Tag Archives: featured

New York Toy Fair 2017: LEGO Delivers Guardians of the Galaxy, Batman, Spider-Man, Star Wars and More

With numerous blockbuster films coming out this year, LEGO is delivering sets for fans who want to continue adventures in the tiny scale. But beyond, Guardians of the Galaxy Vol. 2, Spider-Man: Homecoming, The LEGO Batman Movie, and Pirates of the Caribbean: Dead Men Tell No Tales, the company also had lots of new other sets on display for their popular DC Super Hero Girls, NEXO Knights, Minecraft lines, and more.

Check out the photos of what you’ll be able to get this coming year.

Mini Reviews For The Week Ending 2/18

Sometimes, the staff at Graphic Policy read more comics than we’re able to get reviewed. When that happens you’ll see a weekly feature compiling short reviews from the staff of the comics, or graphic novels, we just didn’t get a chance to write a full review for.

These are Graphic Policy’s Mini Reviews.


Alex

godcountry_01-1God Country #1 & 2 (Image) I missed the first issue when it came out last month, but when I found out that Donny Cates was the series writer I made a point to go back and find the first issue – and bot am I ever glad I did. God Country  has got to be one of the most well narrated stories I’ve read in some time, with such an interesting idea behind it; a man suffering from Alzheimer’s disease is cured when holding a giant sword. The two issues I’ve read have both been fantastic in every way a comic should be. Overall: 9.25 Recommendation: Buy

Kill Or Be Killed #6 (Image) After reading the first issue of this series on the recommendation of a fellow member of the Graphic Policy team, I’ve been constantly surprised at how gripping this series has been. The creative team have been producing such a fantastic story that evokes the feeling of the old pulp vigilante novel with a distinctly modern reinvention. Highly recommended. Overall: 9 Recommendation: Buy

Old Man Logan #18 (Marvel) You’re probably going to want to read this twice just so you can take in the phenomenal art work courtesy of Andrea Sorrentino and Marcelo Maiolo. Jeff Lemire is also on top form here, too, making this a fantastic comic to sit down with. Overall: 8.75 Recommendation: Buy

Venom #4 (Marvel) While I love the relationship between the symbiote and host, I care less for the rest of the comic. It’ okay, but only worth reading if you’re into the series already. Overall: 7 Recommendation: Read

The Wild Storm #1 (DC) Having never read any Wildstorm before I had no idea what to expect going it to this comic, but I enjoyed it quite a bit. Ben has a bit more detail below, so I’ll let you read his review now. Overall: 8 Recommendation: Buy

Ben

The Wildstorm #1 (DC): Despite never having read the Wildstorm imprint, I was excited the-wild-storm-1about this comic because the idea of Warren Ellis world-building an entire superhero universe makes me squeal with joy. The result is an audacious beginning for what could be one of the most impressive imprints in DC since Gerard Way launched Young Animal.

Jon-Davis Hunt is on art duty here. I love his work with Gail Simone on Clean Room, modern and polished yet with an unnerving supernatural horror atmosphere. The Wildstorm is geared to science fiction, however that doesn’t stop Hunt from excelling, particularly when it comes to scene decompression and panel layout.

I didn’t know what to expect from Ellis’ writing as I’m more familiar with his blatantly political and brutally mean-spirited indie work. However, his approach here seems to be inspired by cyberpunk, particularly Ghost In The Shell and The Matrix. It may be a superhero story, but Ellis is much more centered on powerful corporations, conspiracies, and the continually dysphoric nature between man and machine in the modern world.

There’s a lot of audacious, big-idea concepts going into this book, best of all without the sacrifice of character development. Each character comes in with their own personalities, goals, and complex morality. I have no idea what’s in store next, but I’m excited to find out. Story: 9 Art: 10 Overall: 9.5

Patrick

killorbekiled_06-1Kill or be Killed #6 (Image)** – Not sure how I feel about the abrupt switch of focus away from Dylan and his demonic vigilante spree. Much as I like NYPD detective Lily Sharpe, the sheer hard-driving intensity of this series gets diluted here. For me, this is just too much setup and a bit of a placeholder. Hopefully next issue will return to the suffocating, sweltering atmosphere I’ve gotten to love from this series. Overall: 7 Recommendation: Buy if you’re following, but this isn’t a good point to jump on.

