Tag Archives: Renegade Rule

Logan’s Favorite Comics of 2021

Even though it was a shitty year overall, I found some great comics to enjoy in 2021, both old and new. Beginning with its “Future State” event, DC easily shot up to become my favorite mainstream publisher thanks to its renewed focus on different visual styles instead of a Jim Lee-esque art style and its emphasis on LGBTQ+ characters even after Pride Month. Vault and Image continued to be the homes of both my favorite creators and SF stories, and AWA, Dark Horse and even Black Mask and Archie had titles that surprised me even if they didn’t make the cut on this list. Finally, continuing a trend that I jumped on in 2020, I continued to read or revisit classic comics (Both old and new) in 2021, like Copra, Invincible, The Umbrella Academy, Alan Moore’s Swamp Thing, Wonder Woman: True Amazon, The Invisibles, Peter Milligan and Mike Allred’s X-Force, Hawkeye, and Black Bolt among others.

So, without further ado, here are my ten favorite comics of 2021

10. Alice in Leatherland (Black Mask)

Alice in Leatherland is a wholesome, sexy, and hyper-stylized slice of life romance comic from the creative team of Iolanda Zanfardino and Elisa Romboli. The book is about Alice, a children’s book writer, who leaves her small town for San Francisco when her girlfriend cheats on her and captures the fear and adrenaline of taking a big step in your life. The series explores sex and love through an expansive cast of LGBTQ+ characters that I wanted to spend more than five issues with. Romboli uses fairy tale style visuals as a metaphor to examine Alice’s feelings and self-growth throughout the series, and she excels at depicting both the hilarious and erotic. Alice in Leatherland is an emotional, funny read with well-developed queer characters and made me immediately add Zanfardino and Elisa Romboli to the list of creators I’ll read anything by.

9. The Autumnal (Vault)

The Autumnal by Daniel Kraus, Chris Shehan, and Jason Wordie was the most unsettling comic I read in 2021. The book follows Kat Somerville and her daughter Sybil as they leave Chicago for the town of Comfort Notch, New Hampshire. However, this town isn’t a rural oasis, but incredibly creepy. Kraus’ script unravels the foundation of blood that the town is built on while Shehan and Wordie create tension with the fall of the leaf or a crackle of a branch. I also love how fleshed out Kat is as she deals with being an outsider in what turns out to be an unfriendly space with her parenting style and approach to life being critiqued by her neighbors. Finally, The Autumnal is the finest of slow burns beginning with NIMBY/Karen-like behavior and then going full-on death cult. It’s a must read for anyone who has lived or experienced a place where time seems to stand still, or who thinks a NextDoor app post could be the basis of a good horror story.

8. The Joker (DC)

Contrary to its title, James Tynion, Guillem March, Steffano Rafaele, Arif Prianto, and others’ The Joker isn’t a comic looking at the Clown Prince of Crime’s inner psyche, but is a globe-trotting P.I. type story featuring Jim Gordon trying to capture the Joker for some folks that looks shadier and shadier as the story progresses. Tynion and (predominantly) March show the effect Joker has had on Gordon’s life and his family while also showing him discover himself outside the bounds of Gotham and its police department. As the series progresses, The Joker shows the impact that Batman and his rogue’s gallery have had on the rest of the world, and the ways governments, intelligence agencies, and more nefarious organizations deal with threats of their ilk. Along with a crime novel set in present time, James Tynion, Matthew Rosenberg, and the virtuosic Francesco Francavilla created several flashback comics showing the development of Jim Gordon’s relationship with the Joker over the years, and how it effected his family life and career almost acting as a “Year One” for Gordon as Francavilla’s art style shifts based on the era the story is set in. Plus most issues of Joker feature colorful backup stories with Harper Row trying to bring Joker’s newest ally Punchline to justice in and out of prison from Tynion, Sam Johns, Sweeney Boo, Rosi Kampe, and others.

7. Kane and Able (Image)

Kane and Able is a dual-cartoonist anthology featuring work by British cartoonists Shaky Kane and Krent Able. Kane’s stories flow together in a Jack Kirby-meets-David Lynch kind of way blurring the lines between fiction and metafiction, reality and unreality while also acting as an opportunity for him to draw cool things like dinosaurs, space women, aliens, the King of Comics, and even himself. Able’s stories have more of a grindhouse, body horror quality to him as a chainsaw-wielding Bear Fur battles a boom box wielding cockroach woman, who flesh bonds everyone in a listless, major city. Both creators have delightful, distinctive styles and put their own spin on genres like sci-fi, exploitation, and superhero. Kane and Able is free-flowing, clever, and most of all, fun and is tailor made for the larger page format of treasury editions.

