Tag Archives: the wake

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I’m taking a long weekend, so expect lighter than average posting until Monday….

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ICv2 – ‘Marvel HeroClix: X-Men- Days of Future Past’– I’m all in when this hits stores.

Around the Tubes Reviews

Comic Vine – Batman: The Dark Knight #23.4

Comic Vine – Captain Midnight #3

Comic Vine – FF #12

Comic Vine – Green Lantern #23.4

Comic Vine – Jupiter’s Legacy #3

CBR – Saga #14

Comic Vine – Teenage Mutant Ninja Turtles #26

Comic Vine – Ultimate Comics Spider-Man #27

Comic Vine – The Wake #4

Talking Comics – The Wake #4

Comic Vine – Wolverine & the X-Men #36

Pick(s) of the Week: The Wake #4 and so Much More

The Wake #4 coverIn a solid week of comic book releases this comic made it on three of our four lists and for those three, it was on the top spot for each. The Wake, is Scott Snyder and  Sean Murphy‘s series from Vertigo. To say it’s good is an understatement.

Trapped…drowning…dying…could things get worse for Doctor Lee Archer and her team? Yes, they could. Much worse, in fact. Turns out the shocking discovery of the creature was only the beginning.

A mix of science fiction. A mix of horror. This series is a tense thriller that’s been solid with each and every issue. Vertigo’s hit new series continues and you should be reading it!

Check out the rest of our picks below.

Andrew:

Top Pick: The Wake #4 (Vertigo) – I don’t know how many times I checked the Internet to make sure this series hadn’t ended while I wasn’t paying attention. I still can’t tell which is better, Snyder’s story or Murphy’s illustrations.

Criminal Macabre: The Eyes of Frankenstein #1 (Dark Horse) – After Steve Niles’ phenomenal but emotionally heavy Breath of Bones, it is great to see him back doing what he does best…writing horror.

East of West #6 (Image) – If an issue of this series is an upcoming release it will always be in my top picks. Hickman and Dragotta kill it every month with their post apocalyptic dystopian world.

King Conan The Hour of the Dragon #5 (Dark Horse) – Fantastic story and artwork. I met writer Tim Truman at the Baltimore Comic-Con and had a blast talking about his passion for scribing the barbarian.

Mouse Guard Legends of the Guard Vol. 2 #3 (Archaia) – I have a ways to go before catching up to this issue, but I’m going to list it anyways. Redwall for adults, fantastic

Brett:

Top Pick: The Wake #4 (Vertigo) – I think I summed it up above, but this series has been amazing with each and every issue. Solid story and art in each release.

Garth Ennis’ Red Team #5 (Dynamite Entertainment) – I love a good cop thriller and this is one charting the fall of a team of cops who take the law into their own hands.

Mouse Guard: Legends of the Guard Vol. 2 #3 (Archaia) – Mouse Guard is an amazing series mixing fantasy with cute mice. I’m not a fan of fantasy, but I’m a fan of this series which is great for kids and adults.

Powerpuff Girls #1 (IDW Publishing) – How can you not include the first issue of the series that takes the popular cartoon and launches it in comics? I wasn’t a die-hard fan of the cartoon, but the episodes I did watch were entertaining enough that I’m really looking forward to checking this series out.

Punisher: Trial of the Punisher #1 (Marvel) – How is there not an ongoing Punisher series going on? Really Marvel!?

Scott:

Top Pick: The Wake #4 (Vertigo) – Last issue ended on a huge, game-changing cliffhanger, and I’m so excited to see it resolve itself. Or maybe it won’t! Either way, it’s going to be a great comic.

Fatale #17 (Image) – Brubaker’s and Phillip’s crime story keeps getting darker and darker, just the way a noir should. I believe this issue has the customary mid-arc interlude, and I’m interested in visiting Nicolas Lash in the modern day.

Saga #14 (Image) – What more can someone even say about this comic? Everything about it is breathtaking, and I’m just so giddy that it’s finally coming out. Feels like it’s been forever.

Sex Criminals #1 (Image) – Matt Fraction has been turning out some solid comics recently, and I hear that this book is like a romantic comedy with heists. Come on. Comedy, heists, and Matt Fraction. Sold.

