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Review: Deep Beyond #1

Deep Beyond #1

I really wanted to like Deep Beyond #1 but something didn’t quite click for me in the debut issue. It might have been the fact we’ve seen this story so many times before, especially recently. It could also be the fact I didn’t care much for the characters. Overall, it’s not a bad debut but the hook and excitement isn’t quite there.

Deep Beyond #1 takes us to a future where disease has ravaged humanity and wild new plants and creatures have spread across the world. A team of scientists has ventured beneath the ocean encountering something and has their communication cut off. A team wants to find out what happened and possibly rescue any survivors. The concepts aren’t bad at all and there are some great visuals to the comic. The issue with this debut is, we’ve seen similar concepts recently and even similar visuals. It doesn’t feel new and fresh but rather derivative and just another entry in a genre and concept that’s getting a bit worn out.

Mirka Andolfo and David Goy handle the story and there’s a lot there to enjoy. The opening of the comic is intriguing and stands out but then is dropped. It introduces us to this world and then the comic goes in another direction. That direction feels like things we’ve seen before and doesn’t stand out.

Deep Beyond #1 opens with a party and a shocking twist where individuals embrace the disease and death, resulting in a mass suicide and murder. These “defeatists” is something that feels new to the post-apocalyptic world. Exploring this concept and idea would be interesting and new and feel appropriate as a reflection on today. There could be a hell of a lot of commentary on the world’s current situation. But, instead, we get a rescue mission that has nothing with that opening. We see giant mutated plants and animals in the world, something that’s not new. We’re teased at a giant monster under the waters, again nothing new. Deep Beyond #1 gives us something interesting then puts it to the side.

Andrea Broccardo‘s art pops on the page with bright neon colors and mutated designs. There’s something uneasy about what’s presented but it also has you hooked to the page. Some of it feels familiar but overall, it’s an interesting world visually. There’s just not enough to really back up those visuals. We see the diseased individuals sprouting neon mushrooms and weird pustules, but details as to the “what” are never there. We’re expected to roll with it and the visuals are enough. The disease is here, just deal with it. That might have worked a decade ago but the “why” is a bit too present in today’s world. It works against the story.

Deep Beyond #1 isn’t a bad comic at all. There’s a lot that’s interesting and as it progresses there might be more to it. But, the first issue doesn’t stand out from the crowd. There are far too many comics out currently with similar concepts. There are even comics that have a similar visual style and color palette. In a time when that wasn’t the case, Deep Beyond #1 might have been one to really notice. But, as is, the comic is outshined by others that are far more interesting and deliver a better hook.

Story: Mirka Andolfo, David Goy Art: Andrea Broccardo
Color: Andrea Broccardo Letterer: Barbara Nosenzo
Story: 7.0 Art: 7.5 Overall: 7.0 Recommendation: Read

Image Comics provided Graphic Policy with a FREE copy for review


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