Tag Archives: fire and ice

Preview: Fire and Ice #4

Fire and Ice #4

writer: Bill Willingham
artist: Leonardo Manco
covers: Joseph Michael Linsner (A), Leonardo Manco (B), Dan Panosian (C), Joe Jusko (D)
FC | All Cardstock Covers | 32 pages | Fantasy | $4.99 | Teen+

Even as she is transferring her powers to Prince Nekron, the grief-maddened sorceress Juliana casts one final spell to resurrect her firstborn son, Kaledan — who is about to discover that getting brought back to life isn’t as enjoyable as one might think. Meanwhile, having fought off the subhuman raiders, the Queen of Firekeep adds the warrior boy Larn to her expedition — now they just have to make it across a jungle overrun with enemy warriors and their tame monsters!

Writer BILL WILLINGHAM and artiTst LEONARDO MANCO continue their mesmerizing exploration of Ralph Bakshi and Frank Frazetta’s primordial realm in the long-awaiting Fire and Ice #4 — featuring fantastic covers from MANCO, JOSEPH MICHAEL LINSNER, DAN PANOSIAN, and a special bonus cover from the legendary JOE JUSKO!

Fire and Ice #4

Preview: Fire and Ice #3

Fire and Ice #3

writer: Bill Willingham
artist: Leonardo Manco
covers:Joseph Michael Linsner (A), Leonardo Manco (B), Mahmud Asrar (C)
FC | 32 pages | Fantasy | $3.99 | Teen+

Having survived his duel with Otwa, Darkwolf must now deal with a mysterious force that seems determined to stop him in his tracks. Meanwhile, Nekron manipulates Juliana’s grief, and a new wave of horrors are unleashed on an unprepared world — forcing Jarol, the King of Fire Keep, to respond. Is hope still visible through the cracks of the slowly expanding ice? Find out in Fire and Ice #3 as acclaimed comics creators BILL WILLINGHAM (Fables, Legenderry) and LEONARDO MANCO (Hellstorm: Prince of Lies, Blaze of Glory) delve ever deeper into the world of the acclaimed film!

Fire and Ice #3

Preview: Fire and Ice #2

Fire and Ice #2

writer: Bill Willingham
artist: Leonardo Manco
covers: Joseph Michael Linsner (A), Leonardo Manco (B), Gary Frank (C)
FC | 32 pages | Fantasy | $3.99 | Teen+

To save Darah and Teegra, Darkwolf faces off against the witch Roliel’s son, Otwa, in a deadly duel to the death. At Icepeak, Juliana discovers her beloved son Kaledan has been murdered, and Nekron blames it on assassins from the Fire Realm. Now any chance at peacefully resolving the conflict between Fire and Ice has died with Kaledan. “Open all the vaults and release terror on our foes!” commands Juliana. At Fire Keep, King Jarol convenes a war summit with the leaders of all the free peoples — but is it too little, too late? Find out in Fire and Ice #2 from acclaimed writer BILL WILLINGHAM (Fables, Legenderry) and artist LEONARDO MANCO (Hellstorm: Prince of Lies, Blaze of Glory)!

Fire and Ice #2

Preview: Fire and Ice #1

Fire and Ice #1

writer: Bill Willingham
artist: Leonardo Manco
covers: Bill Sienkiewicz (A), Leonardo Manco (B), Frank Frazetta Movie Poster Art (C)
FC | 32 pages | Fantasy | $3.99 | Teen+

More than four decades ago, two iconic creators came together to bring to the silver screen an amazing new world of magic and adventure. In their classic animated film Fire and Ice, legendary artist FRANK FRAZETTA and famed director RALPH BAKSHI together with screenwriters ROY THOMAS and GERRY CONWAY crafted a unique vision of beauty and danger, of good versus evil, all cast against a hypnotic backdrop of savage prehistoric splendor. Now, at long last, this timeless vision is expanding into comics with the first new story to revisit Fazetta and Bakshi’s remarkable realm since 1983!

Before the fire waned and the ice spread across the world…before Teegra met Larn…before everything you know about the unforgettable animated movie came to be, there were the before times — times when evil might still be blunted, times when innocence was not yet lost. In Fire and Ice #1, acclaimed comics writer BILL WILLINGHAM (Fables, Legenderry) joins forces with artist LEONARDO MANCO (Hellstorm: Prince of Lies, Blaze of Glory) — making his triumphant return to comics — and a new legend is about to be born!

Fire and Ice #1

Review: Justice League 3001 #1

jl3001-covThe Giffen era of the Justice League was a strange one for DC Comics.  It came about in the post-Crisis on Infinite Earths continuity (technically post-Legends for anyone that remembers that crossover series) and it was noteworthy for specifically going against the trend of other superhero comics.  Notably Batman became a lot more darker and serious, but other heroes also followed the trend.  The lone exception was the Justice League which got a lot less serious under the guidance of Keith Giffen.  Although the League was theoretically built of some of the bigger names on its roll call, it became a lot more like the Booster Blue Beetle and Guy Gardner comedy club, as the creative team attempted to put the characters in increasingly comedic scenarios in order to elicit laughs.  It kind of worked for a bit, but also didn’t as the creative team moved on to other things and the League got a lot more serious once again.

For those looking for a return to those times, the modern alternative is here, or at least kind of is.  Justice League 3001 is set in the future where individuals are imprinted with the DNA of heroes and thus become somewhat like those heroes, at least for the major core of the team.  Lois is also imprinted and as the team’s manager she is trying to exact revenge on Superman for some unspecified reason, and to do so she tries to destroy the team on especially dangerous missions.  In this case she has sent them to a planet completely overrun by Starro and the team is forced to look for a solution.  In the meantime fans of Giffen’s run on the title will see some other familiar faces as Fire and Ice share some panel time, as they talk about Booster and Beetle (and even make some references to obscure story arcs from the Giffen run.)  Perhaps most notably is Guy, although he has been imprinted on a female, as Giffen was known for a bit of shock value by doing gender switches on characters.

Although this is very much a Giffen product, the end result is not as corny as it might be expected to be.  The jokes are there, and they mostly misfire, although they do work on occasion.  What is most noteworthy is that the plot almost perfectly fits the group of characters (except for the self serving nods to his own work from 20 years ago) as the concept is big idea enough for this powerful team.  This issue is not a grand slam, but it works well enough on enough levels to be an enjoyable read, though not much more.

Story: Keith Giffen Art: J.M. DeMatteis
Story: 7.5 Art: 7.5 Overall: 7.5 Recommendation: Read