Author Archives: Mr. H

Supermegafest 2015: Interview with Michelan Sisti

Michaelangelo

At Supermegafest held in Framingham, MA I had a very rare opportunity to meet and eat (yes we had pizza) with the man behind the turtle in the original Teenage Mutant Ninja Turtles movie, Michaelangelo himself: Michelan Sisti. Mich was very cool to give me some insight behind the movie magic and how it all came to be the great film most of us remember it as.

Graphic Policy: Ok so first off I’d like to state what an honor it is to be speaking to someone who had such an impact through a particular time in my childhood and gave me such great memories.

Michelan Sisti: Oh well thank you very much. That’s very kind of you to say.

Graphic Policy: So I wanted to talk to you and keep it Turtle-centric if at all possible?

Michelan Sisti: Sure, go ahead.

Graphic Policy: How hard was it, without giving a voice performance to portray the character of Michaelangelo in a way that was both memorable and at the same time, your own?

Michelan Sisti: Well that’s an excellent question. The way we did it, is that when we performed in the scene while we were filming, I would be speaking all the lines. My puppeteer Mac Wilson, who is the finest puppeteer in the world, he would also be speaking the lines. That way in my ears, in one ear I would hear him and in the other I would hear the director and what they call the “common feed” of the abient sound on set, but we would literally be saying the lines together. As an actor I have to say the lines. I mean it’s ok to mime the lines as they are going on, but it doesn’t have the same energy or the same intention unless you actually speak it. So that’s how we did it.

Graphic Policy: Sure, it becomes a silent movie at that point and I would think it would be harder to get the level of the performance across in a meaningful fashion.

Michelan Sisti: Exactly.

Graphic Policy: I was wondering what type of preparation physically you did to prepare for the role?

Michelan Sisti: Specifically after they hired all of us to be the Turtles, we were required to take 6 months of intensive martial arts training. That included us having special training with our weapons as well. We trained all the way through the filming of the first movie, and when they brought us for the second movie, that Leif (Tilden and myself. They then gave us another month of intensive training prior to shooting and then we trained all the way through. So all in all about 11 months of very intensive training.

Graphic Policy: Wow, that’s quite involving. I appreciate you sharing that. How do you feel about being directly involved with a franchise that has gone from such humble beginnings right here, in New England to over 25 years later now a worldwide phenomenon?

Michelan Sisti: It’s been an incredible and remarkable journey. The whole thing that had happened when the movie first came out, none of us expected. Maybe only Kevin (Eastman)and Peter (Laird) had an idea what it might turn into but we didn’t. We didn’t really know about the Turtles that much, and in fact when my agent called me with the audition in New York, we laughed because we have never really heard of it before. However as soon as the movie came out, everything changed. The attention and the amount of attention we got was just way over the top, I thought. Back then I started to get involved with conversations from the fans, and I realized at that point we were more than just actors in a movie. This was having a positive effect on people, especially young folks and I thought that was really cool. So all the way through the years, this kind of thing we are at now, this convention I had refused to do them. I had never wanted to sell my autograph, I would just give my autograph. I had it explained to me that these conventions were not about me, it is about the fans. So I said “Okay I’ll try one.”Let me tell you, that one experience was just like the beginning with all these people telling me that when they ten years old that I helped them get through a really tough time in their life is amazing. Those type of things, sorry… I’m getting a little emotional now. Those things touch my heart so much that I have to do more of this. I have to. So that’s why I do this. I’m squeezing this one in because right now I’m working on the new Muppet Show right now..

Graphic Policy: Oh wow, I had no idea!

Michelan Sisti: Yeah it’s great! So I haven’t had the time to do these as much as I’d like, but I already agreed to do this one and I wasn’t going to miss it. No way.

Graphic Policy: That’s great and glad you made it.

Michelan Sisti: Same here.

Graphic Policy: See I think the general direction of movies that we’ve moved into today since they are heavily based in CGI, we’ve lost the authenticity that someone like yourself and Leif gave to the role and because of that fact there hasn’t been a Turtle interpretation since then, that to me have captured what the Turtles are all about…

Michelan Sisti: Thank you. Thank you for saying that. I have also done motion capture work in the last ten years or so. So I know what effort goes into that. I agree with you though one hundred percent. Guys in suits, sweating and dying in front of the camera as it happens, for me have so much more of an effect than guys who are wearing motion capture suits where the CG is later tweaked, enhanced and played with isn’t the same. What we did, is what you saw. What they are doing, and I give full marks to the actors because they are working their asses off too. What they are doing though is being manipulated by three other people at least. It’s a different thing all together, as far I’m concerned.

Graphic Policy: I’d have to agree. To me what you guys did was more than just a 90’s action movie. It was a great movie that for decades now has stood the test of time. I watch it frequently so I know what I’m talking about. (laughs)

Michelan Sisti:(laughs) Well thank you so much.

Graphic Policy: So for me this has been an absolute joy to talk to you and hear the story behind the story. I thank you.

Mikey2

Michelan Sisti: Well it’s been a pleasure here too.

Graphic Policy: My final question would have to be, do you have any advice for someone who might want to follow in your footsteps?

