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Event Horizon: Inferno #3 Answers a Lot of Questions as it Continues its Action Focus

Event Horizon: Inferno #3

Two hundred years have passed since anyone boarded the Event Horizon. Built to advance the human race beyond the known limits of space, the vessel is now a microcosm of Hell. Those trapped there have been experiencing their deaths over and over for two centuries. And you’re about to discover…Hell is a loop to be experienced again and again. Event Horizon: Inferno #3 focuses on the relationship between Starck and the Event Horizon as we learn of the horrors she has endured.

Event Horizon: Inferno #3 continues an intriguing pivot of the series. The film, as well as its prequel series, were squarely in the horror genre with visuals meant to cause unease and scare readers. Event Horizon: Inferno is the Aliens to those other’s Alien. It feels more action oriented forgoing the usual scares and instead delivering a survival narrative as a group must figure out how to escape the ship to safety. This isn’t a bad thing, it delivers something new and different for the series instead of its twisted un-funhouse of hell and horrors.

Written by Christian Ward, Event Horizon: Inferno #3 focuses on Starck and Cooper (mostly) as they endure a Groundhog Day of terror as the Event Horizon attempts to mine the two for the fuel it needs to function. It answers some questions for fans of the property and gives us a Starck that’s battle-tested and ready to break the cycle of terror.

The comic isn’t all roses and bees. Rob Carey‘s art continues with the unease we expect from the property and series. With color by Xenon Honchar and lettering by Alex Ray, Starck and her new found allies must deal with monsters and demons… there’s blood, gore, and a body count. While the comic feels more action oriented, the visuals still leave you enough to remind you this is a ship of hell we’re dealing with. But, overall, it feels a bit dialed back from previous outings.

Event Horizon: Inferno #3 fills in some gaps while it sets up the battle to come as the victims begin to fight their way to safety off the ship. Where it all goes should be interesting and we’re expecting far more twists and turns before it’s over but so far, Event Horizon: Inferno is a worthy sequel.

Story: Christian Ward Art: Rob Carey
Color: Xenon Honchar Letterer: Alex Ray
Story: 8.0 Art: 8.0 Overall: 8.0 Recommendation: Read

IDW Publishing provided Graphic Policy with a FREE copy for review


Purchase: Zeus Comics – Kindle

Event Horizon: Inferno #1 Sets up Some Solid Sci-Fi Horror

Event Horizon: Inferno #1

Space marines clash with demons aboard the Event Horizon in this follow-up to the biggest horror comic of 2025! In 2040, the starship Event Horizon disappeared. Seven years later, it returned possessed by a demonic entity. After murdering its rescue crew, it was blown in half, with the front of the ship left yearning for its heart: a gravity drive designed for interdimensional travel. Two hundred years later, a billionaire brings his own private star fleet to the wreckage around Neptune. He’s heard stories of the Event Horizon and will gleefully sacrifice any number of employees to uncover its secrets! Event Horizon: Inferno #1 is a solid follow up to the film introducing new horrors and more waiting.

There’s few films that completely scare the crap out of me. Event Horizon is the one I struggle to make it through. It’s a film, like Hellraiser, that just unnerves me to the point I feel ill at points watching either of them. I read the prequel comic series Event Horizon: Dark Descent and at times had a similar feel. So, I dove into Event Horizon: Inferno expecting a similar experience, enjoyable but making me squeamish.

Written by Christian Ward, the new series takes us two hundred years after the film, with a new mission to explore the Event Horizon. Event Horizon: Inferno #1 is an intriguing debut introducing a main character in Daniel Durante. Durante comes off as a “billionaire psychopath/sociopath,” a perfect villain for today’s world.

Ward, beyond its rather shocking opening, feels like a general sci-fi story with a team gathered to explore the ship. But, with it all, it’s a slow build that creates tension as we know that hell will break loose at some point. And that tension builds to the end of the issue that will play to fans of the horror series (it’s a reveal that might be lost on those who are new to the property). Ward though, delivers a hell of a lot of detail to introduce the characters to readers and giving the lay of the land.

The art by Rob Carey is solid with color by Xenon Honchar, and lettering by Alex Ray. The comic has a sci-fi style that feels like it mines a lot of previous properties but also very unique in its look. It’s a look that builds a certain expectation as the comic begins (beyond its initial opening) and then slowly shifts as the horror of the comic unfolds. It’s soldiers realizing they’re fubar and the look of it all feels like they’re both prepared and not. It feels like Aliens but demons instead of xenomorphs. There’s also a certain coldness to it all that comes across in the design of everything.

Event Horizon: Inferno #1 does a great job of laying out the characters, the situation, and delivering some surprises in a debut that expands the story and world. So far, it feels a bit more sci-fi than horror, but more guts, gore, and grime is sure to come.

Story: Christian Ward Art: Rob Carey
Color: Xenon Honchar Letterer: Alex Ray
Story: 8.35 Art: 8.4 Overall: 8.35 Recommendation: Buy

IDW Publishing provided Graphic Policy with a FREE copy for review

Purchase: Zeus Comics – Kindle

30 Days of Night: Falling Sun #1 Brings the Vampires Back to Barrow for More Terror

30 Days of Night: Falling Sun #1

The town of Barrow has moved on. Those who remember the vampiric terror of two decades past would rather not talk about it. Those who don’t remember don’t believe the stories. Ignorance will be their downfall, because a dark memory is stirring in the heart of Romania and it has set its sights on Barrow, the death place of Vicente. While vampires seek revenge for their fallen leader in Alaska, troubled teen Jalen James seeks sanctuary. After fleeing gang violence in Los Angeles, Jalen needs a fresh start. But he’s unlikely to find it as the sun falls… 30 Days of Night: Falling Sun #1 kicks off a new chapter for the vampire series attempting to balance a story for new readers and long time fans.

It’s been a while since we’ve seen an original 30 Days of Night series. Launched in 2002 by Steve Niles and Ben Templesmith, it took the novel idea of a vampire story taking place in Barrow, Alaska and advantage of the prolonged night, 30 days, that area experiences. It spawned multiple volumes, films, crossovers, and more building a cult fandom. It’s back with 30 Days of Night: Falling Sun #1, written by Rodney Barnes with Niles consulting on the story.

Barnes does a decent job of balancing a series with a lot of history so that it can be enjoyed by new readers while also playing to longtime fans of the series. For new readers, you just need to know there was a vampire attack on this town and there are some survivors. The new readers will be more into the villain and their motivation. It does a delicate balance between the two and pulls it off.

But, it’s the focus of Barnes’ story that really stands out. We’re introduced to Jalen who has experienced trauma in his hometown of LA and has run to Barrow to escape it. Mix that with the survivors still living in the town who have their own trauma to deal with. With what I understand of the villain as well, the story has a mix of individuals all haunted by their pasts and those pasts are driving their current reality.

The art by Chris Shehan is nice. With color by Xenon Honchar and lettering by Alex Ray, 30 Days of Night: Falling Sun #1 has a style that feels rough and nightmarish, a fitting style to the story. The comic has a dreamlike feel at times and has no problem dipping its toes into the blood and gore you’d expect from this type of story. There’s so minor issues for that as blood is drank from rather odd things and the flow of it doesn’t quite make sense. While not hurting the story, it could give readers pause. But, overall the art style matches the genre and story quite well.

30 Days of Night: Falling Sun #1 is one of the early titles for IDW’s horror line IDW Dark and should be a fun return for longtime fans of the property. It has a lot going for it with some nice underlying themes and a debut issue that new and longtime fans can both enjoy. If you want a vampire comic to dive into as the nights get longer and weather colder, 30 Days of Night has returned just in time.

Story: Rodney Barnes Story Consultant: Steve Niles Art: Chris Shehan
Color: Xenon Honchar Letterer: Alex Ray
Story: 7.75 Art: 7.75 Overall: 7.75 Recommendation: Read

IDW Publishing provided Graphic Policy with a FREE copy for review


Purchase: Zeus ComicsKindle