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Preview: Green Lantern #2

Green Lantern #2

Written by: Geoffrey Thorne
Art by: Dexter Soy, Marco Santucci

A Guardian of the Universe lies dead, and the universe teeters on the brink of war. As the summit of the United Planets and the Green Lantern Corps falls into chaos, an even bigger threat looms. With John Stewart reassigned to the role of an ambassador, a surprise appearance by one of the newest Green Lanterns may be all that stands between the Corps and oblivion. (Spoiler: it’s Far Sector’s Jo Mullein.)

Green Lantern #2

Review: Green Lantern #1

Green Lantern #1

It’s been a while since I read a Green Lantern comic. The various shifts in focus and tone turned me off and I tuned out. With “Future State” refocusing DC’s line and the expansive omniverse on the horizon, I was interested to see where this series would go. Green Lantern #1 lays out those seeds. The United Planets is forming and have convened on Oa to discuss the future order of DC’s cosmos. It’s an action-packed debut with a political focus and its results are a bit mixed.

Geoffrey Thorne puts on the ring to guide the series and its various members to the future. Green Lantern #1 is an interesting comic that has to balance a lot and does so well. It’s just what it balances is a bit mixed. The United Planets is forming to figure out the new order for the various worlds of the DC cosmos. They have convened on Oa to discuss how things will work and if Oa should become a member. It’s an interesting question that I hadn’t thought of.

Unfortunately, Thorne rushes through things skipping over what could be a very interesting debate. Oa, and the Guardians, have been the center of so many issues that have plagued the universe. It’s a legacy that’s touched upon with a few speeches but isn’t debated enough. It’s a great concept that’s only an inch deep. It also has hampered by delivery and setup that’s a bit too Star Wars prequel. Even how the various groups are set up screams the Galactic Senate. It’s an odd visual that distracts and takes what could be a very interesting direction and makes it feel a bit short in how it’s been thought out.

There’s also some hints around those against Oa joining the organization. There’s something about “freeing a heart” and what amounts to a terrorist attack but that too feels all a bit odd. It’s like there was an idea of an attack but not really how it’d play out and some quick ideas were thrown out. There’s the “science cells” which we assume are filled but instead of just freeing a bunch of criminals, the terrorist attack frees an odd being that’s soon defeated. It all fills like something had to just get filled in instead of again being fleshed out.

What really works in Tween Lantern. Thorne’s writing of this relatively new character is great and the mystery surrounding her is great. She gives a spunk and energy to the comic which otherwise might play things a bit too straight and serious. This is a breakout character who deserves the spotlight (and a solo series).

The art by Dexter Soy and Marco Santucci is good. They’re joined by Alex Sinclair on color and Rob Leigh on lettering. The look of the characters is good and there’s a lot packed in. But again, things feel a bit short. The comic has so many worlds and alien races all on Oa but the art doesn’t feel like it takes advantage. It’s also too focused at times and falls short of the “cosmopolitan” feel it should.

Green Lantern #1 has some great concepts. There’s a lot of them. But, the details don’t feel fleshed out enough. They also feel a bit rushed. The debate about Oa joining this new order feels a bit short in debate. There should be far more discussion as to whether it should happen. There’s little doubt it would. The terrorist attack and action sequences too feel a bit too neatly wrapped up. This is a comic though could easily have been two or three issues worth of material. Instead, Green Lantern #1 is a start that has great ideas but not a great execution to go along with it.

Story: Geoffrey Thorne Art: Dexter Soy, Marco Santucci
Color: Alex Sinclair Letterer: Rob Leigh
Story: 7.5 Art: 7.5 Overall: 7.5 Recommendation: Read

DC Comics provided Graphic Policy with a FREE copy for review


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Preview: Green Lantern #1

Green Lantern #1

Written by: Geoffrey Thorne
Art by: Marco Santucci, Dexter Soy

As this new Green Lantern series begins, the newly formed United Planets and the Guardians of the Universe hold an intergalactic summit to decide who can best serve and protect the cosmos from danger. With the majority of Green Lanterns called back to Oa, John Stewart arrives alongside Teen Lantern Keli Quintela, whose powerful gauntlet could be one of the most powerful and unstable weapons in the universe. With the entire landscape of the universe in flux, is this the end of the Green Lantern Corps…or a new beginning?

