Tag Archives: michael atiyeh

ECCC 2019: Explore more of The Orville in Comics

The Orville Executive Producer/writer David A. Goodman, artist David Cabeza, and colorist Michael Atiyeh are teaming up to bring all the adventures from the crew of The Orville onto the printed page in The Orville Season 1.5: New Beginnings. These all new adventures will consist of two, two-issue “episodes” bridging the gap between the events of the first season of Seth MacFarlane’s hit television series, and the second season now airing on FOX.

The first of these “episodes” starts with The Orville #1: New Beginnings Part 1 (of two). On their way to a fleet conference, Ed and Gordon investigate a distress signal from a century-old buoy belonging to a Union ship. Back on the Orville, Kelly tries to mediate when Bortus insists on enrolling Topa into school despite him being only a few months old.

The second “episode” begins with The Orville #3: The Word of Avis Part 1 (of two) which sees the Orville intercept a small Union ship en route to the interstellar territory of the easily aggravated Krill. The passengers, originally thought to be a group of xenoanthropologists, turn out to be much, much more interesting and dangerous than the crew of the Orville could’ve imagined.

The Orville #1: New Beginnings Part 1 (of two) goes on sale July 17, 2019.

The Orville #1: New Beginnings Part 1

Tom Clancy’s The Division: Extremis Malis from Dark Horse and Ubisoft this January

Dark Horse Comics and Ubisoft have revealed more information from their upcoming comic series—Tom Clancy’s The Division: Extremis Malis. Dark Horse and Ubisoft tapped writer Christofer Emgård, artist Fernando Baldó, colorist Michael Atiyeh to further explore the world of Tom Clancy’s The Division in Tom Clancy’s The Division: Extremis Malis. The gorgeous Tom Clancy’s The Division: Extremis Malis covers are by J.P. Leon. A must-have for fans of intrigue and tales of survival, this three-issue comic series is the perfect introduction to the post-pandemic world of Tom Clancy’s The Division 2, the sequel to Ubisoft’s record-breaking videogame Tom Clancy’s The Division.

Months after a bioweapon attack devastated New York City, the Division agents are the last hope of a United States struggling to hold itself together. During a mission gone horribly wrong, Division Agent Caleb Dunne’s partner is gruesomely killed and Dunne vows to track down the mysterious woman responsible. As he gathers clues to her whereabouts, he uncovers a grave threat to a nation already on the brink of total collapse.

The first issue of Tom Clancy’s The Division: Extremis Malis goes on sale January 9, 2019.

Dragon Age: Deception this October

BioWare’s bestselling fantasy franchise continues in a new Dragon Age comics series from Dark Horse Comics this October with writers Nunzio DeFilippis and Christina Weir, artist Fernando Heinz Furukawa, colorist Michael Atiyeh, and cover artist Sachin Teng returning for Dragon Age: Deception!

Dragon Age: Deception follows the twisted tale of a con artist in Tevinter. Olivia Pryde, a failed actress turned successful con artist has come to the city of Ventus with a new target: the head of a wealthy house named Calix Qintara. But as Olivia gets closer to Calix, she realizes that he is not exactly who he says he is. And soon realizes that she is in too deep, and that they may no longer be playing her game.

Dragon Age: Deception #1 (of three) goes on sale October 10, 2018.

For more Dragon Age stories from Dark Horse, look for Dragon Age: Hard in Hightown July 31, 2018Dragon Age: The Stolen Throne Deluxe Edition September 18, 2018Dragon Age: The Calling Deluxe Edition October 17, 2018.

Review: Titans Special #1

It’s Wednesday which means it’s new comic book day with new releases hitting shelves, both physical and digital, all across the world. This week we’ve got the beginning of the next step for the Titans.

Titans Special #1 is by Dan Abnet, Sergio Davila, Vicente Cifuentes, Brent Peeples, Matt Santorelli, Brian Ching, Nicola Scott, Max Raynor, Ben Oliver, LuisGuerrero, Marcelo Maiolo, Michael Atiyeh, Jordie Bellaire, Dinei Ribeiro, Romulo Fajardo, Jr., Ben Sharpe, Brandon Peterson, Marie Javins, Rob Levin, and Paul Kaminski.

Get your copy in comic shops today. To find a comic shop near you, visit www.comicshoplocator.com or call 1-888-comicbook or digitally and online with the links below.



