Tag Archives: ross richie

Ollie Masters and Tyler Jenkins’ Snow Blind Heads to Apple Studios Starring Jake Gyllenhaal

Snow Blind
Snow Blind #1 retailer incentive cover by Matt Taylor

The 2016 comic series Snow Blind has been snatched up by Apple Studios after a six-way bidding war. The film is based on the comic series by Ollie Masters and Tyler Jenkins and published by BOOM! Studios. Jake Gyllenhaal is attached to star and Gustav Möller will make his English language directing debut. The script is being written by Patrick Ness.

The first issue of the comic series was released in December 2015 and ran for four issues.

High school teen Teddy has never seen eye-to-eye with his dad, but he never suspected that he might not be the man he thought he was. His life in a sleepy Alaskan suburb turns upside-down when he innocently posts a photo of his dad online that quickly goes viral, only to learn he and his family are in the Witness Protection Program. But what if his dad’s reasons for going into the program aren’t as innocent as he says?

Gyllenhaal and his Nine Stories partner Riva Marker are producing with BOOM! Studios’ Ross Richie and Stephen Christy. Adam Yoelin and Noah Stahl will be exec producers. Mette Norkjaer is co-producing.

(via Deadline)

BOOM! CEO Ross Richie “This is the moment where everything changes.”

BOOM! Studios

The comic industry is at an interesting point with the uncertainty of its future. With the spread of the coronavirus, a disruption to the entire comics industry is currently taking place. Stores are changing their habits and expanding offers like shipping and curbside pickup. Publishers and distributors are scrambling to figure out what they can do in these unprecedented times.

BOOM! Studios CEO Ross Richie has penned a letter to retailers which you can read below on some of the initiatives the publisher is taking to help the industry:

To Our Retail Partners,

This is the moment where everything changes. Except for one thing.

We are all experiencing a lot of disruption, personally and professionally. It feels like every day brings new challenges.

I run a business and you run a business. We do the same thing. We sell comic books together.

That’s why, in 2017, I started tweeting that everyone in the comic book industry should #BoostYourLCS because local comic book shops are the lifeblood of this industry.

And then I put my money where my mouth is.

We introduced the BOOM! Guarantee retailer program, providing what I – and many of you – believe is the best retailer program in comics. In 2020, we’re making 33% of our single issues and 20% of our graphic novel releases returnable each month for comic shop retailers, while also reducing our output 10% to ensure we earn our space on your shelves. This program is free for comic shop retailers. You can sign up right now.

But these times require every publisher to do more, and BOOM! Studios is no exception.

We’ve been in conversations with Diamond Comic Distributors about our ideas for immediate additional relief and support that we believe should be adopted industry wide, including extended returnability. A unified approach from all major publishers will make this process easier for each of you and, ultimately, for every one of your customers.

While we’ll shortly announce new, additional initiatives that will provide new cashflow opportunities for comic shops, we’re also taking immediate steps right now, including paid support of our #BoostYourLCS program through social media (reaching 357,000+ fans) to make sure customers in your area know about all their preorder options and where to get their new comics every Wednesday. We’re also spotlighting retailers adopting Safe Service efforts, so that their customers know there’s nothing stopping them from safely acquiring their favorite new comics.

At the same time, we’re evaluating options to further stagger or reduce our new shipments over the coming months. We want to make sure we engage in conversations with retailers to understand what will ultimately provide the greatest relief while not negatively impacting your bottom line.

Everything may be changing around us in this moment, but nothing will ever change the one thing I’ve learned in the trenches with each of you – when we work together, we always come out stronger.

Now it’s time for us to get to work for you, our partners on the front line of this industry, and I promise you we won’t rest till we’ve all come through this together.

Legendary TV Options Grass Kings from BOOM! Studios

Grass Kings

Comic series Grass Kings by writer Matt Kindt and Tyler Jenkins is being developed into a series by Legendary Television. Grant Wheeler and Ben Freiburger are adapting the comic. The story follows an off-the-grid Alaska town and the threats it faces as it grows.

Legendary VP of Television Eric Brassard brought the project to Legendary. Wheeler, Freiburger, as well as BOOM! Studios’ Ross Richie and Stephen Christy will produce. Kindt, Jenkins, and Averie Huffine are Co-Executive Producers.