6. Static Season One (DC/Milestone)

As far as pure visuals go, Static Season One by Vita Ayala, Nikolas Draper-Ivey, and ChrisCross was easily one of the best looking books on the stands in 2021. This was in addition to reinventing the iconic Black superhero through the lens of contemporary social movements, like Black Lives Matter and protests against police brutality in summer of 2020. Static Season One doesn’t merely pay homage to the classic Milestone series, but brings it into 2021 with fight sequences straight out of the best shonen manga and a three dimensional supporting cast that holistically explore the Black experience in the United States while also being a coming of age and superhero origin tale. Draper-Ivey’s character designs are sleek as hell, and his high energy approach to color palette adds intensity to fight and chase scenes. I’m excited to see what the talented creative duo of Ayala and Nikolas Draper-Ivey bring to Static’s journey as Season One wraps up and Season Two (hopefully) begins in 2022.

5. Renegade Rule (Dark Horse)

Renegade Rule is an original graphic novel from Ben Kahn, Rachel Silverstein, and Sam Beck that is a perfect fusion of a sports manga and a queer romance story set in the world of competitive video games. Even if you’re like me and have only attempted to play Overwatch a single time, Renegade Rule and its world are quite accessible via things like hypercompetitiveness, sexual tension, and breathtaking fight choreography. The in-game sequences are almost like musical numbers and use shooting, sniping, and various acrobatics to make characters’ unspoken thoughts real. Renegade Rule is like if your favorite sports movie and romantic comedy had a gay baby who loved kicking ass at video games, and I pumped my fist every time the Manhattan Mist overcame adversity or overwhelming odds and smiled when certain characters ended up with each other…

4. Echolands (Image)

After a four year absence from interior art, co-writer/artist J.H. Williams III didn’t mess around with Echolands, a love letter to both genre fiction and double page spreads. Done in collaboration with co-writer Haden Blackman and colorist Dave Stewart, Echolands is an epic fantasy quest loaded up with all kinds of genres and art styles leaking off the page and was one of the most immersive comics I read in 2021. It has a sprawling cast and world, but Blackman and Williams know when to slow down and dig into Hope Redhood and her allies and antagonists’ motivations and when to drop in a multi-page underwater or underground chase sequence. With its unique landscape layouts and all the details in J.H. Williams and Stewart’s visuals, Echolands is definitely a book worth picking up in physical format and has backmatter that both humorously and seriously adds to the worldbuilding.

3. DC Pride (DC)

In honor of Pride Month, DC Comics put some of its most talented LGBTQ+ creators on its most iconic LGBTQ+ characters in a super-sized celebration of overcoming adversity, being yourself, and loving whoever you want to love. DC Pride covered a spectrum of sexual and gender identities from a fast-paced date night story featuring the non-binary Flash, Jess Chambers, to James Tynion and Trung Le Nguyen’s fairy tale influenced story of Batwoman’s younger days and even the first appearance of transgender superhero Dreamer (From the Supergirl TV show) in the comics. Depending on the character or creative team, the different stories could be adventurous and flirtatious, heartfelt and emotional, or a bit of both. This book shows that superhero comics have come a long way since the stereotypes of the 1980s and 1990s, but there’s still room for improvement as many of the characters featured in this anthology are relegated to backup stories or are supporting cast members of cisgender, heterosexual heroes.

2. Barbalien: Red Planet (Dark Horse)

Barbalien: Red Planet is a masterfully crafted, queer rage infused superhero/sci-fi comic from Jeff Lemire, Tate Brombal, Gabriel Walta, and Jordie Bellaire. It understands subtext is for cowards and draws parallels between Barbalien coming out as gay and a Martian with his new friend/potential lover Miguel, who is a Latino activist fighting for the US government to do something about the AIDS crisis in the 1980s. Barbalien: Red Planet pays homage to the Black and Latinx activists who fought for queer liberation and is also an emotionally honest character study for Barbalien, who is easily my favorite character in the Black Hammer universe. Lemire, Brombal, and Walta use the superhero and sword and planet genres to explore the conflict between queer folks and power structures as Barbalien struggles with trying to fit into Spiral City as a white cop or being his true, gay Martian self. And to get personal for a second, Barbalien: Red Planet inspired me to speak out against my city’s Pride organization’s open support of police even though it led to me resigning as chairperson of my work’s LGBTQ+ employee affinity group. It’s both a damn good superhero book and a story that had a huge impact on my life in 2020-2021.

