As a fan of Star Trek, I have always been fascinated with how deftly Gene Roddenberry used his art form as a platform. He often left fans of the show pondering things beyond the surface entertainment. There’s a reason so many people have shown their devotion to the franchise. For good reason. The show pushed its viewers when other shows were just mindless entertainment. It often made their audience peer into their hearts and minds and subscribed to the concept that each person must do better for all of humanity.
Every franchise that came out in the 1990s made the band even stronger. As my favorites were Star Trek: Deep Space Nine and Star Trek: The Next Generation. Both shows gave fans a deeper look into this universe. One of the best stories to come from Roddenberry’s mind was from the original series, “Arena.” It gave viewers a battle of brute and smarts while asking what’s the reason for the fight in the first place. In a fight similar to Kirk and Gorn, we have a fight between two Lanterns, both of equal skill in the sixth issue of Green Lantern: Mosaic.
We find John as he meditates only to be interrupted by Kilowog. Kilowag has brought his recruits, Kreon and Boodikka, to train with him on Mosaic. He starts by doing a quick mind scan showing their elevated disgust for each other. As he utilizes their worst fears, and turns it against them, only for them to work together. By issue’s end, John has gotten these two to work together, proving to Kilowog, that sometimes pushing beyond their limits, is the only way you know where they truly lie.
Overall, this issue adds a layer of depth to this book. The story by Gerard Jones is reflective, intellectual, and expertly plotted. The art by the creative team is stunning. Altogether, an issue that will make readers see just how powerful this book truly is.
Story: Gerard Jones Art: Albert De Guzman, Dan Panosian, Steve Mattsson, and Cully Hamner Story: 10 Art: 9.8 Overall: 9.8 Recommendation: Buy
The 1980s were the heyday of action movies. The decade brought movie fans the many film adventures of Arnold Schwarzenegger, Bruce Willis, Steven Siegal, Jean Claude Van Damme, and Sylvester Stallone. They made a genre into a multimillion dollar industry, one that would generate imitators and classics all their own. One of those movies that became a franchise without much staging as they do now, was Iron Eagle.
For those uninitiated, the movie revolves around “A young pilot plans a rescue mission when his father, an Air Force Colonel, is shot down over enemy territory and captured.”. The movie, although having a shaky unrealistic plot, had some of the best aerial dogfights I have ever seen in films. They rarely make movies like those anymore, as much of the narrative being told are about drones. In the eighth volume of Buck Danny, we find our crew on a mission to rescue while posing as Russian pilots.
We catch up with our intrepid crew as new mission is a t their feet, as a stealth fighter has gone missing over enemy territory and America doesn’t want them to know its our aircraft. Without much notice Buck and his crew are called into action, as they soon learn the mission and how they will enter the airspace, flying Russian Migs. The crew eventually embark on a night mission, one that will get them closer to retrieving any trace that the Americans were there and hopefully the pilot. By book’s end, a last-minute betrayal leaves the crew at wits end, but quick thinking by Buck saves the crew and the pilot.
Overall, an excellent book where Francis Bergese has only improved on his storytelling and his art.The story by Bergese is fun, layered and will have the readers glued to the pages. The art by Bergese has him improving on his lightning, as he has definitely made a turn for the better. Altogether, a book which will have the reader digging for their Blu Ray of Top Gun.
Story: Francis Bergese Art: Francis Bergese Story: 9.6 Art: 9.8 Overall: 9.75 Recommendation: Buy
DC Comics doubled down and released Suicide Squad #10 on the same day as the conclusion of the Justice League vs Suicide Squad arc. That event’s final issue seemed to wrap up the inevitable joining together of the two teams and close the loop, however, issue Suicide Squad #10 seems to have opened the issue back up and promise more to come in further issues of the epilogue tinged beginning of a new arc.
Suicide Squad #10 opens with Rustam still on the run collecting psychological ammo to use against Amanda Waller, the puppet master of the Suicide Squad. Thanks to a clue left at the scene of his last sighting the team is sent to run interference and collect three teens and bring them to the base.
Usually, the squad’s missions are all about saving the world from destruction but, it’s starting took look more and more like the Squad has become Amanda’s personal security team and gophers. This issue gives us a glimpse into the person behind the steely exterior and, we learn a lot about Amanda’s life outside of & before the Squad. The teens turn out to be part of her family and Rustam hopes to use them to tear her down. The squad turns out to be extremely supportive of Amanda’s efforts at reuniting with her kids but, her kids are not having any of it.
Rob Williams and Si Spurrier‘s writing is well-crafted and soulful. The writing is the issue pulls the reader in and the familiar story causes you to become invested in the characters and the story as a whole. While the primary focus of the issue is Amanda and her kids being reunited via kidnapping, we also get to see how each of the team members feels about their own familial longings and how they in some way see Amanda getting what she wants a template for their own redemption. No words are wasted and they tell a truly cohesive, honest and memorable story that sets up a nice beginning to the beginning of this epilogue arc.
Giuseppe Cataro‘s artwork is like an added character in the story. The detail is amazing and adds to the storytelling. Some things in this issue are better said without words and Cataro’s art gets across certain points that words could not express and in some cases add an extra layer of emotional depth when words are used. There is this moment where we see the sadness and compassion wash across Harley’s face as she eavesdrops on Amanda talking to her kids that is haunting and beautiful.
Suicide Squad #10 was a wonderful read from cover to cover. It can stand alone as a one-off issue or blend well into a new story arc with minimal loss of understanding in between issues. The issue ended on a note that was somber enough to be a full stop ending and hopeful enough to start a new chapter. The art and writing blended together seamlessly and created a cohesive and beautiful world covered in bleakness with just enough hope to keep things going and progressing. This issue would serve as a great entry point for people who have never read a comic before. It has a very human story at its core with minimal metahuman power showing, this would allow new readers to become invested in the characters as people before introducing all of the amazing superhuman things they can do. Humanizing the characters makes the story relatable and creates a nice gateway into comic books as a whole.
Story: Rob Williams and Si Spurrier Art: Giuseppe Cataro Story: 8.8 Art: 8.5 Overall: 8.7 Recommendation: Buy
DC Comics provided Graphic Policy with a FREE copy for review