The comic was released starting in 2017 and has since been collected in trades and hardcover editions.

BOOM!, Peter Dinklage, Netflix, and Matt Reeves Team Up for a Feature Version of Last Sons of America

Last Sons of America

BOOM! Studios, Peter Dinklage, Netflix, and Matt Reeves are coming together for a feature version of Last Sons of America by Phillip Kennedy Johnson and Matthew Dow Smith.

Dinklage will start in the film that’s set in a not too distant feature where Americans can no longer conceive children which have become a valuable commodity around the globe. The story follows two brothers, Jackie and Julian (Dinklage), who operate as adoption agents in Colombia. There they secure deals with families willing to give up their children for a “better life” in America. Things spiral out of control dragging the brothers into a dark mystery about the world’s status quo.

Josh Mond will direct and is adapting, while additional casting is still being worked on. Producing are Reeves and Adam Kassan for 6th & Idaho, Dinklage and David Ginsberg for Estuary Films, and Ross Richie and Stephen Christy for BOOM! Executive producers are 6th & Idaho’s Rafi Crohn and BOOM!’s Adam Yoelin.

6th & Idaho and BOOM! are also in pre-production on adapting another comic series, Mouse Guard, for Fox.

Giannis Milonogiannis and BOOM! Studios’ Old City Blues is in Development at Hulu as an Original Series

Hulu has announced that Old City Blues, based on the hit graphic novel series created by Giannis Milonogiannis for BOOM! Studios Archaia imprint, is in development as a Hulu Original Series in partnership with Brad Weston’s Makeready TV Studio. Kerry Washington is attached to star and executive produce the series, and Gore Verbinski is attached to direct and executive produce the series. Arash Amel (The Titan, creator of the Archaia graphic novel Butterfly) wrote the pilot and is attached to EP the series. Brad Weston and Scott Nemes are attached to EP for Makeready. Ross Richie (Founder & CEO) and Stephen Christy (President, Development) will serve as executive producers on the series for BOOM! Studios.

Set in the near future, the graphic novel series follows the men and women of the New Athens police force. Built in the aftermath of a disastrous flood on the ruins of the country once known as Greece, New Athens is a new independent city created and wholly owned by technology giant Hayashi Corporation. When the cybernetically augmented founder of Hayashi is found murdered, it seems to be just another case of cyborg persecution. But Hayashi Corporation’s strange response to the incident raises the suspicions of lead detective and the Special Police. The mystery they unravel will leads them straight into the wasteland of the Old City.

Old City Blues joins BOOM! Studios’ diverse array of projects in development for film, including Mouse Guard at Fox with Wes Ball (The Maze Runner trilogy) set to direct with Matt Reeves (The Batman) producing; Goldie Vance at Fox with Rashida Jones (Angie Tribeca) to adapt and direct with Kerry Washington (Scandal) producing; Imagine Agents at Fox with Richie Keen directing and Shawn Levy (Stranger Things) producing; Irredeemable at Fox with Adam McKay (The Big Short) producing and directing, the 2018 Eisner Award-nominated Bolivar at Fox with Shawn Levy producing; and groundbreaking worldwide YA phenomenon Lumberjanes at Fox. For television, BOOM! Studios has multiple series in development including the GLAAD Media Award-winning The Woods at Syfy with Brad Peyton (San Andreas) set to direct and executive produce the pilot.

BOOM! Studios Title Polarity Optioned by Fox 21 Television Studios

BOOM! Studios has announced that Fox 21 Television Studios has optioned the TV rights to Polarity, the limited comic book series created and written by Say Anything frontman Max Bemis and illustrated by artist Jorge Coelho about a man with bipolar disorder who, after he stops taking his medicine, discovers he has super-powered abilities. The collected edition of the series was nominated for a Harvey Award in 2014.

The pilot is being written by Max Winkler and Matt Spicer, who were recently hired by The Walt Disney Company to write the “Rocketeer” reboot. Winkler will also direct the pilot.

BOOM! Studios’ Ross RichieStephen Christy, and Josh Levy are set to executive produce with Jason Carden of Winkler’s production company, Walcott Entertainment.

Polarity_V1_preview_Page_01

Mouse Guard Film in the Works!

The Art of Mouse Guard by David PetersenBOOM! Studios‘ ninth announcement in the Road To San Diego is that a movie based on David Petersen‘s long-running Archaia fantasy series, Mouse Guard, is in the works!

