Tag Archives: tom derenick

Review: He-Man and the Masters of the Universe #19

hmatmotu - covIt is almost by accident that I find myself reading this series on a monthly basis.  I was mostly drawn in the previous month by the conclusion of the story which introduced She-Ra into the ongoing series.  I was curious about the character after finding myself a passive fan in the 1980s, when the She-Ra television show was all that was on television in the mornings.  Surprisingly though, I found a comic series not really based in what I thought would be something more aimed at a younger audience that might enjoy the toys, and instead was a fairly sophisticated comic aimed at an older readership, and one willing and able to compete with other series with a similar theme and setting.

I was still unsure, but I was curious enough to pick up issue #19 to see if what was going on here was something worth reading, and based off of this issue it is.  In this issue is the introduction to the next broad story arc involving the character, and one tying much more closely into his own past, both a past that he knows and one that he does not.  As a child the impetuous Adam was not given much credit, and is used as a pawn by his uncle in an attempt at regicide, though he eventually finds through his own bloodline that he possesses a power which he never knew.  Throughout the story a more realistic approach to storytelling is used, and the character is shown to be a pawn of forces far beyond those of his uncle.  Additionally, a lot of background I added which acts as too strengthen both the characters of Adam and Teela.

Any readers hesitant to pick up this series as I was, as He-Man is a thing of a childish past, might want to reconsider.  The series is in solid creative hands, and does not dwell too much on that which came before in previous incarnations, instead focusing on creating its own mythos and delivering solid stories.  In terms of mixtures of fantasy and science-fiction one usually expects to find these at the independents, but really DC has a similar property on its hands which gets little attention, but is deserving.

Story: Rob David Art: Tom Derenick
Story: 8.0 Art: 8.0 Overall: 8.0 Recommendation: Read

BOOM! Announces Dawn of the Planet of the Apes Comic Series

This November BOOM! Studios and Twentieth Century Consumer Products will launch Dawn of the Planet of the Apes, a new comic book limited series based on the new film from 20th Century Fox.

Written by Michael Moreci, the six-issue series bridges the 10-year gap between the Rise of the Planet of the Apes and Dawn of the Planet of the Apes films, chronicling the fall of humanity and the rise of Caesar’s ape civilization. Additional creative team details will be revealed at a later date. While the apes of the world have yet to advance as a species, Caesar must find a way to unify them to one cause. On the other side of the country, Malcolm must venture into the decaying Americas with his family to find a cure for the plague slowly killing his wife, Rita.

In addition, BOOM! Studios and Twentieth Century Consumer Products will debut Dawn of the Planet of the Apes: Contagion,  a one-shot comic book prequel to the new film, at Comic-Con International in San Diego, California (a.k.a. San Diego Comic-Con), to be held July 24-27, 2014 at the San Diego Convention Center. Written by Caleb Monroe, illustrated by Tom Derenick, and featuring a cover illustrated by Garry Brown, the issue follows the story of Ellie as she struggles to find a cure for the pandemic affecting humanity before it claims her daughter’s life. The issue will retail for $5.00 and will be available for purchase exclusively at San Diego Comic-Con at the BOOM! Studios booth, #2229. The Dawn of the Planet of the Apes: Contagion one-shot marks the first time BOOM! Studios has ever exclusively debuted a brand-new comic at a convention.

Dawn of the Planet of the Apes #1 arrives in comic book shops in November with a main cover illustrated by Christopher Mitten for the price of $3.99, and a retailer incentive cover illustrated by Jay Shaw.

DAWN OF THE PLANET OF THE APES #1 Incentive Cover by Jay Shaw DAWN OF THE PLANET OF THE APES #1 Main Cover by Christopher Mitten DAWN OF THE PLANET OF THE APES CONTAGION Cover by Garry Brown

Preview: Hypernaturals #10

HYPERNATURALS #10

Created by Dan Abnett & Andy Lanning
Written by Dan Abnett & Andy Lanning
Art by Tom Derenick & Andres Guinaldo
SC, 32pgs, FC, SRP: $3.99
COVER A: Francesco Mattina
COVER B: Wes Craig
Diamond Code: FEB13 0866

With nowhere left to turn for help, the Hypernaturals must find a way to work with their most dangerous enemy, as the biggest threat that has ever faced the Quantinuum finally arrives! Dan Abnett and Andy Lanning, the superstar writing duo behind ANNIHILATION and THE LEGION continue their cosmic epic, with fan-favorite artists Tom Derenick (JLA, NEW X-MEN) and Andres Guinaldo (NIGHTWING), only from BOOM! Studios!

