Comic Book Weekly Reviews – 6/29/11

Bookmark and Share

It’s a holiday weekend and what better way to spend it than sitting back and enjoying a stack of new comic books.  We read through to figure out which were worth the purchase so you don’t have to.  Check out below what was worth the cash and which we wish we didn’t spend the money on.

American Vampire #16 – We get a better sense as to why the team was captured and what the facility is and Skinner’s identity is revealed.  There’s a few bad ass moments in this issue, especially that last panel.  Such a great series that gets better with every story arc.

Story: 9 Art: 8.75 Overall: 9

Avengers: The Children’s Crusade #6 – Some interesting revelations and one hell of an ending.  Is this what really causes the upcoming schism in the mutants?  And how does the world react to the Scarlet Witch returning?  We’ve got three issues to go in the series that’s been delayed a wee bit too much.

Story: 8.5 Art: 8.5 Overall: 8.5

Fear Itself: Black Widow #1 – The issue could stand on it’s own and having Fear Itself emblazoned on it, made me go in with a negative reaction straight out.  This one shot is actually pretty good, but the art at times is a bit off.

Story: 8 Art: 7.25 Overall: 7.75

FF #5 – Much of the cosmic end of the Marvel universe has lately revolved around finding Black Bolt, well, he just kind of shows up at the end of this issue, and causes me to just say “huh!?”.  The issue has some lows and highs and as usual falls into Hickman’s writing style where not all issues are winners, but the overall story is excellent and even those low points are vital.

Story: 7.5 Art: 7.75 Overall: 7.5

Flashpoint: The Canterbury Cricket #1 – The first dud of Flashpoint, I just don’t see the point of this issue (yet).  The feel to it is vintage 80s which might be part of the issue, but overall it’s the origin issue of a character that I just don’t see playing a big enough role he needs one.  Hopefully I’ll be proven wrong.

Story: 6 Art: 6.75 Overall: 6.25

Flashpoint: Green Arrow Industries #1 – It’s an interesting story that sees what Oliver Queen’s up to in this new world but the story jumps at a weird point and the art is inconsistent.  Maybe this is the week that Flashpoint puts out the duds?

Story: 7 Art: 6.5 Overall: 6.75

Flashpoint: Hal Jordan #1 – See what Hal Jordan’s up to in this new world.  It’s not quite what I was expecting considering Abin Sur’s role, but we’ll see where everything goes in this three issue series.

Story: 7.75 Art: 7.75 Overall: 7.75

Flashpoint: Project Superman #1 – The story is a bit choppy, and takes you a bit to figure out how this aligns with the greater Flashpoint story, but it’s a cool take on Superman, and it has potential to be a very solid mini-series.

Story: 8 Art: 8 Overall: 8

Green Lantern: Emerald Warriors #11 – Um, what happened to the War of the Green Lanterns storyline?  That hasn’t exactly wrapped yet…

Story: 7 Art: 7.25 Overall: 7

Incorruptible #19 – Wow, so that was an ending I wasn’t expecting.  Max Damage spends the issue trying to convince Whelan to stand up and lead the city out of chaos while the villains gather to do something.  Damage also discusses his role and what he can contribute.  In this one issue I can see so many directions the series can go and grow.  And trust me, that last page will get your jaw to drop.

Story: 8.25 Art: 7.75 Overall: 8

Marvel Universe vs. Wolverine #1 – A prequel to Marvel Universe vs. the Punisher.  We get to see how the plague began and Wolverine hunting for the killer of his friend.  The art, the atmosphere and mood and the comic just have the scent of foreboding doom all about it.  Very cool stuff.

Story: 8.25 Art: 8.25 Overall: 8.25

Uncanny X-Men #539 – Logan and Hope have some bonding time and I just count down until the shake up.

Story: 7 Art: 7.25 Overall: 7

Venom #4 – The series is a decent one and pretty entertaining.  I just wished Spider-Man was saved for a later date.

Story: 7.75 Art: 8 Overall: 7.75

The Walking Dead #86 – After so many issues, the series continues to find new directions and themes to explore.  In a world so full of dread and despair, writer Robert Kirkman finally gives us the hope we’ve been looking for.  There’s also a flip copy of Elephantmen: Man and Elephantman #1 to check out at no extra cost.

Story: 9 Art: 8.75 Overall: 9

X-Men: Prelude to Schism #4 – Four issues that builds up to the big “X” event and we still don’t know what the threat is.  The players have been focused on and we have a lot of foreshadowing, but we still get to wait to see what the fuss is all about.  I’m not sure it needed four issues, but I can understand what it’s all about.

Story: 8.25 Art: 8 Overall: 8.25

General Marvel