Category Archives: Reviews

TV Review: Supergirl S2E5 “Crossfire” showcases the show’s robust relationships

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If there is one word to describe Supergirl Season 2, Episode 5 “Crossfire”, it is meaty. Writers Gabriel Llanas and Anna Musky-Goldwyn intertwine the relationships between characters with a shared theme of identity. They exhibit this through James Olsen coming to grips with being a lifelong sidekick, Mon-El completely failing at being the Catco intern Mike Matthews (He would make an excellent male stripper though.), and Alex Danvers struggling with coming out as queer as an adult as well as her romantic feelings for the newly single National City cop Maggie Sawyer. And along the way, they deepen the legitimate friendship between Kara Danvers and Lena Luthor in light of mercenaries with alien weapons attacking her big gala while making the mysterious Cadmus Doctor (Brenda Strong) an even more deadly foe. She is a family woman and is more menacing in an Uber than Non and the Myriad gang were all last season.

“Crossfire” is really the episode for Mehcad Brooks to shine as James Olsen deals with the insecurity of always being a “sidekick” even though he is currently the acting CEO of Catco. But he wants to be more than an editor of a gossip magazine; he wants to be a superhero like his close friends, Superman and Supergirl. Director Glen Winter carefully shows the bumps and bruises that James takes when he foolishly goes into action against soldiers with extraterrestrial weaponry. Winter doesn’t go full Arrow with the fight choreography letting him throw a few good punches and a kick or two, but showing that he has a long way to go as a superhero.

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Llanas and Musky-Goldwyn also revive James’ friendship with Winn because there is so much more to their relationship that being two vertices on a love triangle with Supergirl. Winn isn’t afraid to bring the truth by punching James in the ribs after he makes a half-assed excuse about a basketball injury and telling him that he isn’t prepared to be a superhero. However, he also listens to why James want to be a hero. James want to live up to the example of his father, who was killed in war as well as Supergirl and Superman and not just be “behind a camera”. Winn sees a little bit of himself in James because he felt lost and listless as Cat Grant IT’s guy and feels much better doing more meaningful work in the DEO. Llanas and Musky-Goldwyn avoid temptation to turn James into a total badass in his first episode as a crime fighter and craft his journey slowly drawing on his feelings and relationships as well as Brooks’ presence as an actor that has been underutilized this season even with his “promotion”.

If you thought Mon-El was going to end up being a derivative of Superman or gender swapped Supergirl, “Crossfire” easily puts that to rest beginning with a funny musical montage. Like most parts of Supergirl, this scene of Kara making up Mon-El to be just like her is on the nose, but it connects into the sub plot of her choosing an identity for Mon-El instead of letting him be his own person on Earth. Mon-El has a much different personality than Kara and is frankly a party bro with a side of adorkableness rather than a hard working, yet slightly awkward, driven person like her. Seeing him utterly fail as an intern is hilarious, but slightly sad as well, but  through a well-timed conversation with Alex about how she let Kara become her own person on Earth, Kara lets Mon-El find his own path just like Winn helps James become a superhero. (He would be great as a guest star on No Tomorrow.)

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Winter continues to show the power of eye movements and shots of them in creating romantic tension and chemistry between Alex and Maggie in Supergirl in a manner similar to Todd Haynes in Carol. (But without the age gap.) True love definitely comes through in the eyes. Alex genuinely has feelings for Maggie and wants her to be okay after her breakup and spend time with her. But she doesn’t straight up ask her out or come out as lesbian or queer because “intimacy” and dating has not been a good thing for her in the past. Llanas and Musky-Goldwyn make her coming out process gradual and rooted in her emotions instead of going for a quick kiss to boost ratings. It also shows that there is room for all sorts of queer characters in the CW’s DC Universe from the flirtatious, yet occasionally vulnerable Sara Lance in Legends of Tomorrow to the happily married Mr. Terriffic in Arrow, and now Alex, who is battling with coming out as an adult. Llanas and Musky-Goldwyn aren’t quick to label Alex’s personality, but let her articulate it at her own pace while Maggie watches longingly and listens to her strive to put her feelings to words. The relationship between Maggie Sawyer and Alex Danvers is easily the best example of queer representation in a superhero TV show, and Chyler Leigh plays her scenes with great pathos.

