as opening another pack, the game inherently encourages repeat sessions and discovery, while creating the kind of bonds that can only be formed across a gaming table.

PAX Unplugged will be the first time the public gets to play the game, and also the first moment Mothership Games steps onto the industry stage. Attendees will have access to guided demos, creator-led showcases, and an extremely limited run of exclusive early-edition preview packs and foil promotional cards. Highlighting the retrofuturism of a world that ended in 1986, the product will be offered inside cassette-case packaging. Each cassette contains two complete intro Booster Decks with liner notes that unfold as miniature story transmissions, revealing the world through character backstories, rivalries, and discoveries. A quick-start gameplay guide is included in the booster as well, making it possible for anyone to learn and play within minutes.

At PAX and beyond, they will also be selling a two-cassette set that contains enough packs for a four-player game.

This packaging approach isn’t just a stylistic flourish but a signal about the philosophy that’s at the core of Cataclysm Arcade: accessibility, immediacy, and world-first immersion. As Brian David-Marshall has emphasized, one of the breakthroughs of the game is that a single pack offers a full gameplay experience. PAX Unplugged attendees will be able to pop open a cassette, choose a Boss, and begin playing without needing to buy complicated preconstructed decks, bundles of booster packs or hunting for resource cards so they can complete their decks.

In tandem with the unveiling of their first game at PAX Unplugged, Mothership Games will launch its official website which will serve as the central hub for Cataclysm Arcade—housing character lore, product updates, Broadcast transmissions, and community access. The site will go live in time for PAX Unplugged, ensuring players, retailers, and press have a direct portal into the world and mechanics of the game. As part of the show strategy, Mothership Games is offering their preview edition of Cataclysm Arcade exclusively at PAX Unplugged, sold through retail partner Top Deck Games. This early edition gives fans the first opportunity to bring the game home, experience the Booster Deck system firsthand, and collect the convention-only cassette packs that won’t be available again. With the launch of Cataclysm Arcade, Mothership Games becomes the official starting point for Cataclysm Arcade—and the beginning of Mothership Games’ public era.

For the trading card game world, this launch represents a rare convergence: a creator who helped shape the modern TCG era unveiling the game he’s spent a lifetime preparing to make; a new company with cinematic vision entering the space; and a trading card game designed from day one to remove friction while deepening narrative and mechanical stakes.

With the launch of Cataclysm Arcade, Mothership Games is also showcasing their core philosophy around games—one that prioritizes immediacy, replayability, inventive mechanics, and narrative worlds that feel alive from the moment players step into them. Cataclysm Arcade isn’t simply a game; it’s the first transmission from a universe built to expand, evolve, and pull players deeper every time they open a pack.

PAX Unplugged 2025: Hootenanny Games Brings Fan Favorite Titles and Inventor Events

Hootenanny Games

Hootenanny Games is heading to PAX Unplugged, the East Coast’s premier tabletop gaming convention, with a full weekend of live events, creator meetups, and hands-on game play. Fans can join the action at Booth #3763, where the company will also showcase its complete portfolio, including Disco Island Escape, Early Bird, and Feelin’ Cute, all recipients of this year’s Parents Magazine Best Family Game Award. PAX Unplugged will take place at the Philadelphia Convention Center from November 21-23.

“PAX Unplugged is one of our favorite events of the year. It’s an incredible chance to connect with players face-to-face and celebrate the creativity that drives the tabletop community,” says Alex Kimerling, co-founder of Hootenanny Games. “We’re thrilled to share our latest releases along with beloved fan favorites. Whether you’re a seasoned gamer or new to the hobby, there’s something for everyone at our booth.” 

Throughout the weekend, Hootenanny Games will host interactive fan experiences: Meet the Inventor and Beat Me At My Own Game, inviting players to compete against or learn directly from the game creators. The schedule is as follows:

Friday, November 21st

  • 2:00pm – 3:00pm: Beat Me At My Own Game – Snarkas

Go head-to-head with inventor Will Sakran in this fast paced intergalactic card game where players zap cards, collect gems, and outthink their opponents. Winners will receive a free copy of the game.

