Category Archives: Reviews

Solo Leveling, Vol. 14: Side Stories 1 kicks off a new arc and sort of new direction for the series

Jinwoo Sung, S-class hunter and Shadow Monarch, has saved the world from the destructive otherworldly creatures―but that’s a story that no longer exists…right? Thanks to Jinwoo turning back time and securing his victory against the Dragon Monarch, earth is now a normal place without any gates or magic beasts or hunters. Unfortunately, with danger lurking around every corner, Jinwoo will have to do everything in his power to keep it that way…

Original Story: Chugong
Art: Disciples (redice Studio)
Adapted by: h-goon
Translation: Hye Young Im
Rewrite: J. Torres
Letterer: Abigail Blackman

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Bookshop
Amazon


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Star Wars: Hyperspace Stories: The Bad Batch–Rogue Agents #1 delivers some fun action

Star Wars: Hyperspace Stories: The Bad Batch–Rogue Agents #1

The Bad Batch is back! When a Separatist scientist and his dangerous invention go missing during the Clone Wars, Clone Force 99 is sent to track him down and prevent the device from falling into the wrong hands. But when Hunter, Wrecker, Crosshair, and Tech arrive at the scientist’s abandoned laboratory, they quickly realize that they aren’t the only ones on his trail . . . and that this mission will be different than any that they’ve faced before! Star Wars: Hyperspace Stories: The Bad Batch–Rogue Agents #1 kicks off with some fun action and potentially solid rivals for the Bad Batch.

Written by Michael Moreci, Star Wars: Hyperspace Stories: The Bad Batch–Rogue Agents #1 feels like it’d make a perfect animated film or series. The team is on a mission to find a scientist, it just so happens there’s another unit of Troopers on the same mission. Why is there two? That’s part of the fun.

Moreci delivers a nice debut that’s packed with tension, mystery, and action as the story gets rolling. It’s a solid read, even for those that might not be familiar with the Bad Batch or even Star Wars. That’s because Moreci keeps it focused and simple. The issue isn’t packed with Star Wars jargon, planets, or concepts, it’s just straight up two crews going after the same target. It’s a plot that has been done many times before but it’s been done many times because it works. Even with a limited introduction to this new unit, we quickly figure out their personalities as the Bad Batch’s own shines.

The art is good. Reese Hannigan with inks by Elisabetta D’Amico, color by Michael Atiyeh, and lettering by Tyler Smith and Bobby Bradford deliver a comic that looks solid with some great action and fun. It’s a style that feels like it fits with the animated series and even under the armor, you still get a sense of the emotions running as the issue ramps up.

Star Wars: Hyperspace Stories: The Bad Batch–Rogue Agents #1 is a fun debut that takes a familiar plot and slaps the Star Wars universe on it. With characters full of personality, some cool designs, and a lot to play with, the debut issue is entertaining fun that’s great for longtime fans as well as new readers.

Story: Michael Moreci Art: Reese Hannigan
Ink: Elisabetta D’Amico Color: Michael Atiyeh Letterer: Tyler Smith, Bobby Bradford
Story: 7.75 Art: 7.75 Overall: 7.75 Recommendation: Read

Dark Horse Comics provided Graphic Policy with a FREE copy for review


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Ultimate Endgame #1 Delivers Some Surprises

Ultimate Endgame #1

Two (thousand) years have passed in the Ultimate Universe, but inside the City, the Maker has had thousands of years to prepare for his return! With the barrier around the City finally gone, heroes all across the Ultimate Universe must mobilize to defeat the Maker before it’s game over. For everyone. Meanwhile, the rest of the world wages World War III… Ultimate Endgame #1 kicks off the beginning of the end to the Ultimate Universe.

For some time now, Marvel has been setting up the end to the Ultimate Universe. The announcement came as a surprise to many as the comics have seemed to be a hit. Now, it’s possible this is the end to this current iteration and after Ultimate Endgame is done, we’ll get a new world, but no matter, this series will be a game changer.

Written by Deniz Camp, Ultimate Endgame #1 drops readers right into the action. The people have risen up against the Maker and his rulers and the Ultimates are prepared to take on the Maker in his bubble. It’s an interesting debut that skips the catch up portion instead giving us glimpses around the globe through Iron Lad who is observing what’s going on.

