Tag Archives: andworld design

Canto Returns for Three All-New Tales

The critically acclaimed IDW Publishing series, Canto, co-created by writer David M. Booher and artist Drew Zucker, has been renewed for three all-new tales! The clockwork knight’s adventure continues in April 2021 with the three-issue miniseries, Canto & the City of Giants, written by Booher and featuring guest artist Sebastián Piriz with incentive covers by Zucker and Martin Simmonds.

Booher and Zucker reteam with colorist Vittorio Astone and lettering studio Andworld Design for the six-issue Canto III: Lionhearted, slated for mid-2021, and then for the expansive six-issue conclusion of Canto’s quest with Canto IV: A Place Like Home, planned for 2022.

Your First Look at Something is Killing the Children #14

BOOM! Studios has revealed a first look at Something is Killing the Children #14, the newest chapter of the Eisner Award-nominated horror series from GLAAD Award-winning author James Tynion IV, artist Werther Dell’Edera, colorist Miquel Muerto, and letterer AndWorld Design, about the close-knit community of Archer’s Peak, rocked by a series of murders, and Erica Slaughter, a mysterious figure who rides into town claiming she can stop the brutal attacks turning their lives upside down.

To save the town, Erica must take on the brood of monsters on her own. And Tommy is faced with a decision that means life or death.

Something is Killing the Children #14 features main cover art by series artist Werther Dell’Edera and Miquel Muerto and variant cover art by fan-favorite artist Mirka Andolfo. It comes to shelves on January 27, 2021.

Something is Killing the Children #14

Review: Future State: Green Lantern #1

Future State: Green Lantern #1

Future State has been delivering a fascinating look at possible futures of the DC Universe. While some have provided pretty smooth transitions, others have left too many questions. The world these comics exist in themselves are a distraction. Future State: Green Lantern #1 is one of those issues. In this future, the Green Lantern battery appears to be no more, and the Lanterns a shell of what they were. Why? Who knows. But, it’s a question that’ll be in the back of your head while you read the comic.

Geoffrey Thorne delivers an interesting story of a siege and last stand. John Stewart is leading a band of Lanterns as they protect a planet under siege. Their goal is to get survivors off the planet and slow the tide of attack. Coming out so soon after the events of January 6, it’s an odd comic as it’s hard to read it and not think of the officers who stood against the attacking crowds.

Thorne gives us a valiant issue. Future State: Green Lantern #1 presents the Lanterns as heroes who put their own lives on the line even when the odds are against them. There’s no fancy rings to wield, it’s just guns and swords to hold off the evil they face. And, some give their lives in doing so. Thorne delivers emotion and trauma as the odds diminish and you’re left not knowing if Stewart and team will walk away.

I sort of like Tom Raney’s art. With color by Mike Atiyeh and lettering by Andworld Design, it’s more of a personal thing for me. There’s a slight cartoonish style to the comic that doesn’t quite click for me. But there’s some great moments and I really like the design of the characters. Raney gives us the emotional hits and a good look at Stewart’s reactions. But, the art doesn’t quite click with the drama. As a sci-fi comic, the style works really well but here it doesn’t nail the emotional moments.

The comic features a second tale, “The Taking of Sector 0123“. Written by Ryan Cady with art by Sami Basri, colors by Hi-Fi, and lettering by Dave Sharpe, it’s a solid story featuring Jessica Cruz. Some of Sinestro’s Yellow Lantern Corp have headed to a Green Lantern station with an intention of taking it over. All that’s left to stop them is Cruz without her power ring. What takes place is a story we’ve seen many times before. It’s Die Hard and numerous other films of that sort but it works. It works really well. That ending though! It’s the strongest of the three stories within.

The third story, “Book of Guy“, is really humorous as Guy Gardner is stuck on a world after his Ring’s power gives out. Written by Ernie Altabacker with art by Clayton Henry, color by Marcelo Maiolo, and lettering by Steve Wands, the story is entertaining and cute, a solid back-up story. It’s funny and definitely had me laughing by the end.

Future State: Green Lantern #1 isn’t a bad issue at all but it dances the history of the DC Universe up to this point. It’s hard to not keep wondering what problem hit the Green Lanterns. Why are things like the way they are. It left me wanting to learn about that more than what was presented. That’s good in a way but also a bit frustrating as well.

