Ever wonder how DC Super Heroes stay in shape? Join the Supergirl stunt team, including stunt coordinator Simon Burnett and his crew — fight choreographer James Michalopoulos, Brainiac’s stunt double Adrian Persad, and Supergirl’s stunt double Jennifer Clarke — as they provide some fun superhero moves to stay fit for fighting, flying, or even perfecting that cool superhero landing!
Tag Archives: supergirl
With conventions canceled, it’s been a question as to how movie studios and comic book publishers would be building excitement for what’s to come. Announced today, DC Fandome fills that gap with a 24-hour “immersive virtual fan experience” that brings together the stars, filmmakers, and creators behind its biggest films, tv series, games, and comics.
Starting at 10 a.m. PDT, Warner Bros. will welcome fans everywhere into the DC FanDome—a free virtual fan experience where no badge is required.
Imagine all the Super Heroes and Super-Villains you’ve ever loved finallyc oming together in one place to celebrate DC’s past, present, and future. Accessible for 24 hours at DCFanDome.com, the global event will immerse fans into the DC Multiverse, with new announcements from WB Games, Film and TV, and comics, as well as an unprecedented opportunity to hear from the casts and creators behind your favorite feature films and TV series, including: Aquaman, The Batman, Batwoman, Black Adam, Black Lightning, DC Super Hero Girls, DC’s Legends of Tomorrow, DC’s Stargirl, Doom Patrol, The Flash, Harley Quinn, the SnyderCut of Justice League, Lucifer, Pennyworth, SHAZAM!, The Suicide Squad, Supergirl, Superman & Lois, Teen Titans GO!, Titans, Watchmen, Young Justice: Outsiders and, coming this fall to theaters worldwide, Wonder Woman 1984.
The DC FanDome is the place to hear highly anticipated announcements and the latest news, see exclusive footage, and venture into themed worlds designed to entertain everyone from movie and TV superfans to gamers and readers, to families and kids. With special presentations to engage fans in every time zone across the globe, you’ll have the opportunity to have an experience that’s all your own. Inside this virtual world, fans will also get access to localized events, featuring the faces and voices from countries around the world in their local language. No matter where you live, your age or your level of fandom, there is something for you.
Exploring the DC FanDome
The epicenter of the DC FanDome is the Hall of Heroes, where you can experience special programming, panels and content reveals from a wide variety of films, TV series and games, available in several languages, including Brazilian Portuguese, Chinese, English, French, German, Italian, Japanese, Korean and Spanish. From there, navigate deeper into the DC Multiverse, exploring five additional satellite worlds, each with its own localized content and unique activities and one world fully devoted to our younger fans:
- DC WatchVerse: Here’s where you grab a seat, sit back, and join our virtual audience and become completely engrossed in hours of must-see content from around the world. Everything from panels and exclusive screenings to never-before-seen footage, featuring the cast, creators, and behind-the-scenes crew from across DC Films, TV, Home Entertainment, and Games.
- DC YouVerse: Venture into this world where the FANS are the stars to see the most amazing user-generated content, cosplay and fan art from around the world, including, perhaps, your own.
- DC KidsVerse: Need a way to entertain your kids for hours on end? We’ve got you covered inside a special world, which can be accessed directly at DCKidsFanDome.com. This area features a broad range of family-friendly activations for our younger fans.
- DC InsiderVerse: This creativity-based world contains a centerpiece video featuring legendary artist and DC CCO/Publisher Jim Lee, President of DC-Based Film Production Walter Hamada, and creator of the DC TV Arrowverse, Executive Producer Greg Berlanti, welcoming fans with a 101-style introduction to the DC Multiverse. From there, go behind the scenes with the master artisans who bring DC to life in all its forms, from comic books to games, TV, movies, theme parks, consumer products, and more.
- DC FunVerse: Take your DC FanDome experience and gather cool shareables; check out our comic book reader; DIY cool WW84 Golden Armor and Batmobile kits; plus digital giveaways and a store filled with merchandise, including some limited-edition exclusives.
