Self is ready to battle. Self will protect SelfFriends and become Champion! The Technarchy, shapeshifting jokester, Warlock, is now available on Kabam’s Marvel Contest of Champions.
Self is referred to as Warlock. Self is capable of many wondrous feats, including changing shape and making jokes! Transmode virus, also used to transfer lifeglow from Opponents, Self will not harm any Champion in The Contest! Hilarious falsehood! Much harm will come to any who attempt to harm Self or SelfFriends!
The Champion’s spotlight is here if you’d like to know about this character’s abilities and stats.
As the world continues to celebrate Marvel’s 80th anniversary this summer, Marvel has revealed an exclusive new Marvel Comics #1000 D23 Expo variant cover to honor its birthday on August 31, featuring Mickey Mouse alongside Earth’s Mightiest Heroes, drawn by legendary artist Humberto Ramos with colors by Edgar Delgado!
The limited-edition variant cover will be given away at D23 Expo 2019 to attendees at the Marvel Comics: Marvel 80th Anniversary panel on Saturday, August 24, 5:30 – 6:30 p.m. PT at Stage 28. During the panel, Marvel Editor-in-Chief C.B. Cebulski and Executive Editor Tom Brevoort will take fans through the amazing, incredible, and uncanny history of Marvel Comics, looking back at the history of the Marvel Universe and honoring the iconic characters and timeless stories that have inspired fans all around the world.
Marvel Comics #1000—a massive, oversized, special edition book on sale August 28—will feature the greatest array of luminaries from both classic and current comic books (and beyond!), revealing a long-kept secret of the Marvel Universe and some startling discoveries along the way.
On August 31, 1939, Marvel Comics #1 opened the doors to the Marvel Universe for the first time ever, creating a tapestry of Super Heroes and stories that have gone on to shape pop culture for generations of fans around the world. As Marvel continues to celebrate its 80th anniversary this year, join fans everywhere to celebrate Marvel’s Birthday on August 31 – starting with an all-new commemorative piece of art by comic book legend Adam Kubert!
Marvel will be celebrating its birthday with a week of festivities and events at various retailers and Marvel exhibitions & experiences, including the historic debut of Marvel Comics #1000!
As a massive, oversized, special edition book, Marvel Comics #1000 will feature the greatest array of luminaries from both classic and current comic books (and beyond!), revealing a long-kept secret and some startling discoveries along the way. Participating comic shops will be hosting Marvel birthday party events and will have a brand-new edition of the Marvel Universe Magazine available free to customers. This magazine will feature exclusive art and behind-the-scenes content for some of Marvel’s top comic releases in the fall, so readers will surely want to pick this up along with Marvel Comics #1000!
In addition to comic shops, stores around the country including Disney store, Amazon, Box Lunch, and FYE will be hosting Marvel birthday celebrations with new and exclusive merchandise, special offers, giveaways and more! Additional details will be revealed in the coming weeks.
For 80 years, Marvel has reflected the world outside your window – inspiring millions of fans with iconic characters and timeless stories that brought the Marvel Universe to the forefront of pop culture today. Celebrate Marvel’s historic 80th Anniversary all year long with your favorite Marvel comics, games, shows, collectibles, fashion, and more!
The greatest talent ever assembled for one comic book arrives this August…and its 80 pages featuring 80 different creative teams will cover every inch and breadth of the Marvel Universe in one, incredible story!
Not content to merely rampage through Savage Avengers and elsewhere, Robert E. Howard’s inimitable Conan the Barbarian will also be making a noteworthy appearance in Marvel Comics #1000 as well, in commemoration of the important role he’s played in Marvel history. This new Conan adventure is by Ralph Macchio and Marco Checchetto.
In celebration of Marvel‘s 80th anniversary this year, scores of comic creators – some Marvel icons, some first-timers – are assembling for an epic comic book story in honor of the very first issue of Marvel Comics. This August, get ready for Marvel Comics #1000, a massive collaborative effort that will see 80 different creative teams weave together one, expansive story.
In honor of an 80-year legacy, we’re proud to present an incredible lineup of variants, all by an exceptional roster of artists, that exemplify the richness and scope of Marvel history. Collect these iconic covers soon!
MARVEL COMICS #1000:
MARVEL COMICS 1000 40’S VARIANT COVER BY MARK BROOKS (JUN190850)
MARVEL COMICS 1000 60’S VARIANT COVER BY MIKE ALLRED (JUN190851)
MARVEL COMICS 1000 70’S VARIANT COVER BY GREG SMALLWOOD (JUN190852)
MARVEL COMICS 1000 90’S VARIANT COVER BY RON LIM (JUN190854)
MARVEL COMICS 1000 00’S VARIANT COVER BY MARK BAGLEY (JUN190855)
MARVEL COMICS 1000 DECADE VARIANT COVER BY KAARE ANDREWS (JUN190856)
MARVEL COMICS 1000 VARIANT COVER BY JEN BARTEL (JUN190858)
MARVEL COMICS 1000 VARIANT COVER BY CLAYTON CRAIN (JUN190857)
MARVEL COMICS 1000 VARIANT COVER BY GABRIELE DELL’OTTO (JUN190845)
MARVEL COMICS 1000 VIRGIN VARIANT COVER BY GABRIELE DELL’OTTO (MAY198761)
MARVEL COMICS 1000 HIDDEN GEM VARIANT COVER BY STEVE DITKO (JUN190862)
MARVEL COMICS 1000 COLLAGE VARIANT COVER BY MR GARCIN (JUN190849)
MARVEL COMICS 1000 VARIANT COVER BY GREG HILDEBRANDT (JUN190860)
MARVEL COMICS 1000 VARIANT COVER BY INHYUK LEE (JUN190846)
This week marks the end of both “War of the Realms” and the Messages from Midgard column. There are a few straggler tie-ins like Unbeatable Squirrel Girl and an Omega issue, which I will cover in its own review, but the core miniseries plus three ancillary tie-in minis and Jason Aaron’s arcs on Thor and Avengers wrap up this week. Plus there’s a fun Superior Spider-Man story where Peter Parker and, of all people, Gwenpool, teaching Doc Ock that heroism is about saving individuals and not just trying to glory hog the whole event. That privilege is reserved for Thor, of which there are four, because its their event.