Sean:

Top Pick: Saga #14 (Image) – I can never wait to get the next Saga issue in my hands!

Aquaman #23.2 Ocean Master (DC Comics) – While Ocean Master is kind of a blase villain, he’s played a major part in New 52 Arthur’s life, and DC is kicking ass with Aquaman all around, so you’d be dead wrong to ignore this.

Batman #23.4 Bane (DC Comics) – Bane’s awesome, so I can’t wait to give this a shot.

Planet of the Apes Giant #1 (one-shot) (BOOM! Studios) – BOOM!’s Planet of the Apes comics are fantastic, despite being rarely discussed. Seriously, try ’em out!

Punisher: Trial of the Punisher #1 (Marvel) – sort of reminiscent of Marvel’s “Trial of Spider-man” event from the 1990s, but this certainly looks like a great Punisher miniseries, and a great place to hop on if you’re not a Punisher fan.

Review: The Wake #3

The Wake is many things, with several common threads running throughout, any of which Scott Snyder (W) and Sean Murphy (A) could bring to the forefront of the story. The first issue was really solid world building; the second issue was told out of order, presenting us with a narrative as curious to the reader as it was to the characters; this third issue, though, represents to me the culmination of the story thus far. It represents to me the conclusion of the first part, or at least the first movement, of the story.

As I mentioned before, through all of the three issues thus far, there are common threads: history and evolution, the sea, claustrophobia, fear, hallucination, danger, etc. As the climax of the first movement (I think I’ll stick with “movement;” to me it implies an easy transition to the next segment of the story), #3 takes all of those common threads, expanded in the previous two issues, and blows the story wide open for the reader and the characters; at last, everyone is on the same page. And oh God, what a horrifying page it is.

We finally see the raw, terrifying power of the mermaid creature that Dr. Lee Archer and her team have discovered. Within moments, using hallucinogenic toxins it can spray (and also huge teeth) it kills at least two people, most likely more. Its serpentine body, powerful jaws, and vaguely human torso lend the creature both a strangeness and a familiarity, which makes its bloodthirsty actions even creepier. You can never quite guess how it will act. Combine the creature’s physiology with Murphy’s cramped and dank design of the underwater rig, and the book instantly becomes more horror than anything else. We all have a fear of the dark and of the unknown, which the creators of The Wake mine in this issue more than the previous two. (And I’m so glad this book is at Vertigo, where Snyder and Murphy can really let loose.)

Not only do we finally understand the power and abilities of the creature, we also understand its biology a little more; we understand that the echoing noises it makes aren’t screams of pain or anger, but rather a language. It’s calling for its brothers, and its brothers respond. The final splash, showing divers in the foreground, and what could be hundreds of the mer-creatures in the background at the top of the page, signifies a new status quo for Lee Archer and her team, as well the reader. Now everyone knows that the creature they captured isn’t the last of its kind at all. The next movement of this story should be full on claustrophobic, psychological (and literal) horror. I’m excited to see what happens in the second movement.

And I can’t end any review of The Wake without mentioning the stellar art (once again) of Sean Murphy. His character design is tremendous: his characters are angular and strong, and while they aren’t realistic, he’s taking realistic human attributes and heightening them to something more. To their extreme. Knees are pointy; fingers are crooked. It matches the realistic-but-more feeling of the underwater oil rig, as well. Like the creature itself, everything is recognizable but also alien, providing the book with its most potent source of horror.

Let me also take a moment to point out Matt Hollingsworth’s colors. The rig and characters are awash in pale colors: blues and greens and purples. This makes the flashes of violence (the red of blood, the orange of the muzzle flashes, and the glow coming from the creature itself) almost luminescent. There’s really nothing about this team on art that I take issue with.

The Wake is one of those books that makes me glad that I’m not waiting for the trade. Each individual issue has so far been an expertly crafted piece of art, making the wait between issues bittersweet; I can’t wait to dive back in a read #3 again, but I know it’s going to make the wait a whole lot harder.

Story: Scott Snyder Art: Sean Murphy
Story: 9 Art: 9 Overall: 9 Recommendation: Buy

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New comic book day has come and gone, what’d everyone get?

