Tag Archives: leonardo paciarotti

Review: Oberon Vol. 1 The King of Lies

Lord Oberon is a former king, betrayed by his people. He seeks out a child who may be the key to a prophecy and help him reclaim his throne.

Oberon Vol. 1 The King of Lies collects issues #1-5.

Story: Ryan Parrott
Art: Milos Slavkovic
Color: Leonardo Paciarotti
Letterer: Charles Pritchett

Get your copy in comic shops now in bookstores now! To find a comic shop near you, visit http://www.comicshoplocator.com or call 1-888-comicbook or digitally and online with the links below.

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AfterShock provided Graphic Policy with a FREE copy for review
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Zenescope Announces a Conspiracy Sequel from the Goldbergs’ Hans Rodionoff and Adam F Goldberg

Conspiracy

Zenescope Entertainment may be known primarily for its various reinventions of fairy tales and fables, but the company has churned out dozens of horror and sci-fi titles over the years starting as far back as 2006 when it released a terrifying prequel series to the hit film, Se7en.

Last year, veteran comic book and screenwriter, Hans Rodionoff, worked with Zenescope’s creative team of Ralph Tedesco, Joe Brusha, and Dave Franchini to develop and write Conspiracy. A five-issue science fiction thriller that dives head-on into various Illuminati conspiracy theories as seen through the eyes of a couple who finds themselves pulled down a rabbit hole filled with shocking twists and turns.

Rodionoff returns to pen volume two, entitled Conspiracy: Aliens, and this time he brought longtime friend and collaborator, Adam F Goldberg, along for the ride. Goldberg is of course known for creating the massive hit TV series The Goldbergs and ABC’s new hit series Schooled

Written by Hans Rodionoff and Adam F Goldberg with artwork by Allan Otero and Leonardo Paciarotti, Conspiracy Volume 2 will follow a similar structure to the first series as each of the five oversized issues will contain stand-alone stories while weaving in a connecting story. The series will delve into various alien conspiracy theories all starting with the infamous Area 51.

Each issue of Conspiracy: Aliens contains 26 pages of story and hits shelves on February 26th. Comic book retailers can utilize Diamond’s FOC program to increase orders for the upcoming series on or before February 3rd.

Hardcore Gets Reloaded from Brandon Thomas, Francis Portela, and Leonardo Paciarotti this December

Image and Skybound Entertainment has announced a new action-packed, five-issue miniseries Hardcore: Reloaded—by writer Brandon Thomas, artist Francis Portela, and Leonardo Paciarotti—launching this December. It will showcase cover artwork by Nic Klein. The comic features lettering by Thomas Mauer and edited by Jon Moisan.

Hardcore returns with more bullets than John Wick! Agent Drake once used the Hardcore tech to take control of human drones to protect our nation… but now, that tech is out in the wild. And the only one who can help him put the genie back in the bottle is his greatest enemy.

The original run of Hardcore—upon which this new miniseries builds—was the brainchild of comics legends Robert Kirkman and Marc Silvestri.

Hardcore: Reloaded #1 (Diamond Code OCT190046) will be available at comic book shops on Wednesday, December 18 with final order cuttoff on November 4.

Hardcore: Reloaded #1

Preview: Volition #6

VOLITION #6

Writer: Ryan Parrott
Artist: Marco Itri
Colorist: Leonardo Paciarotti
Letterer: Marshall Dillon
Cover Artist: Marco Itri
$3.99 / 32 pages / color / on sale 06.05.19

With our heroes divided, Hale-19 must seek help from the most unlikely of sources as Amber-7T learns the dark secret behind the origins of RUST. Hope may be found, but lives will be lost in the climax of AfterShock’s futuristic robot buddy comedy.

From writer Ryan Parrott (Mighty Morphin Power Rangers, Star Trek, Batman: The Gates of Gotham) and new artist sensation Marco Itri, witness the birth of Artificial Intelligence in AfterShock’s bold sci-fi adventure series.

VOLITION #6

Review: Incursion #4

Incursion #4

In Incursion #4, it’s time for the boss battle: Eternal Warrior vs. Imperatrix Virago! Young Tama’s life hangs in the balance during this otherworldly battle. Will she survive, or will the Earth need to choose a new Geomancer? It’s the epic conclusion of Valiant‘s miniseries.

My first question when starting this comic was whether it would be as good as the previous issues. A series that has, for my money* has been one of the best things Valiant have published in awhile.

Incursion is about an alien ivader Imperatrix Virago. She’s a being who extends her life span by devouring the life energy of planets and uses reanimated corpses as her armies. She has fatally poisoned Tama, the Geomancer – the voice of the Earth; and the Eternal Warrior’s quest to save the Tama, and consequently the world.

But there’s a lot more to it than that; Incursion isn’t just a battle to save Tama’s life; it’s also a story about saving two souls. It’s a story about an immortal guardian and his mortal charge. But it’s also story about family.

