Author Archives: Jon Carroll

Review: Young Monsters In Love # 1

Here’s my pitch for Young Monsters in Love #2:

After a comic book company cuts down Poison Ivy’s favorite trees to make terrible Valentine’s Day special about their most popular supernatural characters in romantic situations, Ivy reanimates all the print copies as zombies to horribly murder everyone foolish enough to buy it.

This was originally supposed to be a short review but the depths of hatred inspired in me by reading the book cannot be easily contained within a mere paragraph or two.

Young Monsters in Love is one of the worst comics DC has ever published in it’s 80+ year history, ranking right alongside the original Super Sons stories from the mid seventies and All-Star Batman and Robin. Reading this book felt like a chore for the first sixty pages and like torture for the last twenty.

What you get for your $7.99 cover price is a selection of vignettes (I hesitate to call them stories) in which a variety of DC’s darker characters feel the tug of love at whatever passes for their heartstrings. It’s a solid concept and one that should have yielded a decent comic, especially considering the amount of talent DC assigned to it (far too many names to list). This is more like a box of cut rate,  dollar store Valentine’s Day cards featuring off-brand monster cereal mascots. It’s a cynical cash grab with as much earnest affection behind it as a box of chocolates purchased from CVS at the last minute because you forgot your anniversary.

The biggest problem here is the format. 80 pages is a lot of space, enough for four regular issues in fact. Yet most of the stories are simply too short. Some of them could have been worthwhile had they been given a little more room to breathe. The characters, as depicted here, are at best a vague motivation and wrapped up in a thinly veiled conceit of supernatural horror. They never quite develop as people and fail to establish the emotional connection essential to all good love stories. If you’re not already a fan there is no real reason for you to become one. Staring at a blank sheet of bristol board is more compelling than most of this stuff. 

The worst of the bunch are “Pieces of Me” a Frankenstein, Agent of S.H.A.D.E. story by Tim Seeley and Giuseppe Camuncoli and “The Dead Can Dance” a Raven story written by Colin Kelly and Jackson Lanzing with art by Javier Fernandez. The idea of a man (Frankenstein) pining for his ex-wife, who is now in love with another woman, should have been retired along with Friends and I can’t believe that a story in which the resolution of the plot requires a teenage female superhero (Raven)  to dance with a male ghost against her wishes is being published in 2018 of all years. In both cases what’s meant to be poignant comes off as tone deaf and creepy. 

The best story and the only one worth the paper it’s printed on is “Be My Valentine” by Paul Dini and Guillem March. This surprised me as Dini’s comics are hit or miss, I’ve never cared much for March’s faux manga style and the star character (Deadman) is someone I usually find at least mildly irritating if not downright annoying. Nonetheless this is a great story, a true diamond buried in a giant pile of turds. Deadman saves a little kid from being hit by a train and uncovers a case of bullying in the classroom which he puts right with a sense of compassion not usually found in the genre. Dini’s script recalls the holiday special issues of old and March feels like he’s channeling a bit of Neal Adams, the best artist to ever draw a Deadman story, to good effect. It’s a true classic and one of the best things I’ve ever read in a DC comic but sadly it doesn’t come close to justifying paying almost eight dollars for the rest of this garbage. Hopefully it gets reprinted in a better book.

I love DC’s supernatural characters so I was really expecting Young Monsters In Love to be a fun book. What it is instead is a collection of what amounts to back-up features that are as lacking in purpose as they are in heart. Oh and the story teased by the cover about Swamp Thing and Frankenstein’s bride? That never happens. For shame DC. For shame.

Story: Paul Dini, James Robinson, Jeff Lemire, Steve Orlando, Mark Russell, Kyle Higgins, Alisa Kwitney, Phil Hester, Tim Seeley, Mairghread Scott
Art: Guillem March, Frazer Irving, Kelley Jones, Giuseppe Camuncoli, Bryan Hitch, Javier Fernandez, Nic Klein, Stephanie Hans, Mirko Colak, John McCrea

Story: 0.0 Art: 8.0 Overall: 4.0 Recommendation: Pass

DC Comics provided Graphic Policy with a FREE copy for review

Review: Incognegro Renaissance #1

You’ll know all about Zane Pinchblack if you have read Incognegro, the masterful 2008 Vertigo graphic novel by Mat Johnson and Warren Pleece. Even if you haven’t  (and you totally should) you should still find Incognegro: Renaissance, published this week under the banner of Dark Horse‘s Berger Books imprint, one hundred percent approachable.