War of the Realms #6
In War of the Realms #6, Jason Aaron, Russell Dauterman, and Matthew Wilson knuckle down to give both this event and basically Aaron’s seven year run on Thor one hell of a conclusion. It’s centered around a simple premise. If only Thor can break the magic circle and confront a Knull-infused Malekith, then why not bring four of them: Odinson, King Thor, Young Thor, and Jane Foster’s Thor, who now wields Mjolnir from the Ultimate Universe. What follows is an exercise in fighting, bickering, and true heroism while the rest of the heroes confront Laufey on Midgard.
Before digging into the fantastic things that Aaron does with both Thor and Jane Foster’s arcs, I would like to praise the visuals of Dauterman and Wilson, who really outdo themselves in issue six. Wilson’s palette is majestic and varied ranging from the eye of the storm to the clash of lightning on symbiote ooze and a snowstorm to end all snowstorms. Like the different hammers and weapons used by the Thors, Dauterman switches up his inking style to fit the scene from looser work when Malekith does anything symbiote-y to more clean polished art when Odinson forges Mjolnir anew in the eye of a storm. His attention to detail is uncanny, and he draws many epic moments like when Odinson punches his own hammer and memorable small ones like Screwbeard and Ivory Honeyshot doing their best Gimli and Legolas imitation at the end of the world.
One word that can be used to describe War of the Realms #6 is “satisfying”. Odinson has gone on a painful heroic journey that draws comparisons to the one his own father, Odin, went on to become All-Father sacrificing body parts to gain the wisdom and power to rule Asgard. There are also parallels to the journeys of Dionysus and Jesus Christ in his story as he humbles himself and suffers to save the whole world. But, lofty comparisons aside, this is really the story of a man who becomes a hero and “worthy” in spite of his flaws, which is a metaphor for most of the Marvel heroes, who have fantastic abilities and feet of clay. It is a rare sight to see such an iconic character, like Thor, grow and change over a run, and Jason Aaron has pulled this off with War of the Realms #6 being the finishing touch and earning an Overall Verdict of Buy.
War of the Realms: New Agents of Atlas #4
In New Agents of Atlas#4, this new pan-Asian superhero team finally gets their act together to assemble and prevent Sindr, the Fire Goblin queen from melting the polar ice caps. Greg Pak and artists Gang Hyuk Lim, Moy R, and Pop Mhan take their cues from third act of the 2012 Avengers film from Jimmy Woo playing the Nick Fury role and lying about Pele’s true nature to get the team to work together and lots of big epic splash pages of heroes doing team-up moves. However, with the exception of Brawn, Shang Chi, and the Filipina heroine Wave, I feel like I barely know these heroes so the big fight scenes look pretty, but feel like action figures in position, not characters reaching the end of their journey.
Pak, Lim, Federico Blee and the guest artists and colorists had a tall order introducing new characters and ones who had only appeared in Korean and Chinese comics as well as mobile games to a new audience. Having four issues and a big, yet underdeveloped baddie helped, but in the end, the cast of New Agents of Atlas was simply too large to get to know the new folks. Hopefully, the upcoming miniseries will take its time to develop their personalities as well as show off their cool costumes and powers. Unfortunately, New Agents of Atlas #4 earns an Overall Verdict of Pass despite its one genuinely memorable twist.
War of the Realms: Punisher #3
War of the Realms Punisher#3
features the same fantasy baddies as the rest of “War of the Realm’s” tie-ins,
but Gerry Duggan, Marcelo Ferreira, Roberto Poggi, and Rachelle Rosenberg
take a grittier, more violent, and at times, fatalistic approach to their story
beginning with Frank Castle having guns pointed to his head by former mobsters.
He gets out of this pickle pretty easily by swearing on the souls of dead wife
and kids that he’ll spare the criminals once they get the civilians to safety.
Most of them don’t have to worry about living as they’re immediately set upon
by a squad of trolls; one of which Frank tortures in a chilling scene that
makes the criminals realize that they’re not getting out of this alive too.
Duggan and Ferreira portray Frank Castle as a hardened soldier in War of the Realms Punisher #3, and his enemy is the criminal element, both mortal and otherworldly. Sure, he’ll get the civilians to safety in New Jersey, but he’ll also gun down the last criminal standing with him while the doctor he was assisting shrieks in terror. This is because Castle is as much of a monster and a force of nature as the trolls and Fire Goblins that he was gunning down or blowing up tanker trucks to stop. Duggan’s understanding of Frank Castle’s character, and that we can cheer for him to take out the bad guys and recoil at killing one in cold blood as well as the hellish visuals of Ferreira, Poggi, and Rosenberg earns War of the Realms Punisher #3 an Overall Verdict of Buy and definitely has me interested in Duggan’s upcoming Punisher Kill Krew series.
War of the Realms: Uncanny X-Men #3
Even though it’s nice to see Cyclops, Multiple Man, and your
favorite former New Mutants defending Citi Field from Frost Giants, Matthew Rosenberg, Pere Perez, and Rachelle
Rosenberg’sWar of the Realms: Uncanny X-Men has been the weak link of the tie-in
minis. Issue three is no exception with the pointless killing off of Sunspot,
the repetitive dialogue of (dead in the main series) Wolfsbane’s lover
Hrimhari, and a tacked on sequence with Dani Moonstar and the Valkyries even
though this plot point was only touched upon at the end of issue one. It could
have been a good hook for the miniseries and a through-line to the main action,
but in the end, it’s too little, too late.
