Tag Archives: star wars: legacy

Interview: Women of BOOM! – Corinna Bechko

Corinna BechkoIt’s Thursday which brings us a new interview and our 15th “Women of BOOM!” feature, spotlighting the many kick-ass women that work at BOOM!, Archaia and KaBOOM! We’re focusing on everyone, editors, designers, writers, artists, you name it! We’re making sure to include the hard-working folks whose contributions are often overlooked in the process.

BOOM! (and KaBOOM! and Archaia) has given us unprecedented access and the chance to ask questions to their staff, and creative teams, to find out why the publisher is so successful in hiring women and their experiences in the comic industry as women.

Corinna Bechko is a writer who has worked on Betrayal of the Planet of the Apes, Exile on the Planet of the Apes, Planet of the Apes: Cataclysm for BOOM! Studios; Once Upon a Time: Shadow of the Queen for Marvel; Star Wars: Legacy for Dark Horse; and Heathentown for Image/Shadowline.

Graphic Policy: How did you get involved in the comic book industry?

Corinna Bechko: I wrote a creator owned graphic novel called Heathentown that was published by Image/Shadowline.

GP: Did you read comics growing up? Do you read them now?

CB: I read a lot of them now, both digitally and in print. So much interesting stuff is coming out lately! Growing up I read comic strips in the paper and imported Indian comics about Hindu mythology.

BetrayalPOTA_01_rev_CVR_AGP: How did you come to work with BOOM!/Archaia?

CB: My writing partner (and husband) Gabriel Hardman and I ran into Matt Gagnon at the LA Festival of Books. We mentioned how much we loved what Daryl Gregory and Carlos Magno were doing with their Planet of the Apes book and asked if BOOM! would consider a one-shot from us. Instead they offered us a miniseries, and that became Betrayal on the Planet of the Apes.

GP: How would you describe your job for people?

CB: I simply say that I write comics.

GP: For people who want to pursue a career in what you do, what advice would you give them?

CB: Be persistent, don’t give up, and always, always be polite. The industry is small and everyone knows everyone. Read lots of comics to get a feel for how they flow and the visual ways that a story can be told. Pay attention to the art, especially how page turns impact the pacing and how information is revealed. Try to work with the best artist you possibly can because that is the first thing anyone will notice about your book.

GP: Did you have a mentor to help you break into the industry? Do you mentor anyone yourself?

CB: My husband and writing partner is a master visual storyteller and I have learned a lot from him. He spent years working as a storyboard artist on feature films so it’s second nature to him. As for mentoring someone else, I did have the chance a couple of months ago to be “job shadowed” by a young woman in high school who is considering a career in comics. I brought her to the BOOM! offices where my editor Dafna Pleban generously showed her all aspects of how comics are made and really gave her the lowdown on what it means to be a woman in this industry. She was amazed to see how much hard work goes into even a single issue!

GP: Do you think women have a more difficult time breaking in and making it in the comic industry, if so why? And if yes, how do you think that can be overcome? 

CB: I do think there’s still a bit of glass ceiling in certain areas. All you have to do is look at the percentages of females vs. male creators to see that. Things are changing, but not as fast as they should. I don’t think that there’s a “no women allowed” sign hanging anywhere, but rather that many people in the position to hire new talent don’t have a mental image of comic creators that comes in more than one template. That will hopefully be naturally overcome as more people speak up about the problem. The rise of digital delivery is helping too, since it presents consumers with choices that may not be available in tiny local shops that sometimes only order from “the big 2.”

GP: We notice that when it comes to women in the comic industry, BOOM!/Archaia has a lot of diversity present. Why do you think have they succeeded when so many other publishers struggle with this?

CB: In my dealings with BOOM! it was always striking how young and energetic the company seemed. I don’t think anyone there has just one idea of what a creator should look like. They’re looking towards the future where you make comics for all sorts of people, not just one type. Which is not to say that every story has to appeal to every person, but it is nice when there aren’t stories that are actively excluding people.

GP: We’ve heard horror stories concerning women in the industry, have you ever seen or been discriminated/harassed and if so, how did you handle it?

CB: I’ve been very lucky. Aside from a couple of twitter trolls and a few ignorant comments, I haven’t been actively harassed or discriminated against within the industry. I do get the occasional “soft” discriminatory assumption at cons, like that I’m just minding the booth for my husband or that what I’d really like to do is write for children (even though my OGN is horror and that’s my first love) but I haven’t had the struggle that women who blazed the path before me have had.

GP: What advice do you have for women looking to break into the comic book industry?

CB: Act like a professional and don’t let anyone treat you like you’re not. Read a lot, study scripts, and pay attention to what’s going on in the industry. But mostly, make comics!

Related:

Review: Star Wars: Legacy Vol. 2 #6, The Halloween Legion: The Great Goblin Invasion

It’s a pretty light week for Dark Horse, at least as far as my pull-list is concerned, but there’re still some great things to be reading. Note: The Halloween Legion: The Great Goblin Invasion does not go to market until September 11, 2013 (this is an early review). Also, if you’re a fan of Bechko and Hardman, you’ve got to check out the one-shot from Dark Horse, Station to Station.