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Hypernaturals Director’s Commentary with Dan Abnett and Andy Lanning

With the release this week of BOOM! StudiosHypernaturals Vol. 1, we were lucky to get a director’s commentary directly from the creators themselves, Dan Abnett and Andy Lanning!

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Hey, everyone! This is Dan Abnett and Andy Lanning, writers and creators of Boom! Studio’s epic cosmic superhero extravaganza, the Hypernaturals! From the feedback we’ve been getting over the run so far, you’ve been really enjoying the world – or should that be universe? – we’ve been building. As we approach the publication of the first trade paperback collection (an excellent opportunity to catch up if you’ve missed anything, hint! hint!), we thought we’d provide a little “director’s commentary’ on some highlights from the first couple of issues! Let’s go!

Free Comicbook Day Issue #0

Dan: Our issue “zero” was a Free Comic Book Day exclusive, but we’re delighted that it’s going to be collected along with the opening issue in the first trade. We didn’t just want it to be a sneak preview of issue one, we wanted it to be a proper issue in it’s own right. That called for a careful balance – it had to be a satisfying read all by itself, and a good primer for the series, but not SO essential that the actual first issue didn’t make sense without it (in case people missed the FCBD issue).

Andy: Exactly. When BOOM gave us the opportunity to write the FCBD issue we decided to use it to tell a prologue story: a sort of ‘pre credits sequence’ that introduces the world and the main characters. We also used this issue to establish the graphic look for subsequent issues- specifically the use of two artists, the Q-Data recap page, Fake Ad pages, and the use of text pieces like fake magazine article.

We are both big fans of Keith Giffen’s ‘5 years later’ Legion of Superheroes series as well as (who isn’t?!)  Give me Liberty and Watchmen, and all these comics used text material and fake articles and ads to flesh out and develop the world and universe the stories were set in.

Dan: We decided early on to use the same device as a way to use a lot of the background material we were generating while we developed the series.

With every new script we produce a lot of extra ‘world building’ material, it’s part of the fun and challenge of creating your own comic universe from scratch. Each script is accompanied by a separate picture reference document to help the artist understand what we’re rambling on about, as well as a ‘text extras’ document.

Hypernaturals_FCBD-2 Page One Sketch

Page 1:

Andy: this is the first time we see the Q-Data Link which we use every issue as a sneaky recap/introduction page. It also gives us a chance to add extra ‘color’ to the Quantinuum universe with newsflow items featuring items from the latest episodes of AI Law to weather reports from across the universe. As you can see the awesome design team at BOOM realised our sketch brilliantly. The page is meant to be a representation an interactive holo-feed interface between an individual and the Quantinuum.

Dan: Every citizen of the Quantinuum – which is the name of the galaxy-spanning human culture in this series – has a direct, personal link to the god-like Quantinuum AI which runs the culture for the benefit of all mankind. That link, the “Q-data” appears as a small holographic logo that floats along with the person wherever they go and is an instant access to news, data and communication. The indent top left is what the 3D logo looks like.

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Page 3:

Andy: This is the first ad we thought of based around the fantastic artwork Phil Noto drew as one of the alternate covers for issue #1. Gauss is the Quantinuum’s version of Hugo Boss or Calvin Klein- the ad was meant to have the look of a fashion shot: minimum and elegant, and the designers really pulled it off.

Dan: The word ‘trip’ in the slogan is a reference to the Qauntum Trip network, an interstellar teleportation system that allows the citizens of the Quantinuum to step instantly from world to world. Pay attention, because tripping will become increasingly important to the story.

Andy: there are still spaceships in the Hypernaturals universe – space travel is basically a much slower and cheaper form of travel. Think of it as a two-tier system. Passengers in the world today fly rapid trans-atlantic or coast to coast in an airliner, but bulk freight goes more slowly in cargo ships or railroad because it’s more cost efficient.