With this being the finale, it feels like Ultimate Endgame #1 just accepts those reading it are likely already fans of the Ultimate line and don’t need much background or information. That helps and hurts as there’s some odd moments like Ultimate Spider-Man being recruited while his series has been relatively siloed from the Ultimates. There’s the lack of Ultimate Wolverine, Ultimate X-Men, and Ultimate Black Panther are nowhere to be seen. It highlights the rather disjointed universe that has been playing out for about two years now. The reason for Spider-Man’s inclusion isn’t really given and against such a foe as the Maker, a bit of a headscratcher.

Still, we’ve had the countdown to the Maker’s return playing out for some time and it’s here at last and what is revealed is… intriguing. While not the jaw dropping surprise one might expect, the reveal is more mystery and odd sci-fi than superhero battle. Within lies some Ultimate debuts including one obscure character who is sure to cause some web searches and for those that know, and fun addition to a world that’s part of the multiverse.

There’s also at least one moment that’s truly shocking as the Maker’s forces counterattack that takes the wind out of the revolution and throws things up in the air.

The art by Terry Dodson and Rachel Dodson as well as Jonas Scharf is good. There’s a lot to pack in and it feels like quick glimpses without a ton of detail at times. What’s revealed when we enter the Maker’s dome is strange and weird, defying expectations as it should. The Maker has had thousands of years to evolve and plan and under the dome awaits sci-fi mysteries. When the art does get to focus in more subdued moments, it tells a story with the small details. But, there’s so much to get through, that feels the exception than the rule. The color by Federico Blee and Edgar Delgado and lettering by Cory Petit all come together to bring together a rather muted comic visually instead of one that opops, there’s a slight worn feel to it.

While I’m not convinced this is really the end of the Ultimate Universe, Ultimate Endgame #1 does have a climactic feel to it. It feels like that world ending big picture popcorn blockbuster where the sets, visuals, and chaos are the draw. There’s still quite a while to go and a lot of pieces of the puzzle to put together, but as far as event debuts, this is an intriguing one in both positive and frustrating ways.

Story: Deniz Camp Art: Terry Dodson, Rachel Dodson, Jonas Scharf
Color: Federico Blee, Edgar Delgado Letterer: Cory Petit
Story: 7.5 Art: 7.5 Overall: 7.5 Recommendation: Read

Marvel provided Graphic Policy with a FREE copy for review


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Sorcerer Supreme #1 is an interesting debut that shakes up Marvel’s Mystical Manor

 Sorcerer Supreme #1

THE SORCERER SUPREME IS DEAD. LONG LIVE THE SORCERER SUPREME. In the aftermath of ONE WORLD UNDER DOOM, a new power rises. One willing to defy tradition, break every rule and chart a bold, new path. Will this rogue Sorcerer Supreme bring magic in the Marvel Universe to new heights or leave it in ruin? Sorcerer Supreme #1 kicks off a new era for Marvel’s mystical manor!

I’ll admit, I generally have a mixed relationship with the mystical side of the Marvel Universe. Like so many other aspects and characters, it’s one I dipped my toes into though never was one I found myself really sticking with for long periods. The exception to that was the 90s when I’d count Blade, Midnight Sons, and others as part of it, though a bit more of a horror tint. I mention that time because the Darkhold played such an important role, and seems to have in recent Scarlet Witch series, who also happens to be the new Sorcerer Supreme. If you don’t know any of what has happened to her, the Darkhold, how she got the title, Sorcerer Supreme #1 does a decent job of catching readers up.

Writer Steve Orlando does a solid job and making this debut issue a continuation of the recent Scarlet Witch series while treading a new path, keeping things relevant for Doctor Strange Fans, and also giving enough so new readers won’t be lost. I’ve only read a few issues of Orlando’s recent run on Scarlet Witch so knew she set up a shop to act as a mystical problem solver. The Darkhold, how she got her new title, that was all new to me, and I followed along. While it touches upon recent events and what happened to Stephen Strange, you just need to know he lost his title, it’s what’s important. It also plays off that many of the characters really have no idea of the details or where he’s at, which sets up even more to expect down the road.