Michelan Sisti: Follow your dream. As they say in this line of work, live your bliss. All those cliches, but what it comes down to is don’t be discouraged if it doesn’t happen right away or the way you want it to. I found, I came in the backdoor on Muppets and things like that, things happen in the strangest way. So keep at it. Find any way to perform and keep that fire burning and eventually Lord willing and the creek don’t rise it will happen for you too.

Graphic Policy: This has been fantastic. Thank you for your time sir.

Michelan Sisti: You’re welcome. Thank you for yours.

*This interview was an absolute blast. We talked about football and that week my team (Patriots) and his team (Bills) were going head to head so we had an exchange. (Sorry that one didn’t work out so well for you sir lol) Also of note, Leif Tilden (Donetello) was away from the table at the time this interview took place but I got to speak with him as well when he returned and we all  (including April O’Neil: Mrs. Judith Hoag!) bonded over pizza. Leif is a New Englander like myself so it was a good time. They were both two of the nicest people you’d ever meet in this field. What they did for the time they did it in, still is as good as anything you see in comic book or action movies today. They molded an absolute classic. The pizza was great too!

 

 

 

Supermegafest 2015: Interview with Steve Lavigne

stevetmnt

At Supermegafest held in Framingham, MA I was lucky enough to steal a few minutes with a man who has been a big part of the Teenage Mutant Ninja Turtles and success since their inception: Mr. Steve Lavigne

Graphic Policy: So how did your involvement with the Turtles begin?

Steve Lavigne: I knew Pete (Peter Laird) and I met up with him in a small Con in Dover, MA and Pete happened to be there and I had to get his full approval and then within months I started physically lettering the books from fifth Turtle book. From there I did and colored all the graphic novels. I helped Kevin (Eastman) with the first one and I was coloring them all basically by myself when the time the second one hit shelves. I had the task of taking the original black and white books and taking them into full color, as that progressed it got bigger and bigger and I became the licensing artist. So anything from the late mid 80’s, I was kind of the guy. For anything, that meant video game covers, Burger King boxes, so all that art that most people had hanging up, that was all the stuff I did.

Graphic Policy: Wow. I read somewhere that Kevin Eastman said that you were the inspiration for the character of Michaelangelo, I was wondering if you could tell your version of that story?

Steve Lavigne: (Laughs) There’s no story to it, it’s so funny I think that it was just because of my personality around the studio. I was the guy who goofed around a lot and would call anybody on anything. If anyone got a little to uppity I’d give them that call a little bit and check them back into reality. I was that guy. I actually didn’t even realize that it was the case until the Turtle Power documentary came out and everyone says “Oh you’re the guy who’s Michaelangelo” . So from here out I am but I guess it’s just a personality thing that sparked it.

Graphic Policy: To be able to walk into a whole building and have nothing Turtle centric on you and be surrounded by nothing but Turtle memorabilia, how surreal is that? 

Steve Lavigne: Oh it’s very surreal, it was surreal as it progressed and even now I’m a big fan of the Turtles cartoon on Nickelodeon. I watch it and enjoy it. I love how they kind of hodgepodged the original Mirage, the pizza eating Turtles, the cowabunga turtles and the 2k all really into this nice package. It’s very strange, I’ll be working at my drawing table drawing a cover for IDW (Publishing) and watching the Turtle cartoon and going “Whaaattt?” At times it will make you shrug and other times it’s oh well, it’s what we’ve been doing for so many years. It’s second nature now.

Graphic Policy: It’s got to be something for sure. I wanted to get your thoughts on the first movie, the very original first movie if you would please?

Steve Lavigne: The very first movie, well it’s incredible. Just incredible. We were very fortunate that we got to go down to the movie set and meet everybody. Brian Henson was the second unit director on a lot of the puppeteer stuff and it was Elias (Kotias) and Judith (Hoag) first movies. They were all very fun to talk to, and one night they were shooting the fight scene between Casey and Raphael and Jim Henson came to see his son shoot the scene so it was kind of neat that we got to meet Jim Henson. We were all overwhelmed in that pre-pubescent kind of crackily voice saying “Hi sir it’s nice to meet you”…

Graphic Policy: (chuckles) Ha ha..

Steve Lavigne: It was that kind of feeling which just was incredible. I mean I remember when we had a con in London after that we all got to go to the Creature Shop. So because of our involvement creatively with the Turtles we all got to experience nice little tradeoffs like that. The first movie was amazing, and I don’t think you can find a better overall version of it.

Graphic Policy: As something that was based as an obvious parody, with humble beginnings right here in New England did you guys ever have the foresight it would be one day where it is now?

Steve Lavigne: No not at all. I mean they killed The Shredder in the first book. So there was no thought process that there was going to be a second book but the first book sold so well that there was an immediate order for a reprint of the first book, we just immediately started getting cooking on the second book. Really The Shredder was dead in the first book. However in the Mirage stories he does eventually come back, and in the cartoon he never leaves. He’s literally in every episode and it’s a very different animal. So yeah, there wasn’t a lot of forethought in that sense. There was however a lot of Ramen noodle and mac and cheese pow wows early on so and all that stuff. I worked a full time job when at the same time lettering the book for Kevin and just scraping by. Pete’s wife Jeanine was a teacher, she had the only real job. She kind of was the reason we went to a few places that we moved to until we got to Northhampton (MA) as the studio’s final resting place.

Graphic Policy: Very interesting stuff. How did you guys land on the concept of we are just going to have the Turtles be so in love with pizza and what brought that on?