Pull Up to the Blerd & Boujee House
Where my Blerds at? The second annual celebration of Black nerd culture returns with the all-new Blerd & Boujee Houseat DC FanDome, bringing Blerds, LatinxGeeks and all nerds “party-with-a-purpose” vibes. As anyone lucky enough to get into the first- ever Blerd & Boujee boat party (featuring DJ D-Nice) at San Diego Comic-Con 2019 can attest, fans will not want to miss connections and conversations designed for the culture.
Calling All Fans!
There’s nothing more important to DC than our fans, and we want to showcase you! In partnership with Talenthouse, DC FanDome today launched a call for your best DC Fan Art & Fandom displays. Show us your cosplay, makeup, tattoos and even your own Batcave! Be sure to submit your best at create.DCFanDome.com for a chance to be featured inside this virtual world event, and demonstrate to people in your home country and across the globe that you are the ultimate DC Super Fan. Selected artists on the day of our event will be voted on by the community in each of our two competitions in order to help our judges pick selected artist winners. Selected artist winners will receive part of a cash prize pool courtesy of DC and Talenthouse.*
Be sure to check back at our official site, DCFanDome.com, frequently for additional updates on what will be happening inside the DC FanDome, including exciting new content on the new blog, the Daily Star, which kicks off with a welcoming note from Jim Lee himself. Also, follow the social channels below for frequent updates about participating cast members, creators, writers, artists, and game developers you can expect to see.
World’s Finest: Batwoman and Supergirl #2
“Faceless” by Sanya Anwar, Chad Hardin, Chris Sotomayor, and Rob Leigh
Batwoman must go undercover in a highly secretive beauty company in order to track down a missing journalist. But what Kate discovers is far more insidious than she ever imagined!
“Exit Interview” by Andrea Shea, Mike Norton, Marissa Louise, and Comicraft
Since arriving on Earth, Supergirl has always followed in her cousin’s footsteps. But when she’s fired from her internship at CatCo, Kara will have to forge her own path…
Russ Burlingame has stepped up to Gail Simone’s call and is auctioning off a commission of actor Adam Tsekham who plays Gary Green on Legends of Tomorrow and Supergirl.
The auction runs on Twitter and ends June 4 at 5pm EST. Respond to the Tweet below to add your bid.
“Deus Lex Machina” shows us what Lex did after the Crisis and his plans to create a world of his own liking, his singular focus and dislike of Kryptonians in any multiverse means that he didn’t notice the bigger threat, the Leviathan. In this world, Eve has gone from mousy sycophant to assassin spy badass for Leviathan and Lex sets out return her to his fold.
Something Wicked This Way Comes: Obsidian Platinum via Leviathan orders is the big baddie to beat in this episode and Lex, with all of his good intentions, is still a baddie and up to his old tricks of double-dealing while rekindling his toxic, one-sided, relationship with Eve.
Stupid Games: Lex has been the king of playing stupid games to win stupid prizes. His privileged straight white male plan to stop Leviathan and kill whichever Kryptonian is stealing his thunder. We all know his plans will not work and he will need Supergirl’s help but, it’s so much worse having to watch him emotionally destroy /abuse and manipulate Eve, in every world, and blame her, in every world while he steals valuable screen time from the person who should be centered in the story.
