Tag Archives: modiphius entertainment

GAMA Expo 2025: Modiphius unveils Hardwar, a fast-paced 6mm scale tactical sci-fi miniatures game

Hardwar

Modiphius Entertainment has announced the upcoming launch of Hardwar at this year’s GAMA Expo. Following the acquisition of Strato Minis Studio last June, Modiphius will be launching a retail-friendly Kickstarter for the Hardwar miniatures game this summer. Hardwar is a 6mm scale miniatures range and game set in the turn of the twenty-second century with fast-paced tactical rules and a hard sci-fi setting covering armour, mechs and aircraft.

In Hardwar, players take on a variety of roles from leading a private security company, commanding corporate forces, a revolutionary rabble, or a marshal protecting farmsteads. They will have access to a range of factions using pre-built units or can create rules for their favourite models with the simple construction system. The game has straightforward rules allowing a mix of classic armoured warfare, with mechs, spacecraft, exotic experimental weapons, cybernetics, sentient combat swarms and ECM.

Players can preview the game at AdeptiCon next month, with a Kickstarter coming this summer for the hardcover core rulebook, fully revised and updated and the first two of seven factions, the Syndicate Taskforce and Consortium Security Squadron, along with further expansions.

Originally developed by Strato Minis of Poland, with rules by Krzysztof Raczynski, Rafal Zerych, and Robey Jenkins, Strato Minis Studio was acquired by Modiphius Entertainment in 2024, to completely re-launch the game to an international market in 2025. The Hardwar rulebook has been fully edited and re-laid out in a table-friendly digest-size format and will feature the “Extended Hardware” and “No Heroes” content previously only available in PDF. The starter sets have all been re-mastered to provide crisper details truer to the original sculpts and painted by Callum France and Rosie Williams, the painting team at Modiphius.

Fallout: Royal Flush is coming later 2025 and Fallout gets a solo TTRPG game, Lone Wanderer

Fallout TTRPG

Publisher of tabletop roleplaying games, wargames and board games, Modiphius Entertainment has shared that the previously announced campaign book for the popular tabletop roleplaying game for Bethesda’s Fallout, Royal Flush will now be released in Q4 2025.

Royal Flush takes players back to New Vegas and the Mojave Wasteland, where they will discover and attempt to dismantle a plot to bring war back to the West. Starting in New Reno—as all good stories do—by finding a body in a ditch, the players will deal with the criminal underbelly of the city, hired to find out what happened, and investigating the sudden boom in military grade firearms suddenly in the hands of the least likely, and most bloodthirsty, groups in the area. With so many bullets available, old tensions begin to rise, and it is only a matter of time before that much firepower causes the entire Mojave to explode, unless someone does something about it. The campaign book will give players the opportunity to visit New Vegas and explore a new region of the Mojave.

The publisher has also announced that a solo roleplaying title is in development under the name Lone Wanderer. Based on Bethesda’s hugely successful Fallout series, it will use a similar format to the popular Modiphius game, Star Trek Adventures’ Captain’s Log, allowing players to record their adventures and play an RPG in the wasteland without the need for a gamemaster.

Lone Wanderer will be based on the 2d20 System, and will procedurally generate a story for players that allows them to explore the wasteland as their character emerges from a Vault-Tec vault, immersing them in the post-atomic United States without a group or GM. Players will also be able to play as a number of other Fallout characters, like survivors, ghouls, super mutants, and robots.  The solo edition is due to be released in 2026.

Modiphius also has plans to develop and publish sourcebooks for the tabletop RPG that delve further into the history and geography of the different discrete areas of the wasteland, from New California and the Mojave, to the Capital Wasteland, the Commonwealth, and the Appalachian Wasteland.

The Elder Scrolls: Call To Arms Tabletop Game Range Coming to 3D Print-At-Home and 3D Print-On-Demand

The Elder Scrolls: Call to Arms

Modiphius Entertainment has announced that the complete The Elder Scrolls: Call to Arms range will be available as digital 3D print-at-home and print-on-demand releases along with support of core products in retail.

The Elder Scrolls Call To Arms was the first licensed 3D print-at-home tabletop range and its success has proven the 3D print market has grown to become a significant opportunity for major brands. With the success of the initial trials, the entire four Chapters of the product line will be re-released as pre-supported STL print-at-home sets and print-on-demand through MyMiniFactory.com.

The first FronTier campaign launches on 5th March 2025 here – for following the campaign, people will be able to get a free Dragonpriest model to print at home and join a painting competition. The competition will offer prizes for the best painted Dragonpriest, including Modiphius vouchers for Fallout and Elder Scrolls-related minis, a 3D printer and Two Thin Coats paints.

The range will continue to be supported in retail with the new Two Player Starter Set launched last year, alongside all of the best-selling physical sets from the entire four Chapters of releases. To further support the community, the core rulebook has been fully updated, streamlined and updated errata. This will be available for free in print and PDF from the Modiphius webstore.