The film will be written by Gary Whitta, the screenwriter of December’s hotly anticipated Rogue One: A Star Wars Story, and produced by Dawn of the Planet of the Apes and Cloverfield director Matt Reeves along with BOOM! Studios’ Ross Richie and Stephen Christy.

Launched in 2005, Mouse Guard is the epic series created, written, and illustrated by David Petersen about an elite group of warrior mice who are sworn to protect mousekind from their enemies and to help keep order within the mice territories. The series has sold almost a million copies combined and has been translated into 10 languages. Publications include Mouse Guard: Fall 1152, Mouse Guard: Winter 1152, Mouse Guard: The Black Axe, and three volumes of Mouse Guard: Legends of the Guard, in which a host of writers and artists contribute Mouse Gaurd short stories. Recent releases include The Art of Mouse Guard: 2005 – 2015 and Mouse Guard: Art of Bricks, with the Mouse Guard Coloring Book coming in October, Mouse Guard: Legends of the Guard Vols. 1-3 Box Set coming in November, and Mouse Guard: The Weasel War of 1149 expected in 2017.

David Petersen will appear at San Diego Comic-Con July 20-24 at Table GG-9 and host a panel, “The World of Mouse Guard,” at 5pm in Room 32AB with guests BOOM! Associate Editor Cameron Chittock; Hal Lublin (The Thrilling Adventure Hour), who will perform a live reading of a Mouse Guard, short story; and screenwriter Gary Whitta.

20th Century Fox Options Lumberjanes

Lumberjanes_v1_coverBOOM! Studios has announced that their series Lumberjanes has been optioned by 20th Century Fox to bring the comic series to the screen as a live-action movie. BOOM! Studios will produce the film, led by Founder and Chief Executive Officer Ross Richie and President of Development Stephen Christy. Senior Vice President of Film Adam Yoelin will co-produce.

The Eisner and GLAAD Media Award-nominated Lumberjanes was co-created by BOOM! Studios Editor Shannon Watters, Grace Ellis, and New York Times Best Selling web cartoonist Noelle Stevenson, with main series artist Brooke Allen. The series focuses on five, rad, butt-kicking best pals determined to have an awesome summer together…and they’re not going to let a magical quest or an array of supernatural critters get in their way! As part of BOOM!’s partnership model, the creators will share equally in all aspects of the publisher’s first-look deal with Fox.

The news has caused the first trade paperback of the series to sell out again, sending it into a fifth printing. So far over 65,000 copies of the trade have been sold.

BOOM! Studios Calls to Push #ComicsForward

2014 BOOM! LogoThis morning BOOM! Studios announced the below editorial from their Founder and CEO of the company Ross Richie. Their hope is to spark a movement to actively shape what the comic book industry should look like in 10 years. The conversation is already happening, and their attempting to unify it under the #ComicsForward banner, to inspire, motivate, and support comics publishers, creators, professionals, press, and fans who want to see an industry that welcomes all types of readers.

So join in the conversation! What would you like to see more of in comics that’s all inclusive? What company is working toward creating a better industry? Which creators are producing content that expands the boundaries of what comics can do? Call them out! Use #ComicsForward in your posts on social media platforms, and we’ll see you there!

Expect lots of discussion here on this site, as well as on our radio show, and elsewhere.

Read Richie’s full statement below.

Push #ComicsForward

It’s Keith Giffen’s fault. I keep telling people that he talked me into it in a dive bar on L.A.’s west side. But the truth is that I started this company out of the spare bedroom in my apartment because I couldn’t believe the guy that created Rocket Raccoon thought I could do it. Maybe we could bring something to comics that hadn’t been there before?

I’ve loved comics since 1976. I never thought I’d publish them. Sure, I’d worked with giants of the field, including Barry Windsor-Smith, Howard Chaykin, Jim Starlin, Walter Simonson, and others too numerous to mention, when I was a young marketing turk at Malibu Comics 20 years ago. But me, publish comic books? You’re crazy.

So it’s 10 years later now. Comics publishers don’t often make it that far, do they? We should do a victory lap right now.

But who wants to look backward when there’s so much more cool stuff around the bend?

Let’s talk about the future.

