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Road to Gen Con 2016: “What’s in the box…..” Arc Dream Announces Festivities

Delta Green Gen ConArc Dream Publishing has a plethora of announcements for Gen Con 2016. More than two dozen role-playing games of Delta Green will be run, along with six games of Godlike and three of Monsters and Other Childish Things. Event information can be found online

Creators will be on hand to sign Better AngelsA Dirty World, Godlike, Monsters and Other Childish Things, the Reign EnchiridionWild Talents, back issues of The Unspeakable Oath, and a number of Delta Green fiction anthologies. Arc Dream even has a new Delta Green T-shirt.

Want to get the first look at the Puppetland RPG? Get your sneak first peak at the color proof in its entirety from Arc Dream at Booth 623. Make sure and get your copies of Delta Green’s Need to Know and Agent’s Handbook as they are currently up for three Ennie Awards: Best Writing and Best Supplement for the Agent’s Handbook, and Best Free Game for Need to Know.

Gen Con is the longest-running, best-attended gaming convention in the country and runs from August 4–7, 2016.

Arc Dream has something special in mind for only the bravest of gamers, a chance to Open the Green Box. This is a must for any Delta Green fan but it’s an amazing chance for any Gen Con attendee. Sign up at Booth #623 and get a chance to Open the Green Box. The Green Box will have…things inside. Delta Green fans may like them. Delta Green fans may fear them. The Green Box will be opened Thursday, Friday, and Saturday at 5pm. You must be at the booth at that time to participate.

Cosmic Horror Meets Techno-Thriller Espionage In ‘Delta Green: Strange Authorities’

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 COSMIC HORROR MEETS TECHNO-THRILLER ESPIONAGE IN ‘DELTA GREEN: STRANGE AUTHORITIES’

Arc Dream Publishing Presents a Collection of the Award-Winning Cthulhu Mythos Horror Fiction of John Scott Tynes

April 18,  2012 — John Scott Tynes merges Lovecraftian cosmic horror with techno-thriller espionage in “Delta Green: Strange Authorities,” now available from Arc Dream Publishing.  Cvr

“Delta Green: Strange Authorities” is a 388-page collection of award-winning Cthulhu Mythos horror fiction. It includes the short stories “The Corn King,” “Final Report,” “My Father’s Son,” and “The Dark Above,” and the Origins Award-winning novel “The Rules of Engagement.”

“Delta Green: Strange Authorities” is available in trade paperback from Amazon.com, Ingram Book Company, and Arc Dream Publishing, and in ebook for Kindle, Nook, iBooks and other devices.

Shane Ivey, editor and president of Arc Dream Publishing, says: “John Scott Tynes’ stories of ‘Delta Green’ are obsidian splinters of fear and beauty. John brings a sense of humanity, of its love and confusion and despair, to the mind-bending terror of the Cthulhu Mythos. These stories have been too hard to find for far too long and I am thrilled to make them available to new readers.”

The sequel to “Strange Authorities,” Dennis Detwiller’s “Delta Green: Through a Glass, Darkly,” is also available in trade paperback and ebook from Arc Dream Publishing.

ABOUT JOHN SCOTT TYNES: John Scott Tynes is a game designer and writer in Seattle. He currently designs Xbox 360 videogames for Microsoft Studios. He was the founder and editor-in-chief of Pagan Publishing and Armitage House and his best-known projects include “Unknown Armies,” “Puppetland,” “Delta Green,” “The Unspeakable Oath,” and “Call of Cthulhu D20.” His film “The Yellow Sign” is available on DVD from Lurker Films.

ABOUT ARC DREAM PUBLISHING: Arc Dream Publishing produces novels and tabletop roleplaying games that have won awards and wide acclaim. Its product lines include “Delta Green,” “The Unspeakable Oath,” “Monsters and Other Childish Things,” “Wild Talents,” and “Godlike.” In 2011 Arc Dream Publishing released the novel “Delta Green: Through a Glass, Darkly,” which continues the tale that began with the stories in “Delta Green: Strange Authorities.”

ABOUT DELTA GREEN: “Delta Green” is a modern setting for H.P. Lovecraft’s Cthulhu Mythos. Delta Green itself is a conspiracy of federal agents, soldiers, intelligence officers, and “friendlies” who secretly and without sanction use the resources of the U.S. government to thwart supernatural horrors that no legitimate agency could face. Delta Green agents slip through the system, manipulating the federal bureaucracy while pushing the darkness back for another day — but often at a shattering personal cost.