Modiphius is launching the range with a FronTier campaign on the huge 3D print marketplace MyMiniFactory in March, which will include a bundle of the rest of the previously unreleased Chapter 1 sets alongside add-ons of existing core sets and terrain, allowing players to pick up a great starting offer. There will be a FronTier campaign every 6 months, offering the next Chapter and supporting Add-ons from previous releases.

With the recent release of the Tales of Tamriel PDF, Modiphius has added settlement building and warband progression to the game. Chapter 5 miniatures are due to be released alongside their rules later in the schedule as part of the FronTier campaigns.

Paranoia – The Uncooperative Board Game Now Available for Pre-Order

Paranoia

SECURITY CLEARANCE: INFRARED – CLEARED FOR ALL CITIZENS

Attention Citizen: Welcome to Alpha Complex, the perfect (and in no way dystopian) city run by the benevolent and infallible Computer!

Paranoia – The Uncooperative Board Game is now available for pre-order for £40 / $50 from Modiphius Entertainment. A highly replayable game of sci-fi slapstick one-upmanship for 2-6 players, Paranoia: The Uncooperative Board Game will leave players in stitches – both figuratively and literally! The game will be released in early 2025.

Paranoia – The Uncooperative Board Game tasks players (The Computer’s most elite/expendable agents) with completing missions by sneaking, snitching, and scheming to earn the highest Clearance Level. Shoot trouble in the face and/or other life-critical body parts with an array of perfectly un/stable and not prone to exploding equipment. Players must complete tasks and step over the smoking boots of traitors/loved ones on their way to the top Clearance Level – Ultraviolet!

Paranoia: The Uncooperative Board Game includes:

  • 30 Alpha Complex Modular Map Tiles
  • 195 Cards
  • 93 Tokens
  • 6 Troubleshooter Standees
  • 1 Clearance Tracker
  • 1 Rulebook

The Computer is your friend! Trust the Computer!

Paranoia was originally designed and written by Greg Costikyan, Dan Gelber, and Eric Goldberg, first published in 1984, is a dystopian science-fiction tabletop role-playing game.

STAY ALERT! TRUST NO ONE! KEEP YOUR LASER HANDY!

Tabletop Roleplaying Game For Terry Pratchett’s Discworld Coming to Kickstarter Next Month

Discworld: Adventures in Ankh-Morpork

Modiphius Entertainment Ltd. has announced that its Kickstarter campaign for the TTRPG Discworld: Adventures in Ankh-Morpork will launch on 15th October 2024. Fans can be notified when the Kickstarter launches by signing up here.

Modiphius recently announced that it had secured the rights to produce the first new roleplaying game for Terry Pratchett’s internationally bestselling Discworld series in over 20 years. After negotiating an agreement with the estate of the late Sir Terry, Modiphius looks to publish tabletop games that honor the humor, satire, and darkly entertaining fantasy series.

With this year marking the 40th anniversary of the release of The Colour of Magic, Modiphius’ roleplaying game will be the first RPG for Discworld since 1998, when Steve Jackson Games published a sourcebook using its GURPS rules.

Those who are signed up to the Modiphius Discworld mailing list will have an exclusive preview of the Quickstart rules 24 hours earlier than the rest of the public, when it previews later this month.

Modiphius reveals Paranoia – The Uncooperative Board Game

Paranoia: The Uncooperative Board Game

SECURITY CLEARANCE: INFRARED – CLEARED FOR ALL CITIZENS

Attention Citizen: Welcome to Alpha Complex, the perfect (and in no way dystopian) city run by the benevolent and infallible Computer!

To celebrate the 40th anniversary of Paranoia, Modiphius has announced that it will be releasing a highly replayable game of sci-fi slapstick one-upmanship for 2-6 players. Paranoia: The Uncooperative Board Game will leave you and your friends in stitches – both figuratively and literally! The game will be released through retail distribution later this year.

THE COMPUTER IS YOUR FRIEND! TRUST THE COMPUTER!

Welcome Troubleshooters! You are among The Computer’s most elite (expendable) agents tasked with carrying out its completely insane demands. Prove your loyalty! Complete missions for The Computer (by sneaking and snitching and scheming) to earn the highest Clearance Level! Rest assured, your clone will absolutely not die in spectacularly horrible ways. In the unlikely event of their premature demise, your next clone will do better! Probably!

Shoot trouble in the face and/or other life-critical body parts with an array of perfectly (un)stable and not-prone-to-exploding equipment! Watch out for Troubleshooters using treasonous mutant powers and advancing the agendas of seditious secret societies! Report the treasonous activities of your friends! (Before they report yours!). Remember: The Computer is your friend. Trust The Computer…

FUN IS MANDATORY. FAILURE TO HAVE FUN IS TREASON. TREASON IS PUNISHABLE BY SUMMARY EXECUTION!

Paranoia was created by Dan Gelber, Greg Costikyan and Eric Goldberg and first published in 1984.

STAY ALERT! TRUST NO ONE! KEEP YOUR LASER HANDY!

Modiphius announces a Star Trek: Lower Decks Card Game

Star Trek: Lower Decks - Buffer Time: The Card Game

Publisher of tabletop RPGs, wargames and board games, Modiphius Entertainment has announced it will publish a card game based on Star Trek: Lower Decks this year.