Green Lantern #1

Review: Infinite Frontier #0

Infinite Frontier #0

Dark Knights: Death Metal is over and we’ve seen a possible future timeline in “Future State”. Now, DC begins to chart its path with the first crumbs teased in Infinite Frontier #0. The issue serves as a guide as to the various series and status-quo that awaits them. With a new omniverse to explore, anything is possible and the comic does its job to remind us of that.

The comic’s story is delivered in a narrative driven by two characters as our guide. It’s a spin on the classic Christmas Carol and It’s a Wonderful Life. Wonder Woman believes a threat is looming and wants to witness the state of things before making a major decision about her role in the DC Universe.

With Wonder Woman and Spectre as our guide, we’re taken on a tour of the characters highlighting the comics to come. The Justice League, Batman, Wonder Girl, Alan Scott, Teen Titans Academy, Superman, Green Arrow and Black Canary, Star Girl, Green Lanterns, and the Flash all get a moment to show off where things stand. All of it is good and interesting though few of what’s presented really excites. It feels like an extended teaser and preview. It takes its concept as a guidebook almost too seriously. The comic feels a bit more like the extension of the ending of Dark Knights: Death Metal where we saw many of these ideas initially teased.

Infinite Frontier #0 credits

But, what’s intriguing is what’s presented and doesn’t have a comic attached to them. Infinite Frontier #0 teases more than what’s already announced giving hope as to what we’ll see in July and beyond. There’s also teases through artwork of the various series DC teased at the recent ComicsPro. It’s interesting in that way that the stories feel less like the exciting first 15 minutes before the credits to get you pumped. Instead, the stories are a bit dry and more to lay out where things stand with the concepts thrown out being the hooks. The action isn’t the hook, the ideas are.

The art of the comic is solid. Each segment flows into the next and with a few exceptions, the styles work well together. There are some fantastic spreads with Wonder Woman as she talks to Spectre about what she’s witnessing. There’s a few panels and pages that’ll leave you lingering to stare at. The colors really pop on pages delivering a sense of energy that really fits the new status of the DC Universe.

Infinite Frontier #0 isn’t bad but it doesn’t quite excite. By the end of the issue I found myself more excited about concepts than the comics themselves. Very few of the segments left me wanting to immediately find out what happens next. Instead, it the comic feels like a short ashcan, teasing what’s to come with a few pages and back material to fill things out. It shows what’s to come but it never quite puts things over. Instead, it nails its role as a guide, a way to browse what DC has to offer.

Story: Brian Michael Bendis, James Tynion IV, Becky Cloonan, Michael W. Conrad, Joëlle Jones, Tim Sheridan, Phillip Kennedy Johnson, Joshua Williamson, Geoff Johns, Geoffrey Thorne
Art: David Marquez, Jorge Jimeez, Alitha Martinez, Mark Morales, Joëlle Jones, Stephen Byrne, Rafa Sandoval, Jordi Tarragona, Jamal Igle, Alex Maleev, Todd Nauck, Dexter Soy, Howard Porter, John Romita, Jr., Klaus Janson
Color: Tamra Bonvillain, Tomeu Morey, Emilio Lopez, Jordie Bellaire, Stephen Byrne, Alejandro Sanchez, Hi-Fi, Alex Sinclair, Brad Anderson
Letterer: Troy Peteri
Story: 7.0 Art: 7.75 Overall: 7.0 Recommendation: Read

DC Comics provided Graphic Policy with a FREE copy for review


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Preview: Future State: Green Lantern #2

Future State: Green Lantern #2

Written by: Robert Venditti, Josie Campbell, Geoffrey Thorne
Art by: Tom Raney, Dexter Soy, Andie Tong

Outnumbered but never outwitted or outfought, John Stewart leads the last of the Green Lanterns against insurmountable odds. Facing a bloodthirsty Khund cult dedicated to the “God in Red,” the onetime Green Lantern shows that even without a ring or the Corps to back him up, he’s still a force to be reckoned with! Plus, from the pages of Young Justice, Teen Lantern teams up with Mogo, and Hal Jordan reconnects with Oliver Queen after the power battery goes down!

