Writer: Christopher Hastings Artist: Denis Medri Colorist: Dan Jackson Letterer: Lucas Gattoni Cover artist: Elizabeth Beals
An undead amnesiac appears amidst the misty moors of Mordent! The Weathermay-Foxgrove twins leap to the Reborn’s rescue, wielding sword and sorcery against the Domain’s horrifying inhabitants. Could the Reborn’s appearance help save Ravenloft from total collapse? The spirits of Mordent may have the answers . . .
Writer: Christopher Hastings Artist: Denis Medri Colorist: Dan Jackson Letterer: Lucas Gattoni Cover artist: Elizabeth Beals
An undead amnesiac appears amidst the misty moors of Mordent! The Weathermay-Foxgrove twins leap to the Reborn’s rescue, wielding sword and sorcery against the Domain’s horrifying inhabitants. Could the Reborn’s appearance help save Ravenloft from total collapse? The spirits of Mordent may have the answers . . .
Wizards of the Coast tackled one of Dungeons & Dragons’ greatest barriers to entry head-on by announcing and launching a new Looking For Group feature on D&D Beyond. Players now have three simple ways to find a D&D group: find local in-person events through an event finder, form tables with the online community via the D&D Discord server or find professional Dungeon Masters through a new partnership between D&D Beyond and StartPlaying. The StartPlaying partnership helps players immediately find a D&D game that’s right for them with a highly trained Dungeon Master waiting to take them on an adventure for the first time. For those first-time adventurers new to playing D&D or D&D Beyond online, Wizards of the Coast announced a special promotion where for a limited time, you can find and join a game on StartPlaying for $0.99. More information is available on the D&D Beyond website.
In addition to helping players find a group, the D&D Beyond team also unveiled a brand-new mobile app experience built on top of a new game platform that will be geared towards in-person play. This mobile experience is completely redesigned from the ground up to make it easier and more intuitive to play D&D your way. Look forward to this release in early 2027.
NEW PARTNERSHIP:
The Dungeons & Dragons team announced a new partnership program, working with studios across the tabletop game industry to bring official, annual TTRPG support for D&D’s most iconic campaign settings. Initial partnerships include Ghostfire Gaming with a new Ravenloft release (2027) and Visionary Productions with Eberron (2028) and Kobold Press with the Forgotten Realms (2028). In the years ahead, the program will expand to include additional settings, ensuring D&D’s most popular settings are all supported for their biggest fans.
During Wizards of the Coast‘s presentation during Gen Con 2026, writer, producer, and actor Joe Manganiello took the stage to announce his new role as Chief Creative Officer of D&D Icons, a new content program that brings legendary D&D creatives, including Margaret Weis, Tracy Hickman, and Luke Gygax, back to the table to work hands-on with fan-favorite settings.
One of the Icons projects announced on stage returns to one of the most influential fantasy settings of all time: Dragonlance, bringing back its original creators to direct a Dragonlance TTRPG product for the first time in over 20 years. Margaret Weis and Tracy Hickman are working hand-in-hand on a new Dragonlance TTRPG book, compiling 40 years of knowledge and lore into the most ambitious Dragonlance volume ever.
Also under the Icons banner, Luke Gygax took the Gen Con stage to announce a new project built from never-before-seen, unfinished content left behind by his father and original D&D creator Gary Gygax. Luke will complete an adventure through his father’s eyes, tying back to Gary Gygax’s own vision, available as early as 2027.
RA Salvatore, whose books appeared more than 20 times on the New York Times bestseller list, announced that he will be working under the Icons program to bring back the most legendary Drow in the Forgotten Realms, Drizzt Do Urden.
Manganiello is launching a TTRPG world rooted in the dark fantasy art style and aesthetic he developed for his heavy metal / fantasy streetwear line, DEATH SAVES, as an official D&D collaboration under his ICONS banner.
GREYHAWK: CROWN OF THE WITCH QUEEN
Greyhawk continued as a theme at Gen Con with the reveal of Greyhawk: Crown of the Witch Queen. In this brand-new adventure, players return to the setting where it all began to decide Greyhawk’s fate amid the return and ascent of Drelnza, the vampire daughter of Iggwilv the Witch Queen—perhaps better known as Tasha—as she seeks to claim her birthright.
