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Super-Articulate: Marvel Legends X-Men Caliban Wave

Every year for the past three, the X-Men wave has been one of the most hotly anticipated arrivals in the world of Marvel Legends. This year generated particular excitement, as a number of long-requested characters either got new versions or finally joined the ranks with their first interpretation. Let’s dive in for a look at what’s sure to be a strong seller. But first, we need to thank Hasbro for sending us these figures for free for the purposes of review. We certainly appreciate their assistance.

The wave comes with seven figures; of the group, Gambit contains no BAF piece. The remaining six are Weapon X Wolverine, Jubilee, Forge, Blink, Skullbuster, and Beast (Jim Lee-style). The BAF is Caliban in his X-Force iteration. This is a very, very ‘90s-inspired wave with a particular emphasis on the Silvestri/Lee runs on the book (indeed, this version of Forge, Skullbuster, Jubilee, Gambit, and Beast come right from that era). It hits a lot of sweet spots for obvious reasons. Let’s dig.

Jubilee: It sort of blows my mind that there has never been a classic Jubilee that captures her early appearance from the comic and the celebrated animated series. In the original Toy Biz line, there was a Generation X version and a sort of anime-inspired version (in the Robot Fighters assortment), and Marvel Legends had the scarce BAF the featured the black outfit prominently seen in stories like “Curse of the Mutants.” But the vaguely-Robineseque original look never got committed to Legends plastic. Until now.

This figure is an automatic winner. The body is appropriately teen-scaled. The second head that sports a bubble-gum-bubble is absolute genius. Removable glasses are a solid idea. And the trenchcoat sculpt is tight. In short, Hasbro killed it. I can’t believe that this figure FINALLY exists after literal decades. If the internal goal is to produce the entire line-up seen in the biggest selling single issue of all time, they’ve almost got on. Good on Hasbro, and great work.

Weapon X: I might be the least excited about this figure, because I was pretty happy with the one produced for the line several years ago. However, I love one thing in particular, and that’s the height. Wolverine is SUPPOSED to be short. He’s roughly 5’3” in the comics, but he’s gotten progressively taller in extra-media protrayals, particularly by Hugh Jackman. Still, this is a great sculpt, and I’m well aware that many collectors may have missed the original version. It’s well done, but it didn’t check any boxes for me.

Forge: Similarly, Forge is a redo of a figure made years ago in an exclusive two-pack. Of the two, THIS is the superior figure. It’s a really strong version of the character as he appeared in the issues transitioning from Silverstri to Lee; it’s also appropriate that he appears in the wave with Skullbuster, as Forge and Banshee kicked huge Reaver ass on Muir Island when they began to search for the then-missing X-Men. I love the look of the figure, down to the boots and the two weapons. The original Forge is decently rare, so this is actually a much-needed upgrade that a lot of X-fans are going to scoop up. Another really solid job.

Beast: Holy crap, man. It’s been YEARS since we got a Beast (what, like OG Legends wave 5?). This is a massive, massive improvement and absolutely captures the Jim Lee look. It’s frankly stunning. The figure has size and heft, too. It also comes with two spare hands to give closed fist and open hand options. My singular, minor regret is that there isn’t an extra bespectacled head. But, again, that’s minor. This is a really, really good, much-demanded figure, and it’s, not to be repetitive, another home run.

Gambit: In the wider span of Marvel Legends history, there have been a few Gambits. The “best Gambit” question has now been answered. This one. Part of that comes from the sculpt, which is rock-solid. Part of that comes from the hand attachments, which are perfect. One is a splay-fingered card throwing attachment. Another accessory is a “charged card” that slides between another hand’s index and middle fingers. The staff is well crafted, and it’s a good height. I also like the flair of the trenchcoat and the facial expression. This one’s pretty immaculate, kids.

Skullbuster: I was pretty happy to see Skullbuster. He never got made in the OG Toy Biz days, and he’s never been represented in Legends. In fact, the only extant Reaver in the line is a years-old Lady Deathstrike. As I said, the figure plays a role alongside Forge, so that’s really cool. I LOVE that there’s a second head for Reese, another Reaver; as I’ve said in the past, those little touches make for great value-adds. The ammo belt is well-done, and the pistol is comic-accurate. What a cool, surprising figure.

Blink: OH MY GOD. Blink is beautiful. This is exceptional. Blink has one of the best faces in the line, period. The teleportation portal is great, the “energy knives” look really cool, and the sweep of the tunic/skirt is nicely realized. The figure is also sculpted in such a way that you can pose her in a position that makes it look like she’s emerging from the portal. That’s just nuts. I didn’t know how much I wanted a Blink in the line until I saw it revealed, and now that I see it in person, I’m just crazy about it. My favorite figure from the wave, and one of my favorite Legends this year. A must-buy.

