Sins of Sinister: Dominion wraps up the nightmare while setting up Fall of X

Sins of Sinister: Dominion

A thousand years of hell and damnation comes to end with the loudest scream in history and for the truly guilty, there is no escape. Can the future change the present, or will we just make all the same mistakes again? Either way, the present will have to live with the future’s sins. Sins of Sinister: Dominion wraps up the recent X-Men event and also sets up the upcoming “Fall of X” storyline.

Written by Kieron Gillen, Sins of Sinister: Dominion is an interesting issue in that it packs in a hell of a lot and does it in a way that doesn’t feel like things are cut short. Gillen does a solid job of not just delivering action in the future but also the impact in the present while also setting up the next storyline. This isn’t an issue that simply “blinks” at the end allowing other comics to deal with the fallout, a lot happens here. That’s both good and bad.

Much like the event as a whole, Sins of Sinister: Dominion feels a bit like it’s missing some key points and information, like a record skipping a bit. Ideas are tossed into the issue with little explanation and much like the rest of the event too. You just roll with the flow of it all, accepting what’s in front of you and taking things as they are. New characters are introduced, sure to be popular with readers, and major status-quo changes happen too. But, what’s truly nice is it isn’t a clean ending. Sinister’s machinations have an impact in the present and things aren’t “fixed” neatly. It’s all rather dirty a nice change in some ways from past events. Sinister has screwed over some key characters with his manipulation leaving their future in the unknown and in question. There’s no neat and clean ending here.

The art by Paco Medina and Lucas Werneck is nice. With color by Bryan Valenza and lettering by Clayton Cowles the art is packed with a lot of action. But, there’s also a clear difference between the two styles, one I like and one not as much. It’s a small distraction that was noticeable and some of the art just isn’t as strong as other points. But, there’s a sense of flair and style that has weaved its way through all of Sins of Sinister and this is no exception.

Sins of Sinister: Dominion wraps things up well but like the event itself feels like it needed more space to do so. Overall, the event was an interesting one skipping through time over three series bookended by two issues. It delivered pieces of the overall story, forcing readers to put the dots together. The finale doesn’t totally do that but definitely could have benefited from fleshing some aspects out a bit more than it does. If nothing else, it sets up what’s next to come, and that might be more interesting than the event itself.

Story: Kieron Gillen Art: Paco Medina, Lucas Werneck
Color: Bryan Valenza Letterer: Clayton Cowles Design: Tom Muller, Jay Bowen
Story: 7.0 Art: 7.75 Overall: 7.15 Recommendation: Read

Marvel provided Graphic Policy with a FREE copy for review


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