Johnson and Pleece both return for a prequel, an origin story of that explains how Zane, a young African American reporter covering the arts scene New York  during the Harlem Renaissance, became The Incognegro: an undercover journalist exposing the fetid underbelly of racism at the beginning of the American Century. When a black man is found dead at a party full of wealthy white literati the police are only too happy to label it a suicide. Zane decides to use the fact that he is light skinned enough to pass for white to investigate the truth.

Comparisons between the two series are inevitable but also bit premature. The original Incognegro is a complete piece of work, conceived of and published as a true graphic novel. Renaissance is a serial story being told in monthly chunks. While it has a good beginning it’s hard to say how it will end. Based on what I’ve seen so far however, it is shaping up to be at least as good as its predecessor if not as groundbreaking.

As a James Baldwin Fellow whose first novel was a Barnes and Noble’s Discover Great New Writers Selection, Johnson has a much more literary pedigree than other traditional novelists who have found success in comics but he clearly understands the medium just as well. His dialog is pithy and to the point, capable of shifting between divergent points of view so that every character has a distinctive voice. He also knows when to have the characters stop talking and let the art carry the load.

Speaking of the art Pleece is just as good as he was ten years ago. His style is understated but distinctive, capable of capturing a range of emotions in the characters while simultaneously evoking them in the reader. There is just enough abstraction to allow for the greatest possible identification between the reader and the characters but not so much that it descends to the level of a cartoon. Everything moves at a good clip despite the fact that there is no real action to speak of and you’re never left wondering which way to move your eyes. Clem Robbins lettering is smooth and easy to follow as well.

In a day and age when too many creators feel like interchangeable cogs in a corporate machine and too many comics feel like they are mass produced to appeal to the majority of hypothetical readers a book like Incognegro Renaissance is refreshing because it is unique. This is a book that only Mat Johnson and Warren Pleece could have made and one of the best things I’ve read this year in any format.  

Story: Mat Johnson Art: Warren Pleece Lettering: Clem Robbins
Story: 9.0 Art: 9.0 Overall: 9.0 Recommendation: Buy.

Dark Horse Comics provided Graphic Policy with a FREE copy for review.

Review: The Flash Annual #1

Following the events of 2016’s DC Universe Rebirth one shot, the pre-Flashpoint Wally West is back and trying to re-assemble the pieces of his former life. Meanwhile in the 25th century, someone with powers derived from the Speed Force has vandalized the Flash Museum. This last bit is a prelude to the forthcoming Flash War event which seems like it could be a lot of fun. Unfortunately it doesn’t start until May making this issue a bit premature in terms of its release date.  

I was surprised by how much I liked the artwork since Howard Porter’s style usually isn’t my cup of tea. He and co-artist Christian Duce do a good job of making things look cool and speeding along the story at a brisk pace.

Unfortunately Joshua Williamson’s script doesn’t live up to the high standard set by the art. This also surprised me as I really like what he did with the character in the first Flash Rebirth trade. It’s not so much that it’s badly written but that its spread thin. There are too many splash pages and double page spreads and this only serves to dilute the story. It feels like Williamson was running behind on his deadline and make up the page count in a hurry. He’s good enough that it doesn’t quite feel like a pinup book but I don’t feel that what we’re given justifies paying an extra $2.

If you’re going to buy this make sure you get it in print rather than digital and the impact will be substantially less on your phone or tablet

How good of a starting point this is for new Flash fans depends on who you are. If you’r an older reader and grew up with Wally West as your Flash, then you could use this to get up to speed with what he’s been doing since Flashpoint. I think you’d be better served with a copy of DC Universe Rebirth and Flash Rebirth, but this is certainly a more cost and time effective option. If you’re a fan of the TV show or Ezra Miller’s portrayal in the Justice League movie, then you’ll probably be confused as the entire focus is on a character you’ve never seen before (both Barry and New 52 Wally are there but they don’t have much to do). The most frustrating thing about this book is that I really want to read Flash War but I have to wait another three months. While I understand that this is to allow people to have a taste before the books go up for pre-orders I feel like starting to read the main Flash title now would be like running in place.