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Page 20 21 Sketch

Page 20-21

Dan: This faked up article from ‘Cosmopolis’ magazine is another fine example of how the brilliant design team at BOOM make our scribbled rough look really cool.

Andy: It gave us a chance to flesh out the character of Magnetar and give some extra information on the ill-fated Centennial team, who only really appear in the FCBD issue, without clogging up the flow of the strip pages.

Dan: The backup pages basically become expositional short-hand to help us manage the scale of the new stuff we’re bringing to the reader, without making the narrative slow and overloaded. Similarly, the in-story Q-data captions are also short-hand “primer” notes for the reader. We literally label things like items of technology, characters, or even hyperpowers and their effects, rather than having clunky “As you know, team-mate of mine I’ve worked with for fifteen years, my superspeed hyperpowers take a huge calorific toll on me, etc etc” type dialogue. No one wants that.

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Issue #1

Andy: We’ve been really fortunate to have some fantastic cover artists: Trev Harsine, Phil Noto, Tim Green, Wes Craig, Fransceo Mattina and the legendary Bill Sienkiewicz.

Dan: I think the spectacular and diverse range of covers reflects the growing complexity of the Hypernaturals universe. It’s not a place restricted to the stylistic viewpoint of one artist. It can happily stand many powerful interpretations.

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Page 4

Andy: Early on we were lucky to have awesome artist Brad Walker come on board to design the characters and costumes for the Hypernaturals as well as draw some of the FCBD issue. Unfortunately, Brad’s schedule was such that he couldn’t commit to draw an entire issue, so we came up with a way to have him involved for the first few issues. We decide on a 6 page prologue sequence in each issue which would deal with some aspect of the previous iterations of the team. This gave us the opportunity to have Brad draw some issues while his schedule allowed as well as offering us a chance to delve further into the team’s history and introduce characters from the past and situations that have or will have an effect on the current team’s dilemma.

Dan: What was a pragmatic solution to a scheduling conflict actually became a neat creative device that gives the story extra dimension and the series a distinct look.

Once again, we’ve been blessed with the art as, when Brad’s schedule got too crowded, Andreas Guinaldo (who handled the ‘now’ sequences on issue #1) took over as prologue artist and the uber-talented and machine-like, Tom Derenick (who split the art with Brad on the FCBD issue) took over the main art chores.

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Page 5-6

Andy: The opening sequence to issue #1 not only gave us a cool action sequence and shows another version of the team with a new character (Shard), it also introduced Sublime, the team’s arch nemesis or the first time – establishing him as a major threat and adding extra mystery and tension to the ‘now’ part of the story as his involvement with the missing team becomes clear.

Dan: We love the breakneck pace of this opening, and the fact you catch up with the who’s and what’s and why’s as we blast through it.

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Page 10

Andy: Love this page by Andreas as it really establishes how far Clone 45 has fallen, especially cutting from him in his prime in the previous sequence.

From the script: ‘FULL PAGE SPLASH.

Cut to Clone 45 waking up in his tiny, squalid, capsule-like apartment. The place is a mess, bottles everywhere, food containers, clothes strewn everywhere. The bed is next to the cubicle that serves as toilet and shower. The kitchen area is a hob and work top that pulls down from the ceiling, with a small sink set into a corner and the bed folds back into the wall. Oh, and 45 has a hovering Q logo (pretty much everyone should have one).

It’s a tiny, space with a window that looks out (from a very high level) across a dirty, dark, Tokyo-meets-Blade Runner city, where it’s filthy and constantly raining. Clone 45 is not in costume. He’s unshaven and hungover. He could also be upside down in this shot – at a really odd angle to us. He is not happy to be waking.’

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Dan: More establishing stuff on Clone 45 to show that life post Hypernaturals is not a bed of roses – in fact in 45’s case, his life has spiraled into a series of menial jobs that are too low even for a droid to undertake on backwater worlds. It’s only later in the series that we reveal he’s not just a drunken bum and there’s more to his decline than post-fame fatigue.

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Page 12

Andy: This page again shows the use of the ubiquitous Q-Data icons that float around every character’s head – showing their link to the Q data-sphere which feeds them information as well as acting as their PDA. Here, it also makes for a good, techy-seque into the press conference scene that follows. We cut THROUGH the hyperlink…

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Page 13

Andy: …and end up in Hypernaturals headquarters in San Diego. Why San Diego? Kinda of because it’s the spiritual home of comics, US Comics especially, and it was great to sit launching the book at ComiCon and feel we were on location.