DC Comics provided Graphic Policy with FREE copies for review
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Preview: Demi-God #1

Demi-God #1

Story: Ron Marz
Art: Andy Smith
Color: Michael Atiyeh
Letterer: Steve Dutro
Cover A: Andy Smith, Michael Atiyeh
Cover B: Bart Sears, Nanjan Jamberi
Retailer Incentive Cover A: Jeff Johnson, Michael Atiyeh
Retailer Incentive Cover B: Bob Layton, Michael Atiyeh

The next Ominous Universe title is here! With great power comes great… wait, how does that go again? Demi-God is a contemporary superhero tale like no other. When irresponsible slacker Jason McAndros suddenly gains the power of a god, the fourth wall isn’t the only thing he breaks! As Jason revels in his newfound might, he begins calling himself Hercules and indulging in his every whim.

FC • 32 pages • $3.99

Review: Supergirl #2

supergirl2fiSupergirl #2 has all the ingredients of an intriguing teen superhero comic: twisted family drama, killer robots, punching, and of course, adolescent awkwardness. Writer Steve Orlando, artist Brian Ching, and colorist Michael Atiyeh give Supergirl quite the hard time as various men in her life keep telling her what’s best for her from Cyborg Superman saying that he’s her dad Zor-El to her classmate, Ben Rubel, interrupting her and getting a spot as one of Cat Grant’s Young Innovators. In light of a male presidential candidate interrupting a female presidential candidate multiple times and still complaining about not having equal time, the events of Supergirl #2 are very relevant as Orlando simultaneously explores the tragedy of Krypton’s destruction and the cutthroat world of new media.

Speaking of media, Orlando and Ching’s take on Cat Grant is fantastic as they start to build her arc as a journalist who wants to go from reporting gossip for the Daily Planet to running an “open source” media empire. She is the most engaging character that Orlando has written this side of Midnighter and his original creation Virgil and gives Supergirl life lessons while Ching makes her throw choice side eye at Kara’s timidity as well Ben’s brashness to interrupt Kara and answer the question. Cat is also self-aware and understands that her ego and cult of personality could lead to fall of her nascent media empire, which is why she is getting the most talented people to research and check the news before she brings it into the world. Even though (for now) it’s missing the warm banter and friendship/love triangles of Catco in the Supergirl TV show, Orlando and Ching’s version of the organization in the comic is much more bleeding edge and intriguing. It will be interesting to see how the company as well as Kara’s civilian life fits into the storyline featuring Cyborg Superman and the return of Argo City.

For most of Supergirl #2, Kara speaks in her native Kryptonian to Cyborg Superman, who claims to be her father Zor-El, and towards the end of the issue, shows her memories that only Kara’s father would know. His story is a tragic sci-fi epic as he subjugates himself to Brainiac to save Argo City and his daughter, who meets in battle as a supervillain. However, Cyborg Superman remembers his life on Krypton when he sees the hope shining through Supergirl. The overly literal connection to the House of El is on the nose, but Atiyeh’s faded reds, blues, and yellows create the effect of long forgotten memories coming to the forefront of Kara’s brain and also make Cyborg Superman a more sympathetic figure. He cares about Kara even though his body possession and robot-obsessed ways are extremely creepy.

supergirl2interiorThree issues in, and Orlando and Ching should be praised for not resolving the conflict between Kara being a native of Krypton and a current resident of Earth as she struggles to fit in. Ching captures her loneliness in a quiet scene where she floats above her bed while her adopted mother, Eliza Danvers, calls out to her. This moment where she finds solace in her special abilities is a perfect transition for Cyborg Superman’s “flashback attack”. Supergirl has been treated like dirt over her peers so maybe a return to Argo City would make her feel better. (If the city wasn’t populated by the main family from Tom King and Gabriel Walta’s Vision.) However, just like she defeats Cyborg Superman with the power of her fists, she uses sarcasm to keep Ben Rubel on edge saying that he only got his position at Catco because of his super interruption abilities.

