Category Archives: Reviews

Astrobots Vol. 2 #1 Overloads Readers as it Packs too Much in to Kick off the New Volume

Simon Furman, writer of the original Transformers comic series, creator of Marvel’s Death’s Head, and writer of Astrobots Volume 1 has teamed up with Philip Knott, known for his work on IDW’s Transformers: Last Bot Standing to continue the Mecha-Masterwork based on the toyline designed by Aaron Thomas. Pathfinders, Pioneers…breaking new ground in the furthest reaches of the galaxy…they are – ASTROBOTS.

Creator/Editor: Aaron Thomas
Story: Simon Furman
Art: Phillip Knott
Letterer: Phillip Knott

Get your copy now! To find a comic shop near you, visit http://www.comicshoplocator.com or call 1-888-comicbook or digitally and online with the links below.

Zeus Comics


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Batman: The Long Halloween gets a DC Compact Comics edition and it’s fantastic

Christmas. St. Patrick’s Day. Easter. As the calendar’s days stack up, so do the bodies littered in the streets of Gotham City. A murderer is loose, killing only on holidays. The only man that can stop this fiend? The Dark Knight. In a mystery taking place during Batman’s early days of crime-fighting, Batman: The Long Halloween is one of the greatest Dark Knight stories ever told.

Working with District Attorney Harvey Dent and Lieutenant James Gordon, Batman races against the calendar as he tries to discover who Holiday is before he claims his next victim each month. A mystery that has the reader continually guessing the identity of the killer, this story also ties into the events that transform Harvey Dent into Batman’s deadly enemy, Two-Face.

Story: Jeph Loeb
Art: Tim Sale
Color: Gregory Wright
Letterer: Richard Starkings & Comicraft

Get your copy now! To find a comic shop near you, visit http://www.comicshoplocator.com or call 1-888-comicbook or digitally and online with the links below.

Bookshop
Amazon


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Kamudo Vol. 1 has some beautiful story and an interesting world but overall feels like it drags

Before humans claimed their place in history, the skybound paradise of Hinoaruchi was ruled by demi-beings under the watch of Ryujinkyo’s demi-dragons. Now, as prophecy firetells a turbulent new age, will the birth of Kamuna, the first human child, bring disaster or salvation?

In the utopian nation of Ryujinkyo, Kamuna—a boy born with the form of a human and the left hand of a dragon—grapples with his identity in a society that both questions and fears his existence. As he begins his training in the ancient art of ryuken, his determination to prove himself fuels a growing rivalry with the fierce demi-dragon Gindu. Meanwhile, tensions simmer beneath the surface as factions outside Ryujinkyo grow restless, seeking to control the divine pulse that sustains the land…

Story: Akira Himekawa
Art: Akira Himekawa
Translation: David Evelyn
Lettering: Sara Linsley

Get your copy now! To find a comic shop near you, visit http://www.comicshoplocator.com or call 1-888-comicbook or digitally and online with the links below.

Bookshop
Amazon


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Moan: Junji Ito Story Collection is a bit mixed in quality when it comes to its six stories

A dark evil lurks in the unreachable depths of a pipe, groaning out moans that echo through the house of a germophobe mother and her daughters. In another tale, flowers blooming in the shape of eyeballs are only the beginning of the strange phenomena surrounding a mysterious transfer student. Could he have supernatural abilities? Also, a man in a village deep in the mountains shares memories of his wife. What happened to her after she said she would give freely of her blood?

Story: Junji Ito
Art: Junji Ito
Translation and Adaptation: Jocelyne Allen
Touch-Up Art and Lettering: Eric Erbes

Get your copy now! To find a comic shop near you, visit http://www.comicshoplocator.com or call 1-888-comicbook or digitally and online with the links below.

Bookshop
Amazon


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Pet Simulator: Friendship Upgrade is one younger readers and fans of Pet Simulator will enjoy

Join Whiskers the Cat, Ruffles the Dog, and Penny the Unicorn in their first graphic novel-style adventure! In the brightly colored pages, the friends go on a wild journey, in the best possible way. From a coin craze, to a spooktacular adventure, can our trio of pets make the Exquisite Cat happy? This original graphic novel is perfect for young readers.