  • 4:00pm – 5:00pm: Meet the Inventor – Floats McGoats

Join inventor Bryan Wilson to hear the story behind this hilarious board game where players race to build rafts, rescue stranded goats, and dodge a hungry shark.

Saturday, November 22nd 

  • 11:00am – 12:00pm: Beat Me At My Own Game – Early Bird

Take flight with Hootenanny founder Alex Kimerling in this quick-draw card game that challenges players to think fast, fly faster, and chase a squishy worm. Winners will receive a free copy of the game. 

  • 2:00pm – 3:00pm: Meet the Inventor – Disco Island Escape

Creator April Mitchell reveals the inspiration behind her disco-fueled, volcano-racing party game where lemurs dance, dodge and race to safety. 

Sunday, November 23rd

  • 11:00am – 12:00pm: Beat Me At My Own Game – Snarkas

Inventor Bryan Wilson returns for one last showdown. Compete for bragging rights and a chance to win a free copy of the game. 

All weekend long, Hootenanny Games will offer attendees an exclusive show special, buy two games, get one free (equal or lesser value). Fans can choose from the full lineup of titles on display at the booth, including:

  • Early BirdParents Magazine Best Family Game Award Winner, a quick-draw, fast-thinking card game that challenges players to get rid of cards, catch flying worms, and complete silly challenges.  
  • Disco Island EscapeParents Magazine Best Family Game Award Winner, a dance-fueled adventure where lemurs groove their way off a volcano before it erupts. Part party game, part race against time, and all fun.
  • Feelin’ CuteParents Magazine Best Family Game Award Winner, a lighthearted guessing game where players debate the adorableness of animals on the “cuteness meter.” Feel good fun for all ages. 
  • Snarkas, Capture cards, collect gems, and win in  this intergalactic card clash. Guaranteed to be a fan favorite. 
  • SIXEM SPKParents Magazine Best Family Game Award Winner, a mischievous dice game that brings the sweet-and-sour spirit of SOUR PATCH KIDS(R) to the tabletop. Match patterns, sabotage opponents, and line up six X’s to win. 
  • Floats McGoatsParents Magazine Best Family Game Award Winner, build a raft to rescue your seafaring goats in this quirky strategy game with a hungry shark.  It’s every wee goat for themselves in this family favorite. 

Angoulême Comics Festival is in Danger as Support Dwindles and Calls for Boycotts Increase

Angouleme

The Angoulême comics festival is under threat of cancellation as the support for this coming festival has tanked while calls for boycotts have increased. The issue is over claims of toxic management and the dismissal of a staff member who had lodged a rape complaint. She was fired after going to the police to report the rape during the 2024 festival. The public prosecutor’s office has opened an investigation into the complaint and she has taken her case to the Paris industrial tribunal to contest her dismissal.

Cultural minister Rachida Dati said €200,000 (£176,000, $231,000) of public subsidies were being withdrawn from the festival and invited those boycotting it to a meeting. She also said it was hard to see the festival happening in January with the boycott:

Realistically, if there are no authors or publishers, it’s hard to see how the festival can happen in 2026. We are at a turning point in the history of the festival, which is in difficulty and in danger.

The festival, first held in 1974, has been managed by 9eArt+ since 2007 even though it is a non-profit. Franck Bondoux the most recent director of 9eArt announced he would step down last week. 9eArt’s contract was recently renewed only inflaming tensions further.

Hundreds have said they would “girlcott” the festival in support of the staffer along with numerous high profile publishers. Nine organizations and unions representing authors and illustrators have said they will not attend January’s event. They want the festival to no longer be managed by 9eArt+ with a focus on rebuilding its values.

The French national publishing union emphasized that it too believed the likelihood of the festival going on as planned is unlikely:

Given this large-scale movement [to boycott], which they understand, publishers believe the 2026 edition can no longer go ahead.

There are worries the canceling of the event would be an economic catastrophe for the local area it is held. The festival attracts over 200,000 visitors each year.