1. Die (Image)

My favorite comic of 2021 was Die by Kieron Gillen and Stephanie Hans that wrapped up with the mother of all quest arcs. But beyond having cool fantasy landscapes and wrapping up each party member’s arc, Die nailed the importance of stories, whether games, comics, films, prose, TV shows etc., to change how we view and interact with the world in both a heightened and realistic manner. Most of the realism came in Die #20 where the main characters escape the world of the game into our reality with the COVID-19 pandemic in full swing and have emotional reunions with loved ones or just hang out by themselves. However, the final arc of Die also is full of existential nightmares courtesy of Hans’ visuals as well as awakenings and self-realization, especially in Die #19 where Ash comes out as non-binary and discusses how games and fiction shaped their identity. The final issues of Die is a double-edged look at the power of narrative and games to shape us done in both glorious and surprisingly intimate fashion, and I felt I really knew Ash, Matt, Angela, Isabelle, Matt, Chuck, and Sol in the end.

Honorable Mentions: Casual Fling (AWA), Nightwing (DC), Made in Korea (Image), Barbaric (Vault), Superman and the Authority (DC), Catwoman: Lonely City (DC/Black Label)

Queer gamers write a queer graphic novel about queer gamers: Renegade Rule

“One of the goals of Renegade Rule was to present a book and world that allows for queer joy” – Ben Kahn

“The closer it is to trope-y fan fiction the more I like it”  – Rachel Silverstein

Meet the writers of a new original graphic novel published by Dark Horse, Renegade Rule!

“The Manhattan Mist have beaten the odds to land themselves in the national championships for Renegade Rule, one of the hottest virtual reality games in existence. But they’re in for competition fiercer then they ever imagined, and one team member’s entire future could be at stake. Four queer female friends will have to play harder than ever against self-doubt, infighting, romantic distraction, and a slew of other world-class teams if they hope to become champions.

From Ignatz-nominated writer Ben Kahn, debut author Rachel Silverstein, and artist Sam Beck is a celebration of friendship, competition, queer identity, and the insane things we do for the things and people we love.”

Rachel Silverstein is a recent law school graduate. Renegade Rule is her first comic book publication. She also has a Master’s degree in elephant paleontology. https://twitter.com/flirtymango

Ben Kahn is an Ignatz Award-nominated comics writer. Their previous works include the comics series Heavenly Blues (Scout Comics) and Gryffen: Galaxy’s Most Wanted (SBI Press). They can usually be found shuttered away in their shoebox-sized New York apartment, afraid to leave the city. https://twitter.com/BenTheKahn

Check out Ben’s horror podcast: Progressively Horrified https://progressivelyhorrified.transistor.fm/

Hear Ben on my podcast to talk about their earlier comics writing: http://bit.ly/grifBee

On Doom Patrol S2 http://bit.ly/DoomPatrolgp

& Young Justice S3 http://bit.ly/YJoutsiders

FlameCon 2018: Writers Ben Kahn and Rachel Silverstein Talk Their New Comic, Renegade Rule

FlameCon 2018 marked the debut of the creator owned comic book Renegade Rule #1. It’s a slice of life comic about an all female VR eSports team called Manhattan Mist featuring the team members Amanda, Sasha, Jessie, and Tonya. It is written by Ben Kahn (Heavenly Blues) and Rachel Silverstein, a J.D. student and member of Marvel’s Agents of GIRL with art by Sam Beck (Verse).

At the convention, I got the latest scoop from Ben Kahn and Rachel Silverstein on this exciting new book.

Graphic Policy: How did you all meet creatively and decide to work on this comic together. Ben, I know you’ve done a lot of solo books in the past so why did you want to bring on Rachel as a co-writer?

Ben Kahn: We met at the first Five Points festival last year.

Rachel Silverstein: It was totally random, and Ben was one of those hecklers, who had a table. And I walked by, and he said, “Hey, buy my comic.” And I bought the first two issue. Then, we somehow got into the topic of Judaism on Twitter, and I was in Israel at the time. Then, we kind of became friends after that.