Caliban: I’ve heard a few people say that Caliban wouldn’t have been one of their choices for the BAF. That’s fine; I dig him. The powered-and-sized-up X-Force version is rather cool, and the sculptors obviously had a field day. The head/face is just great, and I like the general mass of the figure. I’d really like to see more X-Force/X-Factor figures realized in the line, and with Caliban, the updated Cannonball, and Boom-Boom, it seems like Hasbro is committing to it. We really need Sunspot, Feral, Siryn, and Rictor, but I get that it takes time. Nevertheless, I like this figure and it was probably the best opportunity for Hasbro to execute on it, so good for them.

It’s a tough call, but this might be my favorite Legends wave of the year so far. It’s a really strong set of sculpts that leverages in some much-requested characters along with a couple of surprises. A whole lot of collectors are going to be saying, “To me, my X-Men!”

Graphic Policy’s Top Comic Picks this Week!

bodies #1 coverWednesdays are new comic book day! Each week hundreds of comics are released, and that can be pretty daunting to go over and choose what to buy. That’s where we come in! Below are ten suggestions of comics, graphic novels, or trade paperbacks you should spend some extra time checking out and think about picking up.

Pick of the Week: Bodies #1 (Vertigo) – A new Vertigo mini-series that follows four detectives over four different time periods. A centuries-spanning murder mystery like nothing you’ve ever seen before, with four sensational artists illustrating a six-page chapter in each issue. Sounds so interesting, sign us up!

Armor Hunters: Harbinger #1 (Valiant) – Valiant has one of the best universes out there, and their current Armor Hunters story has been fun action bringing the various corners together to battle one foe.

Caliban #5 (Avatar Press) – Garth Ennis does creepy sci-fi horror in this underrated and criminally overlooked series.

Chew: Warrior Chicken Poyo (Image Comics) – Have you read any of the previous issues of Chew with Agent Poyo? That alone merits this to make it on the list.

Deep Gravity #1 (Dark Horse) – A new sci-fi series that takes us to a new planet where gravity is greater and teams are rotated in and out over short stints. The first issues is solid setting things up for what looks like an interesting story.

Evil Empire #3 (BOOM! Studios) – It feels like a while since this last issue but Max Bemis’ series that looks at a crumbling America turning towards Libertarian anarchy is too fascinating a concept to not make the list.

Hawkeye #19 (Marvel) – This one has been a long time coming. The rumors say this series is running down, so we’re savoring every issue while we can.

Letter 44 Vol. 1: Escape Velocity (Oni Press) – If you missed the first issues, here’s your chance to catch up. A new President learns about why his predecessor ramped up wars, and the revelation changes his view of the world, his job, and the humanity as a whole. A great mix of science fiction and politics

Transformers: Robots in Disguise #31 (IDW Publishing) – IDW’s entire Transformers line has been fantastic giving us a new spin on the classic characters. The comics are focused on religion, and nation building, but with giant robots.

The Wake #10 (Vertigo) – Scott Snyder and Sean Murphy’s series wraps up! It’s been a hell of a run!

Graphic Policy’s Top Comic Picks this Week!

Rocket_Raccoon_1_CoverWednesdays are new comic book day! Each week hundreds of comics are released, and that can be pretty daunting to go over and choose what to buy. That’s where we come in. Below are ten suggestions of comics, graphic novels, or trade paperbacks you should spend some extra time checking out.

TOP PICK: Rocket Raccoon #1 (Marvel) – You don’t need to be a diehard Guardians fan to know a gun toting raccoon would be a fan favorite character. This run looks amazing and hilarious.

Black Widow #8 (Marvel) – Nathan Edmondson and Phil Noto’s exceptional series continues with the timely character introduction of the Winter Soldier. When are these two not good together?

Caliban #4 (Avatar Press) – A creepy sci-fi series that’s solid horror entertainment. The setting and situations are so solid, and where this series goes, I have no idea.

Lazarus #9 (Image Comics) – The series is a fantastic look at a dystopian future where families rule the people like lords and serfs.

Moon Knight #5 (Marvel) – Each issue is good enough to stand by itself. Spector’s multiple personalities makes being a superhero detective devilishly entertaining.

Nailbiter #3 (Image Comics) – Why does one town create so many serial killers? A solid detective thriller.

RoboCop #1 (BOOM! Studios) – Writer Joshua Williamson picks up in the time and place where the cult movie left off. Fighting crime and corruption hasn’t looked this good since Judge Dredd.

