It’s a Kill Team packed weekend for Games Workshop. The new Shadowhunt gets released along with individual kill teams only previously available in a boxed set. See what’s coming for this skirmish game and of course you can use it all in your games of Warhammer 40K.
On the industrial world of Garranox, crazed doomsday cults stalk the shadows and create an atmosphere of palpable dread. Kill Team: Shadowhunt sees the Adepta Sororitas taking on the Night Lords with new rules for your games.
Kill Team: Shadowhunt features two full kill teams and an 88-page Shadowhunt Dossier. This volume contains rules for the Descent killzone, which lets you divide your battlefields into upper and lower layers, plus Joint Ops and Adversary Ops Shadowhunt mission packs with rules for new co-op and competitive games. The box also includes upper and lower Descent killzone game boards for use in the new mission packs, Adepta Sororitas and Chaos Space Marines transfer sheets, plus all the datacards and tokens you need to play both new teams.
XV26 Stealth Battlesuits Kill Team deliver advanced technology to the tabletop. This kill team contains five multi-part plastic Stealth Battlesuits, plus two drones and a Homing Beacon. Each box also contains a token sheet for use in games of Kill Team, and a T’au Empire Infantry transfer sheet with 177 transfers.
Wolf Scouts Kill Team features some of the Great Company’s most accomplished hunters. This kill team contains six multi-part plastic miniatures, including a loyal and ferocious Fenrisian Wolf. Each box also contains a token sheet for use in games of Kill Team, and a Space Wolves transfer sheet with 419 transfers.
XV26 Stealth Battlesuits and Wolf Scouts Datacards contain datasheet references for all of your operatives, faction rules, equipment, ploys, and everything else you need to play your kill team of choice.
Get ready for the holidays, expand your forces, or start a new one with next weekend’s Games Workshop pre-orders featuring this year’s Battleforces and more. Check out below and see what you’ll be able to get!
This year’s seasonal Commemorative Series miniature is “Provisionally Prepared.” It depicts a Ratling sniper team torn between dealing with an incoming attack and a tasty sausage.
The Adepta Sororitas Battleforce: Penitent Crusade Host features a Ministorum Priest who leads 2 Penitent Engines (which can be built as Mortifiers), 9 Sisters Repentia and their Repentia Superior, and 10 Arco-Flagellants, along with 2 Adepeta Sororitas Rhinos. The box also comes with an Adepta Sororitas Transfer sheet which comprises 290 decals.
The Imperial Knights Battleforce: Valourstrike Lance features a Knight Paladin (which can also be built as a Knight Errant) and four Armiger Helverins armed with a pair of devastating Armiger autocannons, which can alternatively be constructed as Armiger Warglaives wielding thermal spears and reaper chain-cleavers. This box also comes with an Imperial Knights Transfer sheet which features 647 decals.
The Necrons Battleforce: Hypercrypt Legion features the C’tan Shard of the Void Dragon, an Overlord with Translocation Shroud, 10 Triarch Praetorians (which can be built as Lychguard), and 10 Necron Warriors accompanied by 3 Canoptek Scarab Swarms.
The T’au Empire Battleforce: Retaliation Cadre features a Commander and drone, a Riptide Battlesuit and two drones, a Ghostkeel Battlesuit and two drones, and a Broadside Battlesuit and two drones, and each battlesuit comes with a choice of supremely destructive ordnance. The box also comes with a T’au Empire Transfer sheet which features 225 decals.
The Dark Angels Battleforce: Inner Circle Task Force features Lion El’Jonson himself, and an Inner Circle Task Force composed of a Chaplain in Terminator armour, 6 Inner Circle Companions, and 10 Deathwing Knights (accompanied by two loyal Watchers in the Dark ). This box also comes with a Dark Angels transfer sheet containing 217 transfers.
The Ironjawz Battleforce: Wrekkamob features 6 Weirdbrute Wrekkaz (which can also be built as Brute Ragerz) are joined 20 Ardboyz, and a Tuskboss on Maw-grunta (which can also be built as a Maw-grunta with Hakkin’ Krew or a Maw-Grunta Gouger).
The Flesh-eater Courts Battleforce: Charnelgrand Jury features a Grand Justice Gormayne, 6 Morbheg Knights, 10 Cryptguard, and 6 Crypt Horrors (which can also be built as winged Crypt Flayers).
The Cities of Sigmar Battleforce: Founding Foray is led by a stern Freeguild Marshal and their Relic Envoy, who are accompanied by a Freeguild Command Corps. They direct 10 Freeguild Fusiliers, an Ironweld Great Cannon, and a Fusil-Major on Ogor Warhulk, and 5 Freeguild Cavaliers.
The Maggotkin of Nurgle: Shudderblight Cyst features a Harbinger of Decay, 5 Putrid Blightkings, 10 Rotmire Creed, and 4 Pusgoyle Blightlords (one of each pair can be built as a Lord of Affliction).