Have you ever had a friend that shared a lot of your interests, but they didn’t read comics? You gave them Watchmen, you gave them Y: The Last Man, you gave them X-Men. But nothing stuck. They liked the idea of comics, but there wasn’t a comic book that felt like it was made for them…

Let’s go make that comic book for them. Together. As fans, as creators, as retailers, as the press, as publishers. All of us. Let’s talk about how we can all Push #ComicsForward. Because comic books should be for everyone.

We know where we’ve been—our favorite eras, our favorite characters, our favorite runs. We already know all of that. I’ve got a garage full of Silver, Bronze, Copper, and Modern Age comics and I love them.

But the medium of comics has never been more on the forefront of driving pop culture and as fans of this art form, we have a rare opportunity to take that interest to the next level and embrace an entire generation of potential fans who don’t read comics right now.

We can make a new Golden Age.

At BOOM!, we’ve carefully selected new projects in 2015 that we believe will help Push #ComicsForward. These projects will take on risky subject matter, introduce new characters from diverse backgrounds, and debut a swath of new creative voices to the industry.

Just in the first few months of 2015, we’ve launched a gaming-inspired humor comic in Munchkin, two projects that tackle the complex climate in the Middle East with Burning Fields and The Realist, five series with unique female leads (Curb Stomp, HaloGen, Cluster, Help Us! Great Warrior, and Giant Days), a period crime project (Hit: 1957), and an original graphic novel about the cutest crabs to ever start a revolution (The March of the Crabs). And we’ve only just begun. But this movement isn’t just about BOOM!, it’s about all of us. We’ll be devoting a ton of our time and energy in 2015 to work with the press, conventions, and social media channels to keep the conversation going.

If you know me, you know I’m the “Challenge Accepted!” guy. If there’s a problem that hasn’t been solved or a project that seems insurmountable, I’m the first one to jump in. This is a big challenge, but I want you to join me in taking it on.

No one thought comics targeted at All Ages was viable until KaBOOM!. Now it’s the norm. No one thought an all-female cast of characters with an all-female creative team had a shot in the Direct Market—until Lumberjanes. And who would have guessed that an oversized limited series like Memetic, starring a hearing-impaired, gay college student and a blind, African-American general about a meme-induced apocalypse, would garner rave reviews? We did.

If you believe comics are great just the way they are, this isn’t for you. If you think superheroes are the only kinds of stories worth telling in comics, this isn’t for you. But if you want to see everyone reading comics—your aunt, your co-workers, your niece, your boyfriend, that kid down the street—let’s Push #ComicsForward in 2015.

Together.

ROSS RICHIE

Founder & CEO BOOM! Studios

BOOM! and the Iron Sky Team Goes to Hollywood – and Crowdsources Aliens

Tero Kaukomaa and Timo Vuorensola, the Finnish filmmakers behind the cult hit Iron Sky are partnering with Arnold Rifkin’s Cheyenne Enterprises and Ross Richie’s BOOM! Studios to bring the sci-fi action film Jeremiah Harm to the screen.  Kaukomaa, Rifkin and Richie will produce with The Corniche Group, and Vuorensola will direct. Jeremiah Harm is a sci-fi action blast about an intergalactic bounty hunter sent on a mission to Earth to hunt down a band of space-faring criminals and the girl they kidnapped. Set in space and New York City, the film aims to hit the chords of 80’s & 90’s sci-fi action films. BOOM! Studios released the graphic novel written by industry veterans Keith Giffen and Alan Grant. Covers and character designs are by John Mueller featuring interior artwork from Rael Lyra and Rafael Albuquerque.

In an interesting twist, the filmmakers will be using crowdsourcing to create their own aliens for the world of Jeremiah Harm. The filmmakers have previously done this with Iron Sky. Fans were able to play a major role in creating the fictional world of “Iron Sky” by contributing visuals and even joining the production in small roles and as extras.

Fans can go to www.jeremiahharm.com to create their own aliens for the world of “Jeremiah Harm.” By crowdsourcing the filmmakers search up to one million alien designs. The most creative creatures will find their way into the film itself.

Vuorensola, believes crowdsourcing is the way of the future in audience engagement in films – both big and small ones – and it’s here to disrupt the way films are experienced. “Film is no longer just the product that comes out of the pipeline in the end, but the whole process of filmmaking can be part of the fun as well.”

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