Author Archives: JS Philosopher

A Historical Evening with Danny Fingeroth

flyerTwo Wednesdays ago, on January 20, the counter guy at Midtown Comics handed me this flyer for an event they were sponsoring. There was a lot of information in it, but what immediately caught my eye was the opportunity to take a selfie with the Batmobile. Sold! Off to the New York Historical Society Museum & Library I went, later that evening.batmobile

I got there a little after six, and as promised, got my selfie; but there was so much more. They had a troupe of cosplayers walking around providing ample photo opportunities, followed by a Parade of Superheroes at 7:00 PM.

There was a fantastic Superheroes in Gotham exhibition that included both Marvel and DC characters (which unfortunately prohibited picture taking, but below is a photo I may or may not have taken of an original art page from Amazing Fantasy #15), originalartworkand a Batman exhibit honoring both Bob Kane and Bill Finger.

Then, at 7:30 PM came the slide show–Superhero New York: Real and Imaginary. I almost skipped out on it (it started at 7:30 PM and ran for an hour, which with my long commute meant I was looking at Midnight for home). I’m happy to say, I stuck it out.

It proved to be a solid presentation by Danny Fingeroth. He made me realize how little I know about the industry I claim to love so much. I knew next to nothing about where Jack Kirby, Stan Lee, Steve Ditko, Will Eisner, and many of the ‘old’ greats hailed from, where they went to school, and where they grew up. He discussed the impact growing up in the gritty streets of New York had on their work; and he talked about their friendships, their falling outs, and more. He took us deep inside their work offices, into the bullpen; and he showcased historic comic book inspired landmarks.

fingerothThen, looking around at the large diverse audience sitting around me, I realized how much things have changed within the short time span I have lived in the comic book world. Here I was at a serious academic lecture, featuring comic books. I’m not sure that this sort of thing would have garnered the audience it did today, twenty odd years ago–not to mention the setting: The NY Historical Society Museum & Library on the Upper West Side. I was totally digging the scene. Danny Fingeroth has encouraged me to seek out more, to read more (I also purchases a signed copy of his Superman on the Couch with a Foreword by Stan Lee), and to learn more about the rich history of the comic book world—and I can start with NYC’s own comic book tour here.

Review: Iron Bard Ballisto

IronBardCoverIron Bard Ballisto, written and drawn by Ben Hutchings is a goofy 36 page cartoon read reminiscent of Sergio Aragone’s Groo. It is published by the Australian imprint, Milk Shadow Books.

Set in Tasmania, it follows our minstrel-singing hero’s adventure as he infiltrates the ZND corporate headquarters (I guess Australia has issues with blood sucking polluting multinationals too), and violently works his way up the Boardroom to musically right their wrongs. Humor and cartoon violence abounds all throughout.

This is a cartoon, so the art is basic. The satire made me laugh a bit, but some of the humor didn’t cross over to this end of the Atlantic Ocean. Maybe I’d buy it for the kids to culturally expose them to Australian bawdy humor, but beware of the musical violence.

Story: Ben Hutchings Art: Ben Hutchings
Story: 7 Art: 7 Overall: 7 Recommendation: Read

Milk Shadow Books provided Graphic Policy with a FREE copy for review

Review: Overrun #1 – 4

Overrun1Overrun is The Matrix meets The Walking Dead. Written by Andi Ewington and Matt Woodley, with art by Paul Green and letters by Troy Peteri and Joshua Cozine. This new four issue miniseries takes us deep inside the virtual world hiding behind our laptops and tablets. It’s a virtual reality populated by atavistic human-like characters, speaking in a distinctive Orwellian IT language, of different computer file tribal groups (.xls, .jpeg, .mp4, .zip, spam, .mpeg, .txt, .doc, etc…). All the well-known characters, past and present, from the computer and gaming world are parodied within its pages. There’s Detectives Norton & McAfee, a French Mario, a Pokémon like super companion, Sarge from Call of Duty or Medal of Honor (you pick), and many more you will recognize.