Story: Geoffrey Thorne, Ryan Cady, Ernie Altabacker Art: Tom Raney, Sami Basri, Clayton Henry
Color: Mike Atiyeh, Hi-Fi, Marcelo Maiolo Letterer: Andworld Design, Dave Sharpe, Steve Wands
Story: 7.5 Art: 7.5 Overall: 7.5 Recommendation: Read

DC Comics provided Graphic Policy with a FREE copy for review

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Review: Future State: Dark Detective #1

Future State: Dark Detective #1

Out of all of the various aspects of DC’s Future State so far, the place Gotham’s in has been the most intriguing. It’s a police state ruled by “The Magistrate”, an organization that hunts down masked individuals to bring order to the city. It’s a literal police state where the jackbooted militarized force patrols the streets to bring order. We’ve seen a new Batman and Harley Quinn’s place among other stories, but, where’s Bruce Wayne? Future State: Dark Detective #1 begins to answer that question with one of two stories.

Writer Mariko Tamaki brings us the main event, what happened to Bruce Wayne. The Magistrate is good and is able to do what so many have tried, “kill” Batman. But, like so many before, Batman’s not really dead and now underground figuring out what to do next. With Batman dead, Bruce Wayne too is dead. The duo wander a Gotham that’s unfamiliar and dangerous. It’s a neon city that feels like something out of an anime as opposed to the dark and grimy Gotham of the past.

Future State: Dark Detective #1 delivers an interesting Batman and Bruce Wayne. Stripped of his toys and money, Wayne is on the run and underground. It’s a city he doesn’t recognize and one where he’s unsure of what to do and where to go. But, he’s Bruce Wayne, he’s the Batman. When he witnesses a crime, he suits up back into action which puts him on the run from The Magistrate again. Injured and battered, this isn’t the Batman we’re used to, there’s an actual feeling he might fail and lose.

Part of that dread is due to the art of Dan Mora. Joined by Jordie Bellaire on color and Aditya Bidikar on lettering, the art shows the pain of Bruce’s battle. Juxtaposed with the bright lights of Gotham, you can see a beaten down Bruce, one who’s struggling. From the way he moves, to the look on his face, the details to show Bruce’s struggles are fantastic. There’s also the bright lights of the city which really pop. There’s such some great details here that really make the city stand out as a character by itself. This is a Gotham I want to explore and see more of.

There’s a second tale, “Future Past” focused on Grifter. Written by Matthew Rosenberg with art by Carmine Di Giamdomenico, color by Antonio Fabela, and lettering by Andworld Design, it’s a fairly straightforward story that also adds depth to this new Gotham. With Gotham under a police state, Grifter is playing it low, trying to not bring attention to himself but that doesn’t mean he’s not being hunted by the Magistrate. He comes across Luke Fox and from there it’s a race to get out of Gotham. The story is one we’ve seen but it adds depth to Gotham and allows us to see another slice of the big picture that’s playing out through multiple series. It’s an entertaining story full of personality and action and shows that Grifter should be front and center in his own series.

Future State: Dark Detective #1 is an entertaining comic. It works better as part of the puzzle through multiple series in Future State. On its own though, it still delivers a comic you can sit back and enjoy. The art shines as it powers two stories that are similar in some ways and tell us so much about this new reality. So far, this is a Gotham and world I want to see more of it after this mini-event ends.

Story: Mariko Tamaki, Matthew Rosenberg Art: Dan Mora, Carmine Di Giandomenico
Color: Jordie Bellaire, Antonio Fabela Letterer: Aditya Bidikar, Andworld Design
Story: 7.75 Art: 8.65 Overall: 7.85 Recommendation: Buy

DC Comics provided Graphic Policy with a FREE copy for review

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Review: Future State: Superman of Metropolis #1

Future State: Superman of Metropolis #1

One of the extended “Future State” issues, Future State: Superman of Metropolis #1 takes us to a future Metropolis protected by a new Superman, Jonathan Kent. His father is off somewhere (we’ll get that in another story) and it’s up to Jon to fill in the gap. Joining him is Supergirl who spends the issue mostly as an obstacle for this new Superman to battle.

