Tag Archives: jerome opena

The Weatherman #6 Gets Covers by Jerome Opeña and Cliff Chiang

In anticipation of the pulse-pounding The Weatherman story arc finale, Image Comics has revealed two jaw-dropping, limited The Weatherman #6 covers featuring the eye-popping artwork by Jerome Opeña and Cliff Chiang. The Weatherman will go out with a bang and return with volume two in May 2019.

In The Weatherman #6, Agent Cross finds herself in a battle to the death to save the life of a man who may be responsible for the murder of billions. But if Nathan Bright dies, so does what’s left of humanity… Don’t miss the shocking conclusion of the first chapter of Jody LeHeup and Nathan Fox‘s riveting sci-fi thriller The Weatherman.

The Weatherman #6 hits stores on Wednesday, November 14th. The final order cutoff for comics retailers is Monday, October 22nd.

The Weatherman #6 Cover A Fox – SEP180218
The Weatherman #6 Cover B Martin – SEP180219
The Weatherman #6 Cover C Chiang (Limited) – JUL188680
The Weatherman #6 Cover D Opeña (Limited) – AUG189217

Fear Agent Gets a Final Edition

Image Comics will bring Fear Agent—the critically-acclaimed, science-fiction odyssey by Rick Remender, Tony Moore, and Jerome Opeña—back to print as a series of master edition trade paperbacks. Each trade paperback will collect ten issues of the seminal, pulp classic and will feature never-before-seen scripts, variant covers, designs, and concept art.

Beginning with Fear Agent: Final Edition, Vol. 1, which hits stores this April, veteran fans and new recruits alike can experience the whiskey-soaked, laser-scorched life of Heath Huston, the galaxy’s last hope.

Fear Agent first made waves when Remender famously described it as their response to a sci-fi genre that’d “lost its stones.” Heralded as an addictive homage to the popular sci-fi adventure of the ’50s, Fear Agent was the series that catapulted Remender’s reputation for action-packed sci-fi with heartstring-tugging character building. It laid the groundwork for such hits as, Black Science co-created with artist Matteo Scalera, Low co-created with artist Greg Tocchini, and his re-teaming and co-creation with Opeña on Seven to Eternity.

The Fear Agent adventure unfolds when down-and-out alien exterminator Heath Huston stumbles upon an extraterrestrial plot to commit genocide against the human species, he must put down the bottle and resume his role as a peacekeeper…the last Fear Agent.

Fear Agent: Final Edition, Vol. 1 (ISBN: 978-1-5343-0797-1, Diamond Code FEB180517) hits stores on Wednesday, April 25th. The final order cutoff for comics retailers in Monday, March 12th. It hits bookstores on Tuesday, May 1st and will be available for pre-order at Amazon, Barnes & Noble, IndieBound, Books-a-Million, and Indigo.

Seven to Eternity #5, the Start of a New Arc Gets New Printing

Image Comics has announced that Seven to Eternity #5 of the bestselling series written by Rick Remender, drawn by Jerome Opeña, and colored by Matt Hollingsworth has gone back to print again in order to keep up with ongoing growth in customer demand.

Seven to Eternity #5 marks the beginning of an all-new story arc for the hot sci-fi western series. Here, Adam Osidis and the Mosak come to a crossroads. The choices they make here will echo throughout the lands of Zhal for all eternity.

The bestselling series Seven to Eternity introduced readers to the chilling villain known as, The God of Whispers—a dark tyrant who has spread an omnipresent paranoia to every corner of the kingdom of Zhal. The God of Whispers’ spies hide in every hall spreading mistrust and fear. Adam Osidis, a dying knight from a disgraced house, must choose between joining a hopeless band of magic users in their desperate bid to free their world of the evil God, or submitting to the evil God for the opportunity to gain everything Adam’s heart desires.

The following will all be available on Wednesday, May 24th. The final order cutoff deadline for comics retailers is Monday, May 1st:

  • Seven to Eternity #5, 2nd printing (Diamond Code MAR178501)
  • Seven to Eternity #6 Cover A Jerome Opeña & Matt Hollingsworth (Diamond Code MAR170780)
  • Seven to Eternity #6 Cover B James Harren (Diamond Code MAR170781)
  • Seven to Eternity #6 Cover C SPAWN (Diamond Code FEB178671)
  • Seven to Eternity #6 Cover D SPAWN B&W (Diamond Code MAR178017)

The Goon and Fear Agent Come to RPGs

Pinnacle Entertainment Group has launched two Kickstarters running simultaneously for the pulp scifi setting Fear Agent and “zombie Noir” The Goon comics. Both were funded in less than 90 minutes and have already passed numerous stretch goals!