With dwindling disk space, the Illuminati-like Hierarchy plots to wipe the slate clean, using viral corrupting zombies to free up memory to rewrite the world’s code. Scrolling bar buddies serendipitously join together to save their world from the conspiracists’ evil plans. Overrun3The fast-paced story is non-stop action, helped along by a power-up pill popping strong man, video game shogun ninja, mysterious heroine, and others; who together battle CPU henchmen to put an end to the evil scheme. With no fear of archival or uninstallation, our heroes fight the Hierarchy to the fateful end.

Paul Green’s cartoony manga style art, rendered in bright colors, with pubescent characters, exaggerated body types, and plenty of big guns, flits across effortlessly from panel to panel. The gamer audience will eat it up.

When all is said and done, and the reading fun is over, head out to the Scroll Bar for a drink. Just make sure you bring enough kilobytes to pay the tab, and while you’re there, pray to the User for the story to continue in a yet to be announced issue five.

I’d give it a ten, but I had to take some points away. I was a bit sore there was no death by .ppt.

Story: Andi Ewington and Matt Woodley Art: Paul Green
 Letters: Troy Peteri and Joshua Cozine
Story: 9 Art: 9 Overall: 9 Recommendation: Buy

Andi Ewington provided Graphic Policy with a FREE copy for review

Review: Graduate #1

overground-comics-graduate-issue-1Despite all the social media buzz on Twitter, Facebook, Instagram, and Snapchat (just starting to learn this one to my daughter’s chagrin), I still find the best way to find something new to read is to browse the Indie Rack. This morning, taking a break from work, and sneaking over to the comic book store for a few minutes, I stumbled across Graduate from Overground Comics—a line of comics from a new publishing company, started and owned by Jon Hughes.

Celia Calle’s warped and stretched out bug-eyed cover art was what first caught my eye, but it was Hughe’s vision statement on the back cover that sealed the deal. He proposes to give us time: “[t]he characters and the world … are finite … [e]very day that you age, so do they.”

It’s a slim volume, and the selling price is steep at $3.99, given the low page count–it took me less then five minutes to read through it. Nonetheless, this publisher definitely has my attention. I don’t want to say much, since I’d end up spoiling Natalie’s story, which unfolded quickly on her court ordered trip to super hero training; but I’m sure you too will be left wondering if she’ll become a court mandated super-heroine, and whether someone like her, impervious to harm, can really age.

I look forward to Hughes’s take on Super Hero time management, and this one is now added to my pull list. I just hope the characters get old and decrepit before I do.

Story: Jon Hughes Art: Celia Calle
Story: 8 Art: 8 Overall: 8 Recommendation: Buy

Advance Review: Faith #1

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Orphaned at a young age, Faith Herbert – a psionically gifted “psiot” discovered by the Harbinger Foundation – has always aspired to greatness. But now this once-ordinary teenager is taking control of her destiny and becoming the hard-hitting hero she’s always known she can be – complete with a mild-mannered secret identity, unsuspecting colleagues, and a day job as a reporter that routinely throws her into harm’s way! Well, at least she thought it would… When she’s not typing up listicles about cat videos, Faith makes a secret transformation to patrol the night as the City of Angels’ own leading superhero – the sky-soaring Zephyr!

But flying solo is going to be tougher than she ever thought when Zephyr uncovers a deep-rooted alien conspiracy. Two-bit burglars and car thieves are one thing, but when the world needs a hero to stave off a full-blown extraterrestrial invasion, will Faith find herself in over her head…or ready for her biggest challenge yet?

I’m not sure how Valiant does it so well. They really are not doing anything new in the superhero genre. I suspect all they do is follow the old US Navy principle: KISS (Keep It Simple Stupid). Their stories are simple in design, and they avoid unnecessary complexity.