Steve Lavigne: Well I think that came from real life. For us that was the treat and if we’re constantly eating Kraft macaroni and cheese or Ramen noodles and at the end of the week you’re fortunate enough to afford a pizza it was a bonus and so it came from there. It’s what we ate and we figured it was good enough for the Turtles too. (laughs)

Graphic Policy: I grew up with the original Mirage black and white Turtles comics and I remember the issue they killed The Shredder, it was issue #10 and they are at April O’Neil’s family house and I fondly remember the black and white art. I loved it. It was so different from anything else being published at the time. It was more raw than DC and Marvel and the cookie cutter stuff they were putting out…

Steve Lavigne: I agree, without a doubt it has its appeal.

Graphic Policy: So with that being said, how did you feel when it transitioned to color with the removal of the all red masks, was it a better choice you think to change it? 

Steve Lavigne: Well in the Mirage world within the graphic novels they all had the red masks, but when it got into the toys we found it beneficially. That idea was sort of Pete’s thing. During one of our meetings he suggested we change the bandanna colors and put their initials on the belt buckles. It worked out for the better because you know, parents can’t differentiate if they all have red bandannas. They’d be telling their kids “Hey I got you Raphael” but they kids would turn around and say “No that’s Leonardo”. So in that instance it just made perfect sense.

Graphic Policy: From a marketing standpoint long-term that turned out to be pretty wise.

Steve Lavigne: Sure was.

Graphic Policy: Last question, what is your all time favorite interpretation of the Turtles?

Steve Lavigne: From default for me it’s the Mirage Turtles. It’s the one that brought us all here. Again though I really can’t echo enough how much I’m digging the new Nick show. I really like what they’ve injected into the mythos. I know they grew up Turtle fans so the last couple seasons have been really fun I like the movie references and stuff that we were watching when we were originally working on the Turtles ourselves so it’s very fun to see.

Graphic Policy: Well as a big fan of this property, this time with you was great thank you sir.

Steve Lavigne: Oh yeah, no doubt. Thank you too.

 

*Steve was a great guy and it was nice to get a lot of the behind the scenes back story. He currently runs a store called Shellback Artworks in Wells, ME if anyone wishes to check his collection and store out personally. I urge you to. You would be hard-pressed to find a more approachable guy on this particular platform. I intend to be making the trip myself sometime in the near future.

 

Shellback Artworks
1509 Post Rd.
Wells, ME 04090
Phone: 207-251-4340

Supermegafest 2015: Interview with Jason Casey

jason casey

At Supermegafest 2015 held in Framingham, MA I got the distinct privilege of meeting and speaking with a very personable and supremely talented freelance artist: Jason Casey. Jason was kind enough to give me a view into the life of self promoted artist as well as shed some light on his journey.

Graphic Policy: Hi nice to meet you. So I just noticed your artwork and it’s quite striking and especially the picture of Bob Ross drawing Groot. I have to get the story behind that if you don’t mind?

Jason Casey: Well thank you, it’s very nice to meet you too. My name is Jason Casey I’m a professional published illustrator. This is my 8th year on the Comic Con scene. So the story of Bob Ross painting Groot from Guardians of the Galaxy is, that movie came out a week before Boston Comic Con 2 years ago. Me having been on the scene for a while, I knew everyone in artists alley was going to have a Baby Groot print, since that was the thing most people remember about the movie. I said to myself, “I got to have something different.” It just so happened that after I woke up I just thought of it. I mean there’s no reason I should be thinking of Bob Ross on a Monday morning. It was right there I had the idea so I went to work sketching it out. I put up “work in progress” pics on Facebook and if someone else had the idea I was going to be really mad. I didn’t know it was going to take off the way it did and it’s undoubtedly become my best-selling piece. I can’t tell you how many people walk by and go “That’s so cool” or “That’s so funny”. It’s so great to get that response, but at the same time it was never supposed to be that you know?

Graphic Policy: Yeah. Guess it was just a happy little accident.

Jason Casey: (laughing) Yup it was just a happy little accident. Absolutely. So you know I’m very grateful. As an artist you’re grateful when you get a response about any of your work, but it’s really more of a surprise when you didn’t have a preconceived expectation for something going into it and then it just becomes what it becomes.

Graphic Policy: Well I think it’s genius. I mean that could become a meme on social media I mean the way that it came out it’s just fantastic.

Jason Casey: It’s been swiped actually. Someone just drew over mine and put it out there. I was like what the? I don’t know if that’s a compliment or just straight up theft, at the same time it’s just whatever.

Graphic Policy: I think anytime that someone sees your work, it’s got to be interpreted as a compliment since it’s being brought out to different venues…

 

bobrossTo my other point, you’re not just known for one piece. You have such a vast body of work that took quite some time. Who are some of your major influences artistically?

Jason Casey: My first comic book I ever got was Amazing Spider-Man #353. It was drawn by Mark Bagley

Graphic Policy: No way that’s one of my favorite runs…

Jason Casey: Right on! So it just started from there, it became Todd McFarlane, Jim Lee, Erik Larson, Sal Buscema, Mark Texiera, who’s downstairs. It became so many, so many from that point on. Then I decided I wanted to draw more realistically, so it became Alex Ross

Graphic Policy: Oh wow yes.