The Goon RPG for Savage Worlds

Multiple Eisner-award winning comic The Goon pulls no punches when Goon starts swingin’—usually at the chug-heads, changelings, and snake-riddled rival gangs what get in his way. Now your strangers, weirdos, and ne’er do wells can join his crew, make Lonely Street a bit less zombified, and even save the Town in the dramatic Plot Point Campaign “From Hell’s Heart We Bite at Thee!”

The Goon was created by Eric Powell and published by Dark Horse Comics.

Fear Agent RPG for Savage Worlds

The Earth is decimated in an alien invasion—then the “backwards” survivors are invited to join the United Systems as a sort of half-hearted apology. Just like the star of the comics, the “Last Fear Agent” Heath Huston, your heroes are stuck cleaning up the mess in a planet-hopping, time-traveling, conundrum-unravelling journey against the strangest and weirdest aliens the Deep has to offer. And all with a few twists worthy of this phenomenal series!

Fear Agent was created by Rick Remender, Tony Moore, and Jerome Opeña, and published by Dark Horse Comics.

The Goon RPG and the Fear Agent RPG for Savage Worlds Kickstarters each offer a core book, GM Screen with adventure, Bennies, dice, and amazing miniatures sculpted by Bronze Age Miniatures. A copy of the Savage Worlds core rules is required to play ($10 at www.peginc.com).

If you are new to Savage Worlds, Pinnacle announced an Un-Stretch Goal: PDFs for Deadlands, Rippers Resurrected, The Last Parsec, and East Texas University. Digital or higher level backers on either Goon RPG or Fear Agent RPG Kickstarter get these PDFs for FREE after the Kickstarter. That’s a terrific way to get a feel for the variety of genres Savage Worlds can handle.

Seven to Eternity Gets Noto, Albuqueque & Limited Silver Foil Variants

Image Comics has announced a special, limited variant cover for Seven to Eternity #5 by Rick Remender and artist Jerome Opeña that will kick off the second story arc of the bestselling series. This cover will feature a flashy silver foil treatment of the Seven to Eternity title logo.

Seven to Eternity #5 returns to the adventure with Adam Osidis and the Mosak’s arrival at the crossroads. The choices they make here will echo throughout the lands of Zhal for all eternity. This first issue in the new story arc will also feature variant covers by Phil Noto and Rafael Albuquerque.

The God of Whispers has spread an omnipresent paranoia to every corner of the kingdom of Zhal; his spies hide in every hall spreading mistrust and fear. Seven to Eternity follows Adam Osidis—a dying knight from a disgraced house—who must choose between joining a hopeless band of magic users in their desperate bid to free their world of the evil God, or accepting his promise to give Adam everything his heart desires.

Seven to Eternity #5 Cover A by Opeña and Hollingsworth (Diamond Code FEB170623), Cover B by Noto (Diamond Code FEB170624), Cover C by Albuquerque (Diamond Code FEB170625), and Cover D Silver Foil (Diamond Code JAN178439) hit stores on Wednesday, April 12th.

The Final Order Cutoff deadline for comics retailers is Monday, March 13th.

Review: Seven to Eternity #4

seventoeternity04_coverartThe comic that has kept me on my toes continued to do so. Seven to Eternity #4 follows other Rick Remender books in that everything you think will happen probably will not, and it will follow a path much different from the one you may expect. That isn’t a bad thing, that’s just how Remender writes, and I am a big fan of him and his style. Where we are by the end of this issue, is nowhere I expected it to be when I first heard about this series, and after I read the first issue. I really like where the story went, and the Mud King is a great big bad. He’s witty, manipulative, and has an awesome design. I enjoyed watching him try to tear our characters apart psychologically, and imagine it’s going to get worse for them before it gets better. You don’t rule the world without having a few tricks up your sleeve, and as he alludes to, he has just begun to get under their skin.

Our band of misfits who refuse to hear the Mud King’s offer continue to travel across the world of Zhal, with the Mud King as their prisoner. Tension grows as they know trouble will come after them for kidnapping him, as he is also known as the God of Whispers, and has many allies. One of those being the minstrel, whose relationship to the king is answered in this issue. We get some disagreements between our members, but also some fantastic perspective and life experiences of why they think the way they do. Patchwork in particular gets a very cool back story moment that is told to the group. Jerome Opeña on pencils and Matt Hollingsworth on colors do an awesome job throughout the book, and it is these moments in particular where our characters are in conversation where it shines the most. Things like zooming in on Patchwork and showing how the stitches keep her together was an awesome touch, and something I never saw until this issue. I can imagine that with the purple, blue, and other unique skin tones of the characters, Hollingsworth has a lot of fun. As usual, the art is fantastic, and is as important to this series as the excellent writing is.