Story: Steve Foxe
Art: Mike Laughead, Keaton Kohl

Get your copy now! To find a comic shop near you, visit http://www.comicshoplocator.com or call 1-888-comicbook or digitally and online with the links below.

Bookshop
Amazon


Graphix provided Graphic Policy with a FREE copy for review
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Event Horizon: Dark Descent #2 plunges the crew, and readers, further into the horror

Event Horizon #2

After activating the experimental gravity drive aboard the ship, the crew of the Event Horizon are transported to an outer-space hellscape that defies comprehension. Already, this new realm is making some of the crew behave…strangely. And still, the worst is yet to come, as the king of this hell is about to make his entrance! Event Horizon: Dark Descent #2 continues to build off the visual horrors of the original film.

There are a few films that have trouble watching. When there’s extreme gore and body horror, I tend to wince and often struggle to get through it. Hellraiser and Event Horizon are two that I’ve watched and dread watching again. So, I went into the first issue of Event Horizon: Dark Descent with a slight PTSD of the film and slight tenseness knowing my experiences from watching the movie. I was able to make it through the comic, though with unease. Event Horizon: Dark Descent #2 continues that unease as to crew is plunged into hell and are confronted by the demons within.

Written by Christian Ward, Event Horizon: Dark Descent #2 focuses on the maiden voyage of the ship and what happened to it and its crew before the events of the film. With the drive activated, they have found themselves in hell surrounded by cosmic horrors and their own horror within. Quickly the crew succumbs to it all and that could be the only gripe of the comic. Yes, we know that something terrible happened, but there’s little tense build up to all of that and the second issue dives right into much of the crew being driven mad. It’s not a build up of visions or haunted by ghosts of their pasts, it’s just straight up madness at times resulting in their self harming with a popular one being gouging out their eyes. It’s quick to get to gore.

But, it’s not everyone, and that’s what’s interesting. There are some crew focused and not impacted, as far as we know. Instead they want to figure out what has happened and do what they can to get back to safety. It’s the levelheaded having to deal with the madness that will make what’s to come rather interesting.

The art by Tristan Jones delivers the carnage with color by Pip Martin and lettering by Alex Ray. There is some solid, and disturbing imagery, with eyeballs hanging out and the bloodshed by crew. The comic’s art drives right up to the line of butchery that might distract. There’s gore. There’s some crazy stuff. But, it’s not quite to the level where you need to look away at the abject horror of it all. The look overall is a dirty style that fits the horror aspect of the comic and delivers an unease in the visuals.

Event Horizon: Dark Descent #2 is an interesting issue that dives right into the madness we all knew was coming. We only have hints as to what happened to this crew and there still some things yet to come that we know about. Overall, the comic feels like it’s doing a solid job of expanding this version of hell and the world of Event Horizon.

Story: Christian Ward Art: Tristan Jones
Color: Pip Martin Letterer: Alex Ray
Story: 8.0 Art: 8.0 Overall: 8.0 Recommendation: Buy

IDW Publishing provided Graphic Policy with a FREE copy for review


Purchase: Zeus ComicsKindle

Masterminds #2 Continues the Mind Games and Keeps Readers Guessing

Masterminds #2

Edward and Angie begin the adventure of a lifetime as they face the Masterminds’ strange but brilliant real-life puzzles and challenges. But when they realize they are not the only competitors, they will have to ask themselves if they are willing to turn criminal on the gaming company they once worked for and make horrific sacrifices to get ahead. Masterminds #2 continues its game of life or death… or is it really life or death?

Written by Zack Kaplan, Masterminds #2 continues the game of Edward and Angie who have been pulled in by the Masterminds. If they win, they’ll get access to some of the most powerful people in the world and success and if they fail, it means death… Or does it?

That’s where Kaplan’s Masterminds #2 excels. It’s a comic that sows doubt if there’s real danger present or is it made to seem like there is to scare the participants? There’s enough teases and small details to leave readers guessing either way making the reading experience all the more fun. It turns a straightforward concept into even more of a mindfuck of a read. It’s full of puzzles that’ll leave you on the page trying to solve it yourself and presents enough scenarios to have readers ponder how they’d solve the situation and pull off the mission.

There’s an engaging aspect to the series. And it makes the comic all the more immersive to suck readers in.