In this Metropolis a tech company has low-jacked individuals with technology built from Brainiac. In the story, the villain, Brain Cells, are using the people for something leaving Jonathan to make a difficult decision to save the city and its people and attempt to not escalate things further. Which of course escalates things.

Writer Sean Lewis gives us a nice take on the character and world putting Jonathan in a difficult situation. The idea of a fairly new hero who’s not getting it right is a good spin to it all. It’s a hero who makes mistakes and whose decisions might have good intentions but the process to get there isn’t the best. It’s a hero who isn’t quite trusted, a rookie who makes mistakes. This is a Superman who has powers and fumbles something can ponder what would likely happen if any of us were to gain similar powers with similar responsibilites. It’s easier to relate to the character in this way.

The art by John Timms with color by Gabe Eltaeb, and lettering by Dave Sharpe is fantastic. The designs are really interesting though at times it takes a bit to make out exactly what everything is. There is a dynamic aspect to it all though and the battles and confrontations are full of excitement and tension. Sharpe’s lettering especially stands out with his take on Brain Cells’ unique world balloons. It’s a small detail that adds so much to the character.

The issue features so much more…

The Metropolis Menagerie” is written by Brandon Easton with art by Valentine de Landro, colors by Marissa Louise, and lettering by Sharpe. Shilo Norman is Mister Miracle in a fairly straightforward tale of a hero battling against odds and their powered suit failing. There’s something rather interesting and charming about it all. There’s a pulp sense about it all with the concept feeling like it’s something out of the era of Flash Gordon.

“The Guardian in Future State” is also written by Lewis with art by Cully Hamner and Michael Avon Oeming, color by Laura Martin, and lettering by AndWorld Design. We get to see a bit of a different aspect to the main story. The story focuses on The Guardian and some of the impact of Jonathan/Superman’s decision. It’s an interesting idea of having a shorter story that ties into the main one but I wish it was a bit clearer this was the case and maybe have taken a slightly different aspect with it all. I’m trying to not spoil it but showing more of the impact of Jonathan’s decision or the moments after would have possibly made for a more engaging story. The use of Hamner and Oeming is also a noticeable shift as the two style don’t quite match enough creating a jarring experience for the reader.

Future State: Superman of Metropolis #1 is a decent read but doesn’t quite have the excitement I was hoping for. As an arc for an ongoing series, it’d all be very interesting but as a two issue story it feels like we’re dropped into something well underway.

Story: Sean Lewis, Brandon Easton Art: John Timms, Valentine de Landro, Cully Hamner, Michael Avon Oeming
Color: Gabe Eltaeb, Marissa Louise, Laura Martin Letter: Dave Sharpe, AndWorld Design
Story: 7.0 Art: 7.95 Overall: 7.0 Recommendation: Read

DC Comics provided Graphic Policy with a FREE copy for review

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Review: Tales From the Dark Multiverse: Dark Nights Metal #1

Tales From the Dark Multiverse: Dark Nights Metal #1

And with that, it seems like Tales From the Dark Multiverse has come to an end. For a while now, DC Comics has been delivering entertaining one-shots. Tales from the Dark Multiverse has given us “dark” takes on classic events of the DC Universe. The comics generally entertained with some stronger than others. The concept as a whole was a fun idea that delivered a bit of “what if?” with an Elseworlds feel. Tales From the Dark Multiverse: Dark Nights Metal #1 seems to wrap up the concept with a Dark Multiverse version of Dark Nights: Metal.

The original Dark Nights: Metal was written by Scott Snyder. Snyder has a story credit along with writers Collin Kelly and Jackson Lanzing. Tales From the Dark Multiverse has been presented and framed by Tempus Fungnaut. Fugnaut’s a being whose role is search “the dark for a single spark of light”. Through the stories presented there has been lots of death and destruction and little hope. This issue attempts to deliver that as a group of heroes make a stand against Barbatos and his twisted “dragons”.

What’s interesting is Kelly and Lanzing deliver a take on Snyder’s concepts that’s a little bit easier to understand. Though the story is rather compressed, it does a good explanation of the villain Barbatos’ creation and the general events of the real Dark Nights: Metal.

