Tag Archives: life is strange

Life is Strange #1 Gets Gets a Brand New Trailer

November 14, 2018 sees the release of an all-new comic book series set in the world of the acclaimed videogame series, Life is StrangeTitan’s new comic series returns readers to Arcadia Bay in the company of fan-favorite characters Max Caulfield and Chloe Price, charting the shocking course of a possible future after one of the two endings of the game.

The first game in the series, Life is Strange, which connects directly to this new comics series, follows the story of Max Caulfield, a senior majoring in photography who discovers that she can rewind time when trying to save her best friend Chloe Price. The pair investigate the mysterious disappearance of fellow student Rachel Amber, and uncover a dark side to the life in Arcadia Bay. Meanwhile, Max quickly learns that changing the past can sometimes lead to a devastating future.

Life is Strange the comic is by writer Emma Vieceli, artist Claudia Leonardi, and colorist Andrea Izzo.

SDCC 2018: Titan and Square Enix Announce the Life Is Strange Creative Team

Titan Comics and Square Enix have announced the creative team of the all-new comic book series set in the world of the acclaimed videogame series, Life is Strange.

Titan’s new comic series is written by Emma Vieceli with interior art and covers by Claudia Leonardi of IHQ Studios, and colors by Andrea Izzo. The series will launch with a cover by superstar Manda Schank, with more to be revealed.

The first issue of the four-part comic miniseries launches in November 2018.

Titan Comics’ Life is Strange returns readers to Arcadia Bay in the company of fan-favorite characters Max Caulfield and Chloe Price, charting the shocking course of a possible future after one of the two endings of the game.

The first game in the series, Life is Strange, which connects directly to this new comics series, follows the story of Max Caulfield, a senior majoring in photography who discovers that she can rewind time when trying to save her best friend Chloe Price. The pair investigate the mysterious disappearance of fellow student Rachel Amber, and uncover a dark side to the life in Arcadia Bay. Meanwhile, Max quickly learns that changing the past can sometimes lead to a devastating future.

Square Enix’s Life is Strange Comics to Comics

Titan Comics and Square Enix have revealed an all-new comic book series set in the world of the critically acclaimed, award-winning, highly successful videogame series, Life is Strange.

Launching with a four-part miniseries in 2018Titan Comics’ Life is Strange returns readers to the setting of Arcadia Bay, offering fans the opportunity to dive back into the story of its beloved characters.

The popular and celebrated video game, Life is Strangeis available on PC, Mac, Linux, PlayStation, XBOX and iOS.  Achieving undeniable success, Life is Strange has sold over 3 million units to date across all formats.

The first game in the series, Life is Strange, follows the story of Max Caulfield, a senior majoring in photography who discovers that she can rewind time when trying to save her best friend Chloe Price. The pair investigate the mysterious disappearance of fellow student Rachel Amber, and uncover a dark side to the life in Arcadia Bay. Meanwhile, Max quickly learns that changing the past can sometimes lead to a devastating future.

Launching episodically in 2015, the game quickly secured incredible acclaim – with over 75 Game of the Year awards, nominations, and industry accolades including the BAFTA award for Best Story, the Peabody Award, the Golden Joystick Performance of the Year, and the Game Awards ‘Game for Impact’ Award.

An equally well-received prequel game, Life is StrangeBefore the Storm, launched on August 31, 2017 on PC, XBOX ONE, the all-in-one games and entertainment system from Microsoft , and PlayStation 4. Developed by DeckNine Games, Before the Storm winds the clock back three years, to chart the nascent relationship between Chloe Price and Rachel Amber.

Video Game Review: Life is Strange, Episode 1: Chrysalis (Xbox One)

life-is-strange-tornadoLife is Strange is a game borne of fantasy — not epic fantasy, a la Lord of the Rings or Game of Thrones, but the kind of small fantasy most of us have every single day. It is the fantasy of being able to take it back. To be able to take back a slip of the tongue or a whiff of the bat, to be able to take back the small actions and words that we instantly regret and replace them with what we wish we would have said. It is the ability to have the purest sort of foresight, to know without a shadow of a doubt what will happen if you make a given decision and then to be able to decide whether you can live with that decision.

Episode one of Life is Strange is subtitled Chrysalis, and the symbolism is immediate and obvious. Max(ine) Caulfield is a teenage student at a prestigious photography school, trying to find her way in a world she doesn’t quite seem to fit into. We first meet Max in the middle of a dream that involves a lighthouse and a massive, catastrophic tornado. The immediate sense of peril is quickly replaced, however, by the sort of discomfort that anyone who has dozed off in class can relate with, the discomfort of many pairs of eyes centered exactly where they don’t belong.

All eyes are on Max, and at that point, all she can do is squirm.

As she wanders glumly into the ladies room post-embarrassment, she accidentally becomes witness to a tragedy of a much smaller scale (albeit no less shocking): the shooting of a fellow student. After a few seconds of panic, though, she is back in her classroom, exactly as before, except that now she has the power to manipulate time.

It is through this mechanic that most of the actual gameplay presents itself. Aside from the typical point-‘n’-click puzzles and occasional decision making that, say, Telltale has made the norm for this sort of game through episodic adventures like The Walking Dead and its revival of the classic Sam and Max, there are the moments when it becomes desirable, or even necessary, to rewind time and change a future that Max has already seen. The puzzles that need to be passed in order to progress the story all hinge on the ability to change time, and at least for this first episode, those puzzles are relatively straightforward. There is only enough challenge here to put the player in Max’s shoes to an extent that goes slightly beyond reading a story or watching a movie…which seems about right for what developer DONTNOD was going for.

life-is-strange-01_1920So far, Life is Strange is extremely slowly-paced, with much time spent on the minutiae of a student’s day-to-day life, but the plots that are set up are interesting ones; by the time Max’s once-best-friend Chloe shows up, we actually are interested in Max’s life and are hoping for a positive outcome to…whatever is going on here.

As such, if you have room in your life for a second ongoing episodic adventure (because let’s not forget, the geniuses at Telltale remain the masters of this sort of thing, and they’re in the middle of Game of Thrones right now), you could do worse than Life is Strange. It remains to be seen just how the many decisions that are made over the course of this episode affect events down the road, so hindsight is bound to influence how we feel about it by this time next year. For now, though, the setup is strong enough to draw us in, and the cliffhanger is big enough (if a bit painfully predictable) to make us want to see where it’s all going. You can’t ask for much more.

Notes:

– The visuals here are…odd. There’s a shine to everything that gives a hyperreal tint to the world, which seems intentional, but also gives it the look of a game from a generation or two ago.

– The lip sync job here is also often way off. It’s as if every bit of the presentation wants to keep us at arms length from reality.

– Max’s too-cool-for-school routine is cute in the way it’s cute to watch an actual teenager who feels as though they are above everything. Shout-outs to various bands and movies are all over the place, and it’s a little hilarious when she rolls her eyes at another student for quoting Gandhi, and she goes and quotes Edgar Allen Poe not five minutes later. Best of all, though, is the shout-out to Final Fantasy: The Spirits Within. Yes, this is a Square Enix game after all.

Score: 7.4

 

Mike Schiller was provided a FREE copy for review on another outlet.

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