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Bleeding Cool – Frank Miller To Meet With Zack Snyder Over Superman-Batman Movie Plans “In The Next Few Days” – Yeah, cause he totally gets the characters.

CBLDF – Using Graphic Novels in Education: American Born Chinese – An awesome new column for this important organization.

Around the Tubes Reviews

Comic Vine – Animal Man Annual #2

Comic Vine – Batman Annual #2

Comic Vine – Batman, Incorporated #13

Comic Vine – Daredevil #29

Comic Vine – Detective Comics Annual #2

Comic Vine – Fearless Defenders #7

Comic Vine – The Flash Annual #2

Comic Vine – Guardians of the Galaxy #5

Comic Vine – Indestructible Hulk #11

Bleeding Cool – Liberator #2

ICv2 – New Crusaders: Legacy TP

Comic Vine – Red Lanterns #22

Comic Vine – Superman Annual #2

Comic Vine – Tom Strong and the Planet of Peril #1

Comic Vine – Trinity of Sin: Pandora #2

Comic Vine – Uncanny X-Force #9

Comic Vine – Venom #38

CBR – The Wake #3

Comic Vine – The Wake #3

Talking Comics – X-Men #3

Comic Vine – X-Men #3

The Beat – Wednesday’s Review Slate: Skybreaker, Liberator and Tom Strong

Pick(s) of the Week: Collider #1 and a Whole Bunch More

COLLID_Cv1_PRINT_3pncuy4wjo_Normally, I’d choose the “Pick of the Week” by which comic was on the most of our lists, but out of the slim choices this week, there was actually only one comic on more than one list. So, I’m going with executive privilege and choosing this week’s pick, Collider #1 by Vertigo.

It started small: temporary gravity failures, time reversal loops, entropy reversals. With much fanfare a new government agency was formed with a mandate “to prevent and protect.” Its official title: The Federal Bureau of Physics. Humans, if nothing else, adapt to the changing parameters of their existence. What was extraordinary soon became ordinary, a part of people’s daily lives. They move on and do what people have always done: survive. But even that new status quo is now under threat. Things are getting worse, and it falls to Special Agent Adam Hardy and his FBP team to figure out what’s going on, before it’s too late…

Um, how can you not get this? Vertigo has been kicking as as a publisher, and this latest release I’m sure will be just as solid.

Check out below for the full list from some of the members of the Graphic Policy team.

Andrew:

Batman Annual #2 (DC) – Of all of the various Batman comics out there I read Snyder’s religiously. He’s got huge shoes to fill and Zero Year hasn’t let down.

Five Ghosts: The Haunting of Fabian Gray #5 (Image) – If you’re not reading this series…you’re wrong. It’s phenomenal.

King Conan: The Hour of the Dragon #3 (Dark Horse) – The plot of this latest run pays homage to earlier Conan storylines and includes fantastic artwork by Tomás Giorello.

The Wake #3 (Vertigo) – Snyder’s deep sea thriller is exceptional. I want to know what the creature is, where it came from, and whether there are more.

Brett:

Top Pick: Collider #1 (Vertigo) – see above. This series just sounds too cool to not choose.

Ghost Town #2 (Action Lab: Danger Zone) – The first issue of the Action Lab: Danger Zone series was awesome. Mixing time travel and terrorism, it truly was a series that you had no idea what was coming. The second issue, more of the same when it comes to that.

Guardians of the Galaxy #5 (Marvel) – Angela makes her first comic since Age of Ultron. Want to find out what Marvel’s plans with her are? Well, here you go. Expect this one to sell out.

Liberator #2 (Black Mask Studios) – Politics + comics = awesome! The series that follows animal liberators is a unique voice in the comic industry right now.

Skyward #1 (Action Lab) – Kick ass women in a kids comic is a specialty from Action Lab. This series adds to their varied and family friendly releases. A great comic the whole family can enjoy.

The Wake #3 (Vertigo) – Scott Snyder and Sean Phillips’ series has been amazing so far.

TPB of the Week: 39 Minutes – A winner of Top Cow’s Pilot Series, and one I really dug. ROBBING A BANK IS EASY, IT’S THE GETAWAY THAT’S HARD. The bank is surrounded by police officers, alarms are blaring, customers and employees are screaming, and the streets are blocked off. So what’s the solution? Kill everyone in town!