From Black Library comes Eisenhorn: Malleus – Illustrated and Annotated Edition. Gregor Eisenhorn is one of the most infamous Inquisitors, and he cannot escape his past when he is implicated in a great tragedy that brings ruin to Thracian Primaris. The daemon Cherubael has once again returned, and is dedicated to destroying the Inquisitor, be it through death or turning him to the Dark Gods. Written by Dan Abnett, it features five new pieces of art by Tazio Bettin, author commentary throughout the book, and a completely new afterword.
In Skaventide by Gary Kloster, the Vermindoom has torn a huge portion of the Great Parch asunder, and now only the Stormcast Eternals of the Ruination Chamber stand between the perfidious Skaven hordes and their total domination of Aqshy. Both sides are racing to secure a lost Stormcast Eternal who holds forbidden knowledge that will guarantee their victory, and secure the fate of the realm.
In The Ghosts of Barak-Minoz by Guy Haley, Drekki Flynt has found himself in trouble once again, drawn into a new adventure after the previously presumed dead crewmate Evtorr has returned, pursued by assassins from Ulgu and raving about the fabled Dead Air. A mysterious area rumoured to be the last known location of the famed treasure-filled city Barak-Minoz, the mention of Dead Air gets Drekki’s attention… but first, he has to navigate the Eye of Testudinous and live.
Da Red Gobbo Collection featuring stories by Mike Brooks, Denny Flowers, and Rhuairidh James is out in audiobook. It contains five stories: Da Gobbo’s Revenge by Mike Brooks, the novella Da Gobbo’s Demise and short story Da Wrong Type of Green by Denny Flowers, and the novella Da Gobbo Rides Again and the short story The Instigator by Rhuairidh James.
Wolf’s Honour by Lee Lightner is out in audiobook. The Thousand Sons’ long standing enmity with the Space Wolves comes to a head as they launch a devastating assault, with only Ragnar Blackmane and his brothers to stand in their way. They must seek out the Spear of Russ, but his nemesis Madox stands between him and his prize.
Games Workshop dropped a load of information from the sky as they have revealed a new edition of Kill Team. On sale in September for an October release, Kill Team: Hivestorm kicks off the new edition with loads up updates as well as new ways to play including PvP, CoOp, and even Solo play!
In the box the Tempestus Aquilons take on the Vespid Stingwings delivering two new units to the game as well as presumably Warhammer 40K.
Aquilons drop into battle with grav-chutes and equipped with carapace armor and armed primarily with hot-shit las weapons. But they can also be packed with specialists armed with melta carbines, plasma carbines, and other short ranged weapons.
Vespid Stingwings have grown in deployment by the T’au. Dedicated Shas’ui handlers connected to the Strain Leader’s communion helm by an MV44 Oversight Drone allow for complex strategies to be immediately relayed to the unit, leaving the job of executing their sabotage and assassination missions to the winged warriors in the field. They test experimental technology like neutron grenade launchers and ghost rigs that render Shaestrains invisible.
The box comes with terrain to do battle on the world of Volkus. 14 pieces of terrain make up Killzone: Volkus with strongholds, bombed-out ruins, and heavy and light rubble. The multi-leveled structures are perfect to exercise skills in the skies adding to the tactical challenges.
The new edition will initially feature two books. The Core Book has the rules which have been rewritten to be clearer and easier to read.
Kill Team: Hivestorm: Dossier contains the rules for Tempestus Aquilon and Vespid Stingwing kill teams, along with a wealth of missions, universal equipment rules, and background lore for both kill teams, the wider war on Volkus, and how life there warps around the Great Gun.
The box set features a softback edition of both books while a hardback version of the Core Book will be released later.
The game also features upgrades and accessories. The classic barricades return alongside barbed wire obstacles, ladders, smoke grenades, and plenty of other gubbins to try out, and this is also where you’ll find your plastic range markers – redesigned with an extremely Warhammer amount of skulls.
There’s also Approved Operations cards which collect the information you need to play fast-paced Matched Play games. There’s also Tac Ops, Mission cards, and map keys, along with handy leaflets laying out six different terrain layouts for Kill Zones Volkus, Gallowdark, and Bheta-Decima.
Both the Kill Team Upgrade: Equipment Pack and the Approved Operations Card Pack are included in Kill Team: Hivestorm, and will also be available separately at the time of release.
Finally, there’s two large pop-out token sheets featuring 147 tokens between them.
If there’s one company that fights to defend their IP more than a certain House of Mouse, that’d be the game company Games Workshop who has sicked quite a few lawyers on companies they felt were infringing on their Warhammer and Warhammer 40k IP. That’s what makes today’s Venom: Space Knight #6 rather interesting.
The series has Venom soaring through space as a Marvel version of DC’s Green Lantern and with that he comes across all sorts of alien races… including Tau!? Tau are an high-tech alien race from the popular GW game Warhammer 40K.
Here’s the panels:
And here’s a GW Tau Hammerhead where you can see the same iconography on the side.
And here’s the GW Sky Ray model with the same missile set up and iconography.
Things don’t end there, because in the same issue we also have what looks like an Eldar vehicle as well.
This wouldn’t be the first time Marvel has dipped into GW design. Amazing Spider-Man #582 featured a Bolt Pistol.
Update: We have heard back from Games Workshop who has said they are aware of this and it has been passed along to their legal team for further investigation.