Tag Archives: nintendo switch

Classic RPGs ‘Baldur’s Gate I & II,’ ‘Planescape: Torment’ & ‘Icewind Dale’ Out Now on Consoles

Skybound Games and Beamdog have announced that enhanced editions of several classic Dungeons & Dragons fantasy role-playing videogames – including Baldur’s Gate, the Baldur’s Gate: Siege of Dragonspear expansion, Baldur’s Gate IIPlanescape: Torment, and Icewind Dale – are now available on modern consoles for the very first time. Available globally, these boxed versions can be purchased at major retailers for $49.99 each on the PlayStation 4 computer entertainment system, Xbox One, and Nintendo Switch:

Baldur’s Gate: Enhanced Edition Pack: Celebrating the series’ 20th anniversary, the original Baldur’s Gate: Enhanced Edition and its sequel, Baldur’s Gate II: Enhanced Edition, return with all DLC and restored quest content, as well as the Baldur’s Gate: Siege of Dragonspear expansion, featuring new original content developed by Beamdog to bridge the two games.

Planescape: Torment: Enhanced Edition / Icewind Dale: Enhanced Edition: Two must-play games and all their DLC in one package – the chilling Icewind Dale: Enhanced Edition, plus its expansions, and the enhanced edition of 1999’s RPG of the Year, Planescape: Torment.

These titles are also now available for digital download on the PlayStation Store, Microsoft Xbox One Store, and Nintendo eShop.  

Tailored for a natural gameplay experience on consoles, these enhanced editions give longtime fans and newcomers alike the opportunity to play these critically acclaimed adventures from a golden age of RPGs in a whole new way. Beamdog has upgraded each title with support for high-resolution widescreen displays, controls optimized for console controllers, new content, new characters and classes, expanded character creation options, redesigns of the UI and UX, bug fixes, balance changes and more.

Skybound Games and Beamdog will also release fellow all-time classic RPG Neverwinter Nights: Enhanced Edition on consoles on Dec. 3, 2019. Neverwinter Nights: Enhanced Edition is available to pre-order now at major retailers and the Skybound Shop.

Video Game Review: Gris

I’ve had my eye on this one for a while. An artistic indie video game, Gris is billed as a story of a girl dealing with loss. The previews were absolutely captivating and the music just as enchanting. It was one of those “insta-buy” categories for me and it didn’t disappoint.


I am so happy that Gris exists. It stands out in a marketplace of competitive and repetitive gaming. That can, at times, become an echo chamber of a predictable status quo.


On a subliminal level, my journey with Gris, became a reflection of my own battles with anxiety. One of not having a voice to communicate my subjective experience adequately. Where one struggles to move forward in a landscape with shifting obstacles and labyrinthine paths. The journey hallmarked a gradual exploration, the building of confidence, and a triumphant reclamation of power and agency.


As Gris slowly traverses and conquers her world I could not help but realize how much coming to terms with challenges involve turning obstacles into stepping stones slowly, and methodically with patience and self-compassion. For example, there is a segment where these gestalt-like fragments coalesce into a giant Raven that becomes a mini-boss of sorts. In order to solve a puzzle of reaching a difficult plateau, you can use its windy scream, to elevate yourself to new heights and progress through the level. An intimidating fork in the road is suddenly transformed into a stroke of providence. There are many moments like this that punctuate the journey in Gris.


The game executes an intuitive gaming logic with no overt tutorials required. This refreshing and minimalistic design encourages the player to trust in themselves as the game’s suite of powerups slowly and intuitively opens up your world and your reach.  This provided at least in my opinion a strongly punctuated sense of exploration and ownership to me, throughout the gaming experience of Gris.

I would be remiss if I did not highlight the element of art. Gris starts out a dull grey. As the game progresses you unlock more colors that are added to the world. The watercolor backdrop creates a background. It captures more than the notion of life movement and agency returning. It creates one of the more memorable uses of art in video games I’ve seen. 

I finally finished this game a few days ago, and the emotional impact left on me was profound. Although going in I understood the general theme of loss, it was not exactly clear what the specific nature of this loss was throughout the journey. All the same, the game provides a clear conclusion. It gives the player an “oh” moment, that ties together some of the narrative and artistic flourishes hinted at and seeded throughout the game. (i.e. Weeping and broken statues)  The story’s end and the true nature of the protagonist’s loss is still cleverly subject to interpretation. However, it’s not hard to foresee multiple perspectives of Gris loss. Tthis is further compounded by the element of voice/singing that plays a central part in the game’s plot.

I have to admit the ending did make me cry, and I had to take a moment for myself as plot music, and art all intersected to drive a moving end. It was beautiful, melancholy and somewhat cathartic all at once. There have been many indie titles designed with mental illness in mind or navigating complex emotions. Quantic Dream’s Indigo Prophecy comes to mind and more recently Matt Makes Games’ Celeste. I’m really hoping this is a trend that continues and becomes more nuanced. Nomada Studio has produced something really beautiful and unique here. If you have a Nintendo Switch or enjoy PC gaming please don’t let this title pass you by

The Art of Super Mario Odyssey is Out this October

Take a globetrotting journey all over the world—and beyond!—with this companion art book to the hit video game for the Nintendo Switch system. The Art of Super Mario Odyssey is a thorough guide through the creation of one of Mario’s greatest adventures.

Complete with original materials and notes straight from Nintendo, this beautiful edition is translated from the original Japanese text. The Art of Super Mario Odyssey is the latest in the line of beautifully made Mario books by Dark Horse, following the Super Mario Encyclopedia published in late 2018.