Overall Thoughts: The Supergirl writers are staying the course they took last season. What initially started out as a show about Supergirl has turned into an ensemble show that just happens to bear the title character’s name. In “Deus,” the show manages to give the talented Melissa Benoist less than 1/4 of the screen time on a show that she’s the star of. What’s worse is that the show focuses a majority of the episodes time on Lex, her male arch-enemy and when they share the screen, it’s mostly about Supergirl in relation to Lex, not the other way around. In a show that started out being a feminist comic book-based show, it was bearable and somewhat OK when they shifted course after Cat Grant’s departure and became mildly faux woke because at least the show stayed about Supergirl. Unfortunately, in recent seasons the show has shifted away from even pretending to be something feminist centered and has settled in a space that erases even the lead character. If the show wishes to veer away from its initial offerings, it could simply add “and friends” to the title so that the viewer’s expectations can be managed. I understand that Lex is a huge part of the story but, this isn’t supposed to be about Lex or any of the villains, what worked before was seeing how Supergirl navigated her life as Kara while still doing her duty as Supergirl. There’s also the issue of Lena, her woe is me story arc has become unbelievable and unnecessary, it’s a waste of the amazingly talented actress that portrays her as she shows up every episode to give the same speech and then storm off. These Lena appearances do not do the character and justice nor do they serve a purpose, other than enforcing negative and harmful stereotypes about female friendships and pettiness. The way the writers have things play out between the once close friends borders on every cliche that men come up with then they write female relationships and it kind of forces any future writers to follow suit. I feel that it would have been better to just have her not in the episode at all rather than underutilize her by having her be manipulated by Lex and then storming off to yell at Kara before storming off.
(W) Jody Houser (A) Rachael Stott (CA) Kevin Maguire
In Shops: Mar 25, 2020
Supergirl is out of control! Having fully succumbed to the Batman Who Laughs’ deadly infection, she has left her boundaries behind and is flexing her power to the world. Is even Wonder Woman a match for a Kryptonian fully unleashed? The hope is that the true Kara Zor-El is still inside this rampaging monster, and that she’ll come to her senses. But even if she does, will she ever be the same? The consequences of the Dark Multiverse infection could change Supergirl forever…and not for the better! Don’t miss this do-or-die conclusion to the “The Infected”!
After a brief hiatus, Supergirl is back with the second part of the “Back From the Future” storyline. Karaoke night gets ruined but, not before an adorable duet version of Africa by Toto. Brainy is still dealing with the ongoing ramifications of working in secret with Lex, whose anti-Kryptonian tech is rendering Supergirl useless in the fight to save the team and Brainy is starting to question their partnership. Evil Wynn has figured out a way to upload himself into the Matrix and is turning the DEO’s weapons on them in an attempt to take over everything and it’s a Winn vs. Winn showdown, may the best hacker win! (Yeah, I did that…)
WHAT WORKED: The story that played out in this episode was well written, thoughtful, and true to the movement towards a darker DC that the CW has been taking its shows. I liked that there were so many areas of gray in the way things played out throughout a very intense hour. I also loved the switch up for Winn from being Computer Lad to Toyman in honor of his father, it showed the complexity of familial relationship, escaping toxic chains that hold you back and growing from/separating from the things past trauma that can hold you back.
BEST MOMENT: Winn coming face to face with his father in the DEO’s matrix. Watching his father give him the closure that he needed and allowing him to heal from old wounds. I like that he struggled with the choice of killing evil Winn knowing that it would kill his father, especially since he was willing to fight evil Winn to give him more time to enter a code that he knew would kill him as well as evil Winn. It was to see a realistic portrayal of the complexities of toxic familial relationships.
AFTERTHOUGHTS: Lena is making a breakthrough with her tech to defeat Leviathan which would be cool accept her and Lex are in way over their heads and it’ll be interesting to see how the double double double-cross in play will play out.
I’m also mildly concerned about Brainy’s resolve in working for Lex now that Alex is gone with J’onn and if he’s realized that alternate universes can mean that what the other Brainy did might not work in this one.
(W) Jody Houser (A) Rachael Stott (CA) Kevin Maguire
In Shops: Feb 12, 2020
After the Lasso of Truth reveals something unexpected about Supergirl’s infection, Wonder Woman is quickly running out of ways to try to bring Kara back peacefully. Making matters worse, the government has sent robotic military backup to Smallville to deal with the possible atomic threat of Infected Supergirl-and neither Wonder Woman nor Supergirl is prepared for the innocent casualties this could mean for the town.