Sex Criminals #16 (Image)** – Oh hey, this series is still going on! It’s been so long since last issue that Fraction & Zdarsky have to give us 8 PAGES of recap. I will stand by what I’ve been saying lately about Sexcrims: the plot is boring and getting in the way of my enjoying the hell out of two characters just trying to figure out how to be in the world together. Overall: 6.5 Recommendation: Pass.

Batman/Teenage Mutant Ninja Turles Adventures #4 (IDW/DC)** – Picking up right where we left off, with the Scarecrow giving New York a dose of fear gas, and the Joker and Harley giving the hyenas (I’d forgotten they were called Bud and Lou!) a dose of mutagen. Pity this series will only go 6 issues, both my inner 5-year-old and my actual 5-year-old are loving it (even if this ish is a bit of a 4th-issue placeholder). Whatever Matthew K. Manning and Jon Sommariva have cooked up next, I’m down. Overall: 8.5 Recommendation: Buy.

Freelance #1 (Chapterhouse) – I’m not really sure what’s going on in this series – I’m not sure who Lance/Freelance is, what he’s about, what he wants, what his plans and goals are, who his friends are, and there is absolutely nothing in this comic to help me want to know more. What we’re really given is a continuation of the Aurora Dawn cult from the other Chapterhouse comics, which I guess is supposed to be the glue that holds the Chapterverse (nice name!) together. But feels more like a narrative sunk cost fallacy – does anyone really care about these guys? Jim Zub & Andrew Wheeler are pro writers and Vaneda Vireak’s art is OK enough, but it just doesn’t have a beating heart all its own. Overall: 6.5 Recommendation: Pass.

Agents of PACT (Chapterhouse) – One more time for the people in the back: if you don’t know Quebec French, get somebody who does to check it! This may seem like a quibble coming from a fluently bilingual Montrealer, but it’s a flaw that shows the other flaws in Kalman Andrasofsky and Blake Northcott’s characterizations. As for the plot, you really have to be invested in what’s been going on in Captain Canuck and Northguard to get who’s who and what’s what. And while it’s kind of nice to see the North given such focus, would it kill these guys to show us more of Canada than ice and snow? Anyway, Federica Manfredi does a good job on the art, but this is nothing to write home about. Overall: 7 Recommendation: Pass.

Ryan C

Kill Or Be Killed # 6 (Image)** – A bit of a curious issue, as Ed Brubaker’s script abruptly switches perspective to a new character, whose actions are related via semi-omniscient narration provided by — our usual protagonist, who doesn’t even know who this woman is yet? Sean Phillips’ art is uncharacteristically askew as well, with people drawn in bizarre and almost miniaturized proportions. I don’t get it, but events do, at least, still move forward in various and interesting ways. Overall: 5 Recommendation: Read if you’re following this series, pass if you aren’t.

bm_cv17_open_order_varBatman #17 (DC)** – After an issue that marked something of an uptick last time out, Tom King reverts to his now-customary disappointing form with this one, as a lackluster forthcoming confrontation with Bane is set up in lackluster and obvious ways. Alfred once again comes off as much more confidently-written than his boss, which is likewise becoming the norm, and David Finch’s art is — well, what it is. If you like it, you still will — if you don’t, you won’t. Overall: 4 Recommendation: Pass.

