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Review: M.O.D.O.K.: Head Games #1

M.O.D.O.K.: Head Games #1

M.O.D.O.K.: Head Games #1 had me rolling with laughter. Multiple times. The debut is kinetic, mad, insane, and completely hilarious.

Written by Jordan Blum and Patton Oswalt, the comic has M.O.D.O.K. suffering from visions of a family and life he doesn’t know. All the while, M.O.D.O.K. must also deal with other members of A.I.M. who are having issues with his distractions and wants him decommissioned.

Oswalt and Blum are the duo behind the upcoming Hulu series Marvel’s M.O.D.O.K. which takes a similar concept of M.O.D.O.K. with a family. If the comic is any indication, that show will be amazing.

What M.O.D.O.K.: Head Games #1 delivers is laughs as he boasts and schemes in his over the top way. The situations are over the top absurd. The comic delivers kinetic energy where everything is exaggerated and to an extreme. A simple battle is done in such a way that it’s hard to not laugh at how over the top everything is. Every situation and detail are laid out in such a way that things are an extreme. While M.O.D.O.K. is being chastized for his failure, he’s also manipulating an over the top plan to raise money for A.I.M. It’s a Rube Goldberg type plan taking 20 steps instead of 4. It’s that sort of thing that helps deliver the laughs.

Scott Hepburn handles the art with Carlos Lopez on color and Travis Lanham on lettering. M.O.D.O.K.: Head Games #1 is great to look at with blasts and character designs and movements that match the tone of the writing. Everything is to an extreme. It’s not 5 bad guys, it’s 50. It’s not one or two weapons, it’s two dozen. There’s always been a bit of a joke when it comes to M.O.D.O.K. and his design and the team nails it with the look of the comic.

M.O.D.O.K.: Head Games #1 is just funny. It’s hard to not get to the end and smile and want more. It’s a comic that doesn’t take itself seriously and instead takes a goofy concept and villain and works with it. This is a comedy and knows it’s a comedy taking what we love about superhero comics and upping it to 11.

Story: Jordan Blum, Patton Oswalt Art: Scott Hepburn
Color: Carlos Lopez Letterer: Travis Lanham
Story: 8.5 Art: 8.5 Overall: 8.5 Recommendation: Buy

Marvel provided Graphic Policy with a FREE copy for review


Purchase: comiXologyKindleZeus Comics

Graphic Policy’s Top Comic Picks this Week!

Far Sector #9

Wednesdays (and now Tuesdays) are new comic book day! Each week hundreds of comics are released, and that can be pretty daunting to go over and choose what to buy. That’s where we come in!

Each week our contributors choose what they can’t wait to read this week or just sounds interesting. In other words, this is what we’re looking forward to and think you should be taking a look at!

Find out what folks think below, and what comics you should be looking out for this week.

Batman/Catwoman #1 (DC Comics) – We read the first issue and mixed about it but this one is on a lot of people’s radars.

Black Widow #4 (Marvel) – This series has been fantastic so far. Full of action and humor, it’s just beyond entertaining, and this issue ups the “holy crap” factor.

Captain Canuck Season 5 #1 (Chapterhouse) – If you’re looking for superhero comics not from the big two, check this one out.

COVID Chronicles (AWA Studios) – Chronicling ten personal accounts from the frontlines of COVID-19. A perfect example of graphic journalism.

DCeased: Dead Planet #6 (DC Comics) – The series begins to up the action as numerous plot threads begin to come together for a hell of a battle.

E-Ratic #1 (AWA Studios) – A new superhero series staring a 15-year-old who can only use his powers for ten minutes at a time. The concept sounds interesting and it’s from the talented Kaare Andrews and Brian Reber.

Far Sector #9 (DC Comics/DC’s Young Animal) – Things become much clearer in this issue as we continue to question who we can trust.

Happy Hour #2 (AHOY Comics) – In a world where you can’t be unhappy, the state will go to horrific lengths to make that happen. The first issue was an intriguing concept and we want to check out more.

Hellboy & the BPRD: Her Fatal Hour (Dark Horse) – The follow up to “The Beast of Vargu”, Hellboy is always a good time to read.

Justice League: Endless Winter #1 (DC Comics) – The mini-event kicks off here and it feels like an old-school DC storyline.

Kill a Man (AfterShock) – The highly anticipated MMA graphic novel is here and it exceeds our expectations. A great mix of focusing on characters and grappling.

King in Black #1 (Marvel) – Marvel’s next big event kicks off here and it’s a hell of a start.

Knock Em Dead #1 (AfterShock) – A new series from Eliot Rahal who we’ll read no matter what it is. This is a supernatural horror taking place in the world of stand-up comedy. We’re intrigued.

Lumberjanes: End of Summer #1 (BOOM! Studios/BOOM! Box) – The beloved series wraps up.

M.O.D.O.K.: Head Games #1 (Marvel) – We laughed multiple times during this issue that’s a lot of fun. We can’t wait for the second issue.

Overwatch: Tracer – London Calling #1 (Dark Horse) – The hit game comes to comics and it’ll be interesting to see how this one goes over with that crowd.

Red Atlantis #2 (AfterShock) – The election thriller continues and we really want to know where this one’s going. Very timely and not a direction we’re expecting.

Seeds of Spring #1 (Microcosm Publishing) – A Canadian teenage exchanges books and tapes with a pen pal. The series juxtaposes the main character’s life with that of 19th-century Russian anarchist Peter Kropotkin.

Strange Adventures #7 (DC Comics/DC Black Label) – A hell of a reveal in this issue.

The Walking Dead Deluxe #4 (Image Comics/Skybound) – It’s been interesting reading these newly colored releases in the age of COVID. The context definitely has changed a bit since they were first released.