Which brings us to their latest release: Faith. It is touted as the first comic to feature a plus-sized superhero. However, its appeal goes beyond that. Her popularity is grounded in the fact that the character is one of us. She’s not perfect, but aspires for greatness. She’s gifted with psionic powers, but flawed–and I’m not talking about the weight. She is human and super; that’s all.

FAITH_001_005Jody Houser, in the first issue, sets Faith’s first solo adventure in all too familiar surroundings. She has a new secret identity, a new apartment in LA, and a new job as … surprise … a mild-mannered journalist (at a hipster news blog site). At home she does the same things most of us do: deal with the neighbor’s shit, watch a little TV, read a little sci-fi and fantasy, blog a little, fantasize about sex; and later, go out and fight crime in her spare time as her alter ego, Zephyr (ok, most of us don’t fight crime, but many of us do volunteer work, or do a little extra something to help society). Again, therein lies the appeal, she is one of us, a fellow geek.

The art by Francis Portela is well rendered, with Marguerite Sauvage adding her magic touch to the fantasy sequences. The colors are bright, and add to the positive vibe of the book.

I highly recommend you go out and buy it. This introductory issue is a fun simple read, and sets the stage for a larger alien kidnapping conspiracy that will envelop Zephyr, aka Faith, in the exciting Valiant Universe.

Also, if you have some spare time, take a listen to the awesome podcast with Jody Houser here.

Story: Jody Hauser Art: Francis Portela and Marguerite Sauvage
Story: 8.5 Art: 8.5 Overall: 8.5 Recommendation: Buy

Valiant provided Graphic Policy with a FREE copy for review

Review: Ragnarok #7

Ragnarok07_cvrAWhether you like or dislike Walter Simonson’s work, the one thing most people can agree on is that his work has been consistent throughout the years. I fall on the side of the latter, being one of his fan boys since the 80s. This is not an objective review. I loved him back then, and that love continues to this day.

Many reviews out there invariably compare this current work to his run on Marvel’s Thor. That’s unfortunate, because aside from the obvious connection to the Thunder God, there really is no other link. This is not the Midgard loving comic book Thor. In issue Ragnarok #7 we come face to face with the ‘The Last God Standing’: a desiccated purposeless God bent on avenging the long lost destroyed Nordic pantheon. He is a harsh God, willing to sacrifice made promises for the greater good. Perhaps he is no longer the God of Thunder, but rather a new Nordic God of Death, as he encounters the Black Elf assassin, Regn, and his young daughter, Drifa.

The art is standard Simonson. Again, either you like it or don’t; it is rough, strait-edged line work, but I find it effective. Between the well-drawn action sequences, and Walt’s dialogue, the story flows quickly and effortlessly. Plus, he is once again teamed with John Workman, whose runic letters and thunderous onomatopoeias blast across the pages.

Issue #7 is the perfect jumping point for old and new Walt Simonson fans alike, as Ragnarok’s mythic second chapter beings in ‘The Games of the Gods.”

Story & Art: Walter Simonson Letters: John Workman
Story: 9.5 Art: 9.5 Overall: 9.5 Recommendation: Buy

IDW Publishing provided Graphic Policy with a FREE copy for review

Review: Manchette’s Fatale

Manchette_Fatale_CoverReading for me can be euphoric. Then there are times when I come across a body of work that causes me nothing but pain. I want to stop, but I suffer from a nerdy quirk that compels me to finish what I started, regardless of the mental anguish it causes.

Machette’s Fatale is a 137 page graphic novel adaptation, by Max Cabanes and Doug Headline, of Jean-Patrick Manchette’s same titled 90-page novella (who is also the original author behind the ‘The Gunman’ movie starring Sean Penn). I have never heard of Manchette before, but supposedly he is like a French Dashiell Hammett and famous for writing dark crime noir with nihilistic existentialist themes critical of the French Bourgeoisie during the 70s and 80s (unfortunately this adaptation has not inspired me in any way to read his work).