Star Wars: Legacy, Volume 2 #6

22238The current volume of Star Wars: Legacy is one of the few monthlies that I wish would come out each month as a graphic novel four times the size of a single issue. Corinna Bechko and Gabriel Hardman have done an absolutely fantastic job crafting a Star Wars tale that captures the essence of what SW has become for an entire generation. That is, the way I and many others see it, Star Wars is a massive political game in which Jedi and Sith somehow find themselves caught. All of the great Star Wars tale of late have been focused heavily on politics and the better ones showcase a galaxy that suffers from the constant demands of the eponymous word “War.”

Legacy V.2 #6 takes us into the second story arc for this volume, giving us personal looks at characters ranging from Ania Solo to Sauk the Mon Calamari to AG, an assassin droid. Legacy generally features some of the coolest characters, including the line-up above but also the enigmatic and fan-favorite K’Krukh. This issue throws the new Empire into political disarray, with Darth Wredd killing off Sith who’ve infiltrated high government positions.

I believe it was in the issue #5 letter column that someone confessed to thinking Assam Jao is one of the most interesting Star Wars character in a long time. I couldn’t see it then, but with issue #6 I’m definitely in the Jao fandom (Jao-dom?). In addition, one of the greatest things about this volume of Legacy is getting to see things you never thought you would as a Star Wars fan: a Snivvian Sith Lord, Jedi in Imperial Guard armor, K’Krukh working for an Empress of the Empire…all sorts of topsy-turvy for original trilogy fans.

The greatest downside to issue #6 is the change in artist, with Brian Albert Thies replacing Hardman’s fantastic work. This is sad news for me, since Hardman is one of the best young sci-fi artists, and paired with Corinna Bechko writing, they are one of the best sci-fi teams in comics today (if you haven’t read a Planet of the Apes comic from BOOM! Studios, you’re really missing out on something). But Thies does not disappoint greatly in taking on this heavy mantle, and provides an artistic style that seems frantic and busied, but with faces that are coolly communicative—an interesting blend.

If you aren’t a hardcore Star Wars fan, or at least a Legacy fan, maybe Star Wars: Legacy Vol. 2 #6 isn’t for you; it’s certainly one of the Star Wars comics that needs a true fan to appreciate it. So if that’s you, I recommend you buy #6 and continue this incredible journey that Corinna Bechko and Gabriel Hardman are weaving. Otherwise, at least read it!

Story: Corinna Bechko and Gabriel Hardman  Art: Brian Albert Thies
Story: 8.5  Art: 6.5 Overall: 7.5  Recommendation: Read

The Halloween Legion: The Great Goblin Invasion

HalloweenLegionI’m a child of the 1990s, and I can really say that because I consciously experience most of the ‘90s and remember with powerful and wistful nostalgia so many of the cultural artifacts of that time. When it comes to children’s horror, I remember with great fondness the film Hocus Pocus (filmed just 10 miles from where I am now, and fast approaching its 20th anniversary). Anything that can capture the wit, fun, and feel of media like that automatically stands out to, which is why I was ecstatic about reading The Halloween Legion: The Great Goblin Invasion.

With one of the coolest Halloween-time line-ups imaginable, Halloween Legion is an incredible peace of art and literature. Maybe not all comics could (or should) be called literature, but Halloween Legion definitely qualifies as great children’s literature (that may offend some, since many comics journalists are forced to constantly argue to the public that comics aren’t only for children).

Halloween Legion, in short, shows us what happens when psychic-vampire goblin-aliens invade the town of Woodland and stand against the world’s magical defenders, The Halloween Legion of Skeleton, Witch, Ghost, Devil, and Autumn (the black cat). Martin Powell does a great job weeving a light-hearted and fun story, developing the characters to a depth that was surprising for such a short graphic novel. Ideas and concepts therein are fascinating, from a completely strange enemy to a cat that seems all-powerful, and a witch who gets her power from being old and shuns her younger self (that’s like the opposite of all witch narratives, right?).

I called The Halloween Legion a work for kids primarily because Powell’s writing is simplistic. Sure, there’s plenty of solid ideas and great character development, but the reading is easy going, sometimes a bit repetitive (I dislike lots of st-st-stuttering f-f-f-rom a-all the ch-ch-characters). It doesn’t damage the story, but it’s not particularly likeable. What really makes The Halloween Legion incredible is Diane Leto’s art, which itself is very hard to describe without being vague and unhelpful, so check out the book yourself knowing that I am highly critical of art and wouldn’t recommend anything unlikeable!

So why aren’t you buying The Halloween Legion: The Great Goblin Invasion? You’d be daft not to, even if you have to stay away from more mainstream titles for a week or two, you’ll be pleased you got this incredible Halloween adventure. Can we have more, Dark Horse?!

Story: Martin Powell  Art: Diane Leto
Story: 7.5  Art: 8.5  Overall: 8  Recommendation: Buy

Dark Horse provided Graphic Policy with FREE copies for review