War of the Realms: Uncanny X-Men #3 does have a few cool moments like Multiple Man’s dupes luring the Frost Giants into a Limbo portal, a visceral claw on claw fight between Sabretooth and Wolfsbane, and Cyclops precision sniping Frost Giants. However, these are few and far between, and after three issues, this miniseries has really done nothing to justify its existence and earns an Overall Verdict of Pass. But the silver lining is that Jonathan Hickman is coming in a month and probably all these events/pointless character deaths will be retconned.
Jason Aaron, Scott
Hepburn, and Matthew Wilson’s story in Thor
#14 covers much of the same ground as War
of the Realms #6, but from the POV of Young Thor as the Fantastic Four
summon him from brooding and trying to lift Mjolnir to a fight for all ten
realms. I read this almost directly after War
of the Realms #6, and there are obvious re-draws of Russell Dauterman’s art
although Hepburn has an earthier take on the material to match the boisterous,
shit-talking Young Thor. The issue also has more direct connections to the last
adventure of the three Thors in Aaron’s Thor,God of Thunder series and a similar
art style although Hepburn is no Simon Bisley. There’s a lot of gruffness, talk
about hammers, and an indirect reference to Back
to the Future along the way.
However, compared to the standalone issues about Loki, Cul Borson, and even Gorilla-Man in Aaron’s tie-in issues of Thor and Avengers, Thor #14 seems less essential because Jason Aaron and Russell Dauterman portrayed Young Thor’s carelessness, brashness, and adventurous nature so well in War of the Realms #6. He does get a cool action sequence against a gnarly Hepburn-drawn Venom symbiote and lifts Mjolnir in a moment that again proves that “worthiness” and heroism is not something bestowed externally, but internally. Most of the material in Thor #14 is covered in Realms #6, but that scene and the sheer joy that Aaron gets at writing Young Thor earns the issue an Overall Verdict of Read.
Avengers #20 is yet
another standalone success from Jason Aaron, Ed McGuinness, Mark Morales, and
Jason Keith and is a metafictional
look at She-Hulk, and how she’s changed as a character in the past few years.
The opening sequence is brilliant and set in side a Wakandan therapy simulation
where She-Hulk looks at a pinup of the John Byrne version of her and beats up a
version of her that looks like it was drawn by Javier Pulido. The comic is a
narration about how she likes embracing the monster and getting to beat up
enemies with her new powers instead of being sexually harassed while in
costume. Unlike Bruce Banner, she enjoys the freedom of being Hulk, and
McGuinness and Morales use wide panels to show the swath of destruction she
causes with her bulging forearms.
Using the character of She-Hulk as a case study, Avengers #20 is also a bigger commentary about how women have to fit pre-conceived roles in the workforce (Even if that means the Avengers.) and society and get pushback whenever they’re assertive or show anger. Deadpool asking She-Hulk why she doesn’t crack jokes or break the fourth wall any more is the metafictional version of a male co-worker asking a woman why she doesn’t smile. And, on a more a geeky level, this issue also has some foreshadowing of Aaron’s future plans for the Avengers title with the help of omniscient Daredevil showing Aaron can work on both a micro and macro level. Avengers #20 is a fantastic, holistic character study of She-Hulk and her recent developments and easily earns an Overall Verdict of Buy with a side dish of allusions to Immortal Hulk.
Superior Spider-Man #8
to be an underrated delight and study in ego from Christos Gage, Lan Medina,
Cam Smith, and Andy Troy. Doc Ock continues to be terrible at reading the room,
er, event and wants to take out Malekith all by himself with the help of the
Fantastic Four and West Coast Avengers. He doesn’t want to protect New York
City, but basically hack America Chavez’s portal abilities to get to what he
thinks is the real action. This ends up backfiring, and he gets one hell of a
dressing down from Spider-Man in the nature of heroism while Spider-Man is
wearing his helmet from the Land of
Giants one-shot and is immediately abandoned by his “minions” aka the West
Gage and Medina use the wide scope of “War of Realms” to tell an entertaining and at times fourth wall breaking (Thanks to Gwenpool.) story about how heroism isn’t just about defeating the final boss, but saving one person from death and danger. Having Spider-Man deliver the lecture about this topic makes sense because for the most part, he has focused on protecting his neighborhood instead of mixing it up with gods and monsters. Gage’s script is self-aware, and Medina and Smith have a classic, illustrator style approach where it is easy to follow the action even in a Southern California blizzard. For commenting on the nature of heroism, being funny as hell, and having plentiful America Chavez side eye, Superior Spider-Man #8 earns an Overall Verdict of Buy.
the Realms #6 was the best ending to a summer Marvel event since
Jonathan Hickman and Esad Ribic’s Secret Wars,
and it shipped on time too. One thing that these two events shared in common is
that they were a culmination of two macro-stories, namely, Jason Aaron’s Thor
run and Hickman’s Fantastic Four-Ultimates-Avengers/New Avengers project. The
War of the Realms has been foreshadowed for years, and the early battles were
fought in the pages of Mighty Thor and
Thor so the event was really just
icing on the cake. Sometimes, the montage of the different battles were a
little insufferable, but when Aaron, Dauterman, and Wilson grabbed onto the
character journeys of Odinson and Jane Foster, the book really sung. Nowhere
was this more evident than in War of the
Realms #6, and the spinoff I’m most excited for is Valkyrie even if I’m little disappointed that Tessa Thompson’s take
on the character is nowhere in sight although Al Ewing may pluck her from
somewhere in the multiverse.
With only a single issue left in the War of the Realms core series, the tie-in writers have fallen into the unenviable trap of wrapping up their story, connecting it to the event’s inevitable conclusion, and maybe leaving a loose thread or two when their comic returns to its normally scheduled programming.
Six comics came out this week, and one was heads and shoulders over the pack: War of the Realms Journey into Mystery #5. The McElroys, Andre Araujo, and Chris O’Halloran have finished crafting an ensemble cast that I want to read an ongoing series about, made Ares sympathetic, Laussa more than a MacGuffin, connect all the seemingly random plot threads of the series, and made me laugh out loud a couple times. No other book came close to this, but with snark, grit, and one hell of a Wasp cameo, Gail Simone and Paolo Villanelli made up for last month’s disappointment and delivered a nifty science vs magic clash in Tony Stark, Iron Man #13. I enjoyed it and wish Simone had more time on the book.