BK: Rachel was in law school. I’ve been there when I wanted to make a comic and didn’t have the resources to sink into it, and I’m like, “Hell, let me pay it forward.” Because I had read scripts by her and knew she was an amazing writer. This will not stand if she goes out and becomes a lawyer without ever gracing the comic book pages. We’re gonna make something happen.

What does Rachel like? Girls and video games. There’s a comic there somewhere.

GP: Renegade Rule is all about video games. What has your experience been of gaming over the years?

BK: I feel like the old fogey. [in cranky old man voice] Back in my day, platformers and JRPGs ruled the land. I was into more of the single player games. I loved all these fantastical plots and worlds. I don’t really like the gameplay as much. I wish I could find a medium that only did the plots and the characterization. And then I found comics, and that was all I cared about.

I always enjoyed Halo growing up. It’s probably the biggest influence on me. I spent a lot of middle school playing Halo at a friend’s house until two in the morning.

GP: Me too.

BK: For me, with a lot of the modern games like Team Fortress, Overwatch, and Fortnite, I’m an outsider looking in. Especially the fandom element and the culture that builds around it. I’ve never played Overwatch except at [Rachel’s] house a few times. But I read all the comics, watch all the cinematics, read all the wikis. So, I was definitely intrigued at the idea of having this fun, fictional crazy world to throw on top of a sports story narrative [in Renegade Rule].

RS: For me, I would never call myself a gamer, but when Overwatch came out, I remember seeing the first posts on Tumblr of the cinematic for Widowmaker and Tracer. I was like “This looks really gay. What is it?” I thought it was a movie.

BK: Let the record show that Rachel is wearing a Pharah hat and a color matching jacket.

RS: And a D. Va backpack. I was like, “What is this?” So, I watched a lot of gameplay and thought it was really cool. I actually bought an Xbox One just so I could play Overwatch. That’s pretty much the only thing I’ve gotten into that’s relevant to Renegade Rule. When Ben wanted to make a comic with similar elements to a video game, I figured, “I can do this. I can totally do this.”

GP: Why did you guys decide to do a VR game?

BK: I just think it would be super fucking boring to have characters holding controllers for twenty pages.

RS: We also wanted it to be a little futuristic. We could add the element of them moving around and have action in it.

BK: It’s like that .hack//Sign/Ready Player One old school trope of the VR game, especially with the sports movie narrative of physicality and training. There’s a real physical element to the gameplay beyond them holding controllers.

GP: Break that whole workout scene with Amanda, the team leader, towards the end of comic because when I think of video games, I think of just sitting on the couch. But she’s pumping iron and stuff.

RS: We wanted to make it so they’re not sitting on a couch and wanted to add an element where they have to maintain their physical bodies and have the dexterity to play a video game.

BK: Because I love exercise. It’s a part of my daily routine. I went on a whole run before coming to the convention. I wanted to capture the sense of pushing yourself, and Amanda wanting to overcome her limits and being better than she is. We were trying to get the invigorating feeling of training and communicating that on the page.

GP: Renegade Rule is a self-published comic. What have been some of the challenges of doing it by yourselves?

RS: Nothing at all.

BK: Nothing unexpected. I’ve gone through the production process enough to know what it’s going to be, and our whole hope was to have issue one ready for FlameCon.

RS: Sam [Beck] really came through with that. We have to give her kudos. We never gave her a time frame to do anything. We were like “Do it at your own pace. There’s no rush”, and then we were going to be at FlameCon so let’s debut it here.

It was halfway through June, and she said she took on a few other projects. And we were like “Can you have this done by the beginning of August?”, and she did an amazing job considering the time crunch.

BK: Sam’s work on the book was so good. I look at the pages, and the colors are stunning and the atmosphere and the characters. There are some facial expressions that just make me laugh looking at them. I can’t say enough good things about Sam’s art. The girls feel like real people, and a lot of that is the way Sam brought them to life and communicated their attitudes from their fashions to their faces to the way they carry themselves. The acting she’s able to do through an image is fantastic.

GP: How were you all able to get her join Renegade Rule? Why was she the best artist for the project?

RS: We actually search on Twitter. We looked at the #VisibleWomen hashtag. I remember I saw it and sent a link to her Twitter and said, “Ben, this the artist we need. Please make this happen.” It actually worked. She was the first person we asked and was like “Okay”.  We were really lucky.