After his secret meet-up with Lex in Episode 10, Brainiac breaks alt-universe Toyman out of prison and brings him to Lex, who tries to lure him to the darker but “good” side. The ladies try and cheer Nia up from her untimely breakup with Brainy as they all question what could have prompted his sudden change of heart. Lex lets Lena in on Brainiac’s involvement in their new save the world plan and at the ToyCon, Toyman takes a shot at his dad’s nemesis when Winn returns in a spacecraft and diverts the bullet and save his future.
WHAT WORKED: In a show based on fantasy, the motivation behind the character’s actions were written, acted and directed in such a way that it was believable. Brainy is coming to realize that he made a deal with the devil and while logic might be a good thing to use, it doesn’t always account for human error. Winn getting all supersuited up and trying to catch the alta-verse Toyman version of him to save his future and keep his family in the future safe. Lex is still a scorpion and kind of self-centered, he breaks the Toyman out to coax future Winn back in time so that he can steal info from his ship, which would have worked but he forgot no one trusts Lex and they moved the ship leaving Brainiac to find a way to catch Toyman and get the info without letting his “team” know what he’s been up to. What worked in this episode was the human nature and realistic take on the trust and fallibility of humans.
“You promise me no one will get hurt.” – Lena to Brainiac & Lex
“I promise you no one will be harmed” – Brainiac to Lena
Which is ominous as f*** and with Brainy now running only on logic, that could mean a number of things and I’m not sure all of them are good.
BEST MOMENT: It was more a collection of moments where our boy Winn, who has been super missed, gets to reconnect with his old friends and get a rundown of the multiverse. Seeing the adorbs joy on his face when he gets that “Papa Bear” hug from J’onn J’onzz filled me with the warm and fuzzies.
EPISODE MVP: Nia. She has a lot to deal with following the out of the blue Brainiac breakup. She is dealing with some next-level emotional stuff and questioning her powers and place because of her trying to deal with the breakup. She gets next level gaslight by herself and to some extent Brainiac, who knew that her dream was about him betraying them but, was left to believe that it was about the breakup and when the tiger was with Brainy, she still didn’t put it together especially when Brainy said that Tigers were the Winslow College mascots and where they could find Toyman. What makes Nia the MVP in this episode isn’t her being on her game 100% of the time, what makes her the MVP is that she wasn’t and she dealt with it and when it was time to get her head in the game and fight, she did and she found a space to process her feelings so that she could continue on. Being strong enough to have feelings, be hurt, keep going, grow and be still kick ass against bad guys makes her the MVP because she showed that it’s okay to not be okay all the time.
The official midseason premiere of Supergirl picks up after the events of Crisis on Infinite Earths. Kara is disgusted with Lex and her being known worldwide as collaborators and she wants to come clean with Lena upfront this time so that their friendship can be open and honest but, she doesn’t know that Lena escaped the Crisis with her memory untouched. While Lex tries to bring Lena into the fold she and her unwiped mind let him in on the fact that no one seems to remember the Leviathan is still out there. Brainiac 5 meets another Brainiac 5 in what appears to be an side effect of the Crisis and in attempting to bring the alterna Brainiac to Alex at the DEO, he finds himself in a room full of Brainiac 5’s including a female one who is head of the DEO.
Kara’s attempt to come clean to Lena is met with exactly the opposition you’d expect but, ever the Paragon of Hope, Supergirl still believes that she can get their friendship back and they can work together to save the world. Back at the DEO someone is wiping out the Brainiacs with a biosynthetic virus and the Brainiacs have all converged on Earth-Prime and Brainiac Prime lets them all know that all the multiverses are dead. Lex summons Supergirl and Alex to his office to make his version of a peace pact and give each other an update on where all of Earth Prime’s threats stand.