Dead Inside #3 (Dark Horse)** – John Arcudi and Toni Fejzula ramp their superb prison-murder-themed noir toward its conclusion with some truly surprising plot twists, painfully human character interactions, and the kind of quietly-omnipresent tension that makes for truly memorable reading. This series isn’t even done yet and I’m kinda missing it already. Overall: 8 Recommendation: Buy

Mother Panic #3 (DC/Young Animal)** – Jody Houser’s storyline is really gathering steam, with effective action scenes delivered with an economy of words deftly balanced against solid plot progression that shows Violet Paige/Mother Panic’s long-range plans coming into place while dropping more revealing hints about her tragic backstory at the same time. Tommy Lee Edwards’ sketchy art style serves the material on offer incredibly well, and one really gets the sense that this creative team is on the verge of hitting a serious — and potentially memorable — stride. Overall: 7.5 Recommendation: Buy

Shean

Black Panther: World Of Wakanda#4 (Marvel)– The team behind this book have brought issues to the forefront that rarely get dealt with in this medium.In this issue, the nations is steal dealing with the fallout of the death of Queen Shuri , this leads to a splinter groups of those who still oppose TChalla. Anneka and Ayo get sent to sea with Village Chieftain super-sons-1who is imposing sex slavery on the village women. By issue’s end, an unexpected death occurs while a long hidden secret is revealed. Overall: 10 Recommendation: Buy

Odyssey Of The Amazons#2 (DC)-The Giants our heroines were fighting at the end of their last chapter have turned out to be Trolls. After a successful fight, they find refuge in a village full of Vikings. Their commander soon find dissent amongst the ranks and even starts his question her own decisions. Before the end, we find out the Trolls’ intention for the Amazons they kidnapped. Overall: 9.3 Recommendation: Buy

Doctor Strange Monsters Unleashed #1 (Marvel)– Marvel’s most recent silly universe event, Monsters Unleashed feels more like a filler than anything canon changing, with no real death toll to even be seen. In this one-shot, we catch-up with the Sorcerer Supreme in the middle of a fire fight. Strange is less powerful and actually more cunning as his magic seems to be waning at this point. By issue’s end, an unusual team up occurs that shifts the edge on the side of the good guys. Overall: 9 Recommendation: Read

Super Sons#1 (DC) Robin and Superboy have always been footnotes in a very crowded hero universe , serving more as gimmicks than actual heroes with stakes. This all changed when DC decided to introduce Damien, as he not the typical Suitor to the Robin mantle, as he isn’t only Bruce Wayne’s actual son but he brings a whole new attitude and set of the skills to the job. So when Damien’s Robin seeks help from Jon’s Superboy , not only teen angst sets in , but their unusual circumstances pervade their assemblance of a life. By issue’s end, their famous fathers intervene in what seems like a hair brain plan.
Overall: 9 Recommendation: Read


 


Well, there you have it, folks. The reviews we didn’t quite get a chance to write. See you next week!

Please note that with some of the above comics, Graphic Policy was provided FREE copies for review. Where we purchased the comics, you’ll see an asterisk (*). If you don’t see that, you can infer the comic was a review copy. In cases where we were provided a review copy and we also purchased the comic you’ll see two asterisks (**).

Review: Sink #1

sink_001-coverAccording to the press release, Sink will be a series of standalone offbeat crime stories all linked by the location; that of Sinkhill, a forgotten East End district of a warped funhouse mirror vision of Glasgow, Scotland. Sinkhill is a hive of crooks, deviants and killers, and ordinary folk unfortunate enough to live among them.

There’s something refreshing about reading a standalone story that’s somewhat exhilarating, especially one such as this because you don’t know if you’re ever going to come across these characters again in another story, or if this is their one and only appearance, and that adds a genuine level of tension to the story in the series debut issue.

Sink #1 isn’t typically the kind of comic that I’d normally gravitate toward, but there was something about the setting that drew my attention, and I’m glad that it did.

John Lees crafts a fantastic story that touches on the twisted underbelly of Glasgow, with some characters that feel just like they walked off the streets (well in some cases, at least). Alex Cormack‘s art couldn’t be better suited to this comic, and his ability to bring forth the grim uneasiness that pervades Sinkhill’s streets really gets the comic under your skin.

If you’re looking for an excitingly fresh, albeit brutal, story then you need look no further than Sink. 

