Review: Diskordia #4

The last iteration of Lord of The Rings by Peter Jackson, revived a lot of fans interest in the story. As the last time, anyone even saw anything resembling the prequel to the Fellowship of The Rings, was Ralph Bakshi’s interpretation. As most of the enthusiasm around the rehash of this universe centered on the nostalgia from the first trilogy, there were a few surprises. One of those surprises was the introduction of Smaug, a major player in the original story.

Benedict Cumberbatch’s portrayal more than exceeded expectation, it reinvigorated the dialogue aesthetic between hero and villain. Something that rarely gets explored in movies nowadays, in fact, the last one I remembered was on Sherlock, as the titular character traded barbs with Moriarty. In this latest of Diskordia, we find Jackal and Squid Girl, in one of those epic dialogues.

As our protagonists, are trying to escape the clutches of a sand monster, that resembles the sand pit in Return of the Jedi. They soon find themselves in something resembling a mall, but with everything from the walls to the shoppers, parts floating about. The reader is then taken back to Diskerna’s headquarters, as her staff is waiting for her return and devising of ways to combat the evil outside. By the end of this issue, a new character has joined Jackal and Squid Girl while Diskerna, returns battle beaten and half dead.

Overall, a trippy ride, as each issue surprises and turns, and this one does in the zaniest of ways. Rivenis continues to challenge societal perceptions of plot and timing. The art continues to thrill, no matter how lucid the story. Altogether, a truly lucid ride, that challenges the reader while entertaining them.

Story: Rivenis Art: Rivenis
Story: 9.0 Art: 9.0 Overall: 9.0 Recommendation: Buy