Tales From the Dark Multiverse: Dark Nights Metal #1 is the final stand against Barbatos with the final Justice League battling it out. Who remains is interesting and while there are hints at how they’ve remained the comic could have been helped by being expanded. Like so many of the Tales From the Dark Multiverse, the issue is worthy of being a miniseries or even more expanded issue or graphic novel. The comic is a bit too compressed in that way. Some great concepts that I’d love to see more of.

The comic also does a lot more on the “metal” concept. Snyder and the team of creators he’s worked with have often talked about the musical aspects of their two events. The events take on a “metal” attitude but neither has really played heavily on that concept. Here, it’s leaned into heavily with one weapon being a guitar reminiscent of guitar blasters of the past. Within one character we get more of the “metal” attitude than the whole of both of the real events this riffs off of.

The art by Karl Mostert is interesting. Mostert is joined by Trevor Scott and Norm Rapmund on ink, Romulo Fajardo, Jr. on color, and Andworld Design on lettering. Some of the design reminded me of the video game Brutal Legend but overall, there’s some solid concepts in characters and the world. There’s a death and destruction of it all without it being overly dark and depressed. The opening of the comic features a great use of panels and a character running from one to another. It helps speed along the story and really nails home what’s going on. The design of the comic overall has a very “rock and roll” feel about it while still delivering bright colors evoking a little bit of 70s van art in a good way.

Tales From the Dark Multiverse: Dark Nights Metal #1’s ending would lead me to believe this series of one-shots is done which is a shame. It provided an interesting outlet for creators to deliver something different, infusing a darker/horror/twisted take on classic DC stories. Who knows what lies on the other side of Dark Nights: Death Metal but here’s hoping it leaves space to explore more of the idea and let us see the adventures of The Final Knight.

Story: Scott Snyder, Jackson Lanzing, Collin Kelly Writers: Jackson Lanzing, Collin Kelly
Art: Karl Mostert Ink: Trevor Scott, Norm Rapmund
Color: Romulo Fajardo Jr. Letterer: Andworld Design
Story: 7.5 Art: 7.5 Overall: 7.5 Recommendation: Read

DC Comics provided Graphic Policy with a FREE copy for review

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I Walk With Monsters #1 Sells Out, Rushed Back to Print with New Vault Vintage Homage Cover

Vault has announced that I Walk With Monsters #1 is sold out at the distributor and is going back to press for a second printing. The new printing will feature a brand new Vault Vintage cover by Sally Cantirino and Tim Daniel that pays homage to Byrne and Austin’s legendary cover to Uncanny X-Men #139 (1980).

 I Walk With Monsters is written by Paul Cornell, drawn by artist Sally Cantirino, with colors by Dearbhla Kelly, letters by Andworld, and design by Tim Daniel.

The  I Walk With Monsters #1 second printing will hits store shelves on the same day as issue #3.

I Walk With Monsters #1 second printing

Review: I Walk With Monsters #1

I Walk With Monsters #1

There’s a lot of intriguing things in I Walk With Monsters #1 but overall it’s a frustrating debut with a lot of potential. Jacey had an abusive past. A mysterious individual took her brother away as strangers visited her home and then disappeared. Years later, Jacey has David, a man who can turn into a beast. The two hunt out men who prey on the vulnerable and deliver justice. The series is an exploration of monsters, those within and those around us. There’s a lot of potential with that. But, overall the debut issue teases all of that with little as far as explanations.

I Walk With Monsters #1 feels like a dream where you can remember some of the details but not the connecting narrative. There’s a lot to it and some interesting chances to explore justice but the first issue dances around its most interesting bits. Writer Paul Cornell opens with a shocker of a sequence and from there hints at Jacey’s past while she and David make their way to their next target.

The concept of a duo luring horrible men into a trap to enact revenge is an interesting one. There’s something to be mined with the concept about doing evil to fight evil. Having a literal monster within doing so creates a wonderful metaphor. And then justaxpose that with a partner who doesn’t and you have an even deeper debate to be had.