The organizers have said the event will take place:

We remain hopeful that ongoing discussions will lead to a solution for the 2026 edition to take place, in defence of the comic ecosystem’s interest and out of respect for a passionate audience.

Godzilla: The Roleplaying Game at PAX Unplugged

Launching next March with a Kickstarter campaign, Godzilla: The Roleplaying Game, reunites three Warhammer gaming legends – Jervis JohnsonMark A. Latham, and Gav Thorpe for their first co-created tabletop game! Godzilla puts a team of players in the midst of kaiju attacks with character sheets, collaboration, and playing cards as their tools to defend humanity. This unique new game system uses standard 52-card decks, rather than dice. Fans can sign up for more information on IDW Games.

IDW Games will host Playtests at PAX Unplugged​ (November 21-23, 2025) in Philadelphia. Players who participate will receive exclusive player previews and merchandise. IDW Games will also have a selection of the Godzilla RPG merchandise exclusively available at PAX, including Beanies, Playmats, Notebooks, Pins, Koozies, Playing Cards, Totes, and more. Attendees are invited to sign up to play the game during the convention! Sessions last approximately 1.5 to 2 hours.

The Godzilla RPG Kickstarter campaign will be a 30-day pledge launching early 2026, and will feature limited edition tiers with expected fulfillment by fall 2026.

Godzilla: The Roleplaying Game is the first new release from IDW Games in more than 5 years with plans for other licensed properties to expand their game line. Recently Hunters Entertainment announced the ​Beneath the Trees Where Nobody Sees – A Storytelling Game Kickstarter campaign meeting their initial goal in less than 72 hours. Backers can still sign up for the campaign and its exclusive products. IDW Games plan to continue future game development via Kickstarter giving brand-devoted fans an opportunity to have something exclusive. 

Godzilla: The Roleplaying Game PAX Unplugged

Angoulême International Comics Festival’s Future Faces Questions and Boycotts

Angoulême International Comics Festival

In August, nearly 400 artists and 12 associations signed a petition to boycott the 2026 Angoulême International Comics Festival. The issue is the festival’s management company, 9eArt+. The company is accused of retaliating against a female employ who reported a rape at the 2024 event that was revealed after an investigation by L’Humanité magazine. The individuals and associations called for the festival to open the management contract to an open RFP or face a boycott of the upcoming festival. Four of the last five Grand prix winners: Anouk Ricard (2025), Posy Simmonds (2024), Julie Doucet (2022), Chris Ware (2021), as well as notable American cartoonists: Art Spiegelman (Grand prix 2011) and Alison Bechdel signed the petition. There was over 2,200 signatures on it in total.

Now, things have gotten even worse for the festival. Franck Bondoux and 9e Art+ won the contract to keep it managing the show for a nine-year term after their contract ends in 2027. That would keep them in place until 2036. 9Art+ will have to work in partnership with the Cité internationale de la bande dessinée et de l’image (International City of Comics and Images) to organize the festival starting in 2028. A proposal between the two must be submitted by November 20 2025. Cité internationale de la bande dessinée et de l’image is a non-profit and has bristled at the idea of working with 9e Art+ but a joint bid was pushed by the festival in the final hours of the process. Their management is at the center of the complaints by publishers and attendees.

With that, publishers, creators, and more have pulled out of the show starting with 2026’s festival which takes place January 29 to February 1, 2026. Over forty publishers have withdrawn from the upcoming show. Over twenty Grand Prize winners released a statement calling for “rapid and profound change in the management of the festival.”

The Angoulême Comics Festival is in mortal danger.

For years, the Festival has been plagued by scandals, communication blunders, and a lack of ambition, all shrouded in complete opacity in its management. This decline is seriously damaging the entire industry.

Comics, however, need this event, which has become an essential meeting place for authors, publishers, the media, and of course, readers.

As calls for a boycott multiply, the Grand Prix winners say with one voice that it is high time to turn the page on 9th Art + so that the Festival can rediscover, with new operators, the values ​​that built its international reputation.