Dan: Note that there are no aliens in The Hypernaturals. The humans of the Quantinuum have never made contact with any sentient alien races… ever (though everything up to large animal forms have been discovered on alien worlds). We wanted this to be a significant part of the Hypernaturals Universe – no alien races. Alien life, but no other cultures. The alien looking dudes in the press gang are just humans who have had body-morphs, grafts, mutations or other body-modifying augmentation. In this future you can be – thanks to Quantinuum technology – anything or anyone you want to be… for cosmetic or environmental reasons.

Andy: The lack of sentient alien cultures may be a plot thread. Or a red herring. Or both :)

Deathmatch #1 Sells Out, Goes to Second Print

BOOM! Studios has announced that Deathmatch #1, the highest launching original series from the company to date, has completely sold out at the distributor level and the publisher has rushed to a second printing.

Deathmatch, the newest original comic series from BOOM! Studios, is a dark, psychological deconstruction of the superhero genre by writer Paul Jenkins and artist Carlos Magno. The full debut issue of this series carries a cover price of just one dollar. Deathmatch #1 second print will be available for order from Diamond Comic Distributors the week of January 14th and in stores in early February.

Comic book fans should keep in mind first printings of Deathmatch #1 may still be found at the local comic shop nearest you.

Deathmatch is the superhero battle royale you can’t get from Marvel of DC! A powerful and mysterious supervillain has imprisoned the world’s greatest superheroes, forcing them to fight to the death until there is but one victor. It’s kill or be killed as we settle the score on all those hypothetical superhero match-ups in the ultimate Deathmatch.

Deathmatch #1 second print ships with a must-have all new cover by Tom Derenick under a Diamond order code of NOV128196. Deathmatch #2 is eligible under Diamond’s FOC program today, January 7th, under Diamond codes NOV120975-78, and ships with dynamic covers by Whilce Portacio and Trevor Hairsine. Issue #2 will be in stores on January 30th, 2013.

Hypernaturals #2 Sells Out, Goes To Second Print

BOOM! Studios has announced that Hypernaturals #2 has completely sold out at the distributor level and the publisher had to rush to a second printing seven days before it was released on August 1st. Fans should bear in mind first printings of The Hypernaturals #2 may still be found at a local comic shop near you.

Long retired members of The Hypernaturals, Bewilder and Thinkwell, must assess the team’s ability to protect earth from the new, mysterious threat that has already decimated their most powerful members. Left with little to choose from but rookies and burn-outs, the Hypernaturals are running out of time… Dan Abnett and Andy Lanning, the superstar writing duo behind ANNIHILATION and THE LEGION, reunite with GUARDIANS OF THE GALAXY artist Brad Walker, along with Tom Derenick (JUSTICE LEAGUE OF AMERICA), to continue their original series that takes cosmic super-heroes to an all-new frontier.

The Hypernaturals #2 second print ships with a brand new cover by Kris Anka and is available for immediate order under Diamond order code JUN128146.

Abnett and Lanning Do Cosmic at BOOM! This Free Comic Book Day!

ABNETT AND LANNING DO COSMIC AT BOOM! THIS FREE COMIC BOOK DAY!

April 26th, 2012 – Los Angeles, CA – On Saturday May 5th, fan-favorite scribes Dan Abnett and Andy Lanning bring their cosmic brand of superheroes to BOOM! Studios with an all-new, all-original 16-page story featuring their new series THE HYPERNATURALS. This original story serves as a prelude that leads directly into the first issue of THE HYPERNATURALS #1, which goes on-sale in July.

Featuring a cover by Francesco Mattina (NOVA) and interior art by Brad Walker (GUARDIANS OF THE GALAXY) and Tom Derenick (JLA, NEW X-MEN), the FREE COMIC BOOK DAY EDITION of THE HYPERNATURALS includes a brand new 16-page story that will not be reprinted in the first issue of the series.