And that’s what a lot of what the issue does, sets things up for this new status quo. While opening with a battle, it quickly pivots to Wanda’s new home, her relationship with Wong, and the other characters playing a key role in the series. Most importantly it sets up conflict in a lot of ways. Individuals aren’t happy with Wanda being the new Sorcerer Supreme or how she got the title. Then there’s the question as to what happens when Dr. Strange eventually does return. Overall, it sets a different idea of what this title and role should be. While we’re told Strange does all these things to protect Earth from mystical forces, we usually see him focuses on one particular threat, not these constant battle and reaction we’re told about. Wanda seems to being delivering that missing piece with a different vision and more mystical peacekeeping concept. It’s something new, different, and could play out in interesting ways.

The issue does a solid job of focusing on Wanda’s relationships as well and the rocky years she’s had… really decades. It brings in characters that should be involved and again catches up new readers.

The art by Bernard Chang is good. The characters look solid and the action and key moments have a nice dynamic aspect to them. With color by Ruth Redmond and lettering by Cory Petit the comic pops. And that’s what’s interesting about the visuals of the comic. While it’d easy to have a darker, more ominous tone to the visuals, the comic instead has a rather bright aspect to it that feels like it hides the horror roots of the concept.

Sorcerer Supreme #1 is a nice debut that does an excellent job of being accessible to new readers while moving the greater story along. It also teases that much like the cosmic portion of Marvel’s Universe, there’s a focus on renewing the mystical side with much more to come. Wanda fans will enjoy it but new readers will want to check it out too.

Story: Steve Orlando Art: Bernard Chang
Color: Ruth Redmond Letterer: Cory Petit
Story: 8.0 Art: 8.0 Overall: 8.0 Recommendation: Read

Marvel provided Graphic Policy with a FREE copy for review


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X-Men: Age of Revelation Finale Wraps up a Middle Event but Delivers Something that Feels Different

X-Men: Age of Revelation Finale

X-Men: Age of Revelation Finale wraps up Marvel’s mutantkind’s latest event with an ending that’s interesting but overall is a rather blah event.

Written by Jed MacKay, X-Men: Age of Revelation Finale is a rather interesting ending for the story that saw Cyclops and Beast’s conscious shifted to the future where Revelation has created a new mutant nation and not all is right. Without a main series to read, this event has been intriguing spread across multiple miniseries, some feeling more focused on the main story than others. Each miniseries pieced out a bit of the puzzle that put together gave a much clearer picture of what was going on.

X-Men: Age of Revelation Finale ties it all together as various forces rally to stop Revelation and while the event overall is one of the weaker X-Men events, what it delivers is something interesting and refreshing in ways.

SPOILERS AHEAD

The issue is mostly one big fight as Apocalypse and his forces and the remaining X-Men take on Revelation. During that, Beast races to get himself and Cyclops back to the present in hopes they’ve learned enough to stop everything from happening. Why is that important? For once, the bad guy wins.

Yes, Revelation’s plan goes through and plays out as Earth itself is transformed. We get some logic that the increasing death count from Revelation’s earlier plans of the X-Virus forced him, gave him permission in some ways, to go bigger in his vision. And in the end, the bad guy wins. This isn’t a story where the X-Men stop the future horror in some way, wrapping it up in a miniseries. It’s one that plays out as Cyclops and Beast head back and must really do what they can to prevent it from even happening creating very difficult choices.

And that’s where there’s some good and bad, we find out the Beast in the future wasn’t the mind of the Beast from the past, but someone else. As Cyclops returns to his body, Beast has no knowledge of events and we find out it was someone else pulled through time. This is big in that there’s one less person with key knowledge in how to prevent Revelation’s rise to power and someone else does have it. It makes the future feel more inevitable and ominous.

X-Men: Age of Revelation Finale itself isn’t really what’s interesting, it’s how the story plays out and what that means for the future of the line of X-Men comics. This is an event that has long term ramifications as it’s not resolved. Time didn’t get fixed. Things didn’t revert like so many other time travel stories. This is one where the X-Men now know of a dark future and must act to try to prevent it without all the tools they were supposed to have.