War of the Realms: War Scrolls #3
War of the Realms’ anthology tie-in War Scrolls wraps up with its third issue. There is the conclusion to Jason Aaron, Andrea Sorrentino, and Matthew Wilson’s Daredevil serial as well as a Dr. Doom story from Christopher Cantwell,Cian Tormey, and Dan Brown and a She-Hulk one from Charlie Jane Anders, Simone D’Armini, and Federico Blee. Daredevil, God without Fear continues to be an accomplishment in panel layouts, fight scenes, and theodicies. This three part story is a turning point in Sorrentino’s career as an artist as he transitions from flowing tapestry layouts to strict grids that work like slow-mo while Daredevil fights Malekith with Bifrost shruikens. Aaron’s narration continues to show the perils of omniscience, and even if Daredevil can’t defeat Malekith, he can inspire his blind children hostage to escape and cut God a break along the way.
Halt and Catch Fire co-creator Christopher Cantwell tells the story of the Dark Elf invasion of Latveria from ordinary citizens’ POVs. Dr. Doom has a godlike status in this country, and even when he makes silly mistakes like wasting his troops on a Saving Private Ryan-esque rescue mission, they look to him to save them. The switching point of views can be disorienting, but Cian Tormey gives the story a documentary feel and builds to one badass crescendo where Doom is part-Superman, part-God of the Old Testament, and still authoritarian. It’s a tasting menu that really needs to be expanded to a full feast of the regular lives of Latverians.
War Scrolls #3 wraps up with a story of She-Hulk and Freyja fighting dragons and talking about relationships. Charlie Jane Anders’ writing sometimes feels like she’s making her characters have her interests like making Blade a Beyonce fan and Punisher a Joni Mitchell aficionado, but she nails the conversations between Jennifer and Freyja. She-Hulk talks about how she is dating Thor and not sure how serious it is, and Freyja understands how much She-Hulk cares for her son and that they are both insecure about their “worthiness” and status as heroes. The cherry on top of this pretty good story is D’Armini’s artwork that makes She-Hulk incredibly muscular and monstrous. For the most part, War Scrolls has been full of thought provoking character studies and memorable visuals, and issue three is no exception earning an Overall Verdict of Buy.
War of the Realms: Journey into Mystery #5
Journey into Mystery #5 wraps up this god demon baby starring road trip saga into a neat little bow and uses continuity to enhance and deepen character development and humor instead of as a crutch. The McElroys seamlessly transition from podcasting to mainstream comics while Andre Araujo and Chris O’Halloran enhance their jokes and punch up the action scenes beginning with Wonder Man sweeping to save Laussa. They keep their character portrayals internally consistent like having Wonder Man continue to be a pacifist and having Sebastian Druid being uncertain about his powers, but reminding readers he had a relationship with Ares’ son back in Jonathan Hickman’s Secret Warriors.
This kibble of continuity isn’t just a piece of cute, fanboy trivia, but sets up Ares’ road for redemption. He isn’t a bad guy and doesn’t have a quarrel with this book’s cast; he just like to fight and wants to be reunited with son in the afterlife. Journey into Mystery #5 isn’t just a slugfest between the team and Ares, but is filled with twists and turns about Laussa that aren’t 100% deus ex machinas. The comic does have a pleasing plot, but its real magic are in the small moments like any time Miles Morales and Thori interact, or Laussa’s expressions with the world around him. And for this mastery of both the macro and micro aspects of comics, Journey into Mystery #5, and by extension, the whole miniseries earn an Overall Verdict of Buy.
War of the Realms: Spider-Man & the League of Realms #3
Unless it’s for a storytelling purpose, having two or more artists on a comic usually means it was rushed to meet its deadline, and that seems to be the case with Spider-Man & the League of Realms #3. Gone are Nico Leon’s slick cartooning and well-choreographed set pieces of the previous two issues, and writer Sean Ryan giving each League member a distinct personality beyond fantasy race action figure. This issue is mostly a slugfest against Malekith’s lieutenant, Kurse and peppered with awkward poses, constipated facial expressions, and basically, generic visuals from Leon and Marco Failla.
The angel Fernande goes a bit ballistic in the middle of the fight, and Spider-Man finds a shared connection because they have both lost loved ones. But this was already covered in the previous issue so it feels a lot like padding in Spider-Man & the League of Realms #3. The main plot point of this issue (and a cool connection to War Scrolls #3) is that Kurse was once League member, Waziria, and for the first time in all of War of the Realms (Except the Cul Borson story in Thor.), the Dark Elves aren’t treated like evil cannon fodder. In the end, this comic was about saving people instead of punching evil, and that’s a good sentiment from Ryan and Leon. However, it ends on this week’s “standard” heroes pose together and jump into the final battle panel and earns an Overall Verdict of Pass because of art issues and the difficulty of writing a large cast.
Captain Marvel #7
Spider-Man & the League of Realms #3 wasn’t the worst “War of the Realms” comic this week. That honor goes to Captain Marvel #7, which wraps up the unbearably banal if well-colored by Tamra Bonvillain body swap story featuring Carol Danvers and Dr. Strange. This issue does have a few positives like Kelly Thompson’s gift for quick banter and cutting one-liners like Strange roasting Carol for only knowing magic from various pop culture things. However, it’s pretty shallow, Strange and Carol’s ineptitude with each other’s powers are quickly resolved, and afterwards, they and an underutilized Black Widow go separate ways.