Two other characters with great chemistry are Kara Danvers and Lena Luthor. Lena shows her dedication to being the “good” Luthor in deeds as well as action as she rigs a special device to destroy the alien weaponry than Miner and his men are using to rob wealthy guests at her party. Katie McGrath is gamely up for spouting out technobabble alongside Jeremy Jordan, who plays Winn, but the weapon’s goal as well as the final moments of the episodes continue to paint her as an anti-alien chess player. Plus Kara does a terrible job of concealing her secret identity around her. Nonetheless, Kara and Lena share a real tenderness, and Llanas and Musky-Goldwyn continue to align her on the side of the angels. (For the most part.)

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Even though Miner is a one-dimensional greed obsessed, gun toting NRA wet dream, Llanas and Musky-Goldwyn are self-aware of this fact and make him the object of constant criticism from the Cadmus Doctor, who is shaping up to be the real Big Bad of Season 2. The broadcast that Cadmus sends out are pretty generic and Anonymous-y, but the Cadmus Doctor herself gets some real personality this episode. There is even a touch of Amanda Waller in her as she uses a special gadget to remotely doing the network television of head explosions on Miner and his men when they are about to rat on her to the D.A. There isn’t a hint of fear in her voice when she stands up to him and his alien machine gun and says that attacking Lena Luthor is a bad idea.

The Cadmus Doctor is a perfect supervillain for a day when politicians, like Donald Trump, create an atmosphere of racism, sexism, hate, and xenophobia with their speeches to win elections and rally supporters. Through Miner’s attacks, she hopes to get the Alien Amnesty Bill repealed and whip the people of the world into a frenzy against them so she can make it “great again” for her children and humanity. Even if her goons are a little on the dumb side despite possessing Supergirl KO-ing weaponry, the Cadmus is terrifying, and Brenda Strong plays her with the perfect blend of distant coolness and almost maternal warmth. Definitely watch out for her down the road.

“Crossfire” and Supergirl Season 2 as a whole understands that what makes serial superhero fiction great isn’t just the plot twists and surprise character deaths, but the bonds between characters that can be developed over time. This is what makes Alex’s questioning her sexuality so potent as we have seen the stalwart soldier and caring sister, but now we get to see her slowly have the romantic relationship that she has always wanted.

Overall Rating: 9.0

Marvel Dice Masters: Deadpool: Flying Car

marvel-dice-masters-deadpool-flying-car-buckle-upThis November sees the newest release for WizKidsDice Masters, Marvel Dice Masters: Deadpool. The set is focused on Deadpool’s world including the X-Men and Weapon X, but the set also includes some other familiar characters and the first appearance of the Inhumans team affiliation. I’ll be reviewing a card a day until the set’s release in a few weeks. But, beyond discussing the cards and how they fit into the Dice Masters game, I’ll also focus on the characters themselves and if the card reflects their comic history.

Next up is Flying Car: Buckle Up!, the common version of the card.

Art: Carlos Pacheco, Atlas #2

Comic origin: It’s a flying car from the series Agents of Atlas. Not sure there’s much more than that. The issue was about 3D-Man trying to figure out why he remembers working with the Agents of Atlas’ leader Jimmy Woo in the 1950s even though he wasn’t born yet. But, there’s a hint about the card’s point and it’s abilities which will be discussed below.

Live action version: Nope!

Card playability: It’s basically the Dice Masters version of Giant Growth from Magic. That would be helpful and with other die that allow you to copy another action die, we’re talking +6A +6D potentially. It’s actually a type of die we haven’t seen much in the game at all.

Card vs. Comic: The +3A and +3D I think is the connection. 3D-Man, get it!

Final Thoughts: Might we be getting an Agents of Atlas team?

 

WizKids provided Graphic Policy with FREE product for review.