The finale of this series gives us three or four stunning set pieces. Each had me at the edge of my seat for most of the twenty odd pages of the comic. It’s capped off with an epilogue that serves to tie up the story. It also sets the stage for Gilad Anni-Padda and the Earth going forward. In other words, Incursion #4 is one of the best concluding chapters to a miniseries that I have read from any publisher in some time; delivering on and frequently exceeding expectations in both the writing and art.

Andy Diggle and Alex Paknadel  have crafted a wonderful story that will likely end up among my top five Valiant stories once I’ve given it some time to soak my brain after the third of fourth reading. The relationships between the protagonists, the oddly tender moments from Gilad and the line that had me grinning early in the comic that opened with “I’m Gilad…” were like the sprinkles on a chocolate strawberry. But that’s not to say that there isn’t any action here; as one would expect from the finale of any story featuring such brutal combat as Incursion, there are several great fight sequences within the comic.

The art, and the fight choreography, once again is phenomenal. Doug Braithwaite must be one of the most consistently brilliant artists in comics; his near photo-realistic facial expressions add a level of emotional understanding that you instinctively grasp; Braithwaite’s work means that Diggle and Paknadel don’t need to spoon feed you the story, which means that the words they use have a greater impact because of the lack of over saturation.

Incursion #4 rounds out a fantastic four issue series, one that keeps the stakes high in regarding the consequences of Gilad’s failure, but never once feels as though he has any choice but to act (almost) alone. I thoroughly enjoyed this story, and hope that we get to experience the next step on the Eternal Warrior and the Geomancer’s journey very soon.

Story: Andy Diggle and Alex Paknadel Art: Doug Braithwaite
Colours: Diego Rodriguez and Leonardo Paciarotti
Letters: Marshal Dillon 
Story: 9.5 Art: 9.5 Overall: 9.5 Recommendation: Buy

Valiant provided Graphic Policy with a FREE copy for review

*because despite getting access to the review pdfs I will still buy then floppies.

Exclusive Preview: Volition #6

VOLITION #6

Writer: Ryan Parrott
Artist: Marco Itri
Colorist: Leonardo Paciarotti
Letterer: Marshall Dillon
Cover Artist: Marco Itri
$3.99 / 32 pages / color / on sale 06.05.19

With our heroes divided, Hale-19 must seek help from the most unlikely of sources as Amber-7T learns the dark secret behind the origins of RUST. Hope may be found, but lives will be lost in the climax of AfterShock’s futuristic robot buddy comedy.

From writer Ryan Parrott (Mighty Morphin Power Rangers, Star Trek, Batman: The Gates of Gotham) and new artist sensation Marco Itri, witness the birth of Artificial Intelligence in AfterShock’s bold sci-fi adventure series.

VOLITION #6

Exclusive Preview: Volition #5

VOLITION #5

Writer: Ryan Parrott
Artist: Marco Itri
Colorist: Leonardo Paciarotti
Letterer: Marshall Dillon
Cover Artist: TBD
$3.99 / 32 pages / color / on sale 05.01.19

With their quest seemingly drawing to a close, Hale-19 and Amber-7T are suddenly pulled in dangerous opposite directions. One comes face to face with their past, the other with a dark potential future. Questions will be answered as we move ever closer to the truth at the heart of this sci-fi epic.

From writer Ryan Parrott (Mighty Morphin Power Rangers, Star Trek, Batman: The Gates of Gotham) and new artist sensation Marco Itri (Teenage Mutant Ninja Turtles, Grimm Fairy Tales), witness the true birth of Artificial Intelligence in AfterShock’s bold new sci-fi adventure series.

VOLITION #5

We Talk About the Grimm Fairy Tales 10th Anniversary Special with Leonardo Paciarotti

With over 60 issues already credited to his name, Leonardo Paciarotti could be considered to already be a comic book veteran.  Although he works for a variety of companies his focus has primarily been for Zenescope, and he joined us to talk a bit about Britney Waters and how to get the colors right inside a comic book.

red006Graphic Policy: We don’t often get to talk to colorists so this is pretty fun.  When we think about the great writers and illustrators several names come up, but are there legends of the coloring world that the random comic fan wouldn’t even know about?

Leonardo Paciarotti: For me it is a pleasure to accept this interview. Here we go!

Of course, yes. There are many legends of color in the comic which I follow in particular. Great colorists, from which I learned a lot would be; Dave Stewart (Conan), Laura Martin (Before Watchmen Dr. Manhattan), Giulia Brusco (Scalped) or the incredible Brad Anderson (Batman: Earth One). Other favorites that I follow closely are Tomeu Morey (very realistic, for me, the best), Marte Gracia (very spectacular, very showy) and Justin Ponsor.

I guess there are a lot more, but these are my favorite, and my recommendation.