One slight positive about Captain Marvel #7 is Annapaola Martello’s art. She’s equally good at drawing fun facial expressions/hints of flirting and things that go boom/pew pew. Even if the story is thin, it’s pure joy to see Dr. Strange in Carol’s body go Binary and kick undead ass and then steal a little moment at the end. And about the ending, it seems random and tacked on even if it’s our first glimpse of a post-War of the Realms world. Carol is hanging out in her apartment like everything is normal, and the last story had no effect on her. Honestly, this is for the better as Thompson no longer has to shoehorn a quick tie-in and can tell her full story. My Overall Verdict for Captain Marvel #7 is Pass, and it’s worth skipping for regular readers of her title and those just following “War of the Realms”.
If there’s any comic that Deadpool#14 shares DNA with, it’s Simon Bisley’s Lobo books of the 1990s with their combination of serious, detailed fantasy art and silly dialogue and situations. In this comic, Skottie Young and Nic Klein chronicle Deadpool’s defense of Australia from Ulik (Which is apparently a very common name for trolls.) and his minions with the help of a knock-off Captain Britain and Daredevil and then an assist from some real superheroes. Young continues to have fun breaking the fourth wall and poking fun at his own writing like ending the issue with a deus ex machina and commenting on the legality of including a figure that’s all but named Tasmanian Devil.
Nic Klein draws and colors his own work in Deadpool #14 and turns in some gorgeous splash pages of Deadpool, Luke Cage, Iron Fist, Daredevil, and various Z-list Australian heroes beating the shit out of trolls. He can also do funny too like his depiction of the solution to Australia’s troll problem, which is feeding them and putting them to work at New Zealand’s copyright-friendly version of a Lord of the Rings set tour. The panel of trolls chasing tourists with selfie sticks around a “bobbit” hole is like something out of Mad magazine and a wonderful Deadpool-esque way to wrap up the plot. For its humor, skilled art, and ultraviolence,Deadpool #14 earns an Overall Verdict of Buy. (And, apparently, the next issue is the final one of the series.)
Tony Stark, Iron Man #13
Free of continuing subplot from previous issues (Except for the important Tony Stark relapsing in a VR environment one.), Gail Simone and Paolo Villanelli are free to tell the story of the battle between Iron Man and the wyrm Sadurang, who wants to rob the New York Stock Exchange. They make fantastic parallels between traders and hoarding dragons, and starting off a conversation between Sadurang and a now homeless broker about how riches cloud one’s morals sets the tone for the issue. And what happens is a back to basics Iron Man story where Tony must destroy or deactivate all his magic infected armor and get back to the analog days to defeat this greedy dragon.
Edgar Delgado’s powerful colors match Villanelli’s art, which can be loose and scratchy when Tony is getting his ass kicked and trying to quip his way out of a bad situation or tighter and tougher when he’s in the Mark I armor doing his best St. George impression. Also, Simone brings in the very winsome Wasp as a guest star in this issue, and she brings Tony hope and her stings and fast flying gives him enough time to rally his counterattack. Then, they get to share a sweet moment after the fight is over, but Tony doesn’t tell her about the relapse and is interrupted by Malekith’s initial invasion of New York. This two steps forward, one step forward approach to Tony’s journey works for Gail Simone and Paolo Villanelli and coupled with a satire of capitalism via knight/dragon metaphors, Tony Stark, Iron Man #13 earns an Overall Verdict of Buy.
Even though it’s sad to see Captain Marvel’s portrayal stumble in yet another event, and some writers love doing the “heroes join the final battle” ending to their tie-ins, this wasn’t a bad “War of the Realms” week. Skottie Young and Nic Klein turned their Deadpool two-parter into an exercise in maximum absurdity and pulled off the first funny Lord of the Rings reference of the event while Gail Simone added Iron Man to characters she excels at writing. But the real highlight was Journey into Mystery, which is a redemptive road comedy starring a great mix of heroes, tons of quick jokes, and a coherent plot that zigged where others zag. I’m definitely looking forward to Clint McElroy’s upcoming work on Marvel Team-Up.
Endings seem to be a recurring theme for this week’s “War of the Realms” books with Giant-Manbeing the first tie-in miniseries to reach the finish line thanks to some incredible weirdness and a wonderful father/daughter team-up from Leah Williams, Marco Castiello, and Rachelle Rosenberg. There’s also the bittersweet end to Cullen Bunn’s work on the Asgardians of the Galaxy series even after it was name-dropped in the second highest grossing movie of all time. Thankfully, Tini Howard and German Peralta’s recently announced Strikeforcewill continue Angela’s journey.
In addition to these titles, Bunn and Iban Coello’s short Venom arc wraps up just in time for “Absolute Carnage”, Superior Spider-Man is way too funny and meta, Champions seems determined to feature every teen Marvel hero, and Ryan North and Derek Charm’sUnbeatable Squirrel Girl is still a wonderful gift with Ariana Grande karaoke and Frost Giants talking shop about, well, frost.
My feelings on the conclusion of Leah Williams, Marco Castiello, and Rachelle Rosenberg’s Giant-Man are definitely mixed. What has been a fairly straightforward adventure yarn set in Florida and featuring Marvel’s size changing heroes gets pretty freaking weird. Apparently, former Thunderbolt/Master of Evil Moonstone has been enslaving the women of Florida to forcibly harvest ice from Ymir to make Ice Giants. It’s definitely a twist and throws a wrench into the whole Ymir assassination mission. The scene where Cassie Lang rescues the slaves and teams up with her dad are heartwarming as well as Raz’s empathy for Ymir, who is in pain and being held against his will. Ymir being a victim and more of a primal force of nature than a baddie is more nuanced and memorable than the team punching him to death.
However, Williams and Castiello do less of a good job introducing and telling the story of Moonstone, the miniseries’ Big Bad. Her powers and motivation fluctuate depending on this scene as she goes from slave master to force of nature and even a redemptive figure depending on the scene. It’s like Williams and Castiello reached the end of miniseries and realized they needed a final boss that wasn’t Ymir and used her past connection with Atlas as a shorthand reason to feature her. Throw in visuals that are hard to follow when the characters change size, and unfortunately, Giant-Man #3 earns an Overall Verdict of Pass.