In October of 2017, Super Mario Odyssey took the gaming world by storm. Now, discover the art and expertise that went into creating one of Nintendo’s best-loved games! This full-color hardcover volume clocks in at 368 pages and features concept art, preliminary sketches, and notes from the development team, plus insight into some early ideas that didn’t make it into the game itself! Explore the world of Super Mario Odyssey from every angle, including screen shots, marketing material, and more!

The Art of Super Mario Odyssey goes on sale October 22, 2019. Be sure to pick up a copy of this hardcover art book for $49.99.

The Art of Super Mario Odyssey

The Walking Dead: The Final Season Ep. 4 & Boxed Edition Coming March 26

It’s hard to believe Clem’s journey is coming to an end. Skybound Games has announced that The Walking Dead: The Final Season will launch on March 26. On top of the digital release, a physical boxed edition that includes the entirety of The Walking Dead: The Final Season for Xbox One, PlayStation 4 and Nintendo Switch.

This version will be available at all major retailers, including in the Skybound Shop. For fans looking for a great gift to give, or to actually hold the final chapters of Clem’s story in your hands, you’ll soon have that chance!

The Walking Dead: The Complete First Season Comes to Nintendo Switch on August 28

Leading publisher and developer of digital entertainment Telltale Games, alongside Robert Kirkman’s Skybound Entertainment, have announced that The Walking Dead: The Complete First Season will launch on Nintendo Switch on August 28, bringing the multiple ‘Game of the Year’ award-winning first season to Nintendo’s latest console.

The Complete First Season includes all five original episodes, as well as add-on anthology 400 Days. Both have been ported from last year’s The Walking Dead: The Telltale Series Collection, which offered substantial visual and performance enhancements over previous editions. Those upgrades will now carry over into The Complete First Season on Switch.

The full game, including all five episodes and 400 Days, will be available for download starting August 28 for $24.99 USD in the United States, Canada, Mexico, Australia, and most of Europe. Though audio will only be available in English, all content has been subtitled in English, French, German, Spanish, and Italian.

Telltale also announced that The Walking Dead: Season Two and The Walking Dead: A New Frontier will both come to Switch later this year. More information will be available in the coming months. Additionally, episode one of The Walking Dead: The Final Season launched earlier this month on Switch, PlayStation 4, Xbox One, and PC. New episodes of The Final Season will continue to launch on all four platforms throughout the remainder of 2018.

The Walking Dead is set in the world of Robert Kirkman’s award-winning comic book series and offers an emotionally-charged experience in which players’ choices determine the course of the story across the entire series. Season One of Telltale’s The Walking Dead introduced young survivor Clementine and her protector Lee as they struggled against the dire circumstances of an undead apocalypse.

Battle Chasers: Nightwar Comes to the Switch in May

Airship Syndicate has announced the Switch release date for Battle Chasers: Nightwar. The game will be released on May 15th. The video game was funded through a Kickstarter and while the Switch release wasn’t part of the original campaign, it’s been approved and now has a release date.

Battle Chasers: Nightwar is based on the comic series Battle Chasers by Joe Madureira launched in 1998. The series suffered from extreme scheduling problems. Nine issues were released in four years. Originally published by WildStorm under its Cliffhange imprint, the series eventually moved to Image Comics in 2001.

The series saw nine issues released with a tenth solicited and not released. Madureira said he’ll be releasing issue #10 and two more issues. In October 2017, Madureira said the issue would be released in Spring 2018 with the new 3 issue arc focussing heavily on Garrison.

Batman – The Telltale Series Now Available on Nintendo Switch Both Digitally and at Retail

Telltale Games, in partnership with DC Entertainment and Warner Bros. Interactive Entertainment have launched Batman – The Telltale Series on Nintendo Switch in North America. The full first season is available both digitally and at retail for $39.99 USD. All five episodes come already loaded on the retail cartridge. The game will also become available on Switch in Europe and Australia on November 17.

Batman – The Telltale Series gives players the opportunity to role-play as both Bruce Wayne and Batman in a fresh take on Batman canon. In the series’ opening episode, ‘Realm of Shadows,’ Bruce Wayne is forced to question everything he thought he knew about his identity when he discovers his father was in fact a ruthless crime boss. As both Bruce and Batman, players must negotiate harsh political turmoil and prevent Gotham City from descending into chaos while digging into the truth about the Wayne family’s sordid past.

Rendered to look like a living, breathing comic book, Telltale’s vision of Batman features an award-winning cast of talent, including Troy Baker in the role of Bruce WayneTravis Willingham as Harvey DentErin Yvette as Vicki ValeEnn Reitel as Alfred PennyworthMurphy Guyer as Lieutenant James GordonRichard McGonagle as Carmine FalconeJason Spisak as Oswald CobblepotDave Fennoy as Lucius FoxAnthony Ingruber as John Doe, and Laura Bailey as Selina Kyle.

Around the Tubes

The weekend is almost here! What geek things are folks doing? Sound off in the comments below! While you think about that, here’s some comic news and reviews from around the web in our morning roundup.

Around the Tubes

The Beat – A Year of Free Comics: ‘The Art Class is a Sanctuary City’ by Cara Bean – Free comics to read!

Newsarama – Battle Chasers Coming To Nintendo Switch – As a Kickstarter backer, can’t wait for this!

DC Comics – Announcing Shea Fontana To Write Wonder Woman – Very nice!


Around the Tubes

Comic Book Bink – All Time Comics: Crime Destroyer #1

The Beat – Godshaper #1