Story: Joshua Williamson Art: Howard Porter, Christian Duce Cover: Howard Porter
Story: 5.5 Art: 7.5 Average: 6.5 Recommendation: Pass

DC Comics provided Graphic Policy with a FREE copy for review

Review: Detective Comics Annual #1

Basil Karlo is the son of a bitter Hollywood makeup artist and an up and coming movie star in his own right when a tragic car accident sets him on the road to becoming one of Batman’s greatest foes: Clayface.

Writer James Tynion IV’s treatment will be familiar to fans of Batman: The Animated Series while also drawing in some subtle nods to the character’s debut in the 1940s. Detective Comics Annual #1 oozes with pathos, adding family dynamics to a well trodden tale of ambition and addiction to great effect. There isn’t a lot of action but artist Eddy Barrows sells the few fight scenes he’s given to draw with dynamic compositions. Barrows also has a great hand for making the quiet scenes that abound seem just as interesting as Batman breaking someone’s teeth.  It’s not perfect; the ending is a bit abrupt. An extra page or two would have done wonders but as it is this is a very, very good comic.

Fun to look at and fun to read, this is a great introduction to comics for someone who is new to DC or for a lapsed reader like myself. Fans who remember the cartoon may be slightly confused that the character isn’t named ‘Matt Hagen’ but it is otherwise a one hundred percent accessible take on this material.

Story: James Tynion IV Art: Eddy Barrows, Eber Ferreira
Story: 8.5 Art: 9.0 Overall: 8.75 Recommendation: Buy

DC Comics provided Graphic Policy with a FREE copy for review

Review: Deathstroke Annual #1

It’s hard to summarize the plot of this issue since a lot happens in the space of 39 pages but essentially it’s all about the slow unraveling of Slade Wilson’s attempt to redeem himself after a lifetime of murder for hire.

The level of talent on display here is impressive. Writer Priest juggles moments of violence, introspection and interaction with a mastery of the form born of decades of creating some truly great comics. He really uses the length of the book to great effect, cramming as much plot and character development as possible into the space allotted. There’s almost enough story for an entire arc here.

The art suits the words perfectly. Together penciller Denys Cowan and inker Bill Sienkiewicz create a visual style that is grit made manifest on the page. It’s not for everyone but both of these guys are legends and their mere presence on a title deserves your attention.

Unfortunately this isn’t the best place to join the story in progress. This is an ending, not a beginning, thoroughly enmeshed in what has gone before. The story refuses to follow a straightforward progression from beginning to end, leaping back and forth through its own chronology. This could easily confused a reader with no experience in comics, who knows Deathstroke only from TV and video games. That said the next regular issue promises to be a good starting place and this is definitely a run to read if this issue is any indication of its overall quality.

Not a great comic for the casual readers but essential for anyone who has been following the series from the beginning (and this is a series anyone who likes superhero comics should be following).

Story: Christopher Priest Art: Denys Cowan, Bill Sienkiewicz Cover: Ryan Sook
Story:8.5 Art:9 Overall:8.75 Recommendation: Buy

DC Comics provided Graphic Policy with a FREE copy for review

Review: The Silencer #1

The Silencer is the story of Honor Guest (not her real name), a woman who appears to be an ordinary suburban housewife with a devoted husband and a young son. She’s also a trained assassin with the ability to create a cone of silence that disrupts sound in her immediate vicinity, a very useful ability in her line of work. After years of being free of the killing trade, someone is now after her with a vengeance.

I liked this book quite a bit. With Damage (the first book in DC’ New Age of Heroes line-up) we got a DC version of the Hulk. The Silencer is set up to be a lot more of a riff on the seminal manga Lone Wolf and Cub than anything in mainstream superhero comics. 