Asgardians of the Galaxy #10
Asgardians of the Galaxy #10 is a bittersweet comic for many reasons. It features the quirky cast of this book kicking ass together one last time as well as Angela using the MacGuffin from the book’s first arc to get revenge on the Angels of Heven, who abused and tortured her. Writer Cullen Bunn and sharp artists Luca Maresca and Federico Blee give each character a couple of fantastic moments before signing off on a series that had an interesting cast of characters, a fun morally ambiguous space-faring tone, fantastic LGBTQ representation, and was mostly forced to be an event tie-in.
But the fact that it’s a tie-in doesn’t negate Skurge earning redemption as a hero in Valhalla, Angela saving Nairobi, Kenya and finding revenge by beheading her evil adoptive mother, and Ren and Annabelle Riggs being cute while getting cool weapons from the dwarf Urzuul. Maresca’s art has a cartoonish lyricism to him with slash shaped panels when Angela and an army of undead gods lay waste to Heven, or when Okoye gives Annabelle tips on using a Valkyrie spear. He and Bunn do an excellent job wrapping up Angela, Skurge, and Annabelle’s arc while letting this team kick ass in various and sundry ways. Asgardians of the Galaxy #10 earns an Overall Verdict of Buy, and hopefully, it’ll get a revival once Chris Hemsworth signs a deal to be in Guardians of the Galaxy Vol. 3.
Jim Zub, Juanan Ramirez, and Marco Menyz bust out the Disir, the cursed ghosts of Odin’s father Bor’s Valkyries, in their Champions “War of the Realms” tie-in. First appearing in Kieron Gillen’s run on Journey into Mystery, they’re a formidable foe for this team of teen heroes that almost seems to double in membership each issue. Zub and Ramirez are constantly cutting from character to character throughout this issue in different action scenes. However, a few beats land like Power Man realizing the full potential of his “chi”-based powers and basically hulking out and save the team’s asses when he is stabbed in the heart by a magical, undead Asgardian artifact. There is also Kamala Khan, who gets a vision of her dead in a parallel universe and starts to realize that leadership of the Champions may be too much for her.
These two strong character moments stand out in what is mostly a loud, action-driven issue where the Champions are driven up a wall, and it’s hard to get a read on any character personalities between the explosions. Zub does hit on a few cool concepts like Hummingbird joining the team because she saw a distress call on a message board and using her empathy-driven, telepathic abilities to calm the team down. With the exception of the loose cartooning and cool moment where Power Man gets to wreak havoc, Champions #6 pales in comparison to the previous issue’s Cyclops and Kamala-centric tale and reduces powerful enemies to “monster of the week” status. Therefore, it earns an Overall Verdict of Pass.
Superior Spider-Man #7
I haven’t read the previous issues of Superior Spider-Man, but Christos Gage, Lan Medina, Cam Smith, and Andy Troy’s work on this story definitely made me want to pick up the previous six issues. The series has a similar premise to Dan Slott’s Superior Spider-Man, but without the weird mind swap plot devices and is more about a bad guy trying to do good and use the power of science and his intellect to be a better hero than Spider-Man. The first half of this issue is filled with precise storytelling and illustrations from Medina and Smith as Spider-Ock evacuates San Francisco and turns his brain to the cause of Frost Giants invading North America and not just the symptom. As Gwenpool later states, he’s a core miniseries hero stuck in a tie-in.
Oh yeah, and to pile awesomeness on more awesomeness, Gage, and Medina pair Spider-Ock with the West Coast Avengers because he wants to use America’s star portal abilities to shut down the one letting Frost Giants onto Earth. This plan doesn’t work out, but we get fun team-up fights, Gwenpool doing running commentary on event comic structure, and Spider-Ock and Quentin Quire bonding over their shared interest in arrogance. I love how the other characters think she’s raving mad, but the always curious Spider-Ock is out here asking questions about “legacy characters”. For its strong visuals, heavy dose of meta-humor, fun guest stars, and interesting characterization of Spider-Ock, Superior Spider-Man earns an Overall Verdict of Buy.
Unbeatable Squirrel Girl #45
The search for the Frost Giants’ secret base continues in Ryan North, Derek Charm, and Rico Renzi’s Unbeatable Squirrel Girl #45, but due to irreconcilable ethical differences, Squirrel Girl and Ratatoskr break up as teammates fairly early in the story. The split-up and reunion leads to great comedy, pathos, and later, adventure using the power of Frost Giant-induced fast travel. Ratatoskr doesn’t want to save the world; she only wants to create chaos and use her mind control abilities to get whatever the heck she wants. This includes go-kart video games, on command Frost Giant-friendly performances of “Thank U, Next” by Ariana Grande, and even psychological therapy.
However, the therapy part (Done by a mind-controlled Frost Giant.) named Daisy reveals that Squirrel Girl’s words about Ratatoskr never creating and only destroying have gotten under her skin. (Charm and Renzi draw moment of truth Ratatoskr quite adorable.) This leads to forgiveness and working together to stop the Frost Giant in an ethical, non-mind controlling way. But, there’s one last pit stop before the HQ as Charm and Renzi capture the beauty of snowfall and nature with the help of the (Newly in the public domain) poems of Robert Frost. (Also, North can’t help himself with puns.) It’s a singular moment in a very silly comic with a tongue in cheek ending. For showing that beauty and humor can co-exist with sneaking around a Frost Giant camp, Unbeatable Squirrel Girl #45 earns an Overall Verdict of Buy.
In the conclusion to their Venom “War of the Realms” arc, Cullen Bunn, Iban Coello, Alberto Albuquerque, Roberto Poggi, and Andres Mossa realize that Jack’o’Lantern is kind of a lame villain and pivot to Eddie Brock battling his own anger with a side of Dreamstone magic. The interplay between Bunn’s narration and the chaotic line art of Coello and Albuquerque creates heavy metal alchemy as Eddie wanders around New York and channels his anger again to remember that he is a “lethal” protector of the innocent, especially his son Dylan. He genuinely cares about the regular people who are caught in the crossfire of the War of the Realms and comes up with a new spin on “We are Venom” to protect them in a fist-bumping moment.