Jason Casey: Yeah, so then I became a fan of Adi Granov and Esad Ribic, for a more fun realistic style, and they’re great.

Graphic Policy: Oh I agree with all those picks. So how do you feel about someone like Greg Land, who art is described as photo realism?

Jason Casey: Now he’s the one who uses actors and models as references?

Graphic Policy: Yes, almost to the point where I feel like it could be considered tracing.

Jason Casey: Yeah for me I mean, I don’t really mind it. I used to follow artists, but now I’m following writers more and becoming a big fan of their stories.

Graphic Policy: So who would be some of your favorite writers?

Jason Casey: Let’s see, Brian Michael Bendis, Brian Azzarello, Brian K Vaughan.

Graphic Policy: All solid choices and Brians. Are you a fan of Scott Snyder or anybody like that?

Jason Casey: The one who does American Vampire?

Graphic Policy: Correct.

Jason Casey: Definitely. That’s a good book. I really like it, but I haven’t been able to purchase as many books as I’ve wanted too over the past year. Being so busy, but I’m the type that once I start I have to buy the whole story. When I started back in elementary school all the way through high school, I would blow all my chore money every week. That was the tradition, my mom would take me to the comic store every Friday and I would buy like five or six comics each time. I even had my own store in my room, I’d set up all my comics and new releases with the posters. It was really fun. I grew up with this Pop Culture and it’s been amazing to see this whole scene just blow up. It’s almost like “We Won”! “We finally made it cool!” Finally it’s cool to be a geek and it’s awesome. Everything, gaming and comics that we got picked on when we were kids is now the IT thing.

Graphic Policy: Yes I can certainly identify with that. Are you an 80’s baby?

Jason Casey: Oh yeah, well in 79′ I was born.

Graphic Policy: I was in 82 and I think to myself, if only I was born 10 years later I would have been the coolest kid in school. So funny how the dynamic has shifted.

Jason Casey: Well luckily for me it never got that bad. By high school I had a lot of balance. I was a baller, I played football and basketball so I had that luxury.

Graphic Policy: So you’re a big sports fan as well?

Jason Casey: Yeah I balance my geek with my sports fan very well.

Graphic Policy: I guess it’s the perfect balance these days. So do you tend to switch your style up often, like I noticed somethings that look like they are Frank Frazetta…

Jason Casey: Oh wow. That’s a compliment. Holy shit. Thank you.

Graphic Policy: You have a lot of great pieces but I’m telling you the Bob Ross one is the one that got me to want to sit down and talk to you…

Jason Casey: I’m very glad it did…

Graphic Policy: So it’s definitely doing something right. If nothing else it serves as a window to curiosity for your work.

Jason Casey: Oh yeah absolutely. So funny you mentioned Frank Frazetta. I just recently bought a piece off of his daughter or granddaughter. The Frazetta Girls, they travel to cons and I bought my favorite piece off them, it’s the one with the dog sled with the polar bears dragging the dog sled. Just oh man, what a brilliant artist.

Graphic Policy: He also does fantasy art with such flair it’s so powerful.

Jason Casey: The man is his own genre. He has his own style. It’s like you don’t call Johnny Cash, country he’s just Johnny Cash. That’s Frank Frazetta. I just wish I could have met the man before he passed.

Graphic Policy: One of the titans for sure.

Jason Casey: So back to the question. As far as switching my style, it started as me trying to just emulate and recreate what I saw in the books. Along the way though it’s become more of a portrait style and most of my commission work is drawing people’s kids or pets.

Graphic Policy: Very cool. My final question to you is, what advice do you have for anyone who is looking to get into this line of work and how should they start?

Jason Casey: Well I would say to those people, to start on paper. I know digital is the hot thing right now but if you start with photoshop you will never sell an original. So start on paper and try to utilize new mediums as much as you can. Try not to tie yourself to one thing. You never know if you try a new medium if you’re going to go with it or how it will work for you. Remember that the hardest thing about being an artist, is this thing we create all comes from isolation. Artists and musicians we look around and say “We don’t like the world like this”, we escape and do this on end for hours and hours and it becomes your own. Then suddenly years go by and you get really good and people say that you should sell those. Now you have to take this personal thing that’s only yours and you have to go “Okay world here you go, please don’t be too harsh”. Now that can be really hard, but you have to give it a shot at least. I would tell them to not be afraid of judgement, and learn to take constructive criticism. At the same time if people are going to hate on your work, not to take that seriously. It’s certainly a process and it takes time, but once you get there it’s the greatest feeling in the fricking world. It pays off.

Graphic Policy: I have to say I think you’ve done fantastic and thank you for your time. It was nice meeting you Jason. Good luck to you.

Jason Casey: Thank you and it was great meeting you.

 

* Just want to tell everyone that if you get the chance to meet Jason at a show, please do so, He’s a great guy and has just a wonderful variety of original pieces and he’s more than happy to make you something for a very reasonable price. I even purchased the Bob Ross painting Groot print. It was too good to pass up and I’m always happy to support a master of their craft. Be sure to follow him on Twitter @jasoncaseyart so you can see his work first hand. Lots of very cool stuff, nuff said!

Supermegafest 2015: Interview with Bob Camp

bobcamp

At Supermegafest 2015 held in Framingham, MA I was fortunate enough to meet an animation giant. I got up and close with the man who gave us the gross up, as well one of the greatest cartoons of all time: Ren and Stimpy, Mr. Bob Camp. Bob (sans magic nose goblins) was kind enough to share a few moments time and shed some light on his work in the industry.