TV Review: Gotham S3E8 Mad City: Blood Rush

season_3_posterBarnes (Michael Chiklis) feels the effects of a recent incident and begins to go mad. Meanwhile, Nygma (Cory Michael Smith) is out of his depth in his relationship with Isabella (guest star Chelsea Spack) and Carmine Falcone (guest star John Doman) throws Lee (Morena Baccarin) and Mario (guest star James Carpinello) an engagement party.

Gotham doubles down on Barnes going all the Thing in this episode which has a plastic surgeon being at the center of things. It’s a weird episode where the “villain” is just a foil to for Barnes to rage out and whatever is infecting him to get played out more.

That’s a big part of the episode and we start getting the first steps of how Gordon will eventually become Commissioner, because lets face it, after what Barnes does in this episode he won’t be in that position very long.

It’s an interesting direction for the series but still feels like it’s still not clicking especially when we’ve seen the series do really well when it focused on the mob war. Whenever it gets into the weird powers the series slips a bit and this episode is not an exception. I don’t know what it is, but this entire plotline just feels like a means to the end, getting Barnes out of his job.

There’s also lots of relationship things going on in the episode. Of course, there’s Lee and Mario and Gordon being a third wheel, but the majority of the drama is Nygma/Isabella/Penguin which is still playing out and I still don’t know what to think. The idea is really interesting but the whole Nygma killing the last girl he was interested in and Isabella having no issues with that is just bizarre to me. Plus her looking like his murder victim is even weirder.

And weird I think sums up a lot of this season. From Barnes being infected to the Nygma relationship, to Mad Hatter being just insane, the series has taken a strange dark turn somewhere. It’s better than the beginning of the season, but it’s still not good and nowhere near how good it should be.

The episode is a bit of a transition one taking us from the previous story arc and moving us into the next one and I’m not really sure as to what we can expect other than Hulking Barnes. There’s more of a focus on Gordon and a series focused on how he finds redemption and becomes the Commissioner we know would be good. This could be the start of that, but with so much that’s happened, it’s a struggle to find out.

Overall Rating: 7.05

No Smarks Allowed: WWE Then. Now. Forever. Edition

In this very special episode of No Smarks Allowed presented in joint with Graphic Policy, Ashley and Jay discuss the upcoming WWE comic, WWE: Then. Now. Forever., that is being released through BOOM! Studios on November 9th. Listen as they breakdown the comic, have feelings about The Shield, and express their desires for future stories (or in Ashley’s case, a future story she wants to write).

No Smarks Allowed broadcasts every other Thursday on Twitch with episodes being archived on YouTube after. You can follow Jay and Ashley on Twitter, and Ashley writes regularly for Graphic Policy (and was featured on Intergender World Champs).

Rebirth Review: Comics Released 11/2

Welcome to Graphic Policy’s Rebirth Review where we take a look at the comics released under DC‘s Rebirth banner and try to work out just how accessible they are for new readers.

Each comic will receive a rating of Friendly or Unfriendly based on how easy it was for new readers to pick them up; the ratings are based solely on the issues released in the post-Rebirth ongoing series, with more consideration given for the specific issue being read when it comes to the final rating than the series overall. You may notice that not every comic is covered week to week, and that’s because I have a memory like a sieve and sometimes forget to pick them up. If I have missed an issue, typically I won’t go looking for back issues to to catch up on events – this feature is all about accessibility for new readers, after all.


 

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Aquaman #10 An issue that focuses on prophecy is fairly Friendly, all things said and done. Aquaman #10 focuses on Mera, and by doing that it allows new readers to get their bearings on the current situation enough to follow the story to the next issue.

Batman #10 Is a fairly Unfriendly comic if I’m being honest. It looks great, but it’s not too accessible.

Cyborg #4 As far as jumping on points go, this isn’t ideal. I wouldn’t go so far as to say it’s either friendly or unfriendly, because I feel it’s right in the middle. As a conclusion, however, it’s great.

Green Arrow #10 The start of a new arc is usually a good place to start reading,  and so long as you don’t worry too much about what the heroes are trying to do on an underground bullet train, you’ll find the Friendly.

Green Lanterns #10 Another week, another Friendly issue of Green Lanterns. Despite being the first issue in a new arc, this isn’t as accessible as previous issues, but it’s still very gls_cv10_dsmuch a good jumping on point for new readers.

