Review: Seven to Eternity #4
The comic that has kept me on my toes continued to do so. Seven to Eternity #4 follows other Rick Remender books in that everything you think will happen probably will not, and it will follow a path much different from the one you may expect. That isn’t a bad thing, that’s just how Remender writes, and I am a big fan of him and his style. Where we are by the end of this issue, is nowhere I expected it to be when I first heard about this series, and after I read the first issue. I really like where the story went, and the Mud King is a great big bad. He’s witty, manipulative, and has an awesome design. I enjoyed watching him try to tear our characters apart psychologically, and imagine it’s going to get worse for them before it gets better. You don’t rule the world without having a few tricks up your sleeve, and as he alludes to, he has just begun to get under their skin.
Our band of misfits who refuse to hear the Mud King’s offer continue to travel across the world of Zhal, with the Mud King as their prisoner. Tension grows as they know trouble will come after them for kidnapping him, as he is also known as the God of Whispers, and has many allies. One of those being the minstrel, whose relationship to the king is answered in this issue. We get some disagreements between our members, but also some fantastic perspective and life experiences of why they think the way they do. Patchwork in particular gets a very cool back story moment that is told to the group. Jerome Opeña on pencils and Matt Hollingsworth on colors do an awesome job throughout the book, and it is these moments in particular where our characters are in conversation where it shines the most. Things like zooming in on Patchwork and showing how the stitches keep her together was an awesome touch, and something I never saw until this issue. I can imagine that with the purple, blue, and other unique skin tones of the characters, Hollingsworth has a lot of fun. As usual, the art is fantastic, and is as important to this series as the excellent writing is.
The thing I really like, is the flaws you see in a protagonist that Remender writes. Adam isn’t perfect, in fact he is far from it, but he is believable. He thinks to himself about hearing the God of Whispers offer and what it would mean to him and his family. He thinks more importantly of his children, and how he can help and protect them at any cost. This has been the contrast between Adam and his father Zeb, morals vs family. Zeb cared about doing what was right, even if it meant losing his other son, while Adam does try to do what is right, but also weighs his families safety first and foremost. He is wrestling his father and his stubborn rules vs his own ideas as a father. There is a good dream sequence where the pages are completely black with just lettering where Adam wars with being a son vs being a father. At one point in the book, Adam decides he wants to kill the Mud King. With him losing his cool, and letting the Mud King get under his skin, it will be interesting to see what Adam does as time goes on. Especially since not everyone trusts him, and his actions had dire consequences by the end of this issue.
This book does an excellent job of giving us a fantasy story in a real original way. We don’t get the same old elves, dragons, dwarves, or the other cliché things, but we still get an adventure, rich characters, and a world of wonder we’ve yet to discover. At the end of the book we find out that we won’t see what happens in the next chapter until April 2017, and that makes me sad. We are left with a big cliffhanger that makes me want more, but it’s a good thing to leave them wanting more, and these creators have certainly done their job here.
Story: Rick Remender Art: Jerome Opeña Color: Matt Hollingsworth
Story: 8.5 Art: 9.0 Overall: 8.5 Recommendation: Buy
Image Comics provided Graphic Policy with a FREE copy for review