While I Walk With Monsters #1 sets some of that up, it generally doesn’t get into that interesting aspect. It’s a set up of an issue that shocks then… just kind of is. There’s hints as far as Jacey’s past. Overall, the issue just kind of takes us from point A to point B. There’s not enough excitement to really create a hook. And that hook is mostly delivered in the teaser text for the series. The closest we get to the meat of the series is an exchange between Jacey and David while they attempt to hitchhike. The discussion dances around what they’re doing. It leaves readers to do a lot of heavy lifting to figure it all out between the present and flashbacks.

The art by Sally Cantirino is interesting. There’s something unsettling about it and that’s helped by the colors by Dearbhla Kelly. The style and how scenes are depicted doesn’t go over the top in scares or gore. There’s something rather normal in the depiction that makes it all the more off. The comic relies heavily on browns, reds, and yellows for the more negative moments while a quieter “safe” moment features blues and whites. It’s an interesting example of using color to set the mood of a scene. Cantirino does an excellent job of teasing things as well. Faces are covered and memories lightly hazy in a way that we all experience.

I Walk With Monsters #1 isn’t a bad start and has a really interesting concept. The first issue though is a very slow setup. It start fast throwing the readers into a murder but from there backs off to a point you’re wondering what the point was. It’s starting a film with an action sequence then spending an hour after standing around talking about what’s going to happen. But, as part of the puzzle to come, it probably works perfectly, that’s the some times frustrating thing about comics. But, we have to judge this on the single issue and as far as a debut, it’s a bit of a slog of a start.

Story: Paul Cornell Art: Sally Cantirino
Letterer: Andworld Design Color: Dearbhla Kelly
Story: 7.0 Art: 7.75 Overall: Recommendation: Read

Vault Comics provided Graphic Policy with a FREE copy for review

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Preview: A Dark Interlude #1

A Dark Interlude #1

Writer: Ryan O’Sullivan
Artist: Andrea Mutti
Colorist: Vladimir Popov
Letterer: Andworld
Designer: Tim Daniel
On Sale: 11/18/2020

After the stunning success of Fearscape, comes A Dark Interlude, the story of-No!

The only offense to literature greater than the loathsome synopsis is the sequel. I will not stand idle while some poor excuse for an editor mangles and confuses my story, which is intact, perfect, and concluded, with this derivative drivel. Mark my words, this nonsense has nothing to do with my tale. I am not in it. I do not condone it. And you, dear reader, should not buy it.

A Dark Interlude #1

Vault Announces Mirka Andolfo Incentive Covers for I Walk With Monsters #1

Vault Comics has announced two new gorgeous Mirka Andolfo incentive covers for I Walk With Monsters #1.

Mirka’s cover art will come in three different versions: a regular cover will be available as a 1:15 variant, and a deluxe foil edition printed on thick card stock will be available as a 1:30 variant. There will also be a third, one-per-store virgin variant that will be automatically sent to stores who match or exceed their orders for Giga #1

I Walk With Monsters #1 is a thrilling, brutal, gorgeous rural horror story unlike anything on the stands.  This comic seizes hold of you from the very first page, and never lets go. The first issue sets in motion the monstrous conflict toward which the series builds, and there’s no escaping until the grim conclusion.

In Jacey’s past is the Important Man who took away her brother. Now Jacey has David, who sometimes transforms into a terrifying beast. Together, they’ve found a way to live to hunt, sniffing out men who prey on the vulnerable. But Jacey and David are about to run into the Important Man again. From Paul Cornell (Wolverine, Doctor Who, Elementary) and Sally Cantirino (Last Song, We Have To Go Back) comes a haunting story about the monsters that walk beside us all, and sometimes lurk within.

I Walk With Monsters is written by Paul Cornell, drawn by rockstar artist Sally Cantirino, with colors by Dearbhla Kelly, letters by Andworld, and design by Tim Daniel.

  • Cover A (Cantirino): SEP201561
  • Cover B (Gooden): SEP201562
  • Cover C (Hickman): SEP201563
  • Cover D 1:15 (Andolfo): SEP208298
  • Cover E 1:30 Foil (Andolfo): SEP208299

I Walk With Monsters #1 hits store shelves on November 25th.

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