The art by Stephen Thompson is great. With color by Thiago Rocha and lettering by Hassan Otsmane-Elhaou the comic looks like a thriller. There’s a dark ominous tone to the visuals, a slightly tense feel to it all. But, it also has aspects of a big screen action film with doses of comedy. The comic has the duo attempting to steal a cell phone leading to a sexiness, some humor, and a sequence that’d fit right into a heist film with the visuals nailing it all at every step. The comic just delivers a look that fits so well for the concept and the world.

Masterminds #2 is a trippy mind game of a comic that’ll keep you guessing if the threats are really that, or are they illusions to challenge the players. Is there really the threat of bodily harm or death or is it made to seem like that to motivate players? Either way, it’s a tense and fun read that’ll keep you guessing.

Story: Zack Kaplan Art: Stephen Thompson
Color: Thiago Rocha Letterer: Hassan Otsmane-Elhaou
Story: 8.25 Art: 8.25 Overall: 8.25 Recommendation: Buy

Dark Horse provided Graphic Policy with a FREE copy for review


Purchase: Zeus ComicsKindle

Transformers #25 ushers in a new era, Hits the Nostalgia, and Delivers Surprises

Transformers #25

Optimus Prime and the remaining Autobots must join forces with unlikely allies in order to protect their adopted planet. But Prime’s next challenge lies closer to home than he ever imagined. And what is the fate of the Decepticons? Transformers #25 kicks off a new creative team as sides regroup with some surprising twists along the way.

Transformers #25 begins Robert Kirkman‘s run writing the iconic franchise, one he’s dipped his toes in recently with his writing on “Energon Universe” series Void Rivals. The Transformers are clearly on Earth with humanity now knowing of their existence, and Kirkman dives right into that with the ramifications of their battles so far and the destruction they’ve caused.

Transformers #25 does a solid job of capturing the voice of the original Gen1 cartoon with Optimus coming off as the wise, but somewhat coming off as caught in a new land. The comic dials things back to some of the basics when it comes to alliances and acceptances with simple logic thrown out to move the story and plot along. The Decepticons ran after destroying stuff but the Autobots stayed to help, therefore the Autobots are good so we should trust them. It feels simplistic in some ways but works and compacts logic that otherwise would have played out for far too long.

With that comes an opportunity for new allies as Optimus is recruited by possible representatives of the US government. There’s no reason to doubt their claims of being part of the government but there’s no real proof they are and there’s one reveal that maybe they’re not. What’s set up is a debut of a character, but not a franchise, that teases there’s more coming to the Energon Universe and should make fans even more excited. It also upends some things giving the Autobots an advantage and shakes things up in ways that are unexpected. Scarcity for the Transformers has been an issue but Kirkman begins to lay the groundwork to undo that.

But, it’s not all simple meeting new allies like the cartoons. There is some depth and moral ambiguity for adults too. Megatron and his Decepticons have gathered with an address of the troops. There, we get Megatron’s vision and what his goals are. It’s rather interesting because it’s something that hasn’t been clear from the beginning of the series. Beyond the pre-existing fight, what is the motivation of the Decepticons, what is their driving philosophy? We see that here.

Then, there’s what’s going on with Elita-1 and the Autobots on Cybertron. The less said the better but it’s a massive shift in character and should create some fireworks down the road.

But, Transformers #25 is an issue about transition. Jorge Corona opens up the comic on art with the segment focused on the Decepticons with Dan Mora taking over when the comic shifts to the Autobots. With color by Mike Spicer and lettering by Rus Wooton. There’s a clear shift in art as Corona and Mora’s art styles are very different and Mora’s ongoing art should be interesting. It’s a much “cleaner” style than we’ve see so far for this run, much more like previous runs. But, Mora brings a level of detail that’s fantastic. His take on the damaged Optimus Prime is really interesting with small parts of his shell missing and it’s present not just in bot form but also when he transforms. It’s a small level of detail that might go unnoticed but adds so much to the story and world.

Transformers #25 is a great transition with a clear focus on setting up what’s to come. It evokes a lot of moments that clearly mine the past, both in comics and animated, and brings in new elements that 80s toy fans will get excited for. The series might have a new team but it isn’t missing a beat.