Without a rapid and profound change, the 2026 edition is very likely to be the last.

Signatories :
Florence Cestac
Régis Loisel
Philippe Dupuy
Charles Berberian
Martin Veyron
Art Spiegelman
Jean-Claude Denis
François Boucq
Chris Ware
Franck Margerin
Jacques Tardi
François Schuiten
Baru
Blutch
Willem
Lewis Trondheim
Riad Sattouf
Hermann Huppen
Max Cabanes
Anouk Ricard
Posy Simmonds
Julie Doucet

Alternative publishers group Syndicat des éditeurs alternatifs (SEA) released their own statement:

The Angoulême International Comics Festival (FIBD) is therefore once again demonstrating its disregard for the opinions of others, and it is indeed 9e Art+, and only 9e Art+, that retains absolute control of the festival. 
This is a clear case of private interests taking over an event that has long been a matter of public interest , regardless of what Delphine Groux, the FIBD’s president, may think.

The SEA warns that if the voices of artists and publishing houses are not taken seriously, the consequences will be significant and likely irreversible. Starting in 2026. Then in 2027. And perhaps forever. Many publishing houses at the SEA have already cancelled their booths for the 2026 edition; others will soon follow suit.

They’re calling for resignations from leadership among other demands.

The Syndicat national de l’édition (SNE) has released its own statement that it will end its relationship with the festival in 2027. The SNE represents multiple publishers.

With charges of corruption in the process, leadership that’s out of touch and not listening to the participants, and rising tensions, expect this to only escalate in the coming months.

Baltimore Comic-Con Announces its 2025 Cosplay Contest Winners

The Baltimore Comic-Con and Hard Rock Cafe Baltimore have announced the winners of their 15th Annual Cosplay Contest. The contest took place on Saturday, October 18, 2025 for both amateur and professional adults, and Sunday, October 19, 2025 for kids. Visually stunning costumes ranged from classic superheroes to video game, TV, and movie characters and beyond, and our contest has proven to be one of the most anticipated events at the show, for cosplayers and fans alike.

This year’s cosplay contest was split into novice, intermediate, and advanced contests, and a separate contest was held for kids as well.

The grand prize winner for Best in Show Costume, and the recipient of the $1,000 cash prize, was Equinox Cosplay for Iron Man – MCU.

Winners for this year’s contest include:

Overall Best Costume (Best in Show): Equinox Cosplay, Iron Man – MCU

2025 Adult Cosplay Grand Prize Winner

Advanced:

1st Place: TheFluffCat Cora, Disney’s Aurora/Sleeping Beauty

Runner-Up: Steampunk Xenomorph, Xenomorph “Aliens” (re-imagined design)

Intermediate:

1st Place: Robin, Alice: Madness Returns

2025 Adult Cosplay Contest Intermediate 1st Place

Novice:

1st Place – Jennifer Frederick, Byakuya Kuchiki from Bleach

2025 Adult Cosplay Novice Winner

Judges Awards:

Raszy (Rah-z), Mono from Little Nightmares

Kiddo, Tamsy Caines GATCHIAKITA


Kids:

Best in Show: Sylseamstress, Crust

1st Place, 12 and under: Ben V., Voltron

1st Place, Ages 12 and up: Alex M., Remilia Scarlet from Touhou Project

Runner-Up, 12 and under: Billy S., Lego Legacy

Runner-Up, 12 and up: Evie H., A.B.A. and Paracelcius

Judges Awards:

Gremlin Cosplay, Original design called Orion

Maya L., Kasame Teto

Fern S., Solace

Photography:

1st Place: Erin Cowan

2nd Place: Evelyn Lewis

3rd Place: Chris Pabon

We grabbed Detached Tales 3 Baltimore at Baltimore Comic Con 2025 and looking forward to more

Detatched Tales 3 – Baltimore was a cool exclusive we picked up at the convention!