Snowpiercer (Titan Books) – The acclaimed graphic novel turned movie has all of humanity on a train that can’t stop, divided by class.

Tom Clancy’s Splinter Cell: Echoes #1 (Dynamite Entertainment) – The hit video game comes to comics, which should translate all the action nicely.

The Woods #3 (BOOM! Studios) – BOOM! has been on a role lately, and this series takes a high school and transplants it to an alien world. We discover what’s going on as they do, in this entertaining read.

Graphic Policy’s Top Comic Picks this Week!

bigtrouble_01_coveraWednesdays are new comic book day! Each week hundreds of comics are released, and that can be pretty daunting to go over and choose what to buy. That’s where we come in. Below are ten suggestions of comics, graphic novels, or trade paperbacks you should spend some extra time checking out.

Top Pick: Big Trouble in Little China #1 (BOOM! Studios) – Jack Burton is back…. in comic form! Based on the cult movie, Eric Powell and John Carpenter are bringing us more adventures, something I’ve wanted for a long time.

Afterlife With Archive Vol. 1: Escape From Riverdale (Archie Comics) – Talk about a fantastic series. If you missed the individual issues, you can now catch them all in this handy trade. Archie took a chance when it decided to make a mature Archie comic featuring zombies. But, after reading the first issue any doubts were washed away. One of our favorite series.

Caliban #3 (Avatar Press) – Garth Ennis does horror in space. Creepy, and fun…. in a weird way.

Nailbiter #2 (Image Comics) – The first issue left us wanting more. This series looks into why so many serial killers originate from one town, and why the person investigating that question has gone missing.

Quantum & Woody #11 (Valiant Entertainment) – One of the funniest, and most entertaining, super hero comics on the market.

Revelations #6 (BOOM! Studios) – It’s murder at the Vatican in this detective story. This issue wraps it all up and we have a better idea who committed the murder.

Rise of the Magi #1 (Top Cow) – A new series from Top Cow. The look is awesome and concept very cool.

Super Ego HC (Magnetic Press) – What’s it like to be the shrink to the heroes?

Superior Foes of Spider-Man #12 (Marvel) – One of Marvel’s best comics. This one follows Spider-Mans C list villains. Every issue has been fantastic.

The Wake #9 (DC Comics/Vertigo) – The second volume jumped ahead a few years, but is no less awesome. From Scott Snyder and Sean Murphy, welcome to this very different world.

Heroclix – Caliban and Wolverine


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Wizkids has released a preview of it’s latest creation for the Giant Size X-Men Heroclix, Caliban and Wolverine.

Heroclix CalibanHeroclix WolverineFrom the Wizkids website:

Caliban brings quite  variety of powers to the battlemap.  His early dial represents his time spent living under New York City as a member of the Morlock community with Stealth representing his penchant for staying in the shadows, and Combat Reflexes demonstrating his wiry ability to avoid being captured.  Exploit Weakness represents a lesser known aspect of Caliban’s power, which was to absorb and re-direct Psionic Fear upon his targets.Mid-dial, Caliban switches to his first Horseman persona, that of Death, with a jump in his damage and attack values along with the inclusion of Super Strength to demonstrate his amplified physique.  Caliban also trades his Combat Reflexes for a denser hide in the form of Impervious.  And after a brief stint as Death, Caliban trades roles to become the new Pestilence and his powers adapt accordingly.  At this stage, Caliban adds Poison and Invulnerability to his arsenal.

That’s not all though! Throughout Caliban’s dial he benefits from his Mutant Tracker trait which allows him to use Charge.  Even better, if his target has the Brotherhood of Mutants or X-Men team ability or keywords, you may remove an action token from Caliban once the action has resolved!

and

Wolverine is a deadly close-combatant as Death.  His early-dial is chock full of dangerous powers like Death Comes Swiftly special power which enables Wolverine to use Charge and Flurry.  Combine that with Exploit Weakness and a respectable damage value of 3, and Wolverine is ready to dish out some hurt!After his first click, Wolverine adds Steal Energy to his arsenal lowing him to potentially heal back up to his first click.  He switches to his trademark Blades/Claws/Fangs mid-dial for some swordplay while  Toughness keeps Wolverine safe from some harm as his armor absorbs some of the damage from opposing attacks.  Late dial Wolverine picks up Regeneration and the Brainwashed special power.  Don’t want to spend your action regenerating Wolverine? Field a friendly piece with Mind Control and have them do it for Wolverine instead!

And let’s not forget that Wolverine also has The Fourth Horseman: Death trait.  K.O. an opposing figure and instantly all of Wolverine’s combat values are modified by +1 until the end of the turn!