A universe trembles. It is the far future; the human race has finally colonized the galaxy, preserving an era of prosperity that’s only possible because of The Hypernaturals. They’re a celebrated, galaxy-wide superhero task force that keeps the peace. That is, until they all mysteriously vanish. Now, as the galaxy teeters on the brink of chaos, it’s up to a group of retired and long forgotten Hypernaturals – and their novice recruits – to save the galaxy from complete destruction. Dan Abnett and Andy Lanning, the superstar writing duo behind Annihilation and The Legion, launch an all-new original series that takes cosmic super-heroes to a new frontier. Experience the special preview issue of The Hypernaturals this May and pick up the #1 issue this July!

About BOOM! Studios
Founded by Ross Richie, 2009 and 2010’s “Best Publisher” BOOM! Studios (www.boom-studios.com) generates a constellation of Eisner and Harvey Award-winning, bestselling comic books and graphic novels with the industry’s top talent, including Mark Waid’s IRREDEEMABLE, new HELLRAISER comics written by Clive Barker, PLANET OF THE APES, 28 DAYS LATER, and Philip K. Dick’s DO ANDROIDS DREAM OF ELECTRIC SHEEP?. BOOM!’s all ages imprint KaBOOM! publishes Charles Schulz’ PEANUTS, Roger Langridge’s SNARKED, Cartoon Network’s ADVENTURE TIME, and GARFIELD. BOOM!’s lit comix-focused imprint, BOOM! Town, recently won the Eisner Award for its first book, Shannon Wheeler’s I THOUGHT YOU WOULD BE FUNNIER.

   
 

This Week in the DC 52

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DC comics is undergoing the biggest shift in it’s line ever, relaunching 52 comic books with brand new number 1 issues and updating the characters for modern times.  It’s the prefect starting off point for new readers, but there’s numerous series and characters I could tell you anything about.  This is a breakdown each week of that week’s releases as well as suggestions on previous arcs that’ll get you introduced to the characters.

ACTION COMICS #1Writer: Grant Morrison, Art: Rags Morales and Rick Bryant

The one and only Grant Morrison (ALL-STAR SUPERMAN) returns to Superman, joined by sensational artist Rags Morales (IDENTITY CRISIS), to bring you tales of The Man of Steel unlike any you’ve ever read! This extra-sized debut issue is the cornerstone of the entire DC Universe!

This is year 0 of the DC universe.  It chronicles the first hero and the public’s reaction to him.  I’ll admit I’m nervous about this one, as I didn’t dig Morrison’s work on Batman, but this is a pillar of the DC universe and it’s Superman.  He’s an iconic character who hopefully won’t be updated too much.

Key reads: All Star Superman, Vol. 1, All Star Superman, Vol. 2

ANIMAL MAN #1 – Writer: Jeff Lemire, Art: Travel Foreman and Dan Green

Buddy Baker has gone from “super” man to family man – but is he strong enough to hold his family together when Maxine, his young daughter, starts to manifest her own dangerous powers? Find out in this dramatic new series from writer Jeff Lemire (SWEET TOOTH) and artist Travel Foreman (The Immortal Iron Fist).

This is one of the series I know nothing about.  Jeff Lemire can write, but as a whole that first issue better really draw me in.  This is one of the series I put of there as a good chance to be cancelled.  That description does nothing to introduce me to the character who is able to borrow the abilities of animals around him.  It has potential, but who knows.  Grant Morrison had a well respected run on the character.

Key reads: Animal Man, Book 1 – Animal Man, Animal Man, Book 2 – Origin of the Species, Animal Man, Book 3 – Deus Ex Machina

BATGIRL #1 – Writer: Gail Simone, Art: Adrian Syaf and Vicente Cifuentes

Barbara Gordon is back as Batgirl – and she’s going to have to face the city’s most horrifying new villains as well as the dark secrets from her past. You won’t want to miss this stunning debut issue from fan-favorite BIRDS OF PREY writer Gail Simone!

Barbara Gordon is back as Batgirl, which is odd since last we saw, Barbara was in a wheelchair.  But in the hands of Gail Simone, I expect a solid series that puts the once former Batgirl right back into the uniform.  I’d want it in the hands of no one else.  The drastic change in the character brought a lot of news with it, and a lot of criticism, here’s hoping Simone puts all of that to rest.