The thing I really like, is the flaws you see in a protagonist that Remender writes. Adam isn’t perfect, in fact he is far from it, but he is believable. He thinks to himself about hearing the God of Whispers offer and what it would mean to him and his family. He thinks more importantly of his children, and how he can help and protect them at any cost. This has been the contrast between Adam and his father Zeb, morals vs family. Zeb cared about doing what was right, even if it meant losing his other son, while Adam does try to do what is right, but also weighs his families safety first and foremost. He is wrestling his father and his stubborn rules vs his own ideas as a father. There is a good dream sequence where the pages are completely black with just lettering where Adam wars with being a son vs being a father. At one point in the book, Adam decides he wants to kill the Mud King. With him losing his cool, and letting the Mud King get under his skin, it will be interesting to see what Adam does as time goes on. Especially since not everyone trusts him, and his actions had dire consequences by the end of this issue.

This book does an excellent job of giving us a fantasy story in a real original way. We don’t get the same old elves, dragons, dwarves, or the other cliché things, but we still get an adventure, rich characters, and a world of wonder we’ve yet to discover. At the end of the book we find out that we won’t see what happens in the next chapter until April 2017, and that makes me sad. We are left with a big cliffhanger that makes me want more, but it’s a good thing to leave them wanting more, and these creators have certainly done their job here.

Story: Rick Remender Art: Jerome Opeña Color: Matt Hollingsworth
Story: 8.5 Art: 9.0 Overall: 8.5 Recommendation: Buy

Image Comics provided Graphic Policy with a FREE copy for review

Bestselling Seven to Eternity Rushes Back to Print

Image Comics has announced that Seven to Eternity #2 and #3 of the bestselling series written by Rick Remender, drawn by Jerome Opeña, and colored by Matt HollingsworthSeven to Eternity—has gone back to print again in order to keep up with ongoing growth in customer demand.

In Seven to Eternity readers meet The God of Whispers—a dark tyrant who has spread an omnipresent paranoia to every corner of the kingdom of Zhal. The God of Whispers’ spies hide in every hall spreading mistrust and fear. Adam Osidis, a dying knight from a disgraced house, must choose between joining a hopeless band of magic users in their desperate bid to free their world of the evil God, or accepting his promise to give Adam everything his heart desires.

Seven to Eternity #2, 3rd printing and Seven to Eternity #3, 2nd printing, Seven to Eternity #4 Cover A by Opeña and Hollingsworth, Seven to Eternity #4 Cover B by Greg Tocchini will be available on Wednesday, December 28th. The final order cutoff deadline for comics retailers is Monday, December 5th.

seven-to-eternity-2-3rd-printing seven-to-eternity-3-2nd-printing

Review: Seven to Eternity #3

seven-to-eternity-3Seven to Eternity #3 continues the story of the Osidis family and their legacy. In the last issue, just as Adam was about to hear the God of Whispers offer, a group of wild characters called the Mosak entered to bring the fight to the God of Whispers and his Piper. This issue gives us some great action, with some fantastic fight scenes with swords, magic, and more. This book truly feels like a great fantasy tale, and I always feel like the world is going to open up more and more with each issue. Thankfully, this issue doesn’t disappoint in that area. Rick Remender loves to keep his readers on their toes and has shown before that he will kill main characters, as he often does. That gave me a sense of anxiety while I was reading this book, but that isn’t necessarily a bad thing. I enjoyed flipping each page and wondering what awaits me. That’s what you get in a Remender tale.

We get an important flashback to Adam’s youth and a sad look at his brother Peter, who was very ill. We learn more about Zeb as a father, and while the story told us so far that he was stubborn and wouldn’t budge on much, we do see some vulnerability here when he admits he will do anything to save his son. Things come full circle as we learn that the same group who appeared to fight the God of Whispers are the same people who turned Adam and his family away, leading to a heartbreaking scene in his past. When we flashback to the present, you see why Adam is reluctant to work with the very people who didn’t help him when his family needed it most. But times are tough, and he soon learns he will need all the help he can get.

Jerome Opeña on art is near flawless again as he draws the limb flying, dinosaur stomping, flute playing action scenes. This series is going to be awesome to have in trade, just to be able to spend more time with Opena’s art alone and see how everything comes together in a bigger volume. I love all of the crazy character designs from the dinosaur with a portal in his mouth named Drawbridge, to Healer Monkey, and the amazing looking Piper conjuring his demons. This is some of the best art Opena has ever done, and I am glad that issue three continues that trend. Matt Hollingsworth does a great job on color and gives the world and most of the characters a dirty and depressed look, which fits the tone of the story perfectly.