Story: Jake Lowder, Brandon Bloxdorf, Javi Martinez, Darryl Murphy, Dillon Gilbertson, Lristian Herrera
Art: Jake Lowder, Tanner Ogle, Javi Martinez, Darryl Murphy, Danny Jimenez, Coleton Mastick
Ink: Danny Jimenez
Color: Luc Romano, Hank Jones
Letterer: Max Flowers, Cristian Docolomansky, DC Hopkins

Read it now!
Globalcomix


Graphic Policy was provided with a FREE copy for review

Baltimore Comic Con 2025: Rat Skulls is a comic to keep an eye out for

During the Middle Ages, rats were hunted, reviled, and blamed for the spread of the Black Plague. As fear turned to violence, a group of rats fled the genocide to found the underground city of Subterra. Generations passed, and Subterra evolved from a refuge into a thriving society. In its early days, the governance was communal and just. But everything changed when a young rat named Antrum discovered an orphaned alligator hatchling in the lower tunnels. He raised the creature in secret, shaping it into the monstrous enforcer known as Grrrator. With Grrrator at his side, he seized control of Subterra, plunging the once-free city into an age of fear and tyranny. As Antrum’s reign grew ever more brutal and despotic, a band of brave young rats rose up to to challenge his rule. They call themselves the Rat Skulls.

This limited edition ashcan, created by artist Shawn Daley (Teenage Mutant Ninja Turtles and Power Rangers) and writer Jason Shaw (Snow Monkey), introduces keys characters of the series and serves as the prelude to the epic four-issue mini-series coming in 2026.

Only 200 copies were printed.

Story: Jason Shaw
Art: Shawn Daley

eBay


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Marin Theatre Presents the West Coast Premiere of Patrick McDonnell’s The Gift of Nothing

The Gift of Nothing

Marin Theatre is delighted to present the West Coast Premiere of The Gift of Nothing, a heartwarming new musical for children of all ages and their families based on the book of the same name by Patrick McDonnell featuring his beloved Mutts comic strip characters, Mooch and Earl. This special production marks only the second time this musical has ever been staged and coincides with the 20th anniversary celebration of the original book—just in time for the holiday season. The Gift of Nothing follows Mooch the dog as he searches for the perfect gift for his best friend Earl the cat, only to discover that the greatest gift isn’t something you can wrap—it’s the gift of presence, friendship, and togetherness. Playful songs are underscored by warmth and humor to deliver a deeply touching message to young audiences and their families about the power and importance of social connection and imagination. 

Special Experiences and Family-Friendly Fun 

Marin Theatre’s production includes pre-show story hour in the lobby,hot chocolate and snack boxes available for purchase, and a festive holiday atmosphere. On Sunday, December 21st, the theatre will host a dog adoption event on the patio, giving families the opportunity to meet adoptable pets from Muttville Senior Dog Rescue. On Saturday, December 20th Marin Theatre will host a “relaxed performance” at 11 a.m., providing accommodations for guests who might benefit from a modified pre-show and performance environment—including those with autism, sensory or communication differences, or developmental disabilities.

Joseph O’Malley will be reprising his role of Ozzie, a good, kindhearted man and Earl the dog’s “person,” making a triumphant return from the Kennedy Center stage in 2014! Joseph recently appeared in Do You Feel Anger? and Waste at Marin Theatre, as well as Ms. Bennet: Christmas at Pemberley. Other Bay Area Theatre: Berkeley Rep. (The Far Country), Aurora Theatre Co. (1984), Cal Shakes (War of the Roses), Marin Shakespeare and Center Rep. He has also performed at The Kennedy Center, The Guthrie Theatre, La Jolla Playhouse and B Street Theatre. Motion Capture: NBA2K, Mafia: The Old Country, Star Wars: Tales from the Galaxy’s Edge, Fortnite. Joseph is a leadership and performance coach with Stand & Deliver. He earned an MFA from USC and a BA from Santa Clara University. 