Your opinion of The Silencer is largely going to be based on what you think of John Romita Jr. His style tends to be pretty polarizing among fans, something that surprises me since I consider him one of the modern masters of the form. This story has Romita’s fingerprints all over it. He’s credited as a “storyteller” rather than simply an “artist” and his name comes first so I can only assume that he contributed more to the mix than just drawing what he was told. The plot and characters seem to be the sort that have always appealed to his sensibilities: tough, no nonsense types with more down to Earth power sets and a lot of very big, sometimes outlandish, guns. The action also moves like it was plotted by an artist with a pencil rather than a writer at a computer. There is a cinematic quality to the layouts, for example, that it’s almost impossible to plan out with mere words.

Romita is aided by Dan Abnett, a writer who has consistently proven himself to be one of the best working for DC or any other company. Of all of his comics that I’ve read, this is the one that hews the closest to the work that first brought him to my attention: his novels set in the grimdark universe of the Warhammer 40,000 tabletop games, particularly the Eisenhorn trilogy. Abnett has always excelled at finding the humanity behind hard edged characters who must justify some pretty extreme means with a greater good in mind. He’s great at transforming people who might otherwise come off as very hollow and uncompromising suits of cool looking armor into compelling individuals and he does so here. I knew what Honor was about after two pages of reading and that’s down to Abnett’s dialog and captions as much as Romita’s art. I thought Romita and Scott Snyder were a great team on All-Star Batman but at this rate I think Romita and Abnett might just be a better fit for each other.

Colorist Dean White and Letterer Tom Napolitano both do their jobs well but special mention has to be given to inker Sandra Hope. I don’t think Romita’s work has looked this good since he left Amazing Spider-Man in the early 2000’s. As much as I enjoyed Klaus Janson’s rougher finishes, Hope brings a quality and confidence to the pencils that really stood out for me.

If I have one criticism it’s this: The Silencer is heavily tied into the end of Grant Morrison’s Batman run (I can’t really reveal how without spoilers). While it’s not hard for longtime DC readers to follow (even those like me who haven’t read many of issues in question), I don’t think that brand new readers are well served by the level of name dropping, especially in a first issue. It’s particularly annoying given that this a brand new character. Depending on how the story develops and how the creators handle the exposition in issues to come it might not be a long term problem but as things stand now I would hesitate to recommend this to anyone without at least passing familiarity with recent Bat-history. For everyone else it gets a hearty thumbs up.

Story: John Romita Jr and Dan Abnett  Art: John Romita Jr
Story: 8.0 Art: 9.5 Overall: 9.0 Recommendation: Buy

DC Comics provided Graphic Policy with a FREE copy for review.

Review: Hungry Ghosts #1

Hyakumonogatari Kaidankai (The 100 Candles) is a Japanese storytelling game. During the Edo period samurai warriors would occasionally gather for a feast and afterwards they would tell stories of the various ghosts, demons and spirits that inhabit the supernatural landscape of Japan. After each tale the samurai would enter an adjoining room lit by a hundred candles. He would blow one out and stare into a mirror to verify that he had not been possessed before returning to the company of his fellows for another round. As the room grew darker so did the stories. Few of these games, if any, reached completion. Even samurai weren’t that brave.

A modern version of kaidan forms the backbone of Hungry Ghosts, the latest comic by world class chef and world travelling journalist Anthony Bourdain. It’s also the first offering from Berger Books, the new Dark Horse imprint headed by Karen Berger. You may remember her as the visionary editor who oversaw the creation of Vertigo and helped to make some of the best comics ever created (including Neil Gaiman’s Sandman) even better.

Here samurai are replaced by chefs and their stories, derived from Japanese originals, all involve food in some way. The framing device, in which they are gathered under the auspices of a mysterious Russian billionaire, lends weight and a sense of continuity to what would otherwise be simple nightmare-like visions of greed, lust and gluttony: disturbing as they are experienced but apt to vanish like bad dreams when confronted by sunshine.