Graphic Policy: I grew up with the Ren and Stimpy cartoon, it was one of my favorites. I was fortunate enough to do a tour of Nickelodeon Studios when it was at the height of its popularity. How did you come up with the idea for the character of Ren? What was the background inspiration for it?

Bob Camp: Actually Ren and Stimpy were characters that John K. created for an animated show called Your Gang and he pitched it around Nickelodeon, and they liked the dog and the cat, who were minor characters. They said let’s do a show about those guys. So we created The Ren and Stimpy Show based on those character designs and gave them personality on those designs.

Graphic Policy: The thing about The Ren and Stimpy Show that stands out to me is, it was so different from anything else on Nickelodeon. To me it was definitely an adult cartoon that was under the guise “for kids” especially with the toilet humor..

renandstimpyBob Camp: That’s definitely one way to describe it, but really we were making a kids cartoon. It just depends on your idea of what kids should or shouldn’t see is. I think that kids are smarter than people think. I think that kids know more than people think and they have good sense of humor. They’re funny it’s racy and we designed the show to be for kids and funny to watch because its just funny animation with funny characters doing funny stuff. Then under that we put layer upon layer upon layer of innuendo and suggestive stuff. Not in a creepy handed way mind you, it’s just sophisticated humor. I say sophisticated because it’s got pathos. it’s got satire. It’s got a million different kinds of humor. It’s deep stuff. There are jokes in the drawings and in the attitudes and deliveries. So you know, people have always put stuff in cartoons. If you watch Warner Bros. cartoons from the 40’s there’s tons of stuff in there, that when I grew up I go “Aha now I get that joke”.  So that’s what we wanted to do with Ren and Stimpy. We wanted it to be funny for kids, and then we wanted them to grow up and be just as fun for adults. The show has legs. It has such depth. I think a lot of cartoons are pigeon holed for audiences 6-11 years old. Which is this weird graph that got created for programming. So what happens is you actually talk down to kids and you have these preconceived notions. They go, well we better decide what’s right for a 6 or 11-year-old and I think it’s all b.s.

Graphic Policy: Well said. I think it ended all too soon personally. So how did you feel when they revamped it in the 2000’s when they put it on Spike TV?

Bob Camp: You know I actually had nothing to do with it…

Graphic Policy: Yeah that was way past innuendo. 

Bob Camp: Well, I don’t really have anything to say about it because I haven’t actually watched the cartoon. I was a little annoyed with it when I wasn’t asked to do them, because I was the one who finished the show. I was the one who delivered the show when someone else didn’t. So when that person was asked to do the new shows, and I had no idea they were thinking about it. I didn’t know they were being made. I never even get copies of the DVDs when they came out and somebody else did the commentary on my cartoons. So I wasn’t even given free copies of those cartoons and yet I was the creative director of the show. I was the one who delivered the show. You know I’m the one who directed more of them than anyone.

Graphic Policy: That’s unreal. I just don’t understand that.

Bob Camp: Yeah well.

Graphic Policy:  Do you have a favorite episode you’ve ever worked on? 

Bob Camp: Stimpy’s Invention. It’s my favorite because, well there’s a lot of me in it. I wrote it. It was my idea. I storyboarded it and when we showed it at a big party with lots of hollywood types were there. I mean people were laughing out loud with tears running down their face. I looked around and I’ve never seen anyone do more of a chuckle at even the funniest cartoons before. People were just belly laughing, I thought that “This is a high point in my life.” It was one of those moments that you got to remember and appreciate for the rest of your life. At least I did something right. So when John (K) and I worked pretty closely on a project it came out great and you know that’s kind of my favorite.

Graphic Policy: Well thank you for all your time and insight sir.

Bob Camp: Thank you.

 

*I just have to say on a personal note, Bob was one of the most approachable and down to earth people I’ve met. He answered every question professionally and even took the time to speak with me candidly quite a bit. Plus he signed my very awesome Powdered Toastman and Spider-Man team up from Ren and Stimpy #6. Great guy and very cool cat.

Beyond the Fourth Wall, Legends of the Dark Knight, Pt. 2

Jon and Joe continue their Batman extravaganza, chronicling the history of Batman as he emerges from the eighties, and makes his mark on the nineties. Topics of discussion include Tim Burton’s two Batman films, the Batman video game adaptation for the NES, Grant Morrison’s Arkham Asylum, Shadow of the Bat, Legends of the Dark Knight, and, finally, Batman: The Animated Series.

Review: Batman Europa #1

EUROPA_SKETCH

“Strange Deadfellows”

Ok, so this book has been an 11 year wait but was it worth it? Yes. Now I know that’s a lot of expectation to have but it met mine. Essentially this is a team up book. It just so happens to have the most unlikely arch-enemy team of all time: Batman and the Joker.

What could make these two team up you say? Well how about a situation where both their lives depend on it. Literally. Now this won’t play out like Beverly Hills Cop or any other buddy drama, but it should be interesting enough. Especially if it’s played right we should get some good entertaining moments.

