Tag Archives: liam mckenna

Underrated: Release Barabbas!

This is a column that focuses on something or some things from the comic book sphere of influence that may not get the credit and recognition it deserves. Whether that’s a list of comic book movies, ongoing comics, or a set of stories featuring a certain character. The columns may take the form of a bullet pointed list, or a slightly longer thinkpiece – there’s really no formula for this other than whether the things being covered are Underrated in some way. This week: Release Barabbas


The cover to the comic actually has straight lines – this is just a poor photo of my copy.

There’s a chance that you may have heard about Barabbas, especially if you’re familiar with the bible and the Gospels of Matthew, Mark, John and later copies of Luke. If you haven’t heard of him, then Barabbas was the criminal who, along with Jesus of Nazareth, was presented to the crowd by Pontius Pilate whereby the crowd was given the option to save one man and condemn the other to death. We all know how that turned out for one of the men.

But what about the other?

Well that’s where Liam McKenna‘s Release Barabbas comes in. Billed as “an absolutely nonreligious, yet possibly sacrilegious biblical fairy tale” the 57 page comic tells the story of Barabbas’ life on the day his life was spared – a day that also happens to be the same day Jesus was crucified.   If you’re already starting to turn away because you’re leery of the religious undertones then don’t worry because despite being set during a pivotal moment in history, biblical or not, there’s actually nothing to do with religion in the comic, because Barabbas himself seems entirely oblivious to it – and this is his story.

Release Barabbas has a colour scheme that feels immediately historical; the reddish peach of the physical comic lends itself a brilliantly sepia-esque tone that serves as a great tool to set the historical nature of the tale right away. Likewise, McKenna’s stylized art lends itself to a physical comedy that’s reminiscent of the Saturday morning cartoons and the sound effects that so often permeate those shows and comics. McKenna’s use of blank space to highlight the loneliness and isolation that Barabbas feels as he navigates his first hours of freedom.

As a story about the death of Jesus without Jesus in it, this is a very enjoyable read about a man unaware of the history unfolding around him – and in many ways that’s a reminder to us all. Just because you’re unaware of the events around you doesn’t mean that they’re not happening. For a comic that seems to be a light hearted tale, there’s a subtle gut punch there – and that’s why this is an Underrated book (and the fact you’ve probably never heard of it).

The comic is available in part here or on Gumroad here in a pay-what-you-want model. If you want to hear more on the comic, there’s an episode of Those Two Geeks you can listen to here. I purchased a physical copy directly from the author a couple of months ago for around $17, and it was worth every penny.


Join us next week when we look at something else that is, for whatever reason, Underrated.

Those Two Geeks Special: Release Barabbas

On the docket this week: Alex chats with Liam McKenna, the creator of Release Barabbas, a webcomic detailing the life of Jesus Barabbas after he was release from Roman captivity in place of Jesus of Nazareth. You can find a sample of the webcomic below, and can find the rest at the link above.

Release barabbus 1.jpg

As always, the Alex and Joe can be found on twitter respectively @karcossa and @jc_hesh if you feel the need to tell them they’re wrong individually, or @those2geeks if you want to yell at them together on twitter or email ItsThose2Geeks@gmail.com.

 

Webcomics Weekly: Old Souls

Welcome to Graphic Policy’s spotlight on webcomics, where we take a look at one of the many comics available online every Monday: Webcomics Weekly (but don’t be fooled by the “weekly” part of the title; the feature may happen more or less frequently than that). We’re defining webcomics as any comics published online for free consumption by the general public that doesn’t require a subscription service.

This week we’re taking a look at Old Souls. The strip is created by Liam McKenna, who was kind enough to answer a few questions for us about the webcomic below.

Graphic Policy: In a nutshell, can you tell us what the strip’s about?

Liam McKenna: Termination Shock, specifically, is about a small group of people on board a spaceship. The narrative is told through a flashback, and the story tries to explain the fallout of the story’s driving event on the characters that survive it. It’s a heavy twelve pages.