I won’t discuss the stories themselves as it’s impossible to do so without spoiling them. Needless to say both of the two tales contained in this first issue recall both the Japanese tradition to which they belong and such legendary pre-code horror anthologies as Tales From the Crypt. In any project with more than one writer it’s hard for a reviewer to assess who did what. It is Bourdain’s tastes and concerns that inform the stories culinary focus and the strong threads of social justice that run throughout but, if I understand the back matter correctly, much of the credit for the heavy lifting of transforming his ideas into a viable script for comics is due to co-writer Joel Rose, who also collaborated with Bourdain on his previous graphic novel Get Jiro. Between their combined efforts the legends of Japan are transfigured to reflect the individual cultures of the storytellers themselves (the crew of chefs include French, Hispanic and American cooks as well as Japanese) and the universality of human terror. Of course this opens the book up to charges of cultural appropriation and that’s a fair criticism for anyone who cares to make it. It never felt to me like a crass attempt to exploit Asian traditions by pasting a white mask over a Japanese face solely for the purpose of mass commercial appeal. Your mileage may vary.

As in any good anthology multiple artists are represented. The cover, which you can see at the top of this page, is a stunning and unnerving piece by the masterful Paul Pope. Pope’s work is hit or miss for me but this is certainly one of his better efforts. Alberto Ponticelli and Vanessa Del Rey illustrate the stories themselves, with Ponticelli doing double duty by drawing the framing story as well. Both are a good fit for the material.

Ponticelli has really improved since I first encountered his stuff on Frankenstein: Agent of S.H.A.D.E. His lines seem to be finer and more confident here and there is so much detail packed into the opening splash page of a demon’s boudoir that I will be returning to it many times to explore all the nooks and crannies for hidden treasures. He’s more suited to flat out horror than he is to horror tinged superheroics and I hope he continues to find a work in this vein.

Vanessa Del Rey is a name with which I’m not familiar but she too does an excellent job. Her style reminds me a lot of Becky Cloonan’s, capable of shifting from the voluptuous to the disturbing with surprising ease. It’s similar enough to Ponticelli’s to not be jarring in the transition between the two but different enough that you would never mistake the one for the other.

Sound is a crucial feature in any horror story and one that is hard to approximate in a silent medium like comics. Letterer Sal Cipriano does a great job of jumping this particular hurdle. His captions and balloons are serviceable throughout the first twelve pages, conveying their point without distracting from the art or calling attention to themselves. It’s not until the sound effects begin on page thirteen that he really gets to strut his stuff, varying the size and shape of the same five letters again and again while adding the occasional flourish to illustrate the increasing desperation of the protagonist as something terrible gets closer and closer. The colors by Jose Villaruba (another returning member of Bourdain’s Get Jiro team) tie everything together, painting all the scenes in the same shades and providing a sense of unity that they might otherwise lack.

Hungry Ghosts is  a really fine comic but its not for everyone. As I mentioned above, many readers may take exception to American creators dipping so heavily into the well of Japanese culture. There is also a strong element of sexual violence in the second story that may be distasteful or distressful to some readers. Beyond these concerns the stories themselves are part of an ancient oral tradition that has been translated into the much younger form of comics. While its handled well there are many things that we’ve come to expect in a traditional thirty page comic that are missing from this one. There’s little in the way of character development and the plots are simple constructs that exist to set up a gruesome twist that’s not really a surprise on the final page.

If you’re looking for the kind of rich, character driven horror delivered by books like Hellblazer or Swamp Thing, look elsewhere. If you want a comic that approximates sitting around the campfire on a dark summer night with a bag of marshmallows and a few good friends, trying to scare each other stupid, then I recommend giving Hungry Ghosts a taste.

Story: Anthony Bourdain & Joel Rose Art: Alberto Ponticelli & Vanessa Del Rey
Cover Art: Paul Pope
Story: 7.0 Art: 8.0 Overall: 7.5 Recommendation: Buy

Dark Horse Comics provided Graphic Policy with a FREE copy for review

Advance Review: Hungry Ghosts #1

Hyakumonogatari Kaidankai (The 100 Candles) is a Japanese storytelling game. During the Edo period samurai warriors would occasionally gather for a feast and afterwards they would tell stories of the various ghosts, demons and spirits that inhabit the supernatural landscape of Japan. After each tale the samurai would enter an adjoining room lit by a hundred candles. He would blow one out and stare into a mirror to verify that he had not been possessed before returning to the company of his fellows for another round. As the room grew darker so did the stories. Few of these games, if any, reached completion. Even samurai weren’t that brave.