Story: John Lees Art & Colours: Alex Cormack
Story: 8.75 Art: 8.25 Overall: 8.75 Recommendation: Buy

ComixTribe provided Graphic Policy with a FREE copy for review.

Gotham Weekly Discusses Two Weeks of Batman Comics

This week on Gotham Weekly, our hosts battle some slight sound issues to talk about the past two weeks of Batman family comics.

Included in this episode is:

Batman #16 by Tom King and David Finch
Nightwing #14 by Tim Seeley and Marcus To
Batgirl #7 by Hope Larson and Chris Wildgoose
All-Star Batman #7 by Scott Snyder, Tula Lotay
Detective Comics #950 by James Tynon IV, Marco Takara, Alvaro Martinez, Eddy Barrows
Batgirl And The Birds Of Prey #7 by Julie and Shawna Benson, Chloe Roe
Red Hood And The Outlaws #7 by Scott Lobdell and Miko Colik

Review : Super Sons #1

459428-_sx1280_ql80_ttd_After originally being solicited for release back in September, one of the most-eagerly-anticipated DC Rebirth titles is finally here — Peter J. TomasiJorge Jimenez and Alejandro Sanchez‘ “kid-friendly” Super Sons #1. Methinks the delay, while admittedly somewhat aggravating, makes sense — after all, Jon “Superboy” Kent and Damian “Robin” Wayne needed to be teamed up elsewhere first to establish some sort of prior relationship, and a recently-concluded two-parter over in the pages of Superman managed that task of “groundwork-laying” quite successfully indeed. With all pretext and preamble out of the way, then, now is as good a time as any to strike while the iron is hot and turn things over to the next generation of heroes who are about to embark on what promises to be a decade or more of being stuck at right around 12 years old. Sigh, if only the real world worked like comics, lemme tell ya —

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Light-hearted action and adventure — a Tomasi specialty — are clearly the order of the day here, or rather, they will be, but the debut issue issue of this series is more concerned with establishing the particulars of these youngsters’ character interaction, and I can’t fault that decision in the least : Jon is the bright, perhaps naive, eternally optimistic one, while Damian is the overly-serious, “all-business,” self-appointed “leader” of the duo, and simple as that may be, it really does work — they play off each others’ strengths and foibles in equal measure, and both clearly like each other far more than either (especially Damian) is willing to admit. Jon’s powers are still developing, and are far from a consistent presence in his life, so that gives Damian the chance to play, at least in his mind, both mentor and protector, and during a snowball fight with school bullies, this actually does come in handy — during a bus ride where a disguised Damian inserts himself as driver, though, his presence is a potentially dangerous one.

super-sons-1-preview-6-600x923

It all works out in the end, though, and that’s probably going to be the usual order of business for this series — and why not? “Outreach” titles aimed at cultivating a more youthful readership are a standard fixture over at Marvel these days, but DC is just sort of starting to get in on the act; fortunately for us all, they’ve chosen a pitch-perfect creative team to begin their efforts. Tomasi writes children extremely well — something we knew already — and Jimenez has a high-energy, easy-on-the-eyes art style that conveys both character expression and action equally nicely. Nothing about Sanchez’ colors especially stands out, per se, but they’re vibrant and smartly-chosen, so they do what they need to do. The kids are in good hands, and should be placed in exciting situations (as they are in this issue’s cliffhanger, when their first “case” leads them directly into the lion’s den facing the ultimate “baddie”) that fall short of being directly life-threatening a la too many Spielberg productions to mention.This is wholesome entertainment minus any unpleasant and ethically/morally questionable undertones, which isn’t exactly the easiest thing to pull off when you’re talking about something that screams “call child protective services!” as loudly and clearly as the idea of children going into battle against super-powered villains.

All in all, I have no problem putting my cynicism — and $2.99 of my money every month (for the record, I purchased this issue) — aside to enjoy material this lovingly-crafted. Super Sons is hardly revolutionary stuff by any stretch, but that’s not its intention. It’s a comic you can read with your kids that you’ll enjoy every bit as much as they do. Not only is there “nothing wrong with that,” there’s a whole heck of a lot right with it.