In this push-your-luck, low-stakes card game, 2-6 players must work together to complete their menial assignments while also making time for some well-earned rest and relaxation. Can the lower deckers squeeze enough buffer time into their duty rotation before the bridge crew figures out what’s going on?

This pick-up-and-play game will give both die-hard Star Trek fans and casual party game fans an easy way to enjoy the humor of Star Trek: Lower Decks, which will be available for £16 / $20.

Star Trek: Lower Decks – Buffer Time: The Card Game will join Modiphius’ collection of Star Trek gaming titles, as the publisher continues to enjoy a strong licensing relationship with Paramount Consumer Products.

Star Trek: Lower Decks – Buffer Time: The Card Game will be released later in 2024 through Asmodee.

Modiphius takes us to Gerry Anderson’s Space: 1999 with a new TTRPG later this year

Space: 1999 The Roleplaying Game

Publisher of tabletop RPGs, wargames, and board games, Modiphius Entertainment has announced that it will partner with Anderson Entertainment to produce a tabletop roleplaying game based on the successful 70’s sci-fi TV show, Space: 1999.

Space: 1999 was the second major live action science fiction series created by Gerry and Sylvia Anderson after UFO. It debuted in 1975 and ran for 24 episodes over two seasons and was widely broadcast around the World. The show offered a vision of humanity in the ‘far future’ of the year 1999. In the series, the moon is blasted out of Earth’s orbit after an accidental explosion and flung into deep space, the crew of Moonbase Alpha are left to face many challenges humanity is not yet ready for.

Utilising Modiphius’ award-winning 2d20 system, the tabletop RPG is set in 1999 as humanity is poised to take its first steps into the universe. ‘Moonbase Alpha’ has been in development since 1989 and after several expansions covers four kilometres, with numerous sub levels under the moon’s surface and some of the surface buildings rising as high as three storeys. Players can choose to be an adventurous pilot, a stalwart security guard, a bold commander, an audacious medic or any one of the 311 inhabitants of the base. Whatever you choose, each mission puts the future of Moonbase Alpha in your hands. What will you do to rise to the challenge on the frontier of space?

Modiphius and Anderson will be working together to produce a core book for Space: 1999 which will offer a simplified introduction to the 2d20 system, making it suitable for both beginners and seasoned TTRPG-ers. Players can also pick up a copy of Space: 1999 Moonbase Alpha Technical Operations Manual from The Gerry Anderson store, which will act as a companion product and serve as a complete guide to the world of Space: 1999.

Modiphius Launches Five Parsecs from Home: Tactics Tabletop Game

Five Parsecs from Home: Tactics

Modiphius Entertainment has announced the pre-order for a stand-alone scenario-driven variation of the popular Five Parsecs from Home tabletop game, Five Parsecs from Home: Tactics.

The new variation takes adventure wargaming from starports and back alleys to the battlefields of Unified Space. This scenario-focused version of Five Parsecs from Home is all about creativity, where players can make their own scenarios for the troops they choose.

The new game can be played solo or with friends, in single games or campaigns, with or without a Game Master. It also allows players to take Five Parsecs beyond small skirmishes to multi-unit battles: big tanks, big monsters, big events, and platoons of troops slugging it out. It features an array of troops, characters, creatures, and situations and is packed with random tables to keep players facing the unexpected.

Five Parsecs from Home: Tactics is also a stand-alone game, yet fully compatible with the original 5PFH game, with rules for transferring characters and events between the systems.

Players can choose from multiple game modes including campaign gaming, pick-up play, solo gaming or combined games, which involves blending these options.

Modiphius Entertainment acquires Strato Minis Studio and Mech Wargame Hardwar

Modiphius Entertainment has announced that it has acquired Strato Minis Studio including the complete Hardwar, Retrobots, and Stratoyager game and miniature lines from their international creators.

The acquisition includes Hardwar – a 6mm scale miniatures range and game set in the turn of the twenty-second century with fast-paced tactical rules and a hard sci-fi setting covering armour, mechs, air and seacraft in both 6mm and other scales, and Stratoyager – the game of space fighter combat.

The Hardwar line will be released in waves, starting with a reprint of the core rulebook that will include the previous content from the Extended Hardware and No Heroes PDFs. This will be followed by a selection of Starter Sets, with the aim of getting new people playing in the universe and building anticipation for the future of Hardwar.

Hardwar is a hard sci-fi setting that uses an innovative system to recreate fast-paced tactical combat between mechs, armour and air forces. It features straightforward rules allowing a mix of classic armoured warfare, with mechs, spacecraft, exotic experimental weapons, cybernetics, sentient combat swarms and ECM.

In Hardwar, players can immerse themselves in a variety of roles, from starting a private security company or becoming a corporate commander delivering shareholders’ demands to leading a revolutionary force, being a small-time dictator or a noble wasteland marshal charged with protecting farmsteads.

Modiphius will produce a quickstart PDF, which will allow people to try Hardwar for free. The publisher will also be developing a solo/co-op game to let you play a procedurally generated campaign with a growing armoured force.

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