End Spoilers

The art by Ryan Stegman and Netho Diaz is solid. There’s some great panels and pages as the battle rages. It’s not all great, a rambling speech by Revelation lacks a certain something, but there are moments that give you the “hell yeah” you’re looking for. With ink by JP Mayer, color by Marcio Menyz, and lettering by Clayton Cowles, the comic looks good and pops at key moments. There’s some good action and good emotional punches that hit right.

Overall X-Men: Age of Revelation Finale isn’t really interesting for the action or art, it’s how this event was structured. It felt like there was no main series to follow and in the end, it doesn’t wrap up with a resolution to the problem, but instead kicks off the next chapter of the story where more challenges are presented. While itself had me down on the X line, what comes next shows potential.

Story: Jed MacKay Art: Ryan Stegman, Netho Diaz
Ink: JP Mayer Color: Marcio Menyz Letterer: Clayton Cowles
Story: 7.25 Art: 8.0 Overall: 7.25 Recommendation: Read

Marvel provided Graphic Policy with a FREE copy for review


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The Roman Stars Vol. 1 is a cool sci-fi take on Julius Caesar with some jaw-dropping art

Uneasy with normal daily life, Julius Caesar spends his later years chasing his own myth as he leads his army through the stars.

This is a unique look at Julius Caesar’s historic climb from Praetor to General to Dictator and how the Roman people’s love for him made him impossible for the law to control. Our story follows Caesar, his family, his army, his battles, and his greatest challenger, himself.

By: Ivan Brandon, V. Gagnon
Letterer: Aditya Bidikar

Get your copy now! To find a comic shop near you, visit http://www.comicshoplocator.com or call 1-888-comicbook or digitally and online with the links below.

Vinyl Fantasy
Backerkit

The Pedestrian delivers a weirdly charming hero we want more of

Behold, The Pedestrian! A strange visitor speedwalks into Summer City and silently changes the lives of its residents. But not all is quiet in this sleepy, small town-an ancient conflict linked to the secret history of street signs is brewing! DON’T WALK… RUN! In The Pedestrian, justice always has the right of way!

Story: Joey Esposito
Art: Sean Von Gorman
Color: Josh Jensen
Letters: Shawn Lee
Additional Art: David Bowie Rendon-Gorman, Micah Williams

Get your copy now! To find a comic shop near you, visit http://www.comicshoplocator.com or call 1-888-comicbook or digitally and online with the links below.

Empire Games

Post Malone’s Big Rig #4 wraps up the first volume with a lot of over-the-top action

Double-length finale — collects chapters 7 & 8! Post Malone’s BIG RIG. FROM THE DEPTHS OF HELL, THE BLOOD RIG EMERGES. Trucker flees. Edda is captured. And Lucifer comes to the surface for the one soul she wants most. The epic conclusion of Big Rig’s first arc!

Story: Post Malone, Adrian Wassell
Art: Nathan Gooden
Color: Der-Shing Helmer
Letterer: Jim Campbell

Get your copy now! To find a comic shop near you, visit http://www.comicshoplocator.com or call 1-888-comicbook or digitally and online with the links below.

Zeus Comics


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Roots of Madness #3 continues to tease the horrors while showing off a little scientific magic

Etta’s research is taking her to some strange places, but she’s also starting to see results—even if it’s not always the results she expected or even hoped for. Part of this could be down to that even though she is seeking a connection to the women in her family who preceded her, the land that they once worked—and that she now finds herself exploring—has a much darker history it would rather stay a secret than allow to be celebrated or exposed. The only trouble is, the more Etta uncovers, the more she is determined to find out.

And just what is happening with those rabbits?!

Story: Stephanie Williams
Art: Letizia Cadonici
Color: Alessandro Santoro
Letterer: Andworld Design

Get your copy now! To find a comic shop near you, visit http://www.comicshoplocator.com or call 1-888-comicbook or digitally and online with the links below.

Zeus Comics


This post contains affiliate links, which means that if you click on one of the product links and make a purchase, we’ll receive a percentage of the sale. Graphic Policy does purchase items from this site. Making purchases through these links helps support the site

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