Sean:

Top Pick: Captain Midnight #1 (Dark Horse) – after a look at Captain Midnight #0, which utterly blew me away, I can’t see how the ‘first’ issue of this pulp hero rival could be anything but incredible. They’ve sure been marketing the hell out of it, so are you in? $2.99.

Akaneiro #3 – last of this Brian Wood mini-series based on American McGee’s game; let’s see what happens with Kani and those demons! $3.99.

Amala’s Blade #4 – this series by Horton and Dialynas is in my opinion Dark Horse’s best mini-series of the year; the ending is a must have! $3.50.

Batman, Incorporated #13 – Morrison’s titanic series comes to a crashing end as Batman “saves the world and loses everything.” Morrison’s been building this series for years, and now we’re getting it’s conlusion…or are we? $2.99.

Daredevil #29 – Waid and Samnee’s Daredevil is not only my favorite DD run, but also Marvel’s top series right now (followed by Hawkeye and Superior Spidey). And Samnee’s back on the art after a short hiatus. Woohoo! $2.99.

TPB of the Week: No Straight Lines: Four Decades of Queer Comics (Fantagraphics Books)—the wonderful reprint collectors over at Fantagraphics are putting out an anthology that promises to be a collection of the worlds greatest LGBTQ comics. It’s definitely worth a look if you want to explore a little more about the social issues driving and driven by our favorite medium here at Graphic Policy. $35.00 (but 20% off online retailers like TFAW.com or Amazon.com).

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It’s new comic day tomorrow! What’s everyone getting? Not sure? You can check out our picks at 11am and of course we’ll have previews for all of the hottest releases.

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St. Louis Dispatch – Is Superman just Jesus in a red cape? – Well, he did die and come back.

Kotaku – The Next Episode Of The Walking Dead Is Coming Out This Week – Ooooo!

CBR – When Words Collide: The 10 Best Comics of 2013 – So Far – Thoughts?

Around the Tubes Reviews

CBR – The Wake #2

CBR – X-Men #2

The Beat – Monday’s Review Slate: Lazarus and Pizza Dog

Review: The Wake #2

The Wake #2 CoverThey call it the “Ghost Rig.” A secret, underwater oil rig filled with roughnecks and scientists on the brink of an incredible discovery. But when things go horribly wrong, this scientific safe haven will turn into a house of horrors at the bottom of the ocean!

With the second issue of this new max-series by writer Scott Snyder and Sean Murphy we get a bit more of the mystery pulled back giving us a better idea of what we have in store for us.

With a team assembled and a mystery set before them, we get theories and ideas as to what they and we the readers are presented with. All along mystery builds as well as the tension.

What’s fantastic about this issue is Snyder’s use of real scientific theory to drive his story. He presents it in such a way that it doesn’t bog down the story and while it might sound like science fiction it is a theory of mankind’s evolution. I found myself Googling away after this issue to see if what Snyder presents is based in reality. It is, though not generally accepted theory.

At this point you can see the series isn’t a straight up horror story, instead delving a bit more into themes about the origin of mankind and more than likely more.

There’s also some crazy sequences here that just made my jaw drop. They didn’t make sense in the context of the issue, but you better believe each made me want to come back for the third issue. All of this is back up by artist Murphy’s distinctive style.

This is shaping up to be one of the most interesting limited series of the year.

Story: Scott Snyder Art: Sean Murphy
Story: 8.5 Art: 8.75 Overall: 8.5 Recommendation: Buy

Interview: Scott Snyder and Sean Murphy

The Wake #2 CoverThis week see’s the release of The Wake #2, the latest issue by the incredible team of writer Scott Snyder and artist Sean Murphy, two creators at the top of their field. Vertigo hooked us up to spend some time chatting with these two talented individuals about their latest team up and series.

The Wake began as an idea a few years ago. Snyder had been fascinated by the mythology, folklore and legends that grew out of the sea and how much of the underwater landscape is still unexplored. As someone who loves horror, Snyder felt that this was one of the last worlds you can draw actual terror from, because it’s so unknown. So, with all of that he wanted to tell a story that tied together horror, mystery and a story about human evolution and the future of civilization. At a bar in Brooklyn he recruited Murphy and it took a few years before both their schedules allowed them to make it a reality.