Key reads: Batman: The Killing Joke, Batgirl: The Greatest Stories Ever Told, Batgirl: Year One (Batman)

BATWING #1 –  Writer: Judd Winick, Art: Ben Oliver

Africa, a land of beauty – and of great horror. A land of creation and conflict. It is in desperate need of a defender, and from the ranks of Batman Incorporated comes a soldier to carry on the legacy of The Dark Knight in the most tumultuous region on Earth. Meet Batwing, the Batman of Africa!

There’s a lot of unknowns here and I’m pulling for the series to do well.  Winick is going to be tip-toeing a line with the latest franchisee in Batman Inc., this one centered in Africa.  It’ll either come off as completely missing the mark on African issues, being overly preachy or balance activism and story telling.

Key reads: Batman Incorporated, Vol. 1

DETECTIVE COMICS #1Writer: Tony S. Daniel, Art: Tony S. Daniel and Ryan Winn

A killer called The Gotham Ripper is on the loose on Batman’s home turf – leading The Dark Knight on a deadly game of cat and mouse.

I’m not quite sure where in Batman’s life this is taking place.  Is it in the beginning, where he’s a bit more inexperienced?  Is this post Batman, Inc.?  Batman is an iconic character like Superman, so a lot will be riding on this series.

Key reads: Batman: Year One, Batman R.I.P.

GREEN ARROW #1 – Writer : J.T. Krul, Art: Dan Jurgens and George Perez

Green Arrow is on the hunt. Driven by inner demons, Ollie Queen travels the world and brings outlaws to justice…by breaking every law.

Now, armed with cutting-edge weaponry and illegally gained intel (courtesy of his team at QCore), Green Arrow is shooting first and asking questions later.

Green Arrow is the liberal ying to the Green Lantern’s conservative yang.  Billionaire Ollie Queen is the bow wielding hero who is out to stop crime and hopefully espousing his liberal views.

Key reads: Green Arrow Vol. 1: Into the Woods (Green Arrow (Graphic Novels)), Green Arrow: Year One, Green Arrow: Quiver (Book 1)

HAWK AND DOVE #1Writer: Sterling Gates, Art: Rob Liefeld

Hank Hall is not happy. He’s not happy to have Dawn Granger as a new partner in his war on crime. He’s not happy that she’s dating the ghostly Super Hero, Deadman. He’s not happy to learn that someone is trying to plunge the United States into a new civil war! Now it’s up to Hawk and Dove to root out the forces behind this conflict and stop them before they turn the U.S. into a wasteland!

And who is the monster lurking in the shadows, watching Hawk and Dove from afar? Find out in this new series from Sterling Gates (FLASHPOINT: KID FLASH LOST) and artist Rob Liefeld (X-Force, Youngblood)!

Brightest Day set up a decent dynamic between Hawk and Dove with Dove’s interest in Deadman, and it looks like that’s carrying over.  There series will hopefully have a good buddy aspect to it, my worry is the art by Liefeld, which I’m not a fan of.

Key reads: Hawk and Dove, Brightest Day, Vol. 1, Brightest Day, Vol. 2, Brightest Day Vol. 3

JUSTICE LEAGUE INTERNATIONAL #1Writer: Dan Jurgens, Art: Aaron Lopresti and Matt Ryan

With the growing presence of super beings around the world, the United Nations resolves to create a new group called Justice League International.

Batman, Booster Gold, Green Lantern Guy Gardner, August General in Iron, Fire, Ice, Vixen and Rocket Red are charged with promoting unity and trust – but can they reach that goal without killing each other first?

Not sure my thought about this series.  With Justice League and Stormwatch, I’m not sure if another major team like this is needed.  The roster seems interesting enough, but I’m not totally convinced.  The concept of a UN backed team though has me interested though.

Key reads: Justice League International, Vol. 1, Justice League International, Vol. 2, Justice League International, Vol. 3, Justice League International Vol. 4, Justice League International Vol. 5. (Justice League 5), Justice League International Vol. 6

MEN OF WAR #1Writer: Ivan Brandon, Art: Tom Derenick

On the ground and on the front lines, a young, headstrong soldier known as Joe Rock assumes command of Easy Company – a team of ex-military men turned contractors. Will they survive the battle-scarred landscape carved by the DCU’s Super-Villains? Find out in this explosive new series from Ivan Brandon (Viking, DOC SAVAGE) and Tom Derenick (JUSTICE LEAGUE OF AMERICA)!