We start our tale on the streets of Gotham, where amidst heavy narration, Batman is kicking the scales off Killer Croc. (Is it me or does Jim Lee love drawing Killer Croc in every Batman story? Plus he’s looking more and more like the Daemonites from WildCats here) It’s a battle he’s had time and time again but this time it’s different. This time it’s tougher. Only Croc knows it. He can sense Batman slowing down. Despite his sluggishness, Batman finishes the fight and heads back to the Batcave to regroup.

When he gets there he sees that Alfred (good to see he has both hands) has dire news for him. Apparently there is a virus called Colossus that has infected the Batcomputer and Bruce wonders how it could be. The message on the screen says you are infected and you have one week left. Alfred wonders if it’s a computer virus at all because Bruce is coughing heavily and is looking gravely ill. Bruce wonders how he could have contracted such a disease and who could have possibly infected him? He sets out for Berlin to find answers.

When Batman gets to Berlin, he wastes no time looking for information and roughs up some of the local riff raff to do it. Meanwhile we get the Joker who is already in Berlin and Batman bursts in on him just in time to save a young girl the Joker was going to kill. Or so he thought. It turns out that the Joker is in the same boat as our hero and has been infected as well. Which leads to a very unholy alliance…

Overall: Like I said this was a very long wait. I’m just glad it’s finally here. Despite being highly anticipated, the creative team here offers up a fun out of continuity tale that shows a lot of early promise. The art is gorgeous here with the great (and DC Head Honcho) Jim Lee doing the pencils. What I really enjoyed though is the watercolor style (thanks to Alex Sinclair) used instead of crisp digital colors. It gave the book a more gritty and serious tone and I would like to see this technique explored more often. As for the plot, while it isn’t the deepest I’ve seen it moved very well and has me very interested in seeing who is the mastermind behind this evil scheme. Is it a classic or all new bat foe? Brian Azzarello always crafts a good mystery and I don’t think he will disappoint this time. Hopefully the rest of the chapters come out on time. Till next time it appears the cave is going to get a little crowded and I hope Alfred doesn’t wash Bruce’s tights with Joker’s purple suit…

Story: Brian Azzarello  Art: Jim Lee and Giuseppe Camuncoli 
Story: 7.5  Art: 9.9  Score: 9  Reccomendation: Buy

Rhode Island Comic Con 2015: Interview with Will Friedle

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What’s better than meeting one Batman? How about two? At Rhode Island Comic Con I did just that when I met the voice of Terry McGinnis from Batman Beyond himself: Will Friedle. Will was kind enough to take the time and answer a few brief questions on what the Batman mythos means to him.

Graphic Policy: Hi Will, thank you for your time and I just wanted to get your thoughts on a few quick questions.

Will Friedle: Hey no problem, absolutely.

Graphic Policy: So what does the Batman legacy mean to you?

Will Friedle: The Batman legacy means a ton to me, first and foremost because it was the first animated show I ever did. So it means a lot to me just from the voice over realm, but also Batman’s always been my favorite superhero because I love how he doesn’t have any superpowers. He’s just a man and his will. That’s what I love.

Graphic Policy: Same here. Were you and Kevin (Conroy) ever in the booth together when recording?

Will Friedle: Kevin and I recorded almost every single, if not every single episode together and the movie together. Yes, always together.

Graphic Policy: You told me your favorite episode earlier, but do you have a favorite voice over performance, Batman Beyond or otherwise?

Will Friedle: No, you know I think Batman Beyond: Return of the Joker is definitely up there as my favorite performance I’ve ever done.

Graphic Policy: It was definitely a most memorable one for me to be sure. Stellar job by everyone.

Will Friedle: Couldn’t agree more.

Graphic Policy: So last question. How did you make the transition from Boy Meets World to voice over acting?

Will Friedle: Well you know, I got very lucky. Bruce Timm who created Batman Beyond, his wife was a big Boy Meets World fan. So she said oh you’re doing this new young Batman, so you should call Will in. They did and the rest is history.

Graphic Policy: Awesome stuff, thank you for your time.

Will Friedle: Well thank you.

 

*I just wanted to take the time to point out that the reason the interview is so brief, Will is a super cool guy and he had insane lines all weekend long. He took the time to make each and every single person’s experience with him as memorable as possible. Very nice person. 

 

Rhode Island Comic Con 2015: Interview with Kevin Conroy

Kevin Conroy with Mr. H

Last weekend at Rhode Island Comic Con I got to live a personal dream and meet the man who shaped mine and many people’s childhoods. The voice of the Dark Knight himself: Kevin Conroy!

Graphic Policy: Thank you so much for taking this time, I know you’re very busy. it’s an honor.

Kevin Conroy: Sure. It’s my pleasure.

Graphic Policy: Lets dive right into it. What does the Batman legacy mean to you?

Kevin Conroy: Being part of the Batman legacy has been an incredible privilege. He’s such an iconic character and he’s such a cultural icon for just about everybody and to be associated with that is a real honor. More than that, he’s such a noble character and he embodies such goodness for so many people. You know when I come to these Comic Cons it’s interesting, I meet a lot of autistic kids and a lot of kids who had trouble growing up, and they so relate to Batman. He seems to reach something in them that other characters don’t. So to be associated with that is such an honor.

Graphic Policy: I couldn’t agree more. By far and away Batman is my favorite character.

Kevin Conroy: He reaches so many people. It’s amazing.