Murphy having worked with Snyder before and having such a good time with their previous collaboration on American Vampire, “it sounded like a project I’d be in to.” Plus Murphy wanted to draw a story  underwater, working on details like scuba gear. It scratched “a few itches” that way. It also didn’t hurt that this would be a high profile comic.

Graphic Policy: The first issue deals a lot with marine biology, and involves the Department of Homeland Security. What research did you put in to look at those worlds?

 Scott Snyder: Being terrified of the water, I didn’t do any real world research like diving into the water. In terms of folklore and mythology and series about evolution and stuff like that, it was fun doing the research. It’s the type of stuff I like looking in to. For American Vampire I did a lot on history. We did do a fair amount, both of us. You need to do just enough to make it sound plausible, otherwise it becomes procrastination.

Sean Murphy: We both work a lot from real world stuff whenever we can to keep it ground. A lot of times, I find a photo I want to use I want to use in a script and throw it in a background. And a lot of times Scott will role with it.

GP: You’ve worked together before on American Vampire: Survival of the Fittest, is it easier the second time around?

Murphy: Yeah it’s a lot easier. The scripts are a bit more bare so I can fill stuff in. It’s definitely easier for me to draw.

Snyder: It’s super easy. I get worried. I hope (Sean) doesn’t mind I give him so much room. I just know you’ll do a better job drawing than I can describe it.

GP: Sean, you’ve written comics in the past. How does that affect the work dynamic between the two of you?

Murphy: With Scott, I make it clear, it’s his story, he’s the writer. I’m happy to lend an idea, but in the end, he’s the one that decides. And leaves me to make the artistic decision. That being said, there is a lot of crossover in he’ll suggest what to draw and I’ll suggest some plot. But it’s rare when one of us suggests something that doesn’t make it in.

Snyder: It’s like having a co-writer on the book, which is a dream for me. I love so much on what he offers on story. There’s a lot in there I think people give me credit for that he came up with story-wise. So, he’s a brilliant story teller visually or just as a writer, so… I have the easiest job. He does the heavy lifting on both ends.

GP: Sean, does being a writer help you as an artist? Does it give you some advantage or angle as an artist?

Murphy: Drawing comics, doing a whole comic yourself it’s stages 1 through 10. Drawing it is stages 5 through 10. For me, going back to projects or seeds, it’s helped me out with story telling or plot lines in the end.

GP: In the first issue, you look at the past, present and future which is a popular device in science fiction. Scott, what drew you to integrating that in the story?

Snyder: Well, I debated it for a while… whether I wanted to show what’s coming in the story early on. Sean and I talked about it a lot, just because a part of it, the risk is, you still want it to be exciting. Teasing it, you get a sense of the bulk of the story. What it boils down to, I wanted people to know that this is a story that has a lot of fun and familiar tropes. Tropes that I love. When I find them in a story, I know I’m going to enjoy it when they’re done differently. Like a team being brought together to investigate something mysterious. Those kinds of storytelling techniques, it was really important for me in the book, that as fun and familiar, and as sort of classic some of those tropes are, it’s something completely different than something I’ve tried to do in a book. It has a different depth and scope than anything I’ve worked on. It’s definitely the most ambitious in terms of the storytelling and where it’s going to go and the structure. And also the thinking behind it is something I want it to be clear from the beginning that it’s not just a horror story. That it’s not just about these people trapped with a creature at the bottom of the ocean. The consequences of that story, the implications of that story, will have very far reaching elements not just in thought, but also conceptually. It’s not just about, to me…. I don’t want to give away what it’s about, even with the theme. Because that telegraphs where we’re going. But what I will say is, it’s about things that matter to me and questions, deeply that I find pretty haunting in general. It’s a personal story above everything. I wanted it to be clear in the first issue that it’s an ambitious comic in its plotting, but also the exploration of its topics.

GP: Our readers felt that the comic had a great vibe from the 80s/90s Vertigo era. They wanted to know if this a style you wanted to go for, or did it just happen?