Seven to Eternity is only three issues in, and I feel like while some big things have happened, the best is yet to come. I truly have no idea where this story is going, and I love that. Remender once again keeps the reader guessing and on edge with this book, and like his other comics, you cannot wait to see where it goes next.

Story: Rick Remender Art: Jerome Opeña Color: Matt Hollingsworth
Story: 9 Art: 9.5 Overall: 9 Recommendation: Buy

Image Comics provided Graphic Policy with a FREE copy for review

Seven to Eternity Burns Through Printings

Image Comics has announced that Seven to Eternity #1 and #2 will both be rushed back to print in order to keep up with increasing customer demand. The epic new sci-fi/western series written by Rick Remender, drawn by Jerome Opeña, and colored by Matt Hollingsworth has gone back to print multiple times since its launch.

In Seven to Eternity readers meet The God of Whispers—a dark tyrant who has spread an omnipresent paranoia to every corner of the kingdom of Zhal. The God of Whispers’ spies hide in every hall spreading mistrust and fear. Adam Osidis, a dying knight from a disgraced house, must choose between joining a hopeless band of magic users in their desperate bid to free their world of the evil God, or accepting his promise to give Adam everything his heart desires.

Seven to Eternity #1, 3rd printing (Diamond Code SEP168407) and Seven to Eternity #2, 2nd printing (Diamond Code SEP168408), Seven to Eternity #3 Cover A by Opeña and Hollingsworth (Diamond Code SEP160751), and Seven to Eternity #3 Cover B by Farel Dalrymple (Diamond Code SEP160752) will be available on Wednesday, November 30th. The final order cutoff deadline for comics retailers is Monday, November 7th.

seven-to-eternity-1-third-printing seven-to-eternity-2-2nd-printing

Review: Seven To Eternity #2

seventoeternity02_coverartaSeven To Eternity #2 continues the story of the Osidis clan, as well as giving us some history between Adam’s father Zeb, and the God of Whispers. Like most Rick Remender books, I’m never sure where the story is going to go. That’s a good thing. I’ve often referred to him as the king of the gut punch, but he’s also very good at character development. Every time I read one of his books, I always find the characters interesting, and believable within their world. This book is no exception. We are only two issues in, but already I am wondering what Adam will do to protect his family, and how it will affect the Osidis legacy. Remender can flat out craft a tale, and he’s building another great one here.

This issue does a good job of building suspense with each page. As the story progressed, I was wondering what Adam would do now that he is finally face to face with the God of Whispers. The fantastic art by Jerome Opeña and colors by Matt Hollingsworth definitely help build the kingdom of Zhal. Whether we are seeing the back story of Zeb, or the lair of the God of Whispers. Even if this book didn’t have Remender writing it, and thankfully it does, the art is still something special to look at.

It was great to get a peek at why the Osidis name is judged so harshly in this world, and why they were living so far away from society. Zeb is a badass and it is great to see more of him, even if it is only through flashbacks. I feel like we know a lot about him in such a short time. What kind of man he was, and how much pride meant to him. It seems to me that he was a much different man than his son, and that’s okay. I find it very interesting that we don’t know a lot about Adam yet, except that he will protect his family at all costs. As of right now it would seem that Adam fights with his head, while Zeb fought with his heart. I think this story is a lot about family. It isn’t just a fantasy epic, even though it is an excellent one so far. It’s a story about legacy, and what it means to stand up against something you know is wrong, no matter what.

We get some new and interesting characters and a great fight sequence to show their powers off. It would seem Adam and the Osidis clan are not the only ones in Zhal to not hear the God of Whisper’s offer. I cannot wait to know more about a giant lizard with a metal mouth named Drawbridge, or Patchwork who at one point has her arm ripped off, but she replaces it with an enemies. There’s a healer monkey, a shapeshifter, and someone called The White Lady. I won’t spoil too much on this band of misfits, but they were a lot of fun.

If you are a fan of Rick Remender, buy this book. If you are a fan of fantasy stories, buy this book. Who am I kidding? You should probably just buy this book. In usual Remender fashion, I have no idea where this story is going, and it’s wonderful.

Story: Rick Remender Art: Jerome Opeña Color: Matt Hollingsworth
Story: 9 Art: 9 Overall: 9 Recommendation: Buy

Image provided Graphic Policy with a FREE copy for review

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