Tag Archives: flash gordon

Preview: Flash Gordon #16

Flash Gordon #16

(W) Dan Abnett (A) Manuel Garcia

NEW CREATIVE TEAM TAKES FLASH TO NEVER-BEFORE-SEEN STARS! Legendary comics writer and novelist Dan Abnett and veteran artist Manuel Garcia launch an all-new era of epic adventure!

Flash Gordon is grounded! With Mongo now an impossible distance away, and Earth’s governments reacting to the potential dangers of alien worlds, space travel is now reserved for the experts…and a former football player-turned-sword-wielding rabble rouser isn’t making the cut. But when a huge object–a meteor? a planet?–appears on a collision path with Earth, Flash will leave the experts in the dust. With a bootleg spaceship courtesy of Doctor Zarkov and fiery backup in the form of Dale Arden, Flash blasts off on an intercept course. But the Earth Rocketry Administration isn’t far behind–and astronaut Dane “Ditch” Albright is not about to let Flash Gordon steal his spotlight. A rivalry for the ages, a new alien world, and threats deadlier than ever–adventure awaits for fans new and old!

Flash Gordon #16

Preview: Flash Gordon Vol. 2 Deluxe Edition

Flash Gordon Vol. 2 Deluxe Edition

(W) Jeremy Adams (A) Tom Derenick, Will Conrad

A special hardcover edition for collectors, this volume comes with designed endpapers, exclusive “making of” content, and a full-page cover gallery for true enthusiasts

An all-new collector’s edition of FLASH GORDON Vol. 2! New friends and old enemies collide as Flash re-discovers the galaxy he once protected! Having escaped Planet Death, Flash Gordon and his band of misfits hijack a ship to make the long journey back to their homeworlds. But when it all goes wrong, Flash comes to blows with former allies the Hawkmen! Then, Flash must join forces with the fiery Princess Aura—despite their tangled past—to find a way into the Empress’s castle. With Prince Barin and the rest of the ragtag group in tow, the motley crew comes face to face with a long-lost ally–but are they friend or foe? Flash’s past keep catching up to his present in this action-packed second volume! Now with exclusive behind-the-scenes content, a gorgeous cover gallery, and more, this hardcover collection is a must-have for any Flash fan!

Collecting Flash Gordon (2024) #6-10.

Flash Gordon Vol. 2 Deluxe Edition

Flash Gordon Classic Collection Vol. 7 collects Dan Barry’s strips from 1967 to 1971

Flash Gordon’s legacy continues with the Flash Gordon Collection Vol. 7, the latest hardcover release from Mad Cave Studios in partnership with King Features, marking a pivotal stretch of the iconic Sunday strip under the stewardship of legendary cartoonist Dan Barry.

A must-have for Flash Gordon fans, collectors, and readers interested in the foundations of science fiction storytelling in comics, this Classic Collection highlights Barry at his most confident and expansive, pushing the series into strange new worlds while grounding it in the enduring heroism that defines Flash Gordon.

Strap yourself in for another rip-roaring romp through the many worlds of Flash Gordon. From the icy cold surface of Pluto, to the Death Planet, to a dimension populated by living machines… These are the continuing adventures of Flash Gordon, science fiction’s most enduring and heroic icon.

The Death Planet reprints the first four years of Dan Barry’s Flash Gordon Sunday strips from July 30, 1967, to July 18, 1971, starting with Mac Raboy’s last strip, Captured on Pluto, which Dan completed. This volume also includes an interview with Dan Barry’s long-time art assistant Bob Fujitani and a feature on Dan Barry and Harry Harrison written by comic strip expert Rick Norwood.

Flash Gordon is one of the defining pillars of science fiction adventure, originating in 1934 and shaping the visual language of the genre across comics, film, and television. Carried forward by artists like Alex Raymond, Mac Raboy, and Dan Barry, the strip remains a lasting symbol of heroism and exploration—one that Flash Gordon Classic Collection Vol. 7 continues while offering a snapshot of a creator’s craft.

This thrilling new collection arrives June 23, 2026 (FOC June 6), in hardcover (ISBN: 9781545827055 | $49.99). 

Flash Gordon Classic Collection Vol. 7

Preview: Flash Gordon #0

Flash Gordon #0

(w) Dan Abnett (a) Manuel Garcia

A NEW ERA OF FLASH! Bestselling writer Dan Abnett and veteran artist Manuel Garcia blast off into new worlds!

Flash Gordon has always been a maverick, on the football field and in the stars. But when he’s offered a job training the next generation of explorers, he’ll end up fighting for top gun! A “quick trip” around Neptune’s moons with Flash’s cadets turns into a deadly alien hunt – and one of the new recruits thinks they can save the day without the dusty instructor.

Introducing a new supporting cast – enemies and allies alike – and setting the stage for a swashbuckling new story, Flash Gordon #0 is a can’t-miss!

Flash Gordon #0

Save every one of us with Flash Gordon and the Total Chaos CCG

Total Chaos CCG

Flash Gordon will save every one of us as part of the Total Chaos CCG from Crazy Deuce Studios. Total Chaos CCG is a Kickstarter-funded multi-universe collectible card game that brings together iconic pop culture characters and legendary figures across multiple universes, combined with modern gameplay and premium collectible design.

Total Chaos CCG is a two-player competitive card game where each player builds a 61-card deck to defeat each other’s boss. Players deploy characters, use effects, and build strategic combinations to outplay their opponent in fast-paced head-to-head battles.

The system also expands through original content, beginning with Echoes of the Multiverse: Rift I, a 20-card companion mini set available through premium 5-card blister packs. Every Echoes pack guarantees 3 foil cards. Each pack includes a curated mix of 1 common, 1 uncommon, and 3 foil cards (rare, super rare, and alternate image), offering a high-value collectible experience.