WARLOCK: DUNGEONS & DRAGONS – TASHA REVEALED
Fans of Tasha got a double reveal at Gen Con: her role in the upcoming Warlock: Dungeons & Dragons video game was confirmed, with award-winning actor Maggie Robertson stepping into the role through voice and performance capture, opposite Tricia Helfer (Battlestar Galactica, Lucifer), who leads the game as Kaatri. Warlock: Dungeons & Dragons is an original third-person, single-player action-adventure game set in a dark fantasy open world inspired by Dungeons & Dragons. Developed by Invoke Studios, the game casts players as Kaatri, a veteran warrior who makes a pact to wield otherworldly magic against dark powers. Fans were also treated to a surprise announcement that the first look at gameplay is coming on August 25th as part of Opening Night Live at gamescom.
During Gen Con 2026, Wizards of the Coast introduced the next era of Dungeons & Dragons in front of a packed, live audience and streaming fans. The night of announcements included the introduction of a new Universes Beyond initiative that kicks off this November with the launch of Dungeons & Dragons: World of Warcraft. Other Gen Con announcements spanned an array of D&D classics, including the return of the brutaland mature Dark Sun setting; D&D Icons, a new creative initiative helmed by some of the game’s original stewards; a brand new mobile experience for D&D Beyond; and updates across D&D’s digital and video game platforms, charting a wide-ranging future for D&D fans old and new to come together at the table. The night was capped off by a surprise reveal that Star Wars will come to D&D in 2027.
Players looking for a more mature and brutal D&D setting got an answer at Gen Con as well: Coming in 2027 is a suite of new products for Dark Sun, the cult-classic, post-apocalyptic setting. Anchoring the Season of Survival, the Dark Sun books and accessories invite players to face off against tyrannical sorcerer-kings and survive the blood-soaked wastes of Athas.
During Gen Con 2026, Wizards of the Coast introduced the next era of Dungeons & Dragons in front of a packed, live audience and streaming fans. The night of announcements included the introduction of a new Universes Beyond initiative that kicks off this November with the launch of Dungeons & Dragons: World of Warcraft. Other Gen Con announcements spanned an array of D&D classics, including the return of the brutaland mature Dark Sun setting; D&D Icons, a new creative initiative helmed by some of the game’s original stewards; a brand new mobile experience for D&D Beyond; and updates across D&D’s digital and video game platforms, charting a wide-ranging future for D&D fans old and new to come together at the table. The night was capped off by a surprise reveal that Star Wars will come to D&D in 2027.
None other than Sith Lord, Darth Vader capped off the event by taking stage to herald the arrival of a D&D | Star Wars partnership beginning in 2027. Mysterious as ever, Darth Vader was not forthcoming with additional details, so fans are commanded to stay tuned!
During Gen Con 2026, Wizards of the Coast introduced the next era of Dungeons & Dragons in front of a packed, live audience and streaming fans. The night of announcements included the introduction of a new Universes Beyond initiative that kicks off this November with the launch of Dungeons & Dragons: World of Warcraft. Other Gen Con announcements spanned an array of D&D classics, including the return of the brutaland mature Dark Sun setting; D&D Icons, a new creative initiative helmed by some of the game’s original stewards; a brand new mobile experience for D&D Beyond; and updates across D&D’s digital and video game platforms, charting a wide-ranging future for D&D fans old and new to come together at the table. The night was capped off by a surprise reveal that Star Wars will come to D&D in 2027.
The first expansion for D&D under the new Universes Beyond banner is D&D: World of Warcraft, coming November 17, 2026, to anchor the Season of Champions. With this book, created in tandem with Blizzard Entertainment, Inc., Warcraft returns to the tabletop for the first time in two decades. This Gameplay Expansion invites players to “roll for Azeroth” as they recreate their World of Warcraft main character or roll a new alt and explore beloved zones, delve through familiar dungeons, and face legendary foes from over 20 years of history for the World of Warcraft franchise. D&D: World of Warcraft will also include iconic dungeons adapted from the game for Dungeons & Dragons.
Additionally, fans can relive one of Azeroth’s most legendary raids with the Icecrown Citadel Map Pack. The Map Pack includes full-size poster maps and tokens usable with an included digital adventure that brings characters from level 16 to level 20 as they challenge a dozen high-level bosses—or perish trying.
Sirius Dice have unveiled the D&D Red Box Basic Set Minis, a four-piece collection of metal miniatures that recreates Larry Elmore’s iconic cover art for the 1983 Dungeons & Dragons Basic Set, commonly known as the Red Box.
The classic image of a fighter confronting a fearsome red dragon introduced a generation of players to Dungeons & Dragons. Sirius Dice now brings the complete scene to life in 32mm scale with Dragon and Fighter miniatures, alongside the first-ever miniatures of the Magic-User and Thief.
Designed for collectors and players alike, the figures can be displayed together as a tribute to classic D&D or brought into tabletop campaigns.
