Tag Archives: scott m. gimple

Discover the Secrets of Alexandria in this New Look Inside The Art of AMC’s The Walking Dead Universe

AMC NetworksSkybound Entertainment, and Image Comics have unveiled an all-new look inside The Art of AMC’s The Walking Dead Universe, the upcoming hardcover going behind-the-scenes of all three of AMC’s landmark The Walking Dead TV series, featuring an in-depth look at the iconic town of Alexandria, top secret details on the evolution of Merle Dixon, never-before-seen concept art from The Walking Dead: World Beyond, and more.

The Art of AMC’s The Walking Dead Universe is available at comic shops on October 20, 2021 and everywhere books are sold on October 26, 2021, featuring an in-depth compilation of behind-the-scenes pre-production and production art from AMC’s three iconic TWD series—The Walking Dead, Fear the Walking Dead and The Walking Dead: World Beyond. Plus, fans will discover never-before-seen original sketches, concept art, storyboards, special product illustrations, and more from the shows inspired by Robert Kirkman’s comic book turned pop culture phenomenon.

Marking AMC Networks’ first venture into book publishing, The Art of AMC’s The Walking Dead Universe, from writer Matthew K. Manning and Creative Director John J. Hill, also features an introduction by Chief Content Officer of  The Walking Dead  Universe Scott M. Gimple and fun facts from creators and crew members on all three series.  

The Art of AMC’s The Walking Dead Universe standard edition can be pre-ordered right now everywhere books are sold, in both print and digital formats, along with TWDUShop.com. A special edition, featuring a new cover by superstars David Finch & Dave McCaig, can be exclusively pre-ordered at the Skybound Store. The AMC Networks Publishing Limited-Edition Exclusive featuring a new cover utilizing the three-circle symbol displayed throughout the shows by Yanick Paquette and Nathan Fairbairn is also available to pre-order here. 

Review: Die!Die!Die! #6

Die! Die! Die! #6

I read the first issue of this series and while I enjoyed it, it also felt like it was an over the top violent series whose violence is the draw. It was Bond mixed with Tarantino where it’s not enough to dispatch the enemy, it’s about how you do it. Does the head explode? What instrument do you use to stab?

Die!Die!Die #6 had an opportunity to bring in new readers in a week where there’s not much on the shelves and instead of a solid entry point, we’re delivered an issue deep into the story with a rather confusing plot and too many references not explained. Die!Die!Die #6 is for those already in the know and reading the series.

Robert Kirkman and Scott M. Gimple deliver an issue that’s an origin of sorts but has so many sidetracks it’s hard to stay focused an interested. Instead of just delivering on an origin, that’d be a draw, it meanders through the grand conspiracy that only really makes sense if you’ve read the previous five issues.

There is a lot that’s great here though and that’s what’s frustrating. Instead of just focusing on one or two aspects the issue packs too much in with too little explanation. We get the “origin” of the “Beatles kids” and that alone should have been the focus of the issue. But, we also get agents in the field and bits about political jockeying. There’s a bit too much and the comic comes off as unfocused.

The art by Chris Burnham with color by Nathan Fairbairn, and lettering by Rus Wooton is solid. There’s brothers involved, quadruplets actually, and each is given a style unto themselves to differentiate them. There’s the expected blood and gore and all together the art creates a stage that defies the violent and twisted content within. And that seems to be part of the point. It comes together as if classical music is played during a murder scene and the scene itself is rather calm and serene.

The issue is a fine one if you’ve been reading the series put it comes off a bit as a bit unfocused with the wrong lessons taken from Garth Ennis and Steve Dillon’s work. All violence and flash and little more. An issue that just told one or two aspects of everything covered within would have not just been more of a winner but also a better entry point, and hook, for a week when there’s so little on the shelf and higher chance folks will check the series out.

Story: Robert Kirkman, Scott M. Gimple Art: Chris Burnham
Color: Nathan Fairbairn Lettering Rus Wooton
Story: 6.0 Art: 7.5 Overall: 6.0 Recommendation: Pass

Image Comics provided Graphic Policy with a FREE copy for review

Review: Die!Die!Die!

Die!Die!Die! bills itself as a blood-soaked, no holds barred, action-packed, irreverent story. The series focuses on a world where evil people do evil stuff all the time. A secret cabal within the United States government influences world matters through targeted assassination. The world around us is manipulated right under our noses, mostly for the better… but sometimes for individual gain, and sometimes for the fun of it.

Written by Robert Kirkman and Scott M. Gimple, Die!Die!Die! feels like the creative team channeling Garth Ennis with over the top torture, blood, copious amounts of drugs, and some nudity. The story too feels very Ennis with a secret cabal sending out killers to… well kill.

The story itself is over the top and feels like a departure in a way from what I’d expect in the more character focused Kirkman series like The Walking Dead and Oblivion. That’s not the focus here, it’s clearly the action, and that’s not a bad thing.

The bloody action is presented by Chris Burnham with colors from Nathan Fairbairn and lettering from Rus Wooton. And boy is that bloody action presented. Things are over the top in an almost comedic fashion that turns it from gross to something almost mocking the genre in a way. The characters are interesting and action decent but again, like the writing, the art is a reminder of Ennis’ partnership with Steve Dillon, in particular their work on Preacher.

There’s a clear reader who will absolutely enjoy this debut issue, fans of Garth Ennis and Steve Dillon. There’s an over the top aspect of it all that desensitizes the violence in a way that makes it comedic. The comic was a surprise for fans and retailers and what’s inside too is surprising as it’s a departure from Kirkman’s other current series. If you like a little bit of ultraviolence to the point of borderline spoof, this is one to check out.

Story: Robert Kirkman, Scott M. Gimple Art: Chris Burnham
Color: Nathan Fairbairn Letterer: Rus Wooton
Story: 7.75 Art: 7.75 Overall: 7.75 Recommendation: Buy

Image Comics provided Graphic Policy with a FREE copy for review

Skybound Announces a Surprise Release with Die!Die!Die! Out Wednesday

In a shocking move, Image Comics and Skybound Entertainment dropped the first issue of an all-new series by comics titans Robert Kirkman, Scott M. Gimple, and Chris Burnham, with colors by Nathan Fairbairn and lettering by Rus Wooton, titled Die!Die!Die! which will be available for sale tomorrow.

Die!Die!Die! promises to be a blood-soaked, no holds barred, action-packed, irreverent story that fans won’t be able to rip their eyes from. We live in an evil world where evil people do evil stuff all the time and Die!Die!Die! lifts the veil on a secret cabal within the United States government that influences world matters through targeted assassination. The world around us is manipulated right under our noses, mostly for the better… but sometimes for individual gain, and sometimes for the fun of it.

So if you’re hurting people, somehow making the world worse than it already is, or even just standing in the way of something good happening… someone could right now be giving the order for you to… DIE!DIE!DIE!

Die!Die!Die! #1 is available in stores tomorrow. Don’t miss it!