This is the updated Sgt. Rock taking the war comic and updating it to modern times.  I’m pulling for this one to do well, mostly because I want to see a cool war comic on the shelves.

Key reads: The Sgt. Rock Archives, Vol. 1 (DC Archive Editions), The Sgt. Rock Archives, Vol. 2 (DC Archive Editions), The Sgt. Rock Archives, Vol. 3 (DC Archive Editions)

O.M.A.C. #1Writer: Dan Didio and Keith Giffen, Art: Keith Giffen and Scott Koblish

The all-seeing Brother Eye satellite has unleashed a new beast upon the DC Universe in this smashing new series! Kevin Kho has become an unwilling participant in a war between Checkmate and Brother Eye as he is transformed into the One Machine Army Corp known only as O.M.A.C.!

This is the series this week I’m most iffy about.  Keith Giffen is likely what will save it, but it reminds me of the numerous Kirby ideas that DC is grasping on to.

Key reads: Jack Kirby’s O.M.A.C., Checkmate Vol. 1: A King’s Game (DC Comics), Checkmate Vol. 2: Pawn Breaks (DC Comics), Checkmate Vol. 3: Fall of the Wall (DC Comics)

STATIC SHOCK #1Writer: Scott McDaniel and John Rozum, Art: Scott McDaniel and Jonathan Glapion and LeBeau Underwood

The brilliant, slightly awkward high school student Virgil Hawkins transforms into the cocky electromagnetic hero Static!

A mysterious tragedy forces the Hawkins family to relocate from Dakota to New York City! Virgil embarks upon new adventures in a new high school and a new internship at S.T.A.R. Labs!

As Static, he dons a new uniform and establishes a new secret headquarters! But is he ready to take on the new villains who lurk in New York City’s underworld?

The most successful of Dwayne McDuffie’s Milestone comics, I’m cheering for the character and hope he does well.  This is a young character that has a following and has a good chance of being a new generation character that goes the distance and builds into something bigger.  I’m not holding my breath though.

Key reads: Static Shock Vol. 1: Rebirth of the Cool

STORMWATCH #1Writer: Paul Cornell, Art: Miguel Sepulveda

They are Stormwatch, a dangerous super human police force whose existence is kept secret from the world Directly following the ominous events of SUPERMAN #1, Adam One leads half the Stormwatch team to recover the [INFORMATION REDACTED] from deep in the Himalayas. Meanwhile, Jack Hawksmoor and the rest of the Stormwatch crew look to recruit two of the deadliest super humans on the planet: Midnighter and Apollo! And if they say no? Perhaps the Martian Manhunter can change their minds…

This series is going to be one of the bigger ones in the long run, putting together a secret group that’ll eventually lock horns with the Justice League.  It’s been hinted that the next major event will come out of whatever happens in this book, which makes it that much more important.

Key reads: StormWatch, Vol. 1: Force of Nature, Stormwatch: Team Achilles, Vol. 2, StormWatch Vol. 3: Change or Die, StormWatch Vol. 4: A Finer World, StormWatch Vol. 5: Final Orbit, The Authority Vol. 1: Relentless, The Authority Book 2: Under New Management

SWAMP THING #1Writer: Scott Snyder, Art: Yanick Paquette

One of the world’s most iconic characters has returned to the heart of the DC Universe, and every step he takes will shake the foundations of the Earth!

Alec Holland has his life back…but the Green has plans for it. A monstrous evil is rising in the desert, and it’ll take a monster of another kind to defend life as we know it!

It’s clear Swamp Thing is going to be a big deal in the new DCU.  Scott Snyder can do horror and hopefully the series keeps up a gothic horror feel to it.  If Snyder keeps it up and brings his “A” game, there’s a good chance we’ll see a modern day classic run of the series, but it’s got Alan Moore’s classic run hovering over it for comparison.

Key reads: Saga of the Swamp Thing Book One, Saga of the Swamp Thing, Book 2, Saga of the Swamp Thing Book Three, Saga of the Swamp Thing Book 4, Swamp Thing Vol. 5: Earth to Earth, Swamp Thing Vol. 6: Reunion

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