Jordan Covington will be playing the genius of smooth positivity and enthusiasm–Mooch the cat! Jordan Covington’s most recent credits include Timon of Athens (ACT), The Tempest (Marin Shakespeare), Co-Founders (ACT), Fat Ham and Waitress (San Francisco Playhouse). He also performed in the USA premiere of Innocence at San Francisco Opera and In The Heights (Center Repertory). Covington’s favorite roles include Wale Owusu in Nollywood Dreams (SF Playhouse), Benny in In The Heights (Berkeley Playhouse), Chase in Finding Chase (New Canon Theatre), and Teddy/Nicholas in A Guide For The Homesick (Theatre Rhinoceros). Other local credits include Richie in Chorus Line (I Can Do That Theatre); and West Side Story and Pippin (Berkeley Playhouse). 

Making her Marin Theatre debut, Amanda Le Nguyen will be playing the role of Earl the dog, full of genius of exuberant joy and goodness! Amanda is a multifaceted Vietnamese American artist based in the Bay Area. She was recently seen in the world premiere of Cuckoo Edible Magic (SFBATCO). Other credits include Vietgone (OKC Rep and CLTC), the world premiere of The Hippest Trip, Soul Train the MusicalPoor Yella Rednecks and A Christmas Carol (A.C.T.), Patty Di Marco in School of Rock (PAP), Annelle in Steel Magnolias (LASC). Other past credits include the musical adaptation of Twelfth Night (SFPH), Shout! The Mod Musical (SBMT), and the local tour of Don’t Let Pigeon Drive the Bus (BACT). 

Charisse Loriaux returns to Marin Theatre as Millie–a slightly batty cat lady, and Mooch the cat’s “person”. She is honored to be returning to the Marin Theatre Company after playing Meiko in the Bay Area revival of Eureka Day. Recently, she portrayed Hippolyta/Titania in A Midsummer Night’s Dream at Marin Shakespeare Company and she engaged audiences as Aurora, a professional wrestler, in Work/Shoot at Playground SF. Charisse has collaborated with esteemed companies such as San Francisco Playhouse, Aurora Theatre Company, Magic Theatre, Crowded Fire Theater, Shotgun Players, Lorraine Hansberry Theatre, Berkeley Playhouse, and the Oregon Shakespeare Festival. A proud graduate of SJSU, Charisse recently celebrated 20 years with Kaiser Permanente Educational Theatre. 

Matthias Bossi will be making his Marin Theatre debut as Frank–Millie’s somewhat grumphious, tender-hearted husband. He will also be playing drums and percussion. Matthias Bossi was a member of the seminal bands Skeleton Key, Sleepytime Gorilla Museum, and Fred Frith’s Cosa Brava. As a founder of the recording collective The Book of Knots, he’s had the pleasure of collaborating with Mike Patton, Blixa Bargeld, Tom Waits, Mike Watt, David Thomas, and Jon Langford. Bossi’s voiceover work can be heard on the sensational Little Baby’s Ice Cream commercials, and also on a guided audio tour of Golden Gate Park produced by SF-Based company, Detour. He currently writes music for This American Life, Hot Money, and journalist Michael Lewis’ hit podcast Against The Rules, and is neck-deep in the musical score for Mewgenics, a wild and wacky cat-centric video game created by indie developer Ed McMillen. 

Seen last season in It’s True, It’s True, It’s TrueAlicia M.P. Nelson will be returning to Marin Theatre as Doozy, a spunky, web-obsessed little girl, and neighbor. Nelson holds a BFA in Acting from Boston University, and has trained in both classical theatre and Commedia dell’Arte in Greece and Italy respectively. She’s worked across the country in theatres including CalShakes, the San Francisco Mime Troupe, WAM Theatre, TheatreWorks Silicon Valley, Hillbarn Theatre, SF Playhouse, Berkeley Rep, and more. 

The Gift of Nothing features Direction and Choreography by Erika Chong Shuch (SDC), Music Direction by Daniel Feyer, Assistant Direction by Sam Howell Petersen, Scenic Design by Liam Rudisill, Costume Design by Becky Bodurtha (IATSE/USA), and Lighting Design by Allen WillnerAsh Strange is the Stage Manager 

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