In Supergirl #2, Steve Orlando, Brian Ching, and Michael Atiyeh take the internal conflict between Earth and Krypton out of Supergirl’s head and into the light of day. Cyborg Superman may speak Kara’s language and give her the offer of a return to her home planet, but his Argo City is definitely not And Orlando doesn’t just focus on the upcoming battle, but deepens the characters of Cat Grant and Eliza Danvers as Kara begins to forge relationships. Ching’s loose, John Romita Jr-esque art style that adds energy to the brawl between Cyborg Superman and Supergirl, and Atiyeh’s nostalgic color palette make Supergirl #2 a comic with both a physical and emotional punch.

Story: Steve Orlando Art: Brian Ching Colors: Michael Atiyeh
Story: 8.5 Art: 8 Overall: 8.3 Recommendation: Buy

DC Comics provided Graphic Policy with a FREE copy for review

Review: Supergirl #1

supergirl1coverIn Supergirl #1, Steve Orlando writes Supergirl as the most awkward super teen this side of Steve Ditko’s Spider-Man as she tries to “fit in” on Earth at her new school, with her new family, and with the DEO. It’s a tough task, and Orlando and artist Brian Ching make good use of flashbacks to show how confident Kara was using the more advanced technology of Krypton versus the internal combustion engines and PowerPoints of Earth. The constant scolding from people, like Cat Grant and the DEO head Cameron Chase, doesn’t help either, and by the end of the issue, Orlando and Ching have taken Kara to a sad place.

In most stories, the fish out of water trope is played for a few easy and often stereotypical laughs. (E.g. Crocodile Dundee, Hercules in New York, most recently Thor) Orlando goes for a more nuanced approach in Supergirl #1 and has Kara make little quips about how slide projectors are primitive technology and about her adopted dad, Jeremiah Danvers’, pretty atrocious attempts at speaking Kryptonian. Except these jokes come from a place of deep pain and loss as she simply can’t fit on Earth. Ching opens the comic with a gorgeous splash page of Supergirl flying around one of Jupiter’s moons with Michael Atiyeh putting the red, yellow, and and blues of her costume on full display. And this sets the tone for the comic as Atiyeh uses brighter, richer colors for the Krypton flashbacks and more muted tones for the present scenes set on Earth except when Supergirl is in action. Earth is a dull, awkward place for Kara except when she’s being Supergirl, who everyone likes to criticize.


The underlying theme of Supergirl #1 is the danger of stereotyping other cultures, especially when they are new to your native country. For example, after Supergirl rescues hostages on a train without the DEO’s permission, Chase uses that incident to rant about how Kryptonian culture was “toxic”, arrogant, and that her going in solo to save the day could lead to Earth suffering the same fate as Krypton. Supergirl doesn’t say much in this confrontation, but her sadness is conveyed excellently through wistful facial expressions from Ching as Chase gets in Kara’s face, asserts her power over her, and passes judgment on an entire culture.

But this stereotyping can happen in other ways, like when Jeremiah Danvers redesigns their living room after some pictures he saw of Krypton. (That happen to be 200 years out of date.) He wants to make Kara feel more comfortable, but this gesture makes her feel even more awkward and leads to her flying out to the Fortress of Solitude. This action is equivalent to a white parent cooking a meal or wearing the “traditional costume” of their adopted child from another country and leads to bad feelings all around as they feel that they can “master” the child’s culture.

Supergirl #1 is an intense exploration of both the immigrant experience (Especially when Orlando has Kara quote the line from the old Superman radio show, “strange visitor from another planet.”) and the general awkwardness of moving to a new area and trying to figure out what people like and don’t like and failing at fitting in. And Steve Orlando and Brian Ching aren’t afraid to end this issue on a down note as Kara is no closer to feeling like she is valued by her parents, peers, and handlers at the DEO. Supergirl isn’t hated and feared, but is treated like an out of place nuisance, which actually is a more relatable experience, even if she can fly and destroy assault rifles with her freeze breath.

Story: Steve Orlando Art: Brian Ching Colors: Michael Atiyeh
Story: 8.5 Art: 7.5 Overall: 8 Recommendation: Buy

DC Comics provided Graphic Policy with a FREE copy for review

Review: Supergirl: Rebirth #1

supergirlrebirthcoverIn Supergirl: Rebirth #1, writer Steve Orlando and artists Emanuela Lupacchino and Ray McCarthy synthesize various versions of Supergirl (Kara-Zor-El) from Pre-Crisis to her return in Superman/Batman and even the CW Supergirl TV show to create a winning combination. Orlando differentiates her from Superman by making her a recent visitor to Earth, and she picks up the civilian identity of Kara Danvers towards the end of this issue. Kara has spent almost 16 years on Krypton, and Orlando doesn’t neglect this heritage by spending some time elaborating on her father Zor-El, who in his attempt to save Argo City ended up banishing one of his own people just because he was suffering from red kryptonite poisoning. Zor-El’s actions form the basis of the conflict of this first issue.

