Review: Ghostbusters: Get Real #1
When a confrontation with the elder God Proteus goes awry, Peter, Ray, Winston and Egon will meet… THE REAL GHOSTBUSTERS! Yes, that cover says it all, the IDW Publishing comic book versions of the Ghostbusters are meeting the animated versions of themselves.
Ghostbusters: Get Real #1 is the beginning of a four-part series by IDW Publishing written by Erik Burnham with art by Dan Schoening. Our heroes are unknowingly transported to an alternate dimension when the will of a God is thwarted. To return home they must work with their counterparts from this dimension who luckily just so happen to have experience with this sort of adventure. It’s similar in concept to the recent Teenage Mutant Ninja Turtles/Ghostbusters crossover also by IDW.
I particularly enjoyed how the photon beams and auroras of the apparitions almost jump off the page yet still have an almost translucent quality. As with most crossovers this first issue in the series sees us through the introduction of the antagonist and the protagonist of both dimensions all while leaving you hungry for the action ahead when the Ghostbuster unite against their common enemy. Which raises a good question. What happens if you cross the streams with double the Proton Packs? My prediction is we just may find out as in the Ghostbusters universe dealing with a God can require the use of the Gozer gambit tactic.
This issue lays the ground work for what I expect to be yet another great series from the Burnham, Schoeing and Delgado team over at IDW.
Story: Erik Burnham Art: Dan Schoening
Story: 8.5 Art: 8 Overall: 8.5 Recommendation: Buy
IDW provided Graphic Policy with a FREE copy for review