Snyder: Part of what we were trying to do with the book, was sort of announce this is part of the new direction for Vertigo. It’s supposed to be a space for creative delivery and I think that notion is seen in that we’re trying to a book with with opening pages unlike anything we’ve done before. That being said, the comics people are thinking of from Y: The Last Man to 100 Bullets, those are series that are in my DNA and got me wanting to write in the first place. So I take that as a huge compliment. It’s a great honor to mentioned with them.

Murphy: I think the reason people think this is an 80s style story, it might be also the coloring as well. The color is more of this water color looking. If you look at the comics from the 80s, they were painted in this way. I think, that’s probably why people are thinking that. When I did Punk Rock Jesus, I was thinking of 90s stuff, so maybe there’s a way in that I draw that sort of reminds people of that which is fine, because I’m a big fan of that stuff.

GP: The other question our readers want to know is how this series works in the new Vertigo?

Snyder: Yeah! Being friends with the folks at Vertigo, the creators and the editors, we’re lucky enough to see what’s coming out soon, Collider, Brother Lono, and a couple of others. The initiative that I think Vertigo is both try to allow creators to do books that are visionary and fearless and defy expectations in a lot of ways. That’s what attracted us to do it in Vertigo. We trust the editorial, story wise, and we’ve been taken good care of and on top of that, it’s exciting to be part of this drive to rebrand or drive attention to the fact that Vertigo is trying to be liberating.

GP: Who do you think The Wake is for?

Snyder: Definitely fans of fans of horror stories like The Thing and Aliens or deep sea exploration like The Abyss. The thing is, that’s what it looks like on the surface, but it’s hard to point to something with a similar storytelling structure or story ambition just because, you’ll see, when you get to the middle of the series, it gets to a different sort of mood with the storytelling. And that’s what I think Sean and I are both really excited about. It is horror and sci-fi but it’s also an adventure story, there’s a hint of that in the opening page. It’s different than anything else we’ve tried.

GP: Thanks so much!

Synder: Thank you guys at Graphic Policy. You’ve always been really supportive, so I want to thank you and your fans and readers for that.

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It was new comic day yesterday with lots of new releases! What’d everyone get?

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Kotaku – Little Girls Are Still Better Than You At Designing Superheroes – Yes they are.

The Beat – Frank Cho banned from Facebook AGAIN – Doh.

 

Around the Tubes Reviews

Comic Vine – Daredevil #27

Comic Vine – Justice League #21

Comic Vine – Red Lanterns #21

Comic Vine – Talon #9

Comic Vine – Ultimate Comics X-Men #28

Comic Vine – The Wake #2

Picks of the Week: Lazarus #1 and 9 other Choices

lazarus01_coverIn a dystopian near-future, government is a quaint concept, resources are coveted, and possession is 100% of the law. A handful of Families rule, jealously guarding what they have and exploiting the Waste who struggle to survive in their domains. Forever Carlyle defends her family’s holdings through deception and force as their protector, their Lazarus. Shot dead defending the family home, Forever’s day goes downhill from there.

That description alone would get me interested in Lazarus, the series that debuts this week from Image Comics. The fact that Greg Rucka writing it cements it as my most anticipated comic for the week. Rucka continuously shows off his skills and mastery of storytelling. The man is easily one of the best writers in the comic industry.

Expect this first issue to sell out.

Here’s the other picks in alphabetical order.

  • Atomic Robo: Savage Sword of Dr. Dinosaur #1 – Atomic Robo is one of the most entertaining all-ages comics out there. It’s Indiana Jones with a robot!
  • Batman/Superman #1 – Um, how can this not be on the list. Jae Lee’s art alone makes it a pick.
  • Hoax Hunters: Case Files #1 – More fun solving mysteries in this entertaining series that mixes Ghost Hunters and Mythbusters.
  • Larfleeze #1 – I’m crossing my fingers this isn’t a one note series like Red Lanterns and wonder how many times “mine” will be said.
  • The Massive #13 – One of the best comics on the market!
  • Mind MGMT #12 – One of the other best comics on the market!
  • Mouse Guard: Legend of the Guard Vol. 2 #1 – The Archaia anthology returns with more awesome tales also great for all-ages.
  • The Wake #2 – Scott Snyder and Sean Murphy = hells yes!
  • Wolverine and the X-Men #32 – The series found its groove again with the last issue. The Hellfire Saga continues!
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