Graphic Policy: Well this is my first time meeting you and from what I’ve seen, you take the time and give so much back to each fan, what does Comic Con mean to you?

Kevin Conroy: Well I view comics as sort of our cultures mythology. Like the ancient cultures had Achilles and Agamemnon, we have Batman, Superman and Wonder Woman. They’re our iconic myths. They are how we teach young people the difference between good and evil, and justice and injustice. It’s just how our culture does it, and I think they become that important, especially to young people. Batman in particular, since I’ve been involved for 23 years, I meet the children of the kids who grew up with me who are now in their thirties and forties.

Graphic Policy: That’s me!

Kevin Conroy: (laughing) Which is amazing! So there’s this sort of cross generational thing going on. I love coming to these Cons because there is such a cultural resonance. You meet people from all sections of society here. You meet the incredible wealthy hedgefunder who just comes loaded with stuff for his kids, and then you meet someone who can barely afford the entrance fee, just because they want to shake your hand. So it’s amazing and cross cultural. These are real interesting places these Comic Cons.

Graphic Policy: They sure are. Just a few questions left. One, do you have a favorite voice over performance or episode?

Kevin Conroy: I really liked Perchance to Dream. That one they got into the real psychology of the Batman character, which is what I think makes him so interesting. Plus it’s what makes fans love him so much. He’s such a complicated character and his mind is complicated and people relate to that. So it’s fun as an actor especially to have those different colors to play with. He’s not just a stock superhero with a square jaw, those characters are dull. He’s a really complicated guy with as he says, a lot of issues. (laughs)

Graphic Policy: Haha yeah, I think that’s putting it fairly. You know though, I always watch that episode (Perchance to Dream) and wonder about that bit where they say reading comes from the right side of the brain while dreams come from the left, so it’s impossible to read something in a dream. I always wonder, is that a fact or is are you guys just messing with us?

Kevin Conroy: (slyly) Possibly.

Graphic Policy: Last thing and I thank you for your time so much..

Kevin Conroy: Sure.

Graphic Policy: What can we expect from you going forward. I know the “Arkham” games have wrapped, is there anything else.

Kevin Conroy: Yes. There’s a lot actually, that’s coming out by the end I think of 2016. I can’t say anything because of the non disclosure agreements that I’ve signed and they haven’t been announced yet but I’m leaving on Wednesday to go back to Warner Bros. There’s a lot going on.

Graphic Policy: That’s awesome to hear. Before I go can you say “I am Batman”.

Kevin Conroy: (Batman voice) I.. am.. Batman.

Graphic Policy: Wow. Amazing. This was terrific.

Kevin Conroy: Great. It was great meeting you.

*Sidenote: To hear him do the Batman voice in person was incredible. I will never delete that audio from my phone. List of childhood dreams, you are now not as long. What a great guy and class act. I hope all of you get a chance to meet him yourselves someday.

Review: The Walking Dead #148

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“Clearly we are not ourselves”

Now we’re talking (or not) after last months grueling chatterfest, this one gets on with the plot development quite quickly. We open the issue on the hill with a surprise mexican standoff between Andrea, Lydia, and Carl. (praying Carl takes the bullet, but he doesn’t. Drat.) Tempers flare and simmer down fast when they explain to Lydia that they are just trying to protect her.

Meanwhile, Lydia’s über evil mom, Alpha is roaming the woods when a member of her pack spots her and tries to sympathize with her. (Bad move, dude) She kindly slits his throat for his troubles while choking back tears she’s lost her daughter. She informs her fellow whisperer that she’s not to be challenged and a plan is to be put in motion.

Back in Alexandria, Rick is trying to calm the mob but it all goes to Hell very fast. Turns out they don’t see sending Lydia off to protect her as an act of kindness but rather weakness. Rick tries desperately to get through to them in a diplomatic fashion but to no avail. A melee ensues and the townspeople are all at each other’s throats. Rick realizes he needs to restore order in his people and drastic times call for drastic measures…

Overall: This was the shot in the arm that was needed after last months filler issue. It moved so fast and was over before I could notice it. It left me wanted more, which is exactly what a comic should do. What else can be said? The art by Charlie Adlard was great as always. I think he’s the most consistent artist this side of Mark Bagley. The pacing was great as well. Finally that cliffhanger at the end left me speechless. I absolutely didn’t see it coming. Bravo Mr. Kirkman, bravo. I might just pay a visit to the survival store before the release of the next issue because a war is coming in these pages and I cannot wait. Till next month deadheads, remember it takes three for a mexican standoff and don’t go wandering into the woods…

Story: Robert Kirkman Art: Charlie Adlard
Story: 8  Art: 8.5 Overall: 8 Recommendation: Buy

Image Comics provided Graphic Policy with a FREE copy for review

Rhode Island Comic Con 2015: Interview with Enrique Savory Jr.

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While covering the 2015 Rhode Island Comic Con I was privileged to meet some very talented people. I am pleased to say that one of these people was Mr. Enrique Savory Jr. an independant comic book artist who was kind enough to let me take a few minutes of his time to pick his brain on his work and just the genre of comic books in general.

Graphic Policy: So how long have you been drawing professionally?

Enrique Savory Jr: As far as comic books go, my first published work was back in 2007.

Graphic Policy: What press or imprint was that with?

Enrique Savory Jr: I was working for Big City Comics at the time and I did some penciling and inking for a title called Totem.