Meanwhile, at Al’s Bar the Brainiac’s learn that all of Al’s Bar was a wormhole site and when the universes merged all of the people in Al’s Bar’s across the multiverse were transported to Earth-Prime. We also find out that Lex’s mom is back too and since Lena is on the loose looking for a partner so she goes to mommy dearest who tells her to chose Lex over Kara because she will never trust Lex, so he can never hurt her. Alex is having a big problem, understandably, about working for Lex and goes to J’onn J’onzz for help who tells her to follow her heart and do what she thinks is right even if it’s “wrong”. The female Braniac 5 is up to something and at first glance appears to be working for the Leviathan, or at least very interested in what is going on with them. She finds Brainiac 5 to find out what’s going on with him and learns about his personality inhibitors and attempts to change him. Lady Brainiac (Kor-El) attempts to get him to reconnect to the big brain while one of the other Brainiac’s is visited by Nia who catches him holding on to a bottle that contains the 7 billion souls that he has contained to save them and wants to open his universe in Prime. Nia alerts Brainiac Prime, and Supergirl about what is going on and they come to her aid but Earth Bottling Brainiac is already on the move, and he’s the one who is killing the Brainiac’s who try and stop him.
The bottling Brainy wants to open his world but, doing so would destroy both worlds and while the Brainy collective, Supergirl and Alex think that they have more time because the only saber using Argonium 44 that he can use to open it has been destroyed. Andrea Roja’s mentor is trying to convince her to extend her Obsidian tech idea to basically, turn everyone into the people sent off-world in Wall-E. Brainiac Prime is reliving some painful childhood memories that explain how he came to possess his three-dot inhibitors and how he is unable to take them off because he fears that he may have evil within him. While having their heart to heart with Supergirl they realize that the witches who released reign in “our” world but, who are benign in ours after the Big Al’s Wormhole Merge Bar Party are capable of opening the bottle and that’s Bottle Brainiacs only play.
Nia, Supergirl and Brainiac Prime show up at the bar in time to catch the Bottle Brainy and his new collection of helpful witches about to open the bottle. During what can only be described as the a campily beautiful bar fight to N’Sync’s “It’s Gonna Be Me,” Brainiac Prime finds himself unable to win against Bottle Brainy with Nia’s encouragement and love he decides to take off the inhibitors, allowing him to connect with Bottle Brainy and together they stop him from opening the bottle. One of the witches comes to her senses and decides that it is better for them all to wait for a solution to everyone’s new world problems and trust Brainiac Prime and his friends. Prime then encases the witches and Bottle Brainy in his universe bottle in an act of mercy and compassion until they can safely release them home.
The remaining two Brainiacs decide to go back into the Big Brain since they aren’t needed on this planet. Lady Kor-El stays behind a bit to warn Brainiac Prime that he needs to abandon his friends and Nia and work with Lex Luthor if he is to save the last remaining world. She knows this because fighting Lex is what took her world down the road to ruin and Brainiac prime is now stuck with secret information that will undoubtedly have effects that ripple throughout the remainder of this season. Lex and Lena agree to join forces after they state their terms while Lex is bound with truth manacles which are bound to make things awkward for Supergirl and the rest of the DOE team. Brainiac breaks up with Nia and all of our hearts break because while we know why he’s doing it, it doesn’t make it sting less, especially when we’re sure that there has to be another way. While the rest of the team prepares to stand against Lex, Brainiac Prime offers Lex his services and they head off to collect The Toymaker (our boy Wynn is back) who came through the wormhole and was arrested ( a nice callback to the toy monkey they found in the lost & found box at Al’s).
Overall, Episode 10 was the only logical way to show the ripples of the merge and the overreaching effects that the events of Crisis caused. While our heroes remain mostly OK, even Lex got to keep the people that he “loved”, other planets and people were not so lucky and while they may not know what they are missing there is still a hole. As a stand-alone episode in what I’m sure will be a multi-layered storyline with a lot of intricate moving pieces, this was a nice part of the puzzle. I am a huge fan of this new, all-inclusive, dark direction that Supergirl (and the DC shows on the CW) have taken and if this is what a post-Crisis Prime looks like, I’m here for it.