The Flash Gordon set features 162 cards licensed through King Features Syndicate. Booster Boxes feature 24 packs per box with 10 cards per pack. Each pack features 2 foil rare or higher, 5 commons, and 3 uncommon.

The set also features 21 alternate image cards, 1 per box first-year debut cards, and chase cards which average 1 per 10 boxes.

You can get yours now:

Total Chaos CCG: Flash Gordon Universe – Hero Starter Deck
Total Chaos CCG: Flash Gordon Universe – Villain Starter Deck
Total Chaos CCG – Flash Gordon Universe Booster Box
Total Chaos CCG: Echoes of The Multiverse Rift 1 Premium Blister Pack

The Flash Gordon Film Adaptation Returns in a New Collection to Save Every One of Us!

The 1980 Flash Gordon film adaptation returns in a new collection, bringing the rare comic book version back into print! Mad Cave Studios, in partnership with King Features, presents Flash Gordon Movie (Graphic Novel Retelling), the three-part adaptation originally released alongside the iconic movie.

Written by Bruce Eliot Jones, a veteran writer and screenwriter whose career spans comics, novels, and illustration, and illustrated by Al Williamson, the celebrated artist whose award-winning run on Flash Gordon defined adventure comics in the mid-1960s, this edition captures the cinematic scope and masterful linework that shaped science fiction storytelling for generations. Featuring colors by Rich Veitch, the collection restores a moment where blockbuster spectacle met classic comics craftsmanship.

First released in 1980 on the heels of the now classic film, this 3-part adaptation by legends Bruce Jones and Al Williamson is getting a brand-new release! Relive the thrill of the beloved movie and revel in the extraordinary art of a comics master and long-time contributor to the Flash Gordon strip!

Flash Gordon Movie (Graphic Novel Retelling) is available in paperback (ISBN: 9781545826997 | $17.99) and goes on sale July 7, 2026, with Final Orders due June 15.

Flash Gordon Movie (Graphic Novel Retelling)

Preview: Flash Gordon: Classic Collection Vol. 6

Flash Gordon: Classic Collection Vol. 6

(W) Dan Barry (A) Dan Barry

A must-have for Flash Gordon fans, and fans of comics history in general, this next Classic Collection highlights stories from one of the classic era’s most consistent creators, Dan Barry, and features Flash’s first visits to Atlantis and Mars.

From the very depths of the ocean floor to self-imposed exile in outer space… From the post-apocalyptic world of New York City in the far-flung future to enslavement in an intergalactic space circus… Science fiction’s most enduring icon, Flash Gordon, is back to continue his never-ending battle against intergalactic evil! ‘The Lost Continent’ reprints all of Dan Barry’s daily strips from October 26, 1953 to July 9, 1956, restored from the original tearsheets, and includes a feature on Flash Gordon written by newspaper comic strip expert, Rick Norwood.

Flash Gordon: Classic Collection Vol. 6

Preview: Flash Gordon #15

Flash Gordon #15

(W) Jeremy Adams (A) Eder Messias

THE SECRETS OF MONGO REVEALED — FLASH GORDON VS. FLASH GORDON — MING VS. MING — WORLD VS. WORLD. IT ALL COMES TO THIS! What Flash Gordon discovers in the tunnels beneath Mingo City will change everything in the battle to come! But his evil counterpart is determined to beat him there — and with the help of two Dr. Zarkovs, Dark Flash has an edge. Will the two men — and two worlds — destroy each other? Jeremy Adams and Eder Messias fulfill a flash-tastic destiny in the final issue of this pulse-pounding arc!

Flash Gordon #15

Flash Gordon #0 kicks off a new era, new status quo, new arc, and new creative team

Mad Cave Studios and King Features have announced Flash Gordon #0, a special prelude issue marking the start of an all-new era for the iconic sci-fi hero!

Written by New York Times bestselling author Dan Abnett, with art by Manuel Garcia, colors by Ceci de la Cruz, and letters by Taylor EspositoFlash Gordon #0 sets the stage for Abnett and Garcia’s upcoming run—officially launching the following month with Flash Gordon #16, a new arc positioned as a bold new #1 for readers. Issue #0 features a main cover by Joe Quinones and a variant cover by Miguel Mercado.

This oversized issue reveals what comes next: a grounded Flash Gordon, a world once again reaching for the stars, and a looming cosmic threat that refuses to stay distant.

A NEW ERA OF FLASH!

Flash Gordon has always been a maverick, on the football field and in the stars. But when he’s offered a job training the next generation of explorers, he’ll end up fighting for top gun! A “quick trip” around Neptune’s moons with Flash’s cadets turns into a deadly alien hunt – and one of the new recruits thinks they can save the day without the dusty instructor.

Introducing a new supporting cast—enemies and allies alike—and setting the stage for a swashbuckling new story, Flash Gordon #0 is a can’t-miss!

Flash Gordon #0 arrives in comic shops on April 8, 2026, and serves as the official prelude to the new ongoing arc beginning with Flash Gordon #16, where the final order cutoff is April 9.

Preview: Flash Gordon #14

Flash Gordon #14

(W) Jeremy Adams (A) Will Conrad (C) Lee Loughridge (L) Taylor Esposito

EMPEROR FLASH GOES TO WAR!

Flash Gordon turns the tables on Ming and his otherworldly ally — a dark version of Flash himself! Now he’s back at the front lines of a planetary war with enemies at all sides. But the fight will take cunning and brains, not just brawn — and it’s the secrets of this warped version of Flash’s world that will trigger the real explosions!

Flash Gordon #14
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