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Mini Reviews For The Week Ending 11/10

Sometimes, the staff at Graphic Policy read more comics than we’re able to get reviewed. When that happens you’ll see a weekly feature compiling short reviews from the staff of the comics, or graphic novels, we just didn’t get a chance to write a full review for.

These are Graphic Policy’s Mini Reviews.

Joe Hesh

Batman #82 (DC Comics) – So here we are. City of Bane part 8. What started as a very intriguing and entertaining flip flop of the Batman/GCPD/Villains dynamic has now developed into a long winded overused trope. I really enjoyed the villains being deputized as Bane’s police force, but that was a one trick pony. Some it totally made sense, like Scarecrow and Two Face but then others were just ridiculous like the Joker. Still I looked past it as it has given us some very cool story beats such as Bat/Cat on an island and Damian defiant. 

It also gave us our most shocking and heart wrenching story beat, the DEATH of Alfred. This was done in such grotesque and shocking fashion that surely there would be incredible fallout from this heinous act? Yes? Well… nope. That happened back in ish #77 and we’ve got zilch. Here we are 5 long issues later and Batman has his final showdown with evil incarnate: Bane and not one freaking mention of his fallen mentor!
Not only that, the set up for this was totally loony as Bane would never take any chance to fight Bruce without an edge. So this out of character moment exists so Bruce and Selena can get the drop on Bane, only for a half hearted fight with some dreadful dialogue to trudge through the whole issue. Not to mention the way this all ends. 

Unfortunately I am no longer even morbidly curious as Tom Kings inconsistency frustrates to no end.I just want this saga over and done with and hopefully we get some justice for Alfred. Overall: You can skip to the last two pages of this book, you won’t miss much, as King’s Thomas makes Grant Morrison’s Bat-God seem like a novice. Sure there are pretty pictures by Mikel Janin but that doesn’t make up for the shoddy canvas this is painted on. Score: 4 Recommendation: Pass


Dragonfly and Dragonflyman #1 (Ahoy)- Apparently, this series is a prequel to the Wrong Earth comic, which I never read, but Tom Peyer and Peter Krause’s Dragonfly and Dragonflyman #1 stands on its own as an exploration of the superhero/sidekick dynamic throughout the years as Dragonfly and Dragonflyman and their sidekick both named Stinger follow the trail of criminal, Devil Man. Peyer makes a smart decision to make the Stinger of Earth Omega (The grim and gritty one) the POV character of his storyline, and it reads like if those Post-Crisis Batman comics were written from Jason Todd’s perspective. Or in a less nerdy parlance, it captures the feeling of always being caught in a mentor or friend’s shadow and struggling to become your own person. The Dragonflyman/Stinger story is a lot more ridiculous and humorous with Peyer, Krause, and especially colorist Andy Troy nailing the wack-a-doodle Mort Weisinger era of Superman comics with all kinds of gimmicks and surprises. But what if one of those gimmicks that were waved away as an “imaginary story” were real? The final sequence in Dragonfly and Dragonflyman #1 shows that Peyer and Krause are interested in introspection on both Earths. Also, a final kudos to Peter Krause and Andy Troy, who have the ability to draw and light a scene where two superheroes investigate an abandoned sex dungeon as well as choreograph a kangaroo boxing match that is Adam West’s Batman meets those episodes of Batman: The Animated Series where Batman inexplicably wrestled random wild animals. Dragonfly and Dragonflyman #1 is well-executed pastiche that also doubles as a character study with a lot of potential for Stinger of Earth Omega. Overall: 9 Verdict: Buy

Heist #1 (Vault)– Paul Tobin and Arjuna Susini turn in some grimy crime sci-fi in Heist #1 where notorious criminal and con man Glane is out of prison and ready to pull one big job: stealing a planet literally named Heist from an evil megacorporation. Susini’s art has a kind of faded out quality that works better for cityscapes than human beings interacting so I felt disconnected from the story at times. Luckily, Tobin has an ace up his sleeve in Brady, an over eager street urchin and a great way to back in some introductory exposition and worldbuilding. His reaction to finding out that Glane isn’t a tourist, but a complex, legendary hero is freaking hilarious. Even if the visuals are middle of the road, Tobin and Susini set up a job, a great bad guy, and a few entertaining criminals to hang out with, and I’m interested to see how the story unfolds in future issues of Heist. Overall: 7.4 Verdict: Read

X-Force #1 (Marvel)– Benjamin Percy, Joshua Cassara, and Dean White’s X-Force #1 answers the question, “What if the utopian paradise of Krakoa was disrupted by the outside?” It’s initially asked by Wolverine wrestling with some kind of animal and then escalated by the issue’s big final fight scene. Cassara’s art has almost a 90s grit to it with lots of details of veins, muscles, and gore, but more clear storytelling. He nails the big scenes like the return of Colossus, Black Tom Cassidy’s attempt to ward off a big assault from the outside, and stakes raiser involving Charles Xavier. It doesn’t have the depth, humor, characterization, or high concept work of the other Dawn of X books, but X-Force #1 is where the action and bleakness are at, for better or worse. Overall: 7.5 Verdict: Read


Yondu#1 (Marvel)- For this magnetic player of the Guardians Of the Galaxy movies, we finally get his back story. As we find him soon after looting a planet but before he gets a crew, as we dive into his his religious beliefs as a Centaurian and his early life. We soon find out that he is more than in a little t of trouble but is soon visited by a family member, whose reason for his visit, has more to do with his destiny. By issue’s end, we find out he has more people in pursuit of him and not all as friendly. Overall: 9.8 Recommendation: Buy

Well, there you have it, folks. The reviews we didn’t quite get a chance to write. See you next week!

Please note that with some of the above comics, Graphic Policy was provided FREE copies for review. Where we purchased the comics, you’ll see an asterisk (*). If you don’t see that, you can infer the comic was a review copy. In cases where we were provided a review copy and we also purchased the comic you’ll see two asterisks (**).

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