Key Features
Iconic Artwork Brought to Life: Recreates the memorable scene from Larry Elmore’s 1983 Red Box cover art in miniature form
Four-Figure Collection: Includes Dragon, Fighter, Magic-User, and Thief miniatures
Collector-Quality Metal Figures: Each figure is presented at 32mm scale and cast in metal with an antique finish
Display or Play: Showcase the complete scene as a collectible display or use the figures in tabletop adventures
The D&D Red Box Basic Set Minis is available to pre-order for $79.99 at local game stores and Amazon ahead of its September launch.
Dark Horse Comics and Hasbro’s Wizards of the Coast have announced Dungeon & Dragons, a new ongoing series following Mad Mage Mordenkainen as he assembles Faerûn’s most legendary heroes, including Volo, Tasha, and more fan-favorite adventurers, for a high-fantasy epic that spans the Forgotten Realms! The series will be written by Eisner-nominated creators Jackson Lanzing and Collin Kelly, penciled by Ibraim Roberson, inked by Arabson Oliveira, colored by Dan Brown, and lettered by Haley-Rose Lyon. Each issue will feature essays from RPG personalities or Dungeon & Dragons campaign assets that will be exclusive to the single issues.
Issue #1 debuts November 2026 and will feature cover art by Esad Ribić, D&D 5e Key Art Artist Tyler Jacobson, Antonio José Manzanedo (foil variant), Karen Darboe, Mateus Manhanini, and Eric Canete (1:25 ratio variant). Erika Ishii, voice actor and live play talent on Dimension 20, will write an essay for the backmatter.
A draconic apocalypse approaches the Forgotten Realms, and it has one name on its lips: MORDENKAINEN. Now, stripped of his magic but never out of the fight, the most powerful wizard in all reality will need the help of Faerûn’s most legendary heroes to restore the balance.
Dungeon & Dragons #1will be available in comic shops on November 4, 2026. It is now available for preorder from your local comic shop for $4.99.
Not every fantasy story has to be an epic fantasy quest with complex world-building or a joke a minute comedic story with equally as complex world-building. Sometimes, a motley, morally dark grey crew of usually monstrous races banding together to procure or protect some powerful MacGuffin from a morally pitch black figure does the job just fine. And this second sentence is Dungeons & Dragons: Total Party Killers in a nutshell. Christopher Hastings indulges in so many twists and identity reveals that I felt like I was reading an airport novel for nerds. However, Denis Medri and Dan Jackson deliver colorful character designs and blasts of energy that elevates the material. Jackson’s flat colors are especially a standout and help bring the chaos.
In keeping with the title, Total Party Killers #1 switches the dynamic of the characters at a drop of the hat so it’s hard to latch onto anyone initially until Hastings lets the last few pages breathe and unleashes a parade of horribles that made the Suicide Squad and Doom Patrol fan in me smile. I could really care less about the various objects and character races that flit acting as Easter Eggs for more knowledgeable fans, but a talking green cube of gelatin and a cute little baby multi-eyed monster have my attention along with our protagonist, a charming rogue with a secret named Tilli, who has sapphic Han Solo energy. Honestly, the contrast in charisma between them and the initial party made me giggle even if the bad guy is a little underwhelming. But, it will be nice to see the group out and about in future issues.
Medri’s art style is more Saturday morning cartoon than typical fantasy art and even more so than Hastings’ script gets the tone of Total Party Killers across. This isn’t a serious work of fantasy, but quirky co-workers who are stuck together thanks to one hell of a micromanaging boss and are banding together to be free and finally enjoy life and free will. Dan Jackson gives each member of the party a key color, which helps keep everyone straight in the beginning when there’s all kinds of long hair, flowing robes, and pointy ear action going on and then establishes their actual personality. The cube, eye tyrant, and mind flayer especially stand out, and Christopher Hasting and Denis Medri transform a character that was the biggest, baddest thing on the block in Stranger Things into an unexpectedly charming and clever amalgamation of people.
Dungeon and Dragons: Total Party Killer #1 takes a little bit of time to show the type of book it’s going to be moving forward, but ends up being a fun little fantasy anti-hero diversion to ponderous sagas and blockbusters. Hastings and Medri’s book is quirky in the best way once it abandons the lore dumps and constant twists and turns for party banter, some action set piece fireworks, and a straightforward goal. I definitely want to see Tilli screw some more people over and howl at the moon though and maybe reveal that all the in-game conflict is the result of some chaotic friend/DnD group drama.
Story: Christopher HastingsArt: Denis Medri Colors: Dan Jackson Letters: Lucas Gattoni Story: 7.0 Art: 8.0 Overall: 7.5 Recommendation: Read
Dark Horse Comics provided Graphic Policy with a FREE copy for review