GP:  Of course you also illustrate as well as to color, so are there any artists who stand out as having influenced either your style or your desire to be an artist?

LP:  Sure, besides being a colorist, I also draw. I am currently inking a collection in another publisher. Besides, I’m always drawing (since I was a child). Artists who influenced me could be; Gil Elvgren, Jack Vettriano, Alphonse Mucha, Drew Struzan, Joaquin Sorolla and of course, Norman Rockwell.

They are all fully pictorial in his style, and that’s what I try to represent in my coloring.

GP:  It strikes me as interesting that so many artists probably got into the medium through a love of superhero or related genres, but then end up for instance in burgeoning areas like with Zenescope and fairy tales.  Did you ever think that you would be so tied to one specific genre?  And how do you like working in stories focused around fairy tales?

red007LP:  I started on Zenescope but I also really like superheroes.  I worked on Batman two years ago at DC Comics and it was also a great experience. Currently in Wonderland or Grimm Fairy Tales, I feel great.

Actually, I’m always experimenting some variation on the technique of applying color to improve. I’m still in search a technique that identifies me 100%.

GP:  Are there challenges to coloring fairy tale stories in particular? And you have have a favorite fairy tale from your childhood that you have worked on or that you would like to work on?

LP:  Each issue is a challenge for me (sorry), EACH PAGE is a challenge for me!. I always try to improve my technique, always.

If I had to choose, I would like to work on Peter Pan and Cinderella (my favorite Fairy Tales from my childhood).

GP:  You have also worked on Wonderland, Grimm Fairy Tale’s realm of madness.  Are there extra challenges for coloring such an environment?

LP:  I think this question is answered with the answer above :)

If I had to add something more, would be that I love explosions, hahaha! Every time I have to color a explosion is a challenge to make it more “BOOOM” than the previous (dirt, fire, flying particles, dust, wind, etc.). Quite a challenge. XD

GP:  What is the process that you go through when you color an issue?

LP:  Usually I read the script first. After, I will look for all of the necessary references (or ask my editors).

Always, I work by scenes. For example, if there is a fighting, and if that fighting lasts 4 pages then I will work on those 4 pages at the same time, to keep the color narrative. The first step if the backgrounds. The environment, on top of the background, is what will give light and shade to the characters. It’s not the same for instance to paint a sunrise on the beach or to paint a dark cave. The light will influence differences in any character.

After, I will color the characters, the clothing, armor, etc, first, and last the hair, skin and faces.

Usually I do not limit myself in color palettes, but I have some colors assigned to hair, clothing, or items that should always have the same colors. Now I change the colors with the colors “bg/ambiance”. For example, if a person who is blonde, will not have the same hair color value and saturation at 1 a.m., that at 1 p.m. All this varies with walking.

red003GP:  It sometimes seems that certain panels are more alive with colors than others.  Is this a conscious decision to highlight certain scenes, or does it just evolve with the story telling?

LP:  Everything I do is always done consciously. Surely, if any action that needs to be highlighted, on the same page, I will highlight it by saturating the colors, creating an edge around the characters, or using complementary colors if it’s necessary.

Always, of course, keeping the story telling flowing.

GP:  In the case of Red Riding Hood/Britney Waters it would seem that by default that you are stuck using a lot of reds in the issue.  In a case like that does it become hard to sort out all of the different hues?  And is a character or group of character that is dependent on one color therefore harder to handle?

LP:  It could be a difficult task if you do not take control of all colors. I refer to a color file that I created, for the issue. Therefore, it is not a problem, it is about have a good organization.

For example, if they had 10 people in the same scene, and those 10 people were dressed in red, and were in a group, I’d take care of assigning a different red tone to each character.

If the characters were dressed in red and wearing the same clothes, there are other ways to separate them, like saturation and values, as I said earlier. (Even painting the ink line).

In the end, everything is a challenge, and I really enjoy it.

Best greetings, and thank you very much for the interview.  :)

Preview: The White Queen #1

The White Queen #1

(Mini-series) LAUNCH
Story by Joe Brusha, Ralph Tedesco, Troy Brownfield
Written by Troy Brownfield
Art by Luca Claretti
Colors by Leonardo Paciarotti
Letters by Charles Pritchett
Edited by Nicole Glade
Price: $3.99
Release Date:  2/4/15

This story takes place between the events of Wonderland: Age of Darkness and Wonderland #26. From the amazing creative team from Grimm Fairy Tales vs Wonderland.

The Age of Darkness has descended and the four mystical realms surrounding Earth have since merged.  Calie Liddle, Wonderland’s White Queen, becomes a pawn in the Dark Queen’s ultimate plan.  Though she opposes those plans, Calie must do the Dark Queen’s bidding….if she wants her daughter’s life spared.

Wonderland enters the Age of Darkness!!

WhiteQueen_AOD_01_cover A

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