A modern version of kaidan forms the backbone of Hungry Ghosts, the latest comic by world class chef and world travelling journalist Anthony Bourdain. It’s also the first offering from Berger Books, the new Dark Horse imprint headed by Karen Berger. You may remember her as the visionary editor who oversaw the creation of Vertigo and helped to make some of the best comics ever created (including Neil Gaiman’s Sandman) even better.

Here samurai are replaced by chefs and their stories, derived from Japanese originals, all involve food in some way. The framing device, in which they are gathered under the auspices of a mysterious Russian billionaire, lends weight and a sense of continuity to what would otherwise be simple nightmare-like visions of greed, lust and gluttony: disturbing as they are experienced but apt to vanish like bad dreams when confronted by sunshine.

I won’t discuss the stories themselves as it’s impossible to do so without spoiling them. Needless to say both of the two tales contained in this first issue recall both the Japanese tradition to which they belong and such legendary pre-code horror anthologies as Tales From the Crypt. In any project with more than one writer it’s hard for a reviewer to assess who did what. It is Bourdain’s tastes and concerns that inform the stories culinary focus and the strong threads of social justice that run throughout but, if I understand the back matter correctly, much of the credit for the heavy lifting of transforming his ideas into a viable script for comics is due to co-writer Joel Rose, who also collaborated with Bourdain on his previous graphic novel Get Jiro. Between their combined efforts the legends of Japan are transfigured to reflect the individual cultures of the storytellers themselves (the crew of chefs include French, Hispanic and American cooks as well as Japanese) and the universality of human terror. Of course this opens the book up to charges of cultural appropriation and that’s a fair criticism for anyone who cares to make it. It never felt to me like a crass attempt to exploit Asian traditions by pasting a white mask over a Japanese face solely for the purpose of mass commercial appeal. Your mileage may vary.

As in any good anthology multiple artists are represented. The cover, which you can see at the top of this page, is a stunning and unnerving piece by the masterful Paul Pope. Pope’s work is hit or miss for me but this is certainly one of his better efforts. Alberto Ponticelli and Vanessa Del Rey illustrate the stories themselves, with Ponticelli doing double duty by drawing the framing story as well. Both are a good fit for the material.

Ponticelli has really improved since I first encountered his stuff on Frankenstein: Agent of S.H.A.D.E. His lines seem to be finer and more confident here and there is so much detail packed into the opening splash page of a demon’s boudoir that I will be returning to it many times to explore all the nooks and crannies for hidden treasures. He’s more suited to flat out horror than he is to horror tinged superheroics and I hope he continues to find a work in this vein.

Vanessa Del Rey is a name with which I’m not familiar but she too does an excellent job. Her style reminds me a lot of Becky Cloonan’s, capable of shifting from the voluptuous to the disturbing with surprising ease. It’s similar enough to Ponticelli’s to not be jarring in the transition between the two but different enough that you would never mistake the one for the other.

Sound is a crucial feature in any horror story and one that is hard to approximate in a silent medium like comics. Letterer Sal Cipriano does a great job of jumping this particular hurdle. His captions and balloons are serviceable throughout the first twelve pages, conveying their point without distracting from the art or calling attention to themselves. It’s not until the sound effects begin on page thirteen that he really gets to strut his stuff, varying the size and shape of the same five letters again and again while adding the occasional flourish to illustrate the increasing desperation of the protagonist as something terrible gets closer and closer. The colors by Jose Villaruba (another returning member of Bourdain’s Get Jiro team) tie everything together, painting all the scenes in the same shades and providing a sense of unity that they might otherwise lack.

Hungry Ghosts is  a really fine comic but its not for everyone. As I mentioned above, many readers may take exception to American creators dipping so heavily into the well of Japanese culture. There is also a strong element of sexual violence in the second story that may be distasteful or distressful to some readers. Beyond these concerns the stories themselves are part of an ancient oral tradition that has been translated into the much younger form of comics. While its handled well there are many things that we’ve come to expect in a traditional thirty page comic that are missing from this one. There’s little in the way of character development and the plots are simple constructs that exist to set up a gruesome twist that’s not really a surprise on the final page.

