Tag Archives: game developers conference

Atari Introduces the Atari VCS

Atari — One of the world’s most iconic consumer brands and interactive entertainment producers, today announced that “Atari VCS” is the official name of its new retro-inspired gaming and entertainment platform, previously known by its working title “Ataribox.” The company also marks this important milestone by sharing the Atari VCS, Classic Joystick and Modern Controller prototypes with press at this week’s Game Developers Conference in San Francisco, with the objective to reveal the exclusive pre-order date for the Atari VCS during the month of April 2018.

Inspired by the iconic silhouette of the original Atari 2600 Video Computer System, the new Atari VCS has already generated considerable excitement within the gaming community. Its skillful blend of modern lines and reverential details, combined with contemporary content technology and new innovation, has evoked positive reactions from Atari fans both new and old. The Atari VCS will of course serve up lots of classic content, but it is so much more than a “retro-box.” It is a completely new Atari connected device designed for today’s living room.

The new Atari VCS logo, like the new hardware itself, combines past and present, and is inspired by Atari’s rich history of progressive graphic design. Countless highly-memorable game logos, illustrations, ads and packages were generated by Atari’s legendary in-house Industrial Design and Graphics department during the 1970’s and 80’s.

Industrial design and graphics are essential parts of the brand’s DNA and part of what makes every Atari game an adventure for the player. Today’s Atari design, engineering, software and marketing teams all endeavor to bring similar levels of care and attention to the new VCS. Atari intends its new video computer system to change the way you interact with your TV, just as the original Atari 2600 Video Computer System first did more than 40 years ago.

eigoMANGA Presents Its First Game At The 2012 Game Developers Conference

eigoMANGA Presents Its First Game At The 2012 Game Developers Conference

(San Francisco, CA) – February 29, 2012 — San Francisco based comic book publisher, eigoMANGA announces its participation in the 2012 Game Developers Conference (GDC) to be held March 5-9, 2012 at the Moscone Center in San Francisco. eigoMANGA will present at a panel at GDC’s Localization Summit.

eigoMANGA formed an independent game development studio in January 2011 to produce and publish independent Japanese games or “doujin games”. The first game eigoMANGA plans to release is ‘Vanguard Princess’.

‘Vangurd Princess’ is a 2D fighting game that features ten playable female characters. The “doujin game” was originally released in Japan in 2009 and has amassed over 2 million downloads worldwide.

eigoMANGA’s GDC panel is “Vanguard Princess: Publishing Japanese Indie Games To The US Market”. It is part of GDC’s Localization Summit panel called “Localization Microtalks: Around the World with Five Topics in Sixty Minutes”.

eigoMANGA’s presentation is scheduled for Tuesday 1:45 – 2:45 Room 2002, West Hall, 2nd Floor. The speaker of this presentation is eigoMANGA’s Publisher, Austin Osueke.

About eigoMANGA:

eigoMANGA is a comic book publishing company that specializes in creating original, comic books, animation, and digital media productions.

More information about eigoMANGA can be found at http://www.eigoMANGA.com