The back cover bragged that it was nominated at the prestigious Festival international de la bande dessine d’Angoulême (kind of like our American Comic Con, but a bit more literary and French, with a lot less cosplay), so I was expectant of a good read.

In excruciating detail—no hyperbole—I was introduced to Aimée Joubert, an extremely beautiful killer, with a chip on her shoulder against all men. Her modus operandi is to ingratiate herself into the current locale’s high society, to take advantage of private scandals, and drum up clients for her gun-for-hire business.

Fifty pages in, I couldn’t care less about her, or Baron Jules, or any of the other townsfolk. There was nothing in this story that stirred any kind of emotion in me. The characters were vile and repulsive; and Aimée, although attractive, was numbingly dull. The art was flat, no better than that of what I’ve seen in the past within the more dramatic Sunday dailies of Brenda Starr; and the written detail of no import was painful to work through.

Maybe it went over my head, but the only good moment I can recall was the relief I felt when I saw these two words: “The End.” This is at best a niche book for a limited audience of French Lit lovers of purposeless nihilistic violent endings.

If you’re not a member of this exclusive club, pass it by on the rack.

Story: Jean-Patrick Manchette Adapted: Doug Headline Art: Max Cabanes
Story: 6 Art: 6 Overall: 6 Recommendation: Pass

Titan Comics provided Graphic Policy with a FREE copy for review.

 

 

 

Signing With Starve’s Brian Wood at JHU

Starve1Yet another Wednesday signing at Jim Hanley Universe (JHU). At first, I was going to skip it. I had plenty of excuses. Wednesday is hump day, I have a long commute from Mid-CT to NYC (and vice versa); and around 6 PM all I want to do is get on the train for my afternoon nap on the ride home. However, I already owned a signed copy of Brian Wood‘s the DMZ Vol. 1 TPB, and rationalized that the admission price of a signed $9.99 Starve TPB–even though I really had no interest in a book about a celebrity chef–was well worth the effort to get my copy of DMZ Vol. 2 TPB signed to add to my collection.

Man, was I so wrong on this one.

Wired and wide awake from the long cold walk from East 32nd to Grand Central; on the train ride home, I cracked open my signed copy of Starve to see what it was about.

Initially, I had mixed feelings after reading the first chapter.  I was intrigued by the drug addled Gavin Cruikshank celebrity chef character, but a little put off by the dog episode. Still, I needed to know what happened next. About a half an hour later, a third of my train ride was over, and I was on Chapter 4 … like goddamn … this is pretty damn effin good.

Starve2At times the resolutions were a tad too neat, but the writing was superb, and it kept me awake the entire train ride home. This is no easy feat; usually the rhythmic motion of the train knocks me out cold in 15 minutes or less; but by the end of Chapter five (set in Brooklyn, my old stomping grounds), I was surprised to realize I was only about ten minutes away from my stop. I had been in the reading zone, where time flew by at a rapid clip unawares to me.

After reading it, I still didn’t know how to categorize it. A blurb on the back cover from Eater.com makes reference  to a “golden era of food comics.” I’m not aware of any such genre, but that doesn’t mean it doesn’t exist.

What is it about? It’s about a present-future dystopian society focused on a dysfunctional celebrity family, at odds with each other amidst a subversive society of uber shallow one percenters flaunting their wealth in the middle of a looming class war. It’s a gut wrenching horror story that brilliantly satirizes the reality tv programs of today. It’s a dark bloody and violent televised contest between the young and the old. It’s the heartwarming reconciliation story of an out of the closet 1970s  queer coming to terms with his abandoned ex-wife, and barely 18 year old daughter. It’s all these things and more.

Zezelj’s art with Stewart’s colors is disturbing. It is tinted mauves, grayish blues, greens and yellows with heavy dark black inks. It is a visceral gory mess that you don’t want to look away from.

Don’t let this one pass you by like I almost did. Give Starve a chance.