Harley Quinn #7 There’s a decent bit of recaping narration at the beginning that lends this a much more Friendly feel than previous issues, despite it being part three.

Justice League #8 This issue has the start of a new arc, and despite having a bit of reference to previous story events, it’s Friendly enough for new readers.

Midnighter And Apollo #2 Picking up right where the last issue left off, this is a very Unfriendly comic – so much so I had to go back and re-read the first issue. But for all that, its very much worth reading both issues; this is a great series, but being a six issue mini, it’s unlikely to have another jumping on point.

Nightwing #8 Having reading previous issues will help tremendously, especially the last issue. As a starting point… it’s just about Friendly on it’s own, but only just.

Superman #10 Anytime Robin gets to interact with the other DC heroes is always entertaining, and this issue is no exception. Luckily, it’s also a pretty Friendly comic.

The Walking Dead S7E3 The Cell Review

walking-dead-5 photoA new group of survivors seem to have it all in their impressive community; however, there is a price.

The Walking Dead‘ focuses on Daryl and Dwight in this episode that’s really paired down in a lot of ways. The episode takes place mostly in part of the Survivor’s community, the Sanctuary, and a lot of it revolving around Daryl’s incarceration by Negan.

The episode is fascinating is that it really drives into the psychological control Negan has of his followers. But, is that control absolute? What we see in this episode is some of those first cracks and that has to do with Dwight.

The episode is about control and control. Negan wants to break Daryl and make him a member of the Saviors and Dwight has made that a mission of his. But what’s Dwight’s motivations?

For me, it feels like Dwight is focusing on Daryl because he himself is torn over being broken by Negan. Dwight wears Daryl’s vest. Dwight rides Daryl’s motorcycle. Dwight uses Daryl’s crossbow. It’s clear Dwight is a bit fascinated and obsessed in a way over Daryl. We can guess why, but most likely it’s due to Daryl’s being free and standing up compared to Dwight’s emasculation.

We get some of Daryl’s backstory which ties slightly into what we saw of Dwight last season. There’s some pieces of the puzzles coming together there and what happened to Dwight’s face. It’s interesting and throughout the episode Negan looms over everyone.

We also learn more about Negan. We get some of his moral code. We get some of his philosophy. And we get the sense of his control over everyone. It’s a slow tease of the villain who isn’t as much as a villain as may think. Maybe he just sees a different way to create order.

As I said, it’s an interesting episode that shows how much things have been played out, but we also begin to see cracks in a new world full of so much order.

Overall rating: 7.95

Marvel Dice Masters: Deadpool: Evil Deadpool

marvel-dice-masters-deadpool-evil-deadpool-bang-bang-bangThis November sees the newest release for WizKidsDice Masters, Marvel Dice Masters: Deadpool. The set is focused on Deadpool’s world including the X-Men and Weapon X, but the set also includes some other familiar characters and the first appearance of the Inhumans team affiliation. I’ll be reviewing a card a day until the set’s release in a few weeks. But, beyond discussing the cards and how they fit into the Dice Masters game, I’ll also focus on the characters themselves and if the card reflects their comic history.

Next up is Evil Deadpool: Bang! Bang! Bang!, the uncommon version of the card.

Art: Nick Bradshaw, Deadpool Vol. 2 #45

Comic origin: This character goes back to 2011 from Deadpool Vol. 2 #45 written by Daniel Way and art by Salvador Espin. What would happen if a collection of Deadpool’s frozen, severed body parts were to be thrown into a dumpster and then, once thawed, fuse together to form a new–and totally evil–Deadpool? Yup… This is one I’ve never read so that’s about what I got.

Live action version: This version of Deadpool hasn’t been in any films.

Card playability: The card is 4 BOLT and 3 total to field which is decent for the stats, but I’m not sure there’s anything that really makes it really jump out at me. The 2 damage is nice, but to a level 1 character it’s limiting. And, it’s only really useful if there’s a lot of Deadpool being played against. So in a draft, this is good, on a regular build, maybe not so much.

Card vs. Comic: I’m not getting the connection. Maybe the subtitle it fits?