GP: I love the team name Manhattan Mist and that you named it after a character’s vape. Which member of Manhattan Mist are you, and why?

BK: We read the script out loud.

RS: We sit down to write it together. We Skype together.

BK: We’re writing every panel together. When we break down who reads what voices, Rachel reads as Amanda and Tonya, and I read for Jessie and Sasha. I feel like that’s a good breakdown personality-wise.

GP: So you treat it like a stage play.

RS: Yeah, whenever we try to think of emphasis when we bold the words for lettering, we try to read the script in different voices.

BK: We figure out the best way to read the line and then figuring out the best way to communicate that line to the reader. That’s always been a big part of my writing process. Reading the dialogue out loud and then seeing how it sounds. That’s why I’ve been kicked out of a lot of coffee shops, but I think it’s worth it for the dialogue.

RS: But to answer your question, I would definitely be a Tonya. When I had sent the PDF of Renegade Rule to one of my friends, I asked, “What are your thoughts?” And all she said back was “When you think that you’re Sasha, but really you’re Tonya.” That is so accurate. I think a lot of people would relate to that. Everyone wants to think that they’re this badass who picks up all the girls. But you’re really just the one in the bar going “I’m gonna die alone.”

GP: So relatable.

BK: I think I’ve always been more of a Jessie. I’m not quite always on the ball. “Yeah, yeah that thing we’re doing, but also that thing that has nothing to do with that relevant thing.” Jessie is all about the sloth videos.

GP: I like the romances set up in Renegade Rule #1. You’ve got Jessie and her boyfriend and Amanda with her crush on Gabby. What role will romance play in the book going forward?

BK: In sports stories, you’ve seen the rivals that launch a thousand fan fics. So, we thought what if that subtext was very textual. We want to do that love story with a rival story.

RS: We’re doing cliche. Number one enemy becomes the love interest.

BK: I think this is gonna have a few more punches to the face than the cliche love story.

RS: We have a lot of big things planned for Amanda and Gabby.

BK: It’s gonna be fun because these are two very driven, very competitive, very compassionate women that are gonna find a lot in common. Sparks and punches will fly to use my marketing poster line.

GP: Do you find writing the action/video game scenes or the slice of life scenes more enjoyable?

RS: I love the slice of life stuff.

BK: The slice of life stuff is really fun. I always love that intersection between fantastic and mundane so it feels unique to write an eight page stretch of friends hanging out at a bar. Action is fun, especially when we get to play with because what I like about having the video game motif is we get to have very epic sci-fi action visuals without having to do the whole epic sci-fi war part. Fuck it, lizard man, cyborg, and ninja that’s who they’re gonna fight this issue.

GP: Can you guys tease out any of the teams that Manhattan Mist is facing?

RS: Yes. We spent a long time coming up with teams, and we trashed a couple of them. The big thing for us was coming up with the names.

BK: Let’s see, we’ve got their Y-chromosome doppelgangers, the Nashville Banjos coming up. It’s the Mist, but with slightly relationship dynamics. They can very much get in the heads of our girls.

RS: Then, we’ve got the Brooklyn Sharpshooters, who are the best team.

BK: Their colors are purple and gold. ‘Cause even in Brooklyn, it’s totally not a take on the L.A. Lakers. One thing I like, starting in issue two, is the differing play styles and the philosophy behind it. There’s the Santa Fe Shinobi, who represent regimented training in all areas. It’ll be fun putting that up against a bunch of friends and that mess around, have fun play style of the Manhattan Mist.

GP: I have one last question. Ben, you have the Heavenly Blues trade coming out from Scout Comics in December. Why should fans of Renegade Rule pick up Heavenly Blues?

RS: Why shouldn’t they?

BK: So, the basic plot of Heavenly Blues is about a group of thieves in Hell from throughout history, who team up to pull the ultimate heist on Heaven. If you like a team full of chaotic scoundrels who come together to be more than the sum of their parts going up against impossible odds and pulling off an impossible job, Heavenly Blues is the book for you. Also, it has weaponized gay kissing. I guess if you can’t imagine that you’re just gonna have to buy the book.

Buy a physical copy of Renegade Rule #1 on Etsy.

Follow Ben Kahn on Twitter.

Follow Rachel Silverstein on Twitter.