Story: Robert Kirkman Art: Dan Mora, Jorge Corona
Color: Mike Spicer Letterer: Rus Wooton
Story: 8.5 Art: 8.5 Overall: 8.5 Recommendation: Buy

Skybound provided Graphic Policy with a FREE copy for review


Purchase: Zeus ComicsKindle

Ultimate X-Men #20 feels more like traditional X-Men but there’s some rough dialogue

SHADOWS OF THE KING AND THE ASTRAL PLANE! Has Hisako been saved?! A climactic battle between Armor and Shadow King in the Astral Plane! But what secrets does Kageyama still hold? And what of the Children of the Atom’s dependence on his power?

Story/Art: Peach Momoko
Script Adaptation: Zack Davisson
Letterer: Travis Lanham

Get your copy now! To find a comic shop near you, visit http://www.comicshoplocator.com or call 1-888-comicbook or digitally and online with the links below.

Zeus Comics
Kindle


This post contains affiliate links, which means that if you click on one of the product links and make a purchase, we’ll receive a percentage of the sale. Graphic Policy does purchase items from this site. Making purchases through these links helps support the site

Early Review: American Caper #1 Delivers an Extreme and Absurd Look at Today’s America

American Caper #1

American Caper is a tale of two totally normal, completely damaged families in a world of corrupt business, inept politics, bungling crime, self-righteous justice, and problematic leisure wear. We follow the fortunes of two neighbors who are on the point of collapse: a Mormon hitman and a gambling addict lawyer, both intertwined in a real estate deal gone wrong. Added to the mix are a Mexican beauty queen on the run from her past, two escaped convicts in love, a Wall Street billionaire who has become a cowboy, and a maniac hell-bent on revenge. From the tax avoiders in the manicured wilderness of Wyoming, to the thought police of Brooklyn, to the confused political battlegrounds of Florida, one thing is certain: this tragedy is someone else’s fault.

A skewering and exaggeration of today’s America. That’s exactly what I’d expect from the co-founder of Rockstar Games and longtime head writer and creative director of the Grand Theft Auto and Red Dead Redemption series. American Caper #1 delivers a debut that offends everyone with a take on the state of the country that takes everything to 11.

Written by Dan Houser, with additional writing by Lazlow, American Caper #1 takes us to Wyoming where everyone is horrible and there are no good people at all. Like a Tarantino film, the debut issue jumps around a little weaving threads and setting up the story in a way that’ll eventually come together in a tapestry of everything wrong with the world today.

The story is of two neighbors, one a corrupt lawyer, and the other a Mormon with a perfectly family and life who also happens to be a hitman. Everyone presented, no matter where they are on the spectrum of beliefs, are horrible blights on the world. They come off as unredeemable and the type of characters you want to see terrible things happen to them because they deserve it. From a racist Red-pilled Karen of a wife, to developers destroying the environment, to a far left daughter who is the caricature that the right paints, no one is safe from getting the spotlight of how awful they are. It’s exactly the type of story that you’d expect from folks from Rockstar, taking the real world and just hyperbolize every aspect.

This is a story of horrible people doing horrible things that you want to see horrible things happen to.

The art by David Lapham delivers his signature style. With finishes by Chris Anderson, color by Lee Loughridge, and lettering by Nate Piekos, it’s a comic where many jokes are in the details. American Caper #1 wants you to linger on the pages to pick up all the small additions and every element helps tell the story and at times, land the jokes. Graffiti on a sign, a picture on a wall, the look characters give each other, it all adds to the story, the world, and give the characters depth.

If you like stories where everything is on the table to make fun of, skewer, poke, jab, and nothing is sacred, American Caper #1 is for you. It’s an out there start that’ll keep you on your toes with no idea what to expect next for what will happen and to who. It’s also a story where you’ll cheer when everyone gets what they deserve. It’s a cathartic middle finger to the state of things with a focus on the hyper polarization and self-centeredness that the world has become. It’s a comic where lines are drawn and it’s the reader against everyone on the page.

American Caper #1 hits shelves November 12 with final order cut-off October 6.

Story: Dan Houser, Lazlow Art: David Lapham
Finishes: Chris Anderson Color: Lee Loughridge Letterer: Nate Piekos
Story: 8.5 Art: 8.5 Overall: 8.5 Recommendation: Buy

Dark Horse provided Graphic Policy with a FREE copy for review


Pre-Order: Kindle

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