Review: The Wicked + the Divine #42

*This review contains spoilers for WicDiv #42*
The Wicked + the Divine #42 goes all out with great reveals and brilliant character moments as Kieron Gillen, Jamie McKelvie, and Matthew Wilson craft a sweet sacrifice of a comic book. (This is a very poor choice of words.) And the book starts to take flight around page three with a moment that ties in the specials to the main series as Woden of 1831 is more alike to the “Woden” of 2015 than we think, and Gillen and McKelvie put their own unique mark on the Frankenstein mythos like they did on the Lucifer one. This is only the tip of the iceberg of a comic filled with pathos, action, beautiful and cunning speeches, and another heart getting ripped out ending that won’t be alluded to in this review because it’s that good.
Before getting into the squishy character/feels of it all, WicDiv #42 is another masterpiece in craft from Gillen, McKelvie, and Wilson. The fragile status quo of the series is dismantled, but it all makes sense in the light of the 6,000 year game that Ananke has been playing. She has to get heads to keep her immortality, and there’s nothing like some unmentionable evil to freak out impressionable youngsters, get them to die, and ensure the next Recurrence happens.

In recent issues, Baal’s own proclivity for sacrifice has popped up ranging from children to a whole stadium, and it shows how much of a master manipulator Ananke is. She can get others (See Woden throughout the series.) to play a smaller version of her game and have them destroyed for it. Baal and Inanna reunite in this issue, but it’s one of the saddest pages of the series. McKelvie gives Inanna a sick, half-dead look on his face as he realizes that Valentine Campbell is the god of fire and child sacrifice, Baal Hammon. Wilson nails the idea of fiery vengeance in his colors on the last panel of that page as he just wants to take Ananke/Minerva/who gives a fuck out because she put his family at risk. His motivation have become very primal
Sacrifice and ritual has been a series throughline in WicDiv’s first scene and has been turned up to eleven in “Okay” beginning with Baal’s ill-fated O2 gig. We get a three dimensional view of the concept in WicDiv #42 as choices have consequences, unexpected heroes rise, and one pesky misogynist meets a gory, pop art inflected end with McKelvie’s smooth style taking a back seat to bludgeoning and ultraviolence. Woden’s last scene feels like the third act of an exploitation film where the women he thinks that are under his thrall kick the shit out of him. Death Proof has nothing on the Valkyries. But due to Ananke ordering the aforementioned kicking and more cool plot throwbacks from Gillen, this moment of catharsis spoils very quickly.
Another highlight of WicDiv #42 is the tension in Laura’s narration. Although she can’t scry like Urdr, she knows what’s going on most of the time, including dark secrets like Baal’s penchant for child sacrifice. Her experiences throughout the series have made her calm and collected, but she’s also freaking out inside and feels a little like Ananke with some knowledge (Like the child sacrifice.) being doled out on a need to know basis. You can definitely see a bit of the game player that has been squaring up against Ananke for millennia like in “Mothering Invention”, and this issue only raises my anticipation for their final duel. Plus there’s that whole layer of caring about fangirl-turned-goddess/destroyed-turned mortal, and Kieron Gillen and Jamie McKelvie’s wonderful character development and facial expression work makes the surprises and plot beats even more compelling.
WicDiv #42 made me yelp in an emotional manner. Kieron Gillen, Jamie McKelvie, and Matthew Wilson have turned in stunning bits of plot structure, character arcs, visuals, and palette (Baal vs the Valkyries is a true symphony of color.) in this comic.
Story: Kieron Gillen Art: Jamie McKelvie Colors: Matthew Wilson
Story: 9.8 Art: 9.8 Overall: 9.8 Recommendation: Buy
Image Comics provided Graphic Policy with a FREE copy for review

Wow, there’s a lot to unpack in The Wicked + the Divine #34. Kieron Gillen, Jamie McKelvie, and Matthew Wilson kick things off with an extended trip back in time to the first Pantheon where the rules are made, gods created, and children killed in the name of necessity. It’s a violent tone poem with a dying light palette from Wilson and a rhythmic grid layout from McKelvie, who depict the original Ananke and her sister with age lines from love and war. These sequence is also the proverbial face has launched a thousand fan theories. Until the final series of juxtaposed images (A comic within a comic, hmm.), nothing in the issue quite reaches the heights of WicDiv #34, and that’s okay as Gillen is engaged in a game of putting the pieces scattered across the board together for one last battle royale a la the finale of this series.
Using an even more twisted version of Lucifer from the Pantheon as an object lesson, writer Kieron Gillen, guest artist Andre Araujo (Avengers A.I.), and colorist Matthew Wilson tell the story of Rome in a single narrative that begins with a glorious literal burst of triumph before denigrating into senseless, violence, hubris, and death. The story is set in 455 AD, and the Roman Empire is on its last legs as Geiseric and the Vandals threaten to destroy Rome once and for all. But Lucifer casts aside his name and takes on the mantle of “Julius Caesar” because he thinks he can save the Roman Empire all by himself and not be the 5th century version of Caligula or Nero. He and his boyfriend, Bacchus (The Roman version of Dionysus) get decidedly mixed results from this little escapade.
WicDiv #19 reads like the first skirmish in an epic war, but it’s an amusing skirmish indeed as writer Kieron Gillen provides a little more insight into the characters of Minerva and especially Dionysus, who gets his first substantial panel time since WicDiv #8. (What with him being a 24/7/365 dance floor.) His worshipers/ravers are so connected to him that even when he takes a five minute break for a soda and fries, they got wild so it’s safe to say that he’s a little irritated when Baphomet draws him into a battle between the Sky gods and Underground ones. Gillen writes him as peaceful in the mode of the late Inanna while artist Jamie McKelvie and colorist Matthew Wilson show that he is less than apt in the art of combat thanks to this pacifist nature.

WicDiv #18 signals the beginning of the comic’s imperial phase with the triumphant return of artist Jamie McKelvie and colorist Matthew Wilson as they and writer Kieron Gillen drop the introspective character studies of the previous arc for some well-earned action sequences and magical musical explosions. It’s like when your favorite band stopped playing small clubs and intimate venues and started playing arena rock. But damn good arena rock, like Queen or Rush in the late 70s and early 80s, the Smashing Pumpkins on their Mellon Collie and the Infinite Sadness album, or Muse in this millennium. (Before they started putting songs on Twilight soundtracks.)