Kara’s alien nature extends to the artwork of Lupacchino, McCarthy, and colorist Michael Atiyeh who go for a serious science fiction vibe in their design choices to go along with the big splash pages of Supergirl in costume flying and punching bad guys. The first few pages are filled with spaceships, labs, and emissions of pink and yellow energy from colorist Atiyeh as Cameron Chase and the DEO are running tests for Supergirl to try to get her powers back and help them defend Earth when they are immediately set up on by a Kryptonian werewolf. Lupaccino and McCarthy’s group fight choreography is a little haphazard with guys and guns running around like the comic book equivalent of shaky cam. They fare better in one and one fights with Atiyeh’s colors punching up the big moments, like when Eliza SupergirlInteriorDanvers throws a red kryptonite grenade at Lor-On changing the panel to that color, or any time Supergirl shows up. The combination of big wide screen panels and smaller inset panels give the battle between Supergirl and Lor-On a nice rhythm as the fighting turns into talking and empathy towards the end.

And empathy seems to the main characteristic of Kara in Supergirl #1, and it is her ability to listen to Lor-On and not her prowess with her fists or heat vision that wins the day. This first begins with Supergirl speaking to him in Kryptonian instead of using that knowledge to her advantage in battle, like her adopted mother Eliza. There is a scuffle, but Kara switches from offensive to defensive moves as she tells Lor-On that getting sent to the Phantom Zone ended up saving his life when Argo City was destroyed. The final blow that changes him from a werewolf back to a Kryptonian is that Kara too is treated like a monster and mistrusted by the humans. And this isn’t just a sentiment as immediately following the battle we find out that Cameron Chase doesn’t trust Kara and only sees her as a powerful weapon to protect the Earth. Jeremiah and Eliza Danvers are little gentler with her as seen in a page where they pick up debris from the battle against Lor-On together without using superpowers. It’s “family” bonding and also an object lesson to teach Kara about humanity’s fragility compared to Kryptonians.

There have been a variety of teen superheroes over the years, but Steve Orlando, Emanuela Lupaccino, Ray McCarthy, and Michael Atiyeh don’t weigh too heavily on high school soap opera cliches and make Kara a reflection of the classic immigrant experience as she even receives the anglicized name of Danvers instead of Zor-El. It will be interesting to see how the Supergirl team explores this increasingly relevant theme while hopefully telling action-packed and heartfelt superhero/sci-fi stories like Supergirl: Rebirth #1.

Story: Steve Orlando Pencils: Emanuela Lupacchino 
Inks: Ray McCarthy Colors: Michael Atiyeh 
Story: 8 Art: 8 Overall: 8 Recommendation: Buy

DC Comics provided Graphic Policy with a FREE copy for review

Preview: World of Tanks: Roll Out #1

World of Tanks #1

Garth Ennis (W), Carlos Ezquerra (A), Michael Atiyeh (C), Isaac Hannaford (Cover)

Garth Ennis (Preacher, Hellblazer) joins Carlos Ezquerra (Judge Dredd, Strontium Dog) to create a tense war story inspired by the massively popular (over 110 million players!) online game World of Tanks. An untested British crew inadvertently commands an unconventional Cromwell tank into France while hunted by a hardened German panzer unit.

World of Tanks #1 1 World of Tanks #1 2

Preview: Supergirl: Rebirth #1


Writer: Steve Orlando
Artists: Emmanuela Lupacchino, Ray McCarthy, Michael Atiyeh
On sale August 17

Supergirl turns to the shadowy organization known as the D.E.O. (Department of Extranormal Operations) to restore her lost powers once and for all! But as a fateful experiment sends Kara Zor-El rocketing toward the sun, disaster strikes at home in the form of the lost Kryptonian werewolf Lar-On! All the epic action of the brand new Supergirl series starts here!


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