Venom #15, and Bunn and Coello’s overall work on this storyline has been a fantastic marriage of deep emotional turmoil and fun symbiote-meet-dark magic action. This issue is no exception as Eddie has his big moment and the returns to the bunker to protect Dylan and continue their journey to survive. What could have been filler while Donny Cates and Ryan Stegman were prepping “Absolute Carnage” end up telling a tale about Eddie and his son trying to survive in a world without his symbiote and featured memorable visual mash-ups of Asgardian and symbiote iconography. Because of this, Venom #15 earns an Overall Verdict of Buy.
This was truly “War of the Realms'” week of the underdog as characters, like Skurge the Executioner, Squirrel Girl, Gwenpool, Spider-Ock, Annabelle Riggs, and the West Coast Avengers, who get their books canceled or a relegated to second stringers lit up the comics pages thanks to the passion of creators like Cullen Bunn, Ryan North, Christos Gage, Luca Maresca, Derek Charm, and Lan Medina. In particular, Bunn’s letter at the end of Asgardians of the Galaxy #10 about how he wanted to do a story with these characters back in 2015 and then had to shoehorn them into two events shows the pitfalls of having an original spirit in corporate comics. But, hey, we’ll have those ten majestic issues than honestly work whether or not you read “Infinity Wars” or “War of the Realms”.
“War of the Realms” is starting to wind down this week with the release of the penultimate issue of the core series, War of the Realms #5. The comic has a predictable ending thanks to the marketing department, but actually feels like a Jason Aaron/Russell Dauterman/Matthew Wilson Thor comic thanks to its excellent characterization of Thor and Jane Foster to go with fight scenes a la the third act of Lord of the Rings: The Two Towers. The tie-ins aren’t bad either as I wishJourney into Mystery went on for another four issues of road trip hijinks, Greg Pak and Gang Hyuk Lim finally find their sprawling ensemble cast’s footing in New Agents of Atlas, andCaptain MarvelandDeadpool wisely choose comedy over melodrama. The only real stinker of the bunch is Tony Stark, Iron Man #12, which made feel really bad for Gail Simone, who has to do the comic book equivalent of walking, chewing bubblegum, and someone else’s calculus homework at the same time.
War of the Realms #5
War of the Realms #5 is paced like a fever dream and a reminder that Jason Aaron, Russell Dauterman, and Matthew Wilson have done fantastic work on Thor and can tell a poignant story that isn’t just fight scenes stitched together. With the death of the Valkyries and Loki and the capture of Freyja and Odin, this is a real breaking point for Thor and the “War of the Realms” as a whole. Aaron, Dauterman, and Wilson double down on the religious/mythological imagery by having cosmic powered Daredevil nail Thor on the World Tree so he can have some insight on how to defeat Malekith. It’s a big moment for a hero that has been considered “unworthy” for the past five years, and he takes responsibility for all the realms sliding into the role of All-Father and not just a rage-filled, hammer destroying warrior.
Speaking of war, there is quite a lot of it, but Aaron, Dauterman, and Wilson do a good job balancing it with the intense, non-linear Thor/Daredevil/Jane Foster scenes. Even though they feature a variety of locations and characters, the action sequences work because they follow a uniting principle of “liberation”. There are sheer badass moments, like Okoye delivering killer one-liners while the Dora Milaje drive back the angels to Heven, Jane Foster and Roz Solomon watching Roxxon’s stock prices drop while they kick Dario Agger’s minotaur ass, and Captain Britain and Captain America teaming up to drive the Dark Elves back to the English Channel. War of the Realms #5 alternates between triumph and agony and is a treat for fans of the Jane Foster Thor stories as she is inspired by the sacrifice of the Valkyries to continue being a warrior and a hero. With operatic visuals (Especially the Daredevil/Thor scenes.) and its strong character development of Thor, War of the Realms #5 earns an Overall Verdict of Buy.
War of the Realms: Journey into Mystery #4
In its frenetic fourth issue, War of the Realms: Journey Into Mystery enters the pantheon of one of my favorite types of mainstream comics: the fun, quirky B-list cast starring book that ends too soon. We’re talking books like Hawkeye,Mockingbird, Superior Foes of Spider-Man, and Secret Six. The McElroys are definitely hip to the idea that the best comedy comes from character, and it leads to hilarious moments like Wonder Man lamenting his Tommy Bahama shirt being riddled with bullets, the underage Brooklynite Miles Morales having no idea how to act in a casino, and Balder trying to order “sack” aka the favorite drink of Shakespeare’s Falstaff at the casino. As we’ve gotten to know the cast of Journey into Mystery better, the humor level has increased along with the level of general peril.
Yes, Journey into Mystery #4 isn’t all witty banter- it’s a heist story set at a henchpeople convention because the War of the Realms isn’t great for business. Andre Araujo’s diagram-like layouts and Chris O’Halloran’s flat approach to colors gives this issue great flair especially when the heist goes sideways, and a gun fight breaks out. Araujo tilts his grid to give readers a 360 view of the casino floor while the team struggles with what to do as Ares goes mano a mano with Thori. Great jokes, an easy to follow setpiece, a down ending, and the brilliant concept of a henchperson convention earns Journey into Mystery an Overall Verdict of Buy.’
War of the Realms: New Agents of Atlas #3
Up to this point, New Agents of Atlas has had tons of potential yet has been a little bit of a mess with a huge cast of characters and middle of the road visuals from Gang Hyuk Lim and colorists Federico Blee, Andres Mossa, and Erick Arciniega. However, Greg Pak uses a team meal of spam prepared different ways to unite his Pan-Asian superhero team, and it’s a well-timed breather before Jimmy Woo puts his final plan in motion. Splitting the team into tasks that reflect their strengths finally showcases Woo’s strategic genius, and it also lets us get to know the sprawling cast of New Agents of Atlas before the big finale next issue.