Story: Peter J. Tomasi  Art: Jorge Jimenez
Story: 8  Art: 7  Overall: 7.5  Recommendation: Buy

New York Toy Fair 2017: Diamond PREVIEWS Some Exclusive Toys for Comic Fans

New York Toy Fair 2017 is underway and we’re showing off some of the awesome toys you’ll be able to get over the next year. Our first stop is the Diamond booth who showed off a lot of items you can order through their PREVIEWS catalog from Funko, Mezco, One:12 Collective, and more including quite a few exclusives.

Check out some of the sites below and stay tuned for more coverage to come.

Redline Takes Us to a War Torn Mars This March

redline-1MARS. The near future-ish. A bomb takes out a city block on Harrison Station. The media rush to blame the local terrestrials (re:aliens,) however Superintendent Denton Coyle has a feeling that it may not be so simple… or maybe that feeling is Coyle’s hangover gut bomb. It’s unclear… like a 50/50 shot, it’s a mistake or explosive diarrhea. Maybe it’s both? In other words, it’s yet another Tuesday on Mars.

Out this March from Oni Press, Redline is written by Neal Holman with art by Clayton McCormack and Kelly Fitzpatrick.

I got a chance to talk to the team about this upcoming intriguing new series.

Graphic Policy: So where did the idea for Redline come from and how long has this been in the process of being put together?

Neal Holman: Years ago, I was doing research for a police procedural pitch, interviewing anyone who would talk to me online. I stumbled into meeting some people in the Air Force Office of Special Investigations (OSI), who opened my eyes to a different world of detective stories. The police pitch stumbled and died, but I kept my research thinking I might use it later on. Fast forward a bit, I was working on a Mars colony pitch but couldn’t find an angle that I liked. Everything felt a little too forced. (I did way, way too much research on the soil content of Mars.) It wasn’t until I started thinking of it from a military lens that the pitch began to come together. I dug up my old research, and it was a fairly easy write from there on out.

GP: With sci-fi series, I personally think the look and design can be as important as the story itself. How did you all work together to put together this futuristic world?

NH: I gave Clay and Kelly a bunch of vague and probably contradictory notes to begin with, and they crushed it.

Clayton McCormack: Neal made it pretty clear right away that this was not a sleek, clean vision of the future, but one where technology is constantly busted and bulky. He also presented the Mars colony as being not too different from the way modern desert warfare looks and feels, so what we tried to do was create a future that definitely had more sci-fi leanings, but was also very relatable. So for me that meant making a lot of the weapons, vehicles and uniforms feel futuristic but still plausible.

Kelly Fitzpatrick: As a colorist, I’m typically last to the team equation. I took notes from Clay and Neal and I sent back some pages. We talked a bit about aliens and environment and uniforms, but overall it was a really smooth process- especially after the first issue. :)

GP: The colors are very limited in many ways yet avoids the stereotypical red you sometimes see with stories set on Mars instead going more for browns and even some green. Was this a specific choice to avoid the stereotypical Mars style?

KF: I wanted something dusty and gritty outside to conflict with the sterile environments inside. Mars isn’t super red in reality anyway. Keeping the colors muted helps create diversity when changing between places.

GP: How scoped out is this world that you put together? Is there some bible you created?

NH: I have a loose bible starting at the first Mars landing and progressing through the decades up to the start of Issue One. It is written in my weirdo shorthand and hopefully will never be seen by anyone else.

CM: I’ve seen Neal’s bible – it’s like John Doe’s diary in Se7en but with rocket ship drawings and all done in crayon.

GP: I noticed the military all have American flags on their chest and it’s not some united world government you sometimes see in sci-fi stories. Was there a specific reason you went that route?

NH: I personally don’t believe we will ever be under one utopian (or dystopian) world government. There may be joint task forces and etc, but our power structures are pretty set in stone. In later issues, we will start to hear about other countries getting their own footholds on Mars.