In the flashback, the characters realize they are carrying some illegal cargo that has a homing beacon on it, and they get attacked by a ship that tracks it. They escape, and debate how they will discipline the guilty crew member. It’s sort of a space-age psychological drama told as quickly as possible.

My other strips can vary pretty wildly – sometimes veering into sci-fi, like Termination Shock or Flunderbot. Other times, I’ll do quick New Yorker or The Far Side-style single panel strips. My home base – where most of my work is focussed – is the classic three or four-panel strip, which I offered under the title Old Souls. That’s more standard comic fare, but I like to play around with different formats a lot.

GP: How often do you update (or how often do you hope to update)?

LM: I’m sure anybody that doesn’t work in comics full-time will tell you that they want to update more often, and that’s certainly the case for me.

I spent the last year in school full-time, working towards my Bachelor of Education, and I was lucky to incorporate a lot of comics into my lessons in history and English. I think it’s an important form, and it was nice to be involved with comics even if I wasn’t actively creating.

That’s my way of saying I’ve barely updated in the past year. At the time Termination Shock was released, in 2013, I was updating about once a week. I ran a successful Kickstarter and tabled a few shows at the Dartmouth Comic Arts Festival and the East Coast Comics Expo in 2014. Those were awesome experiences. I’d like to do that again. I actually had to look up the years I worked on the strip and I can’t believe it’s been so long!

That means I’ll want to have a lot of new material for convention season in 2017. I should be back to regularly scheduled programming this month. Once a week is likely for updates, and you can check in on Facebook or Twitter.

GP: How long have you been creating the strip?

LM: I drew my whole life, but I didn’t really start thinking seriously about comics – or working at it with dedicated practice – until about 2012 or 2013, I think. I was 24 or 25, working a lousy job and I wanted to vent. It was an outlet. It’s a familiar origin story, I’m sure.

I really enjoyed making comics from the outset, and what surprised me most was how much I enjoyed the patience of the process. Dedicating yourself requires a one-step-at-a-time mentality. Those early strips were ugly, but I could see progress. I still do.

GP: Where do the ideas for the comics come from?

LM: The dreaded question! The flippant answer is I wish I knew, but it’s also the most honest.

It’s probably some combination of my influences, inspirations, emotions. My environment, too. Sometimes I’ll pull something from a conversation and say, hey, that’s a strip.

I like being ambitious with my work, and that means trying to chase ideas that are probably too big. I’ll start with a theme in mind, and I’ll try to invent characters or situations that communicate the idea in an interesting way. That was the case with Termination Shock, where I wanted to show the fallout of a death in a genre that doesn’t always lend it the gravity it deserves.

But to get back to the question, and the source of ideas – any time my mind can wander, it’s probably a good thing for me creatively. I seem to have a lot of good ideas in the shower. You can really collect your thoughts in there, you know?

Why it’s awesome: I first came across Liam’s comics in my local comic shop when I read a print version of Termination Shock; the four page comic was one of the better stories I had read all week, regardless of whether it was a webcomic or an actual comic. The comics posted on Old Souls are all fantastic, whether it’s the fuller length stories or the short snippets of humour (of which you’ll see an example or two below).

As good as the longer strips are, Old Souls has a great selection of newspaper style cartoon strips that truly shine when you just start hitting the random button on the front page; you never quote know whether you’ll be laughing or finding yourself quietly thinking about what you just read.

Old Souls is so much more than a typical webcomic, and by not constraining himself to a set format for the strips, Liam really allows his creativity to flow freely, which is only going to be a good thing for us readers as he explores the longer form web/comics.

 

Below you’ll find two strips that were originally posted to the site. Neither of these are from the longer comic stories.old souls one

And the second;

old souls two.jpg


If you’d like to have your webcomic featured here, then drop us an email.