Some character moments that stood out to me in New Agents of Atlas #3 was the growing master/apprentice type bond between Sword Master and Shang Chi and the fact that sexist, elitist Monkey King kept getting his ass handed to him by various team members. There is also a sad, yet relevant scene where the usually cheerful Filipina heroine Wave realizes that Sindr making the water warmer will lead to flooding in Cebu where her grandpa lives. New Agents of Atlas #3 is the issue where Pak and Lim make the majority of these characters seem like people and not interchangeable action figures with cool powers. Also, Amadeus Cho gets one hell of a redemption arc and basically is the Korean-American Wolverine as he fights off swarms of Fire Goblins so the rest of the team can accomplish teir tasks. The art is still too “house style”, the colors are still over rendered, but Greg Pak made me care about this new superhero team in this issue so New Agents of Atlas #3 earns an overall verdict of Read.
Captain Marvel #6
Opening with one hell of action scene from artists Annapaola Martello and Tamra Bonvillain where Bucky and Black Widow take out a group of undead ghouls with some acrobatics and a grenade, Captain Marvel #6 ends up being Freaky Friday with Captain Marvel and Dr. Strange, which is the result of them failing to defeat Enchantress. Writer Kelly Thompson has tons of fun with this premise that works because both Strange and Carol are Type A personalities even if his superpowers are more mental and hers are more physical. Black Widow’s dry sense of humor is on full display for most of the issue as she cuts these two big personalities down to size at least until surrounded by aforementioned ghouls.
The big problem with Captain Marvel #6 is that much of the action is said to take place in Rio de Janeiro and Sao Paulo, Brazil, which have metropolitan areas of over 12 million each, but 90% of the comic happens in a fucking jungle. Thompson’s writing is clever, and she nails the dysfunctional personalities of Dr. Strange and Captain Marvel. But, at the bare minimum, she could have read Wikipedia and realized that Brazil is 87.5% urbanized. Despite this huge research faux pas, Captain Marvel is an enjoyable read that doesn’t take itself too seriously, has hilarious faces and well-done action choreography from Martello and Bonvillain, and has an Overall Verdict of Read.
I always love when Deadpool has an event tie-in because he always ends up mocking the premise of the event and having a fun, goofy adventure. (Also, because the first Deadpool comic I ever read was a “Secret Invasion” tie-in). Writer Skottie Young and artist Nic Klein take him on a wild ride to Australia where he’s commissioned to liberate the continent/country from Ulik and the trolls with the help of their nation’s finest heroes, Captain Outback, Nuclear Nancy, and copyright friendly Tasmanian Devil. Yep, Young peppers his script with plenty of pop culture references and jokes like having Captain Marvel use Crocodile Hunter dialogue in dream sequence, and “Skottrick” even roasts his own writing when he borrows a one-liner from Terminator and blames it on his kids being home from school.
What makes Deadpool #13 so funny and work has a comic is the blend of silly, irreverent dialogue and detailed art that is played for drama like Klein’s double page tableau recapping what’s been going in the “War of the Realms”. But Klein can do humor too like Negasonic Teenage Warhead’s deadpan expression as Deadpool reacts and laughs at various romantic comedies, or the ending when Deadpool is making jokes about the shittiness of the Hobbit movies while being surrounded by trolls and not having the best allies to help him out. Skottie Young and Nic Klein have a good handle on irreverent Deadpool comedy stylings and have some clever ideas like the trolls enjoying the sparsely populated Australian Outback so Deadpool #13 gets an Overall Verdict of Buy.
Tony Stark, Iron Man #12
I love the idea of Tony Stark fighting a greedy, Smaug-like dragon (Or wyrm. I don’t wanna piss off the fantasy geeks.) and having that fight be written by Gail Simone, who excels at writing smarmy assholes that want to be heroes in spite of it all. (See Catman.) However, Tony Stark Iron Man #12 has to deal with the effects of Dan Slott’s previous arc, introduce the dragon, and have another plot about not having artificial intelligence completely work on technology that affects human behavior. Apparently, in the last arc, Tony Stark relapsed into alcoholism in a virtual reality environment, which honestly just sounds like a weak tea substitute for “Demon in a Bottle”, or a real problem that people experience.
So, Simone and artist Paolo Villanelli are stuck trying to continue that storyline and do a kind of prequel to “War of the Realms”. The idea of Malekith sending a dragon assassin with magical abilities to take out a man of science with quite a large “hoard” is clever and gives an opportunity for Simone to write some Stark snark as he compares the wyrm to Toothless and Falkor. But it’s weighed down by too many subplots. Honestly, this comic would have worked better as a miniseries with Dan Slott continuing his alcoholism/AI/wannabe Black Mirror thing in the main Tony Stark, Iron Man series. It’s safe to say it gets an Overall Verdict of Pass.
With the exception of a bungled Iron Man tie-in, I personally enjoyed this week’s “War of the Realms”, including the core book, which lived up to the pre-release hype of combining the strong arcs and ideas from Jason Aaron’s Thor run with epic Marvel Universe-spanning battles. I’m also going to miss The McElroys when they leave comics and return to their lucrative day job of podcasting and think they would make amazing writers on a humor, character-driven Justice League or Avengers title. Finally, it definitely seems that Skottie Young or someone in the Deadpool office has played Risk because Australia is truly the key to victory…
“…choose a side or die. One side is a revelation. The other is an honor known only to a few…” As a member of the Black Order and most loyal lieutenant, prepare to fight for Thanos’ honor asthe wicked Ebony Maw officially makes his way to Kabam’s Marvel Contest of Champions.
A master of manipulation and overall evil genius, Ebony Maw is Thanos’s most trusted lieutenant, never failing him even once. Focusing on his strong telekinetic abilities rather than raw physical strength, Ebony Maw curves and bends the environment around him with ease. Additionally, his superhumanly persuasive voice allows him to sway even the strongest minds.