Final Thoughts: Not really digging this one as a whole. As a draft card it could be nice, but beyond that I’m just not seeing it being useful enough.

 

WizKids provided Graphic Policy with FREE product for review.

Review: Shade, The Changing Girl #2

stcg_cv2_open_order_varSchool is Hell. School is madness, even for the displaced avian Lomo currently inhabiting Earth girl Megan as she returns to Amelia Bloomer High School, much to the confusion of her fellow students. Insisting on being called shade in her new amalgamation of body and personality. Her peers are obviously wary of her, assuming her strange and oddly calm behavior is a result of her accident and resulting coma as she struggles to make sense of her place in the social strata of the school, her relationships with other students and even lunchtime.

Series writer Cecil Castellucci is crafting a strangely off-kilter look at this world through the eyes of her uniquely alien, avian creation Loma. Far more advanced and intelligent then the primitive world around her she none the less has to work to make sense of her strange new home and the people around her already questioning her act of rebellion in stealing the M-vest. Thrown into school Loma has a lot more interactions this issue as we start to learn more and more about Megan’s life. Faced with the tense and confused reactions of Megan’s former friends, unaware the majority wanted her dead. While initially indifferent to those around Loma is still left with the creeping uneasy sense that she’s logged herself firmly into a human with a very complicated and prickly past than she might have first thought. So far there is no sign of the previous occupant, Megan, beyond her memories but it’s such a tantalizing layer to add to an already out there story,  I have a hard time believing that Castellucci won’t bring some of this into the mix during her run.

Being no stranger to writing teens in her long career as a novelist or indeed the criminally overlooked Plain Janes for DC’s last teen-oriented imprint, Minx back in 2008, She has an amazing grasp on writing what feels like authentic teens dialogue and speech patterns without ever slipping into groan worthy cliche or dropping in social media mentions and in fact seems to be actively avoiding this particular pitfall with Shade. The comic slips between this tone and Loma’s more poetic inner monologue beautifully. Ultimately I was left with the feeling that even if the alien elements were stripped out, this series is strong enough already that it would still work wonderfully as a story of identity, change and dealing with the preconceptions others bring into that equation. Working as it’s own unique story even for those like myself who might be coming to the book with only general idea of Shade’s long and esoteric character history.
Matching this with some sensational art  from Marley Zarcone further sets this apart from the rest of the comics crowd, Imbuing the comic from start to finish with its own loose flow and momentum as the story drifts almost lazily and fluidly from one moment to the next. A page featuring Megan getting ready for school shows this in a single panel showing her movement from the room and time, faint versions of herself around the room almost like echoes which emphasizes the books dreamlike qualities and elements of madness. Despite the book’s solicitation saying “No one can have a little bit of madness” the visuals are toned down this issue letting the book breath a  little after the stunning visual spectacle of its debut issue. Subtle and effective when they are used, a small poster here, the madness takes over small parts of her surroundings almost seeping through into the panels.

“I have to study up. Do my homework to really live this life” Shade promises herself setting out her plan for the future as this issue itself does, expanding on the last issue this one treats us to just a little more of Megan’s life, a world that Castellucci makes you eager to explore and learn more about as Loma sets about discovering too. Gorgeous art and sharp writing sets this as a perfect allegory for being an uneasy teen and a story of identity put through a psychedelic, kaleidoscope filter.

Mini Reviews For The Week Ending 11/5

Sometimes, the staff at Graphic Policy read more comics than we’re able to get reviewed. When that happens you’ll see a weekly feature compiling short reviews from the staff of the comics, or graphic novels, we just didn’t get a chance to write a full review for. These are Graphic Policy‘s Mini Reviews.


