DC Rebirth: Recap and Review Comics Released 12/27
Welcome to Graphic Policy’s DC Rebirth: Recap And Review where we take a look at the comics released under DC‘s Rebirth banner and try to work out just how accessible they are for new readers – we’ll also be providing recap of sorts for the relevant story beats up until the issue in question in order to help you figure out if the series is something you’re interested in.
Each comic will receive a rating of Friendly or Unfriendly based on how easy it was for new readers to pick them up; the ratings are based solely on the issues released in the post-Rebirth ongoing series. More consideration regarding the comic’s accessibility will be given for the specific issue being read rather than the series overall, but if reading a back issue will help, then that will be mentioned. You’ll also notice that each comic will get a rating that falls on Graphic Policy’s typical ten point scale, which is there to help you pick between issues if you only want to check out one or two.
Not every comic is covered week to week, and that’s because I sometimes forget to read them (although that doesn’t happen often), or I really can’t bring myself to pic up the issue. If I have missed an issue, typically I won’t go looking for back issues to catch up on events – this feature is all about accessibility for new readers, after all.
Action Comics #994 Guest starring Booster Gold, who gives a Friendly enough recap at the beginning of this book for those new to the series or returning after a few issues, this issue is easy enough to jump onto, even if it doesn’t do anything too interesting. 6/10
Detective Comics #971 The Victim Syndicate, a group of formerly innocent people caught in the crossfire between Batman and his war on crime have taken over Arkham Asylum, and they have Clayface trapped inside (Clayface being one of Batman’s team as they’re working on a cure for his condition, he’s able to remain human with a bracelet) . There’s a lot of action this issue, which lends a Friendly tone as it limits the plot movement… but it’s not the best issue of the week. 6.5/10
The Flash #37 The Rogues are running a criminal empire right under Flash’s nose in Iron Hieghts prison, and he has no idea. As far as jumping on points go you could do worse, but as long as you’re okay with putting the small things together as you go along then this issue is Friendly.
Hal Jordan And The Green Lantern Corps #35 The Guardians have been kidnapped by the Controllers who are harvesting the Guardians life energy to produce new Controllers, and Hal Jordan, Guy Gardner, Kyle Raynor and Jon Stewart are going to mount a four man rescue mission. This is a Friendly comic that’s just pure fun. 7.25/10
The Hellblazer #17 The second part in an ongoing arc, of which I missed the first so have no recap for you. Thankfully, this is a Friendly issue that’s quite easy to follow along with. 7/10
Suicide Squad #32 The finale of a story that saw the return of two Rick Flags (one who was presumed dead several issues ago, who is also the grandson of the other) while the Squad is fighting a space monster. It’s chaotic, well drawn, and Friendly if you just go for the art and action sequences. 7/10
Teen Titans #15 Part three of an inter-series crossover that concludes in Superman #38, this won’t be an ideal jumping on point. It’s good, but Unfriendly. 7/10
Wonder Woman #37 Darksied is killing the children of Zeus to absorb their power to grow stronger (apparently he was a baby), and his daughter had been working with Wonder Woman’s brother (yup) to find the demigods. Then Wonder Woman got blindsided by an attack and Zeus showed up to end it all. The issue is Friendly, but it’s utter crap. 4/10
That’s a wrap for this week folks. I’ll see you next time!

Doomsday Clock #2 (DC) Doomsday Clock #2 is more like a bona fide crossover and less like a Watchmen sequel, which is very much a good thing. Geoff Johns and Gary Frank leave Alan Moore and Dave Gibbons’ world and unleash Ozymandias, Rorschach, and company on the DC Universe. Once they arrive, Johns’ plotting gets lean and mean with an intrigue filled overarching storyline about a merger between Wayne Enterprises and Lexcorp, a battle between genius one percenters. The banter between Ozy, Rorschach, and two fitting DC characters is worth the price of admission, and sometimes Johns shuts up and lets Frank work some formalist storytelling magic with some beautiful silent sequences of the passage between two universes or how the Batcave would look to a total stranger. And most of this is within the constraints of a nine panel grid, which lets him add humor or interesting character moments that complements or contrasts with Johns’ narration. Overall: 8 Recommendation: Buy
Thanos # 14 (Marvel)** The first half of this issue is pure recap, and the second half is a pointless fight between the present and future iterations of Thanos that ends with a “let’s join forces” cliffhanger that’s anything but unpredictable. Poor show there, Donny Cates. Fortunately, Geoff Shaw’s sweeping cosmic vistas make for some seriously compelling pages to look at, but the book just isn’t worth reading. Overall: 4 Recommendation: Pass
Punisher Platoon #4 (Marvel) This book gets stronger with every issue and this particular installment goes places most comics don’t. We find Frank getting to know each of his subordinates, where we find a leader two steps ahead of everyone. We also get to see how the Vietcong views the American occupation , as we get a first hand look of how propaganda as well as the evils that were done by American soldiers. By book’s end, the Vietcong assassin , proves she is a formidable opposition and the coming standoff between her and Frank, will be one to watch. Overall: 10 Recommendation: Buy
So what’s the story about?
Kindt takes a somewhat unlikeable office worker on a somewhat introspective journey as he explores what living truly is. Is it a life where you go through the motions because you have to, or is it a life where you need to feel a sense of purpose (not necessarily the danger inherent in the post apocalyptic world). Revolver was far more interesting a read than I expected, but it’s when you sit down and just think about the book afterwards that you realize just how deep a story it actually is. The minimalist art only helps in that regard, with subtle shades of colour helping you differentiate between which world we’re joining the protagonist in.


Once again Divinity’s preference toward avoiding violence is present, with a poignant internal monologue set against some incredible visuals that show you in moments you’re not in Kansas anymore. The creative team do a fantastic job in introducing you to the world of the Unknown as the story is happening, blending the exposition into the art and dialogue with such effortless grace that you won’t realize how well it’s being done until you’re more than half way through the issue.


Deadpool Vs Old Man Logan #3 (Marvel)– We catch up with Wade and Logan as they look for Genform who has been kidnapped. Along the way, they didn’t out there’s a lab testing mutants, where she probably is. The duo have to fight their way through foot soldiers and ninjas. By the time they get to her, Wade gets grabbed and tested just like Genform. Overall: 8.5 Recommendation: Buy
Fence #1 (Boom! Box)
Kill Or Be Killed #14 (Image)