If you’re looking for the kind of rich, character driven horror delivered by books like Hellblazer or Swamp Thing, look elsewhere. If you want a comic that approximates sitting around the campfire on a dark summer night with a bag of marshmallows and a few good friends, trying to scare each other stupid, then I recommend giving Hungry Ghosts a taste.

Story: Anthony Bourdain & Joel Rose Art: Alberto Ponticelli & Vanessa Del Rey
Cover Art: Paul Pope
Story: 7.0 Art: 8.0 Overall: 7.5 Recommendation: Buy

Dark Horse Comics provided Graphic Policy with a FREE copy for review

Review: Abbott #1

Elena Abbott is a reporter investigating the mutilation of a police horse in Detroit Michigan in 1972. While the authorities and the press alike are quick to suspect the members of the local Black Panther party, it soon becomes evident that there is something unnatural going on and that its connected to a mysterious man from Elena’s past.

The first thing I noticed on page one of Abbott #1 was how well all the pieces of the comic book creators’ art blend together seamlessly in service to the story. Everything about it from the layout of the panels to the colors to the lettering served to draw me into the time and place of a rust belt city riven by interracial tensions and economic uncertainty.

Writer Saladin Ahmed is probably best known for his prose debut Throne of the Crescent Moon, an epic fantasy that substitutes the typical medieval European milieu for the Middle East. Detroit in the early seventies is about as far away as you can get from that setting while remaining on the same planet but Ahmed accomplishes the shift with aplomb, doling out revelations about Abbott and her world precisely, subverting expectations at just the right moments and ending on a cliffhanger that has me thirsty for a second issue. This is a far better piece of work than the earlier effort and a lot of that is due to the fact that the medium of comics suits his strengths as a writer far more than the novel ever did. It’s a shame that the realities of the market make it difficult for a writer to earn a living from comics alone because its a form that Ahmed certainly has a flair for.

Artist Sami Kivelä adds personality to the characters with his masterful grasp of facial expressions and body language. Kivelä tells you everything you need to know about Elena Abbott in a single image on page two: that she’s a tough, self confident woman of color with a finely honed nose bullshit detector. Given the scenario it would be all too easy for the art to fall into the trap of relying on well worn grind-house cliches but it never does, instead producing a vision of Detroit that seems grounded in the bedrock of realism of the period. It’s a shame Kivelä hasn’t gotten more mainstream notice before now but, if there is any justice in the world of comics, this book will change that quick. I know that I’ll be keeping an eye out for more of his work and you should too. 

Last but not least word needs to be given to colorist Jason Wordie and letterer Jim Campbell. The rich yet muted palette really elevate the pencils to a whole other level, adding immeasurably to the sense of mood and recalling the grainy 35mm stock used in seminal classics of the period like The Godfather and The Exorcist. Scenes come alive with a rich array of earth tones and shades of gray that instantly transport us to a rust belt autumn in the age of Nixon. The letters are elegantly designed and skillfully applied. They guide the eye from panel to panel so that it never misses a beat without ever crowding the artwork. It’s not easy to create lettering that pops out at the reader when it needs to but becomes invisible when it doesn’t yet Campbell does so on page after page. A veteran of the British comics scene, he’s another seasoned pro who has yet to get the attention he deserves from an American audience. 

A lot has been said lately about diversity in comics. While the creation of new legacy characters like Kamala Khan and a rising profile for preexisting characters of color like Black Lightning are valuable, a book like Abbott is probably more important in the long run. The story speaks to Ahmed’s experience growing up as a child of color in the industrial Midwest during a time of immense social and political change as much as his love of things fantastic. The parallels to the modern world, where stories of violence perpetrated both by and against the police are all too common,  should be apparent to any reader who is conscious enough to look for them. It’s a great example of how broadening the pool of both creators and the type of content they produce enriches the entire medium and helps to lift it out of the ghetto of people in colorful tights punching each other. If the next four issues are as good as the first, then this is going to be a book to remember.   

Story: Saladin Ahmed Art: Sami Kivelä
Color: Jason Wordie Letters: Jim Campbell
Cover Art: Taj Tenfold & Micaela Dawn
Story: 8 Art: 9.0 Overall: 8.5 Recommendation: Buy

BOOM! Studios provided Graphic Policy with a FREE copy for review

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