And thanks again to Brian Wood for the sigs and the photo op! Now I gotta go and catch up on Season 2.

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Review: Hero Hourly #2

hero-hourly-preview-page-01I came across an interesting quote via my twitter feed the other day from @existentialcoms:

“A good novel distracts you from how shitty life is.

A great novel makes you realize that life is shitty in ways you never even thought of.”

I’m going to add/paraphrase a third refrain: “a great comic book makes you realize that life is shitty in ways you never even dared to think of.” Hero Hourly #2 is such a great book. If you haven’t picked this one up, rush out and buy it, and if you can find issue #1 pick that one up too (even if you have to pay a premium).

I connect to this one at all levels. It’s a funny fast page-turner that leaves you wanting more. I haven’t laughed this hard reading a comic book in a very long time.

It’s for all of us whom have had our dreams stepped on, but yet persevere to live our lives with dignity, in spite of it all. It’s a humanistic existential, but profane, action comedy with heart. Saul is the hero we all want to be: the gal or guy who goes to work everyday in and out looking for a little recognition, a small display of appreciation from their corporate overlords– and if we don’t get it today, maybe tomorrow. The art can be a bit cartoony, but it meshes well with the comedic story.

I’m going to have to reach out to the editors at Graphic Policy to add a new rating for this one. It’s not a BUY; it’s a BUY2. Get two copies; they might appreciate enough in value one day to be able to sell them to pay off your mortgage to avoid The Foreclosure.

Story & Art: James Patrick Letters: Carlos Trigo
Story: 10 Art: 10 Overall: 10 Recommendation: Buy

Fabian Nicieza and Reilly Brown Team Up for a Signing at JHU

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A little over two weeks ago, on December 30 of this this past year, at NYC’s Jim Hanley’s Universe (JHU), I got to meet one of my favorite writers from back in the day: Fabian Nicieza. Both Reilly Brown and he were there to sign their new Marvel Team-Up book DeadPool & Cable: Split Second #1.

The series was released digitally first, but I didn’t read it until I got the print version. Not because I’m some sort of Luddite, but rather because it’s a preference of mine to read comics in print. I have dabbled a bit on digital platforms, but for the most part I stick to purchased hard copies.

However, for this series I may have to do both. It has an interesting premise, in that the story will be able to be read both forwards and backwards from issues 1 – 4 and 4 – 1. Fabian and Reilly said it was a great idea, but admitted it turned out to be difficult to execute. This is going to be one of those newer stories that translates better in the digital space.

Also, to be fair, I went to this signing primarily to meet Fabian. It’s no secret that Fabian, together with Rob Liefeld, created Deadpool (who today is one of Marvel’s hottest and most violent heroes) and Shatterstar back in 1991.

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It wasn’t my intent to disparage Reilly in any way. His art is fantastic; and to make up for my boorish behavior, I bought two excellent prints from him (the signed DeadPool and Lobo print to the right kicks ass).

Nonetheless, at this signing I was definitely the Asshole. I was the guy with the large stack of books primed for signing. I think the only thing I didn’t bring with me was Psi-Force 9, and that’s only because I stopped buying that series at issue 2 back in 1987 (Fabian started writing it at issue 9).

I’m not sure if I’ll ever do a repeat performance of this behavior again. It felt awkward and chaotic, with the line building up behind me. Going forward I’ll limit myself to three or four books at most.

Thankfully, JHU and Fabian were really nice in doing me the honors; and Reilly was swell too. I got a picture with Fabian; and I tried to sneak one in Reilly, but I ate up my time at the line.

I didn’t get everything I had with me signed but I got two key sets of issues autographed: my original copies of New Mutants #98 – 100 (including the first appearances of Deadpool and Shatterstar) and Alpha Flight #87 -90 (one of my favorite old arcs: Building Blocks); together with two copies of Deadpool & Cable #1.

Now all I have to do is track down Rob Liefeld and Jim Lee!

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