Graphic Policy: Ok, is the title still being published today?

Enrique Savory Jr: Um, well it’s still going on in trade format but if they decide to use the character it’s totally up to them. I’m really not sure if they are still using the character.

Graphic Policy: I see. Well I love your work from what I’ve seen personally and it pops out at me a lot. Especially these rendition pieces, what gives you the inspiration for them?

Enrique Savory Jr: Actually for me it’s about turning a negative into a positive. As a kid I didn’t have that kind of a talent to conjure the official image out of my head, so I decided that I would just start making stuff up and it kind of caught on a little bit. The more I did it the more I got sucked in. So I keep using it and it’s worked out pretty good so far.

Graphic Policy: Now what do you currently have published? Any ongoing titles?

Enrique Savory Jr: Not quite yet. I am currently working on something that is co-written, inked, penciled and colored by me. It’s going to take some time to do, because I’m pretty much doing it all by myself. I’m hoping the first issue will be out either the middle or late next year.

totem

Graphic Policy: Well I will definitely have to look and keep an eye out for that. Now, how long does it take you to do a normal 22 page book and for the people out there how detailed a process is this?

Enrique Savory Jr: Well because of the detailed nature of the book it doesn’t take 22 or 23 days for 22 pages it takes quite a bit of time, it can range for penciling and inking anywhere from 30 days to 40 days to really nail down a finished product. It all depends on how the piece itself is constructed from cover to cover. So that takes some time. Doing it yourself rather than being assisted can take say three to four months. Once I nail down my process and get into my groove. I hope to put out about 3 issues a year. It’s all about efficiency.

Graphic Policy: Wow that’s quite involved. Switching gears who is your favorite comic book character?

Enrique Savory Jr: For me, it’s Batman for DC Comics and Spider-Man for Marvel. Grendel is my favorite Independent character.

Graphic Policy: Grendel by Matt Wagner, nice.

Enrique Savory Jr: Yes.

Graphic Policy: What comic books do you currently follow today, and do you have a favorite artist?

Enrique Savory Jr: Well if I follow a certain book it is only because of a certain artist. Like if I’m going to follow Batman, at this point I’m getting the title because Greg Capullo is on it. I truly admire his work. For me I jump on when the artist jumps on, so I don’t necessarily follow the title as much as I follow the artist. So I will flip-flop back and forth and hunt their titles down at times. Chris Bachalo, he did a long run on X-Men that I enjoyed, and Dale Keown if he does anything I’m aboard. I will get him on anything.

Graphic Policy: He was great, I loved him on the Hulk and Pitt.

Enrique Savory Jr: Yes indeed. It’s like pick a run and I will get it. As far as he goes. I will hunt him down and collect it. His artwork is superb.

Graphic Policy: Sure.

Enrique Savory Jr: Of course you can’t go wrong with Jim Lee and Mark Silvestri either. I also keep an eye on people who I was fans of when I was younger to see if there styles have changed or evolved and if it was for the better or the worse. It if it’s for the worse I’ll leave it alone if it’s for the better I’ll pick it up.

Graphic Policy: Absolutely. So for anyone who’s looking to get in to this trade, as someone with experience, what advice do you have?

Enrique Savory Jr: Don’t think its as complicated as you think. It has it’s stresses, but the you decide to start, is the day you become a comic book artist. Not the day you have the idea, but the day you decide to start because getting hired is harder. Not getting published. So if you have material and a means to do it, there are outlets that will allow you to do that, day one. You have on demand printing now. You have digital comics, hard copy etc. The outlets are there you just have to find them.

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Graphic Policy: To that point, how do you think that websites like Comixology or those digital imprints effect you the artist personally, or does it?

Enrique Savory Jr: It hasn’t effected me, because I haven’t really put anything out in the digital format. So only time will tell, right now I can’t really answer that particular question.

Graphic Policy: Do you ever go a day without drawing?

Enrique Savory Jr: I try not to. I like to stay loose. I get quite cranky if I don’t. If I go a day without drawing or two, by day three I get very hard to deal with. That’s the honest truth.

Graphic Policy: By the flip side of that, don’t you get burned out?

Enrique Savory Jr: Oh yeah. You get burned out but that’s usually when the work you’re doing isn’t really cooperating. It can get quite frustrating. Another way you can get burned out is when you are doing the work for someone and not for yourself because of the demands. It’s harder to get burned out when you are doing your own work, rather than for someone else. Once you put an issue out, the process starts all over again with no down time at all. So working for someone you can burn out pretty quick.

Graphic Policy: Understood. Last question.

Enrique Savory Jr: Shoot.

Graphic Policy: Besides comic books, what’s the one thing you are passionate about?

Enrique Savory Jr: Easy. Football. For me, football is my life. I’ve liked football since I was four years old. I am a big, big Dallas Cowboys fan. However I am a homer, because I’m from New England I have a little bit of a homer streak in me. So I am a fan of my local teams but when I was four years old, I said that is my team and I haven’t looked back since. Good or bad.

Graphic Policy: Well this was fantastic and I hope you get the exposure you deserve. I’ll keep my eyes peeled.

Enrique Savory Jr: Thank you.

Graphic Policy: Here’s to hoping my Pats can still meet your Cowboys in the Superbowl.

Enrique Savory Jr: Haha thanks.

 

 

 

 

 

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