Alex

bm_cv10_dsBatman #10 (DC) I’m torn on this. There were some cool moments, and the art is great, but there wasn’t enough to make me beg for more. There was barely enough to make me care for the next issue. Overall: 7 Recommendation: Read

Cryptocracy #5 (Dark Horse) A fast paced issue in terms of the plot developments, but we seem to take a little break from the craziness – for a few pages at least. This has been a solidly enjoyable series thus far, but isn’t quite at the Must Read level yet. Overall: 7.5 Recommendation: Read

The Hangman #4 (Dark Circle) The problem with such huge delays between issues is that people forget about the series and don’t notice the finale when it comes out. I missed this last week… and I probably could have missed it this week, to be honest. Overall: 4 Recommendation: Pass

Moon Knight #8 (Marvel)** I’m genuinely torn on this comic. I want to like it, and I do to a certain extent, but I have no idea what the hell is going on. I actually think that I’m beginning to enjoy the series a whole lot more because either I’ve started to catch on, or Jeff Lemire is guiding the plot to a conclusion of sorts. I’ll be back for at least one more issue. Overall: 7 Recommendation: Read

Unworthy Thor #1 (Marvel) It’s been a long time since I’ve read a Marvel comic that I enjoyed as much as this that wasn’t Old Man Logan. Jason Aaron has a fantastic grasp on Marvel’s former hammer swinger, and seeing the god hit rock bottom before getting a glimmer of hope makes for a spectacular comic. Overall: 9 Recommendation: Buy

Joe

the_unworthy_thor__1The Unworthy Thor #1 (Marvel) – I have been waiting for this issue for awhile, and so far it delivered exactly what I wanted and more. The Mighty Thor is one of my favorite current Marvel books, and I love what Aaron has done with it. In this first issue we get a self-loathing but still mead-loving Odinson. He still has his metal Uru arm, and is still sulking about whatever was whispered to him that made him unworthy. We don’t get a ton of answers yet, but we get fighting, biting, Toothgnasher the goat, Beta Ray Bill, a Secret Wars reference, and a pretty huge set up that made me even more excited for this series. The art by Olivier Coipel and colors by Matthew Wilson are fantastic as well. They did a great job fitting the dark and gritty tone of the book. When people say Marvel has lost it, these are the kind of books I point to. Overall: 9.5 Recommendation: Buy

Nightwing #8 (DC) – This has continuously been one of my favorite DC Rebirth titles with every issue. I love the contrast between Nightwing, Raptor, and Batman. This series has been about Dick finding himself, and taking a look at Batman and Bruce as his mentor. With the shocking events of the last issue, Nightwing has to confront not just Raptor, but his past in the circus, his need to be there for Batman, and facing the memories of his mother. This was an excellent issue, and a great way to end this arc. I think Tim Seeley is doing a fantastic job on this run, and more people should be reading it. Overall: 9 Recommendation: Buy

Ryan C

The Flintstones #5 (DC)** – I don’t know how Mark Russell makes this disjointed script work, with have of it being a “present”-day allegory for the outright stupidity of the Trump campaign and the other half being a thinly-disguised Stone Age take on the Vietnam war told in flashbacks, but he pulls it off without a hitch, while Steve Pugh foolkiller_1_coverdelivers his usual solid art. I keep saying it to anyone who will listen — this is the best thing DC’s got going right now, and one of the very best comics being published today, period. Overall: 9.5. Recommendation: Buy

Foolkiller #1 (Marvel)** – Max Bemis and Dalibor Talajic bring back one of Steve Gerber’s trademark idiosyncratic creations, this title focusing on his second (of four, I believe) iterations, and re-introduce readers to the character and concept succinctly and successfully while planting the seeds of an ongoing mystery that promises to be pretty good if successive chapters are as well-executed as this first one. Top it off with a stylish Dave Johnson cover and you’ve got one of the better debuts of the latest “Marvel Now!” re-launch so far. Overall: 8. Recommendation: Buy

The Avengers #1 (Marvel)** – One of the big cornerstones of the umpteenth “Marvel Now!” is the umpteenth relaunch of their purportedly “premier” team book, but this iteration of “Earth’s Mightiest Heroes” is smaller, weaker, and more Spidey-centric than earlier versions, with Parker Industries stepping in as financier/landlord now that Tony Stark and his company are out of the picture. Don’t worry, though — all Mark Waid and Mike Del Mundo have planned is another long-form storyline centered around a fight with Kang. Dull, lifeless stuff right from the word “go,” there’s nothing here you can’t either live without or predict well in advance. Overall: 3. Recommendation: Pass