Future State: Green Lantern #2

DC Reveals Details About Green Lantern #1 from Geoffrey Thorne and Dexter Soy

Beginning on April 6, DC’s Green Lantern Corps are back in a new Green Lantern #1 by Geoffrey Thorne and Dexter Soy! Spinning out of Future State: Green Lantern and Infinite Frontier, John Stewart is at the center of the new series—plus Young Justice’s Teen Lantern and Far Sector star Sojourner “Jo” Mullein! As this new Green Lantern saga begins, the newly formed United Planets and the Guardians of the Universe hold an intergalactic summit to decide who can best serve and protect the cosmos from danger.

With the majority of Green Lanterns called back to Oa, John Stewart arrives alongside Teen Lantern Keli Quintela, whose homemade gauntlet could be one of the most powerful and unstable weapons in the universe. With the entire landscape of the universe in flux, is this the end of the Green Lantern Corps…or a new beginning?

As the new Green Lantern series progresses, Jo Mullein (Far Sector #10 arrives on February 2) joins the Corps to find out why the Central Power Battery exploded. Jo and Keli are on the case—are they the World’s Finest Lanterns?? What will this dynamic duo uncover as they investigate!?

This bold new story kicks off in DC’s Infinite Frontier #0 on March 2, where fans will see Dexter Soy’s incredible Green Lantern artwork for the first time.

Green Lantern #1, written by Geoffrey Thorne with art by Dexter Soy and a cover by Bernard Chang, plus a card stock variant cover by Bryan Hitch, arrives on April 6.

Preview: Dark Nights: Death Metal The Last 52: War of the Multiverses #1

Dark Nights: Death Metal The Last 52: War of the Multiverses #1

Written by: Che Grayson, , Scott Snyder, Joshua Williamson
Art by: Dexter Soy, Alitha Martinez, Alex Maleev, Scott Koblish

What would it take to get every being left in the Multiverse to side together in the ultimate, final showdown? Total decimation and the complete undoing of all existence? The Batman Who Laughs has made his final move, bringing the most horrifying opposition to the battleground, and now every hero and villain left alive will stand and fight together. This epic battle book details every side of the last war across the Multiverse-Wonder Woman leading the heroes, Superman leading the villains, and Batman leading the dead-everyone has to play their part. Everyone and everything is at stake…so join here for the last of the DCU as we know it!

Dark Nights: Death Metal The Last 52: War of the Multiverses #1

Review: Batman: Black & White #1

Batman: Black & White #1

Anthology series are always something I enjoy to read in comics. In a comic, you get varied voices and styles, getting to see what creators you might not read would do with characters. It’s also a chance to see what different creators would do in the same sandbox. That often results in a lot of variation showing how versatile comics and their characters can be. Batman: Black & White #1 kicks off a new series with one hell of a start.

Batman: Black & White #1 is one of the best anthologies I’ve read in some time. While the stories are varied and interesting, this debut issue’s art is what really stands out. There’s a common theme, beyond Batman, of artists breaking the mold delivering visuals that “break the page”.

With five stories, Batman: Black & White #1 gives us variation not just in styles but the perspectives and subjects. There’s some “traditional” Batman focused stories but others come from different perspectives. The opening for example is told from the perspective of a member of the League of Assassins.

Each story is entertaining in their own way. They are varied in pacing, tone, and focus, keeping things interesting. Some keep things more traditional in the narrative while others are presented in a more poetic style. The dialogue and types of stories alone are worth picking up the issue. But, it’s the art that really stands out in this issue.

The styles of art vary but they all have one thing in common. Each story breaks traditional page layouts and panels. The opening story uses Batman’s cape to break up the sequences, another is laid out like poem flowing across the page. Another story uses the pearls of Bruce Wayne’s mother to break up the page. In an amazing visual, art from throughout the years is laid out on page like a collage of Batman’s history. You’ll linger on every page in awe as to what’s been laid out. Every inch of the page is used and used well. Only one of the stories comes close to expected page layouts and even then, that tale delivers a lot for Batman fans in the background.

All of that is delivered in black and white.

Batman: Black & White #1 is a hell of a start to the series. It had me lingering on pages in awe of what was before me and wanting more. It shows off some amazing art and will have you longing for more of this and fewer boxes on the page. This is a fantastic issue for Batman fans and fans of beautiful art. It also creates a high bar for future issues to reach.