CM: Maybe I’m just a cynic, but I have no reason to think colonizing Mars would be different from any other colonizing in history. Maybe they work together in GETTING to Mars, but once they get there, it’s all countries for themselves.

redline-2GP: What are some of the influences to the series as far as stories or look?

NH: From comics – Queen & Country, Powers, Criminal, Hawkeye (Matt Fraction/David Aja version)
From books – The Friends of Eddie Coyle, Stranger in a Strange Land,
From TV – The Sandbaggers, The Wire, True Detective (Season One), Justified, a billion episodes of Dateline
From Film – Three Kings, The Hurt Locker, Waltz with Bashir, a ton more I’m blanking on.

Working on Archer with Adam Reed has greatly influenced how I think about story and dialogue.

CM: I actually had been thinking about Italian Westerns a lot for the overall feel. Those movies do a great job of really accenting how hot and gross the desert is, constantly dusty, constantly sweaty, and for me that’s Coyle in a nutshell. He’s in a constant state of discomfort. For the more futuristic aspect, I had a little bit of Elysium in mind, as well as Dredd – both futuristic, but still fairly relatable in their designs of tech and buildings etc.

KF: I’m a big fan of Matt Hollingsworth! I love his grit that he’s incorporated into several of his books. I also try and make all of my books look separate with their own identities. I wanted to incorporate something like The Wake meets Pretty Deadly. It seemed more western.

GP: I think some of the best sci-fi is allegories for what’s going on in the world. After reading the first issue, I get the feeling there’s quite a few real world issues this series touch upon. Am I reading too much into it?

NH: There are some definite ties to the present, sure, but honestly, I was really thinking more about world history in general, which is pretty loaded with these types of occupation and conflict. I also started writing it sometime in 2014, so anything that seems topical is a coincidence. My goal, however, was to push these larger themes to the background, while the mystery unfolds in the foreground. That said, our aliens (the Locals) aren’t representative of any group of people or people at all, really.

Lots of sci-fi either goes the Avatar route with sympathetic, human-like aliens or the Aliens route, where they’re more or less hungry sharks. Both of those opposing viewpoints are how colonists in our story view the Locals as well. We have no Teal’c or Seven of Nine to give us perspective. Some of us want peace. Others just want to bomb the Locals off the planet.  The Locals are intelligent. They have a society. They have clothes and technology. They can move rocks with what seems to be telepathy. They may help you…but they also may disembowel your daughter and wear her intestines as a belt. It’s that last bit that gives the war hawks all the ammo they need.

GP: The first issue feels like a sci-fi Sheriff of Babylon in some ways. Both are really crime stories set in a war zone. What is it about a war zone that opens it up to a crime story so well?

NH: Tom King will probably answer that better than I can, but I think it’s that right now, war imagery is something we are very, very used to seeing. It is omnipresent. That familiarity is an easy entry point to story, but rather than focusing on WAR in all caps, we are centered on a mystery.

CM: I also think that there is an inherent sense of lawlessness that comes with a war zone, fewer rules (or at least more rules being broken), power in flux, much more of a world of grey than black and white that really lends itself to that crime/noir genre.

GP: The first issue had some solid comedy to it. Was that something you specifically wanted to add?

NH: Absolutely. I am a huge fan of dramas that have solid jokes, moments of sincere levity – the “peaks and valleys.” My favorite comedies all have dramatic veins. Conversely, anytime I watch a movie or show and it’s all doom and gloom and insanely serious, at a certain point I tap out. Everyone points to The Wire for being this earth shaking series – and rightly so – but I rarely ever see anyone acknowledge the humor in it. There are some solid jokes in that series, and I think that goes a long way into making you care about those characters.

redline-3GP: All of the characters have very unique, diverse, and solid designs about them. These aren’t generic soldiers in their armor. How did you come up with all of the specific characters? Was some of that done in the writing or was it more collaborative?

NH: Thanks! Most of the main cast are based on people I’ve known or a combination of personalities. Design-wise, Clay took the reigns there.

