Author Archives: Alex K Cossa

Ready, Nerd, Go! 019: Creating Your Own RPG

Welcome to Ready, Nerd, Go! Graphic Policy’s newest podcast focused on tabletop role playing games (RPGs), hosted by Alex and Enko. With the rising popularity of D&D and other tabletop RPGs, we wanted to help folks who are interested in learning about the hobby take their first steps.

On the docket for this episode:

  • Creating your own RPG
    • Fantasy Heartbreakers
      • Why they exist
      • How they exist
    • Tangents

Music by Alex Grohl from Pixabay.
Email: ReadyNerdGo@gmail.com

Ink & Imagination 011: Across the Atlantic — The British Invasion of American Comics

Welcome to Ink & Imagination, brought to you by Those Two Geeks.

In this episode, Ink & Imagination traces how the rebellious storytelling ethos of 2000 AD crossed into the U.S. and permanently reshaped American comics. From Karen Berger’s pivotal role in opening the door, to Alan Moore’s seismic reinvention of the medium, and the rise of voices like Grant Morrison, Neil Gaiman, and Garth Ennis, this is the story of how satire, political anger, and literary ambition collided with superheroes.

We explore how the British Invasion dismantled old assumptions about heroism, authority, and morality – and how its influence led to Vertigo, darker storytelling trends, backlash, and ultimately a transformation the industry could never undo.

This isn’t just a history lesson. It’s the story of how comics learned to question themselves.

Music created by Alex K Cossa via Suno

Those Two Geeks 329: The Last Time is Now + Comic Book Trivia Part I

It’s another JAM session as Matthew Klein joins our intrepid hosts to talk about John Cena’s last year before Joe and Matthew compete in 25 Comic Book Trivia questions.

Matthew’s book Crashing is available now through IDW Publishing. His webcomic The Rhyme Scheme is available for free here. You can also find his podcast, Comics For You via Apple Podcasts and Spotify.

You can reach us at the following locations if you feel the need:
Alex and Joe can be found on X respectively @karcossa and @FirstRonin4.
You can also find Alex on Bluesky @karcossa.bsky.social.
Alex is on threads @Alex_K_Cossa.
ThoseTwoGeeks@gmail.com

Music by AlexGrohl from Pixabay

Ready, Nerd, Go! 018: Crowdfunding and RPGs

Welcome to Ready, Nerd, Go! Graphic Policy’s newest podcast focused on tabletop role playing games (RPGs), hosted by Alex and Enko. With the rising popularity of D&D and other tabletop RPGs, we wanted to help folks who are interested in learning about the hobby take their first steps.

On the docket for this episode:

  • Things to look for when crowdfunding a project
    • Red and Green flags.

Music by Alex Grohl from Pixabay.
Email: ReadyNerdGo@gmail.com

Ready, Nerd, Go! 017: Indie RPG Showcase Part One Eat The Reich

Welcome to Ready, Nerd, Go! Graphic Policy’s newest podcast focused on tabletop role playing games (RPGs), hosted by Alex and Enko. With the rising popularity of D&D and other tabletop RPGs, we wanted to help folks who are interested in learning about the hobby take their first steps.

On the docket for this episode:

  • Different game systems/games for those who want to branch out from DnD.
    • Eat the Reich
      • Eat the Reich is a tabletop role-playing game. The year is 1943. You are a team of crack vampire commandos with one mission: drink all of Hitler’s blood.

Music by Alex Grohl from Pixabay.
Email: ReadyNerdGo@gmail.com

Ink & Imagination 010: Revolution in Panels — The Rise of 2000 AD

Welcome to Ink & Imagination, brought to you by Those Two Geeks.

By the late 1970s, British comics were collapsing under the weight of outdated heroes and hollow authority figures. Out of that cultural wreckage came 2000 AD; a science-fiction weekly that rejected obedience, embraced satire, and spoke directly to a generation raised on distrust.

In this episode, we trace the birth of 2000 AD from the ashes of Action and the decline of traditional boys’ weeklies, exploring how Pat Mills and a new wave of creators weaponized science fiction to critique authoritarianism, policing, and power itself. From the arrival of Judge Dredd to the anthology’s role as a proving ground for future legends like Alan Moore, Grant Morrison, and Garth Ennis, this is the story of how a punk-era comic rewired British comics – and changed the medium forever.

Music created by Alex K Cossa via Suno

Ink & Imagination 009: The Victorian Comic Boom — From Penny Papers to Punchlines

Welcome to Ink & Imagination, brought to you by Those Two Geeks.

Long before superheroes leapt across American pages, Britain experienced its own comic revolution – a riotous explosion of humour papers, illustrated rogues, and working-class satire that transformed the nation’s reading habits.

In this episode, we journey back to the Victorian era, exploring the decades that paved the way for the British comics boom of the 1890s. From the refined satire of Punch to the raucous charm of Ally Sloper’s Half Holiday, and from the rise of the penny press to the mass-market dominance of Alfred Harmsworth’s Comic Cuts and Illustrated Chips, we uncover how cheap printing, rising literacy, and urban life created the perfect storm for a new form of storytelling.

Meet the tramps, tricksters, and troublemakers who became Britain’s first comic icons, and discover how their slapstick antics shaped a uniquely British comic tradition that echoes through The Beano, 2000 AD, and even Viz today.

This is the story of how laughter, class, and ink collided – and how a humble penny bought the earliest building blocks of modern comics.

Music created by Alex K Cossa via Suno

Ready, Nerd, Go! 016: Bleed – How Characters Can Become Real

Welcome to Ready, Nerd, Go! Graphic Policy’s newest podcast focused on tabletop role playing games (RPGs), hosted by Alex and Enko. With the rising popularity of D&D and other tabletop RPGs, we wanted to help folks who are interested in learning about the hobby take their first steps.

On the docket for this episode:

  • How characters and experiences can sometimes become more than just a game.

Music by Alex Grohl from Pixabay.
Email: ReadyNerdGo@gmail.com

Ink & Imagination 008: Creator Rights Part Two: Image, the Speculator Boom, and the Crash

Welcome to Ink & Imagination, brought to you by Those Two Geeks.

In the second half of our Creator Rights special, a new generation takes up Jack Kirby’s fight, and nearly burns the industry to the ground doing it. It’s the 1990s. Comic book artists like Todd McFarlane, Jim Lee, and Rob Liefeld are household names, outselling even their publishers. Tired of seeing their creations owned by corporations, seven superstars walk out of Marvel and form Image Comics. A publisher built on a single rule: “The creator owns the creation.”

This episode explores how Image Comics changed the balance of power, how greed and hype pushed comics to the brink, and how the fight for creator rights reshaped the medium in both triumph and tragedy.

Because every rebellion has its price, and every artist’s freedom comes with a fight.

Music by Nicholas Panek from Pixabay

Ink & Imagination 007: Creator Rights Part One: Jack Kirby, The King of Comics

Welcome to Ink & Imagination, brought to you by Those Two Geeks.

In the first half of our two-part special on creator rights, we explore how Jack Kirby, the artist who helped dream up the Fantastic Four, Thor, the X-Men, and countless others, reshaped the DNA of modern comics while fighting for the credit and ownership he was too often denied.

We’ll revisit the legendary Fantastic Four #48–49, where a simple note became one of the most profound stories ever told in comics, and follow Kirby through the heartbreak and triumph of a lifetime spent creating worlds he didn’t own.

This is the story of the man who built universes and the system that tried to keep his name out of them.

Music by Nicholas Panek from Pixabay

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