Shade, The Changing Girl #2 (DC/Young Animal)** – The second issue of Cecil Castellucci and Marley Zarcone’s distinctly “oddball” series leaves dangling many of the more intriguing plot threads raised by the first in favor of an installment that more or less runs in place as our title character comes to grips with her new body and life, but I’m still digging how Ditko-esque the proceedings are in general, and don’t plan on jumping ship anytime soon. I just hope we get a bit more forward progression next time out. Overall: 7. Recommendation: Read

Shean

occupy_avengers__1Occupy Avengers #1 (Marvel): The world’s societal ills have had an impact and activism has recently been increasingly rampant and it would only make sense before some of those issues were examined in the proper scope of comics. Enter Clint Barton’s Hawkeye, Matt Fraction portrayed him as a fun loving , wisecrack who can tend to be self righteous and it definitely remains the standard bearer when it comes to this character . I can definitely say, David Walker has given us a different take that still entertains but as the great KRS-One said ” edutain”, as follow Hawkeye and Red Wolf as they investigate water contamination at a Native American reservation. What the creative team does here , in this first issue, is remarkable, to pack this much intriguing narrative in such few pages with such beautiful backdrops, which makes this , a definite buy. Overall: 10:4 Recommendation: Buy

Bitch Planet #9 (Image)– Kelly Sue Deconnick is at the top of her game since she left Marvel and this series more than proves she is not only a great writer but a great business mind . In this issue of Bitch Planet, the reader gets a front row seat into the mayhem of a prison riot as we find Kam reuniting with Mo and we get introduced to a new leader. We also find out who started the whole riot in the first place and the extenuating circumstances which lead to this . The essays and interviews in the back , is why I will always read the single issues of this series .Overall:9 Recommendation: Buy

Steven

Avengers #1 (Marvel) – Writer Mark Waid drops the ball with this first issue. Writing is vague and doesn’t set up things well. Art by Michael Del Mundo was disappointing, kinda reminded by of a courtroom sketch. I was not impressed by this issue at all.  Overall: 3 Recommendation: Pass

Patrick

Bitch Planet #9 (Image)* – “Order is not justice.” Prison architect Makoto Maki blows the doors open without the slightest idea of what he’s doing. Now not only is there a riot, but a riot in which the various prison populations mix explosively. President Eleanor Doane makes her return… but what kind of authority can she exert in this most toxic of environments? Kelly Sue DeConnick and Valentine De Landro and company are putting out one of the most interesting comics out there. Overall: 9 Recommendation: Buy


Well, there you have it, folks. The reviews we didn’t quite get a chance to write.

Please note that with some of the above comics, Graphic Policy was provided FREE copies for review. Where we purchased the comics, you’ll see an asterisk (*). If you don’t see that, you can infer the comic was a review copy. In cases where we were provided a review copy and we also purchased the comic you’ll see two asterisks (**).

Review: Batgirl #4

bg_cv4_dsBatgirl #4 has Babs on the hunt for Kai. After a major fight with School Girl and Hard Hat she makes her way to Shanghai and gets some primo intel with the help of her BFF Frankie and her hacking expertise. Batgirl learns of Teacher’s sinister plan to boost brain power and she’s the only thing standing in her way.

Hope Larson is a darn good writer and this issue is proof. There’s a real story here that could stand alone and drum up interest for the next issue. The characters are complex and their motives are clear and make sense. There’s a real depth in the story and it’s a page turner that ends with a twist that leaves the readers wanting more.

We also get the bonus of Rafael Albuquerque‘s new school vintage art work. It adds a nice touch the story and each panel is carefully crafted to add to the story. I liked the touches and the toughness that he adds to Batgirl’s face during battle scenes and the images seem to leap off of the page.

Overall, the fourth issue was a good read from beginning to end and brought something special to the current story arc. The main player’s motivation were brought out and well defined. I enjoyed reading it and am looking forward to seeing how this all plays out.

Story: Hope Larson Art: Rafael Albuquerque
Story: 8.7 Art: 8.5 Overall: 8.6 Recommendation: Buy

DC Comics provided Graphic Policy with a FREE copy for review

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