CM: Thanks, I appreciate it! Neal went out of his way to make sure that even background soldiers had some character to them, and I think his description of the main cast, as well as the way he wrote each of them, made my job a lot easier. For instance Coyle read as road-weary and desert-worn, so his gruff beard, constant slouch, and receding hairline felt pretty appropriate. And Simon is more or less the lighter, comic relief character, a little less cynical overall, so I tried to make him brighter and a little more animated when I could (just to name a few).

KF: I’m a big fan of using skin tone to differentiate characters! I actively make sure even the background characters have slightly different skin tones in all of my books. Everyone has a different skin tone in reality- so why should comics be white washed?

GP: Any plans on doing more stories set in this world?

NH: I would love, love to do the next arc (and more,) but we need to see if sales can justify it.

CM: I hope so, if sales warrant it – so as the man once said,  “get your ass to mars!”

GP: Any advice you have for folks wanting to get into comics?

NH: Keep writing and keep being your own worst critic. You have to be brutally objective about what’s working and what’s not and more importantly, why. If you’re on the art side, don’t ever stop going to figure drawing classes, and keep your online portfolio current.

And don’t be an ass. The world has enough.

CM: Don’t let anything stop you from just going out and making comics. I can speak from experience in saying that I wouldn’t be doing this interview right now if I hadn’t decided to start producing and publishing my own book about 8 years ago. I guarantee you you’ll learn a ton, and your work will just keep getting better. There’s never been a better time to get out and there and do it, so get out there and do it!

KF: Use social media! I can’t stress that enough. It’s a great tool to show you are a human being and that you are passionate. Twitter is my preferred go-to.

GP: Any other projects you all want to plug?

NH: Archer Season Eight debuts April 5th on FX, and it’s probably our best looking season to date.

KF: I’m really excited about the newest issues of Bitch Planet, Josie and the Pussycats, Shade the Changing Girl, Rockstars, and Supergirl: Being Super! Go check out my work!

Underrated: Six Comic Book Movies

This is a column that focuses on something or some things from the comic book sphere of influence that may not get the credit and recognition it deserves. Whether that’s a list of comic book movies, ongoing comics, or a set of stories featuring a certain character. The columns may take the form of a bullet pointed list, or a slightly longer thinkpiece – there’s really no formula for this other than whether the things being covered are Underrated in some way. This week: Six Comic Book Movies.


You’ve probably noticed that I’ve written an entire column about some movies, but I’m doing something a little different this week and we’re having a brief overview of six comic book movies, although we’re not ruling out revisiting some of these movies in a longer column down the road.

A few things before we start; firstly, these comic book movies may have been well received when released, but may never have garnered as much attention as they deserved. Secondly, some of these movies I’m probably viewing with the rose tinted glasses of nostalgia, and as I haven’t seen many of them in years be prepared for some potentially foolish claims. Thirdly, this isn’t a complete, or inclusive, list and it is completely subjective. Lastly, I am aware that at least two of these movies are borderline comic book movies, but this is my list and I’m including them anyway.

  • phantom-movie-posterThe Phantom (1996)
    This is probably one of the only comic book movie on this list with an actual spandex bodysuit in it, and Billy Zane does admirably well in the roll. I haven’t seen this movie since the 90’s, but not for lack of trying – it is very tough to track down for a reasonable price. The Phantom is a hugely enjoyable movie, so long as you take it for what it is (Guardians of the Galaxy, it is not), you can’t fail to not enjoy it. But do yourself a favour and skip the two part mini series released in 2010.
  • Batman Forever (1995)
    Joel Shumacker ruined the Batman movie franchise with Batman and Robin, that’s no lie, but before he did that he madeBatman Forever. I still enjoy this flick to this day. It echoes the Adam West TV show of the 1960’s, updating the camp foolishness of that time into a slightly more modern and darker time, bridging the gap expertly between Tim Burton’s films and the TV show. The movie stars because of its villains; Tommy Lee Jones’ Two Face and Jim Carry’s excellent portrayal of the Riddler.  No, the film isn’t the best batman movie out there, but it isn’t as bad as Shumacker’s other offering.
  • Watchmen (2009)
    Watchmen did have some success, there’s no denying that. But the true brilliance of the movie lies with the version that has the animated Black Freighter edited in to the live action movie. Although it clocks in at around four hours long, this version trumps the theatrical version significantly. If you haven’t, and you have the time, give the full version a try.p8022770_p_v8_aa
  • Solomon Kane (2009)
    Originally character created by Robert E Howard (if that name doesn’t ring a bell, you may recognize another of Howard’s creations: Conan) Solomon Kane originally appeared in 1928 in pulp magazine Weird Tales, but has since then starred in several comics through the 70’s and 80’s, and three miniseries published by Dynamite in the last ten years or so. Solomon Kane is probably one of the best films on this list; starring James Purefoy, the film (intended as the first of a trilogy, but it does stand alone) is a dark action adventure that perfectly encapsulates the characters pulp roots.
  • Fantastic Four (2005)
    Say what you want about the new Fantastic Four movie (and people have, and loudly, voiced opinions – even myself), the first one wasn’t horrible. It was actually quite good, all things considered. The main downfall of the movie lies in the conflict throughout. I was happy just watching the F4 simply be themselves and felt that the Dr. Doom final conflict was shoehorned in to a comedy movie because the superhero movie need A Big Final Conflict. The movie would have been far stronger had they used Doom to set up the second movie; have the first movie be more about the the-crow-salvation-movie-postercharacters finding themselves and maybe foiling a more mundane threat to New York City. This isn’t a great movie, but it certainly isn’t as bad as the sequel.
  • The Crow: Salvation (2000)
    Sequels to the 1994 The Crow movie generally range from absolute tripe, to just a little bit above bad. The reason for this is that they all try to follow the same formula. Well, Salvation is no different, but something here clicks. As far as sequels to the original movie go this is the best of the bunch, but that’s ultimately not really saying much. Not the best Crow movie out there, but if you’re a fan of the first movie it’s worth a rent.

There we have it – six underrated comic book movies. Are there other comic book movies out there that are, for whatever reason, underrated and under-appreciated?

Absolutely.

Because of that, expect a sequel to this Underrated at some point in the future. In the meantime, if you do get a chance to look for Solomon Kane do it; it’s probably one of the easier movies to track down (with it being on Netflix) and is well worth your time.

TV Review: Riverdale S1E4 Chapter Four: The Last Picture Show

riverdaleJughead fights to keep the local drive-in open after hearing an anonymous buyers’ plans to tear it down; Betty finds startling information about Miss Grundy’s past; Veronica confronts her mother; Alice finds an opportunity to destroy Archie’s image.

Riverdale answers so many questions in this episode full of so many plotlines it’s impressive. And the impressive part is that even with so much going on everything feels like it has more than enough time devoted to it.

As I said, there’s a lot packed into the episode and all of it’s quality. The revelation that Miss Grundy has a secret past is not only explored, but answered, and the situation between her and Archie goes through a hell of a lot. There’s also a secret with Veronica’s mother that’s explored and answered in one episode. Things not being dragged out? Mysteries being solved! Instead of dragging things out Riverdale is impressively delivering on mysteries instead of just building on them. It feels like a novel idea when it comes to television (when it really shouldn’t be).

But, the episode isn’t just about Betty, Veronica, and Archie. There’s some great moments involving Kevin Keller and Jughead. We get more info on Kevin’s world beyond just what we’ve seen as he hangs out with Betty. That includes an interaction with his father that’s really honest in a way I don’t think I’ve ever seen it on television before. Then there’s Jughead, a character that’s been woefully underused in the series so far. When it comes to characters this episode delivers the most as far as him as his home life situation is fleshed out with some twists I didn’t see coming until the final scenes. The series has shown it can keep us on our toes while delivering at the same time.

Riverdale is absolutely my new guilty pleasure of the tv season and it has delivered with every episode so far and is making its case as the best comic adaptation on tv.

Overall Rating: 9.65

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