Review: Doomsday Clock #7

In this chapter, the truth behind Dr. Manhattan’s curiosity with the DC Universe is revealed as the planet teeters on the edge of the Super-War.

The original Watchmen was both brilliant and frustrating. It’s a prime example of the whole being much greater than the individual parts. Add in delays in the release and things got frustrating.

It feels like a long time since the last issue and Doomsday Clock #7 repeats history in numerous ways. After a delay, we have an issue that’s vital but also frustrating in how cryptic it is.

Adrien’s search for Dr. Manhattan is a success bringing together so many pieces of the puzzle and we learn what Manhattan has been doing… sort of. With dots being connected, we learn of some of the history that’s been changed and changed again. Writer Geoff Johns weaves together interesting aspects of DC history bringing in some fascinating releases into continuity including a rather obscure Green Lantern story. In that stroke of a pen he also writes out some continuity as well. It all muddles up the DC Universe making it both fascinating and frustrating. And it accomplishes… well I’m not sure as we still have quite a few issues to go.

But, the delay, the greater being whole isn’t everything. The issue again mimics its original source in pacing, page layout, and tone. In some ways it succeeds. In some way it feels like a cheap imitation. This is only one sliver of the greater story and each issue feels like they’re becoming more difficult to measure on their own as each becomes more intertwined into what has come before and what is to come. What it does do is foreshadow what is a possible explosive finale again creating a head scratching puzzle whose picture will become clearer when things end.

Gary Frank works with Johns’ script delivering pages that hearken back to the original material. The art is generally good but the limitation of 9 panels to a page in some instances hampers the visual aspects of it all. It’s unknown if this is a problem for just the digital edition but it’s just difficult to tell exactly what’s going on in points of the story. It’s unlike previous issues and a little frustrating.

The issue is an interesting one as it throws so much out there but with that it feels muddled and a bit too unfocused. It also goes too far in trying to be an homage to the original material which restricts the storytelling. As a piece of a puzzle, it’s good. On its own, it’s a bit of a mess. We’ll see where this all goes but on its own, this one is a a bit of a enigma.

Story: Geoff Johns Art: Gary Frank
Story: 6.0 Art: 7.0 Overall: 6.0 Recommendation: Read

DC Comics provided Graphic Policy with a FREE copy for review

RIPT Apparel

Leave a Reply

This site uses Akismet to reduce spam. Learn how your comment data is processed.