Story: James Tynion IV, J.H. Williams III, G. Willow Wilson, Emma Rios, Paul Dini
Art: Tradd Moore, J.H. Williams III, Greg Smallwood, Emma Rios, Andy Kubert, Dexter Soy
Letterer: Clayton Cowles, Todd Klein, Clem Robins, Steve Wands, Rob Leigh
Story 8.45 Art: 10 Overall: 9.0 Recommendation: Buy

DC Comics provided Graphic Policy with a FREE copy for review


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Review: Tales From the Dark Multiverse: Batman: Hush

Tales from the Dark Multiverse Batman Hush

I love “what if” type comics. They’re simple in concept as they take a minor detail about a comic character and spin a whole new story and world out of it. It takes the familiar and makes something new and different. DC ComicsTales from the Dark Multiverse is a new take on that concept. Each one-shot takes a major storyline and delivers a new twist on them from the perspective of the Dark Multiverse. We know it’ll be a twisted tale, not necessarily tragic, but definitely, not a story that’ll leave up uplifted by the end. Tales from the Dark Multiverse: Batman: Hush gives us a new spin on the modern “classic,” Batman: Hush.

In this twisted tale, after the murder of Bruce’s parents, he goes off to live with his best friend, Tommy Elliot’s family. There is no Alfred Pennyworth to raise him. Instead, Bruce deals with the trauma of the murder of his parents devolving into madness that has him winding up in Arkham Asylum.

What’s impressive about Tales from the Dark Multiverse: Batman: Hush is how much of a world is fleshed out. Writer Phillip Kennedy Johnson could easily have focused on a story of revenge. Instead, there’s so much more. Gotham is an independent city-state with its own leadership and different place in the world. This isn’t the Gotham we normally know, instead, it’s a micro-state which allows for greater political intrigue and machinations. Johnson gives us much more than Batman just delivering justice but instead a Shakespearean tale of power, betrayal, and backstabbing action. There’s a lot of thought put into the world here and it’s the amount of detail that makes it really stand out.

Dexter Soy and Sergio Davila provide the art for the issue giving us a not quite horror style. The world and city feels like a land in battle. But, there’s a being that looms over it all, stalking and terrorizing individuals. Matt Santorelli provides the ink, Ivan Plascencia the color, and Troy Peteri the lettering. The style and the look of the world has detail about it that matches Johnson’s story.

The design of characters, locations, and vehicles have a well thought out aspect about them as if there was actual discussion about how this world operates. The haves are clearly delineated from the have nots in style and that extends to the detail of their location. The vehicles and weapons all have a utility about them as if they have an actual use in this world and it’s not just to look cool. Helicopter like transportation shuffles the wealthy across the skyline above those they rule below as an example.

Tales from the Dark Multiverse: Batman: Hush is a story of detail. It absolutely could have used more pages for that. The history and training about this version of Batman is a little thin though his motivation is clear. It’s something I’d like to see more of. There’s a lot packed in here though as Tales from the Dark Multiverse: Batman: Hush is a one-shot comic you can just pick up and enjoy and ponder so much about this intriguing spin on a familiar world.

Story: Phillip Kennedy Johnson Art: Dexter Soy, Sergio Davila
Ink: Matt Santorelli Color: Ivan Plascencia Letterer: Troy Peteri
Story: 8.0 Art: 8.0 Overall: 8.0 Recommendation: Buy

DC Comics provided Graphic Policy with a FREE copy for review


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Preview: Tales From the Dark Multiverse: Batman: Hush #1

Tales From the Dark Multiverse: Batman: Hush #1

Written by: Phillip Kennedy Johnson
Art by: Dexter Soy

Following the smash success of last year’s Tales from the Dark Multiverse series, DC returns with five new tales that explore dark, twisted timelines spinning out some of DC’s most iconic stories. It begins with the story that kicked off the modern era for Batman…“Hush”! The landmark story introduced Bruce Wayne’s childhood friend Tommy Elliot as he tried to destroy the Dark Knight…but what if Tommy had ruined Bruce’s life when they were children? Tommy Elliot grew up to be the Dark Prince of Gotham City with the help of Talia al Ghul, Oswald Cobblepot, Harvey Dent, and Jason Todd! But vengeance is coming in the form of Batman the Silenced…who will tear Tommy’s life apart! Written by rising star Phillip Kennedy Johnson (The Last God) with jaw-dropping artwork from Dexter Soy (Batman and the